Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2620638274798647915 1002 nocturnal the Apothecary (level 8, -2/50 (52) HPs) Began as a Merfolk Alchemist on May 19, 2024. Was an Initiate of Gozag. Slain by a wight ... wielding a +1 war axe of electrocution (10 damage) ... on level 6 of the Dungeon on June 8, 2024. The game lasted 00:28:34 (5902 turns). nocturnal the Apothecary (Merfolk Alchemist) Turns: 5902, Time: 00:28:36 HP: -2/50 (52) AC: 2 Str: 8 XL: 8 Next: 20% MP: 5/15 EV: 13 Int: 16 God: Gozag Gold: 204 SH: 0 Dex: 15 Spells: 3/17 levels left rFire . . . g - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: no passive effects @: lethally poisoned (-2 -> -26), very slightly contaminated, lightly drained A: (nimble swimmer 2), mertail a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 365 gold pieces. You spent 70 gold pieces at shops. You paid 91 gold pieces to Gozag. Inventory: Hand Weapons i - a +0 dagger m - a +1 rapier of draining u - a +1 vampiric dagger Armour a - a +0 robe (worn) v - a +0 kite shield Magical Staves g - a staff of conjuration (weapon) Talismans p - a flux talisman Wands t - a wand of paralysis (12) y - a wand of iceblast (8) Scrolls c - a scroll of immolation d - 2 scrolls of identify e - 2 scrolls of acquirement f - a scroll of silence {unknown} k - a scroll of vulnerability {unknown} n - 3 scrolls of teleportation r - 2 scrolls of brand weapon {unknown} s - a scroll of fog {unknown} w - a scroll of revelation {unknown} Potions b - a potion of magic h - 2 potions of curing j - 2 potions of attraction l - 2 potions of resistance o - 2 potions of invisibility q - a potion of might x - a potion of heal wounds z - 3 potions of brilliance A - 2 potions of haste Skills: - Level 4.2 Dodging - Level 3.0 Stealth + Level 4.0 Shields - Level 5.0 Spellcasting - Level 3.0 Conjurations + Level 1.6 Fire Magic - Level 6.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 100% 1d9 2% 1 b - Mercury Vapours Alch/Air 26% N/A 7% 2 c - Mephitic Cloud Conj/Alch/Air 20% N/A 13% 3 d - Olgreb's Toxic Radia Alch 23% N/A 13% 4 e - Sticky Flame Fire/Alch 16% 2d5 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 16% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Call Canine Familiar Summ 4% N/A 41% 3 Fugue of the Fallen Necr 4% N/A 41% 3 Tukima's Dance Hex 4% N/A 41% 3 Irradiate Conj/Alch 13% 3d16 54% 5 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 63% 4 Summon Blazeheart Golem Fire/Summ 6% N/A 73% 4 Anguish Hex/Necr 2% N/A 83% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Qazlal Ru Trog Vehumet Xom Yredelemnul Zin The Shining One Shops: D:3 ! Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, poisoned, 100% to hit) You feel a surge of power! The sting hits the sleepcap but does no damage. The sleepcap looks even sicker. The sleepcap is heavily damaged. The sleepcap barely misses you. A wight comes into view. It is wielding a +0 hand axe. The wight attacks as it pursues you! The wight closely misses you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you. The sleepcap attacks as it pursues you! The sleepcap releases spores at you! The wight attacks as it pursues you! The wight hits you with a +1 war axe of electrocution. You feel drained. You are electrocuted! The sleepcap attacks as it pursues you! The sleepcap releases spores at you but does no damage. