Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 9795931777606189763 44 nocturnal the Apothecary (level 3, -7/23 HPs) Began as an Octopode Alchemist on Sept 14, 2024. Splashed by a jelly's acid (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (1258 turns). nocturnal the Apothecary (Octopode Alchemist) Turns: 1258, Time: 00:03:03 Health: -7/23 AC: 1 Str: 7 XL: 3 Next: 62% Magic: 3/6 EV: 12 Int: 19 God: Gold: 22 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . a - +0 dagger (flame) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger of flaming (weapon) Armour b - a +0 buckler Scrolls e - 2 scrolls of teleportation {unknown} f - 2 scrolls of amnesia {unknown} Potions c - a potion of magic d - 2 potions of haste {unknown} g - a potion of degeneration {unknown} h - 3 potions of brilliance {unknown} i - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging + Level 3.3 Stealth + Level 2.4 Spellcasting + Level 1.6 Conjurations + Level 3.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Tukima's Dance Hex 2% N/A 43% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Passage of Golubria Tloc 2% N/A 85% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. A jelly comes into view. A frilled lizard comes into view. The frilled lizard hisses angrily. You closely miss the frilled lizard. You grab the frilled lizard. Your squeeze misses the frilled lizard. You constrict the frilled lizard. You kill the frilled lizard! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The sting hits the jelly. The jelly is poisoned. The jelly is lightly wounded. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, poisoned, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly looks even sicker. The jelly is moderately wounded. The jelly hits you. You are splashed with acid! You hit the jelly. You burn the jelly. Your tentacles burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, very poisoned, 100% to hit) The sting hits the jelly. The jelly looks even sicker. The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ## .. #.######### #...J@....#### .......###.......# .##.##. #.......# # #. #.......# .. #.......# #. #.......# .. #....†.<# #. #..)....# ######### You could see a jelly (very poisoned). Vanquished Creatures A dart slug (D:1) 4 bats (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 6 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) 3 frilled lizards 4 goblins (D:1) 4 kobolds (D:1) 6 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nocturnal the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 7/18 MP