Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13389628923408430976 45 nocturnal the Apothecary (level 3, -9/26 HPs) Began as a Demonspawn Alchemist on July 7, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:17 (1617 turns). nocturnal the Apothecary (Demonspawn Alchemist) Turns: 1617, Time: 00:04:17 Health: -9/26 AC: 2 Str: 8 XL: 3 Next: 42% Magic: 6/6 EV: 12 Int: 17 God: Gold: 112 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . f - +0 trident (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons f - a +0 trident of venom (weapon) i - a +0 long sword j - a +0 dagger Armour a - a +0 robe (worn) Jewellery o - a ring of ice Scrolls c - a scroll of fear {unknown} d - a scroll of identify {unknown} h - a scroll of fog {unknown} k - a scroll of teleportation {unknown} p - 2 scrolls of enchant armour {unknown} q - a scroll of noise {unknown} Potions b - a potion of magic e - 3 potions of curing {unknown} g - a potion of cancellation {unknown} l - a potion of attraction {unknown} m - a potion of brilliance {unknown} n - a potion of might {unknown} Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 2.1 Conjurations * Level 3.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 14% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 65% 4 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You start resting. HP restored. Found an escape hatch in the floor. You pick up a book of Ice and begin reading... You add the spells Sculpt Simulacrum, Ozocubu's Refrigeration and Polar Vortex to your library. q - a scroll labelled OWOUFISURE An orc and an orc priest come into view. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe (71% to hit) The sting hits the orc. The orc is poisoned. The orc is severely wounded. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe (severely wounded, poisoned, 71% to hit) The sting misses the orc. The sting misses the orc priest. The orc hits you with a +0 war axe! Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc Okay, then. You closely miss the orc. The orc is severely wounded. The orc completely misses you. You barely miss the orc. The orc is almost dead. You kill the orc! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You focus on the pain. You feel your power returning. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ## ## .. .. .#. ... #o# ...# #)# ## #...# #@####.## #...# #########.....#.### #...# #.....##....>.....####.... #.....##.###.............. #..........#.#............ #.....##.#................ #.....##.##..#.##..##..... ########...........##....% ####........#....†. You could see an orc priest. Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) An orc (D:3) 3 endoplasms 2 goblins (D:1) 5 hobgoblins 2 quokkas 8 ball pythons 3 bats (D:1) 2 frilled lizards 5 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nocturnal the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 169 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 425 | D:1 | Found a faded altar of an unknown god. 585 | D:1 | Reached XP level 3. HP: 20/25 MP: 6/6 1519 | D:3 | Reached skill level 1 in Fighting 1617 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away D:2: layout_loops_ring, minmay_misc_feat_more_columns D:3: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.2 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Trident || 80 Unarmed || 7 Cast: Sting || 21 Stab: Sleeping || 4 Armour: Robe || 50 Dodge: Dodged || 62