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 32% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight, p - sleepcap Aim: a wight, wielding a +1 war axe of electrocution and wearing a +0 robe The sticky flame hits the wight but does no damage. The sleepcap looks more healthy. The wight burns! The wight misses you. The wight burns! The wight shakes off the sticky flame as it moves. Casting: Sticky Flame (quite dangerous; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 32% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +1 war axe of electrocution and wearing a +0 robe (severely damaged) You miscast Sticky Flame. You are very lightly contaminated with residual magic. There is a flash of cinnabar. You are lethally poisoned! You feel extremely sick. The wight hits you with a +1 war axe of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... Your body crumbles into a pile of gold. ###.##...#...# #.......# #.##.......# ###.##### #.##.......######.# #.##..............# #.#####.###.#####.# #.# ##.###.#####.# #.# #.#........#.######## #.#####.##...............# #....#####..@......#####.# ### ####.......z.......#####.##.. ..# ###...#f.##..#..##........ ..# #..........#..##.##.##.. ..# #..z#......#..##.##.# ) .## ##.###.#####........# .# #...##.>.....###.#### .## #...############.# ..## #...########.....# You could see a sleepcap and 2 wights. Vanquished Creatures An orc warrior (D:6) 2 black bears 4 scorpions 4 bombardier beetles An orc priest (D:5) 2 hounds (D:4) An iguana (D:6) 3 orc wizards 5 adders 2 ufetubi (D:4) 3 ribbon worms 21 orcs 5 bats 5 endoplasms 3 giant cockroaches 4 goblins 4 hobgoblins 4 jackals (D:4) 8 kobolds 6 quokkas 8 ball pythons 4 frilled lizards 7 rats 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nocturnal the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 103 | D:1 | Reached skill level 1 in Conjurations 139 | D:1 | You fall into a shaft and drop 1 floor! 143 | D:2 | Found a shadowy altar of Dithmenos. 261 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1037 | D:1 | Reached XP level 3. HP: 6/24 MP: 3/6 1208 | D:2 | Learned a level 2 spell: Mercury Vapours 1704 | D:3 | Learned a level 3 spell: Mephitic Cloud 1850 | D:3 | Reached XP level 4. HP: 4/30 MP: 4/7 1949 | D:3 | Found Beliner's Distillery. 1954 | D:3 | Bought a potion of heal wounds for 70 gold pieces 2565 | D:3 | Noticed a black bear 2599 | D:3 | Killed a black bear 2600 | D:3 | Reached skill level 5 in Alchemy 2600 | D:3 | Reached XP level 5. HP: 24/35 MP: 3/9 2726 | D:3 | Reached XP level 6. HP: 41/41 MP: 7/10 2791 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 3223 | D:4 | Found a blossoming altar of Fedhas. 3258 | D:4 | Noticed an ice beast 3761 | D:4 | Reached skill level 1 in Shields 3898 | D:5 | Entered Level 5 of the Dungeon 4014 | D:4 | Reached skill level 6 in Alchemy 4014 | D:4 | Reached XP level 7. HP: 39/46 MP: 5/12 4961 | D:5 | Learned a level 4 spell: Sticky Flame 5161 | D:5 | Found a staircase to the Ecumenical Temple. 5171 | Temple | Entered the Ecumenical Temple 5236 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 5437 | D:6 | Identified 3 scrolls of acquirement 5437 | D:6 | Acquired a book of Weapons 5490 | D:6 | Reached skill level 1 in Fire Magic 5490 | D:6 | Reached XP level 8. HP: 52/52 MP: 2/15 5648 | D:6 | Reached skill level 5 in Spellcasting 5902 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_basic, basic_altar, minmay_3d_cube D:3: minmay_general_purpose_star, layout_loops_ring, serial_shops, shop D:4: layout_basic, old_standard_altar, nicolae_half_adder D:5: layout_cave_pools, minmay_temple_entry_glassed_door, kennysheep_dice D:6: layout_loops_cross, minmay_crystal_water, minmay_misc_feat_iff Temple: eino_temple_lava Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 1 2 3 | 3.0 Stealth | 3 | 3.0 Dodging | 3 4 | 4.2 Spellcasting | 3 4 5 | 5.0 Alchemy | 5 6 | 6.0 Shields | 1 3 4 | 4.0 Fire Magic | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Staff | 24 | 11 | 6 || 41 Cast: Sting | 54 | 76 | 62 || 192 Mephitic Cloud | | 4 | 6 || 10 Sticky Flame | | | 1 || 1 Use: Potion | | 3 | 2 || 5 Scroll | | | 8 || 8 Stab: Confused | | 1 | 1 || 2 Armour: Robe | 34 | 35 | 49 || 118 Dodge: Dodged | 43 | 43 | 57 || 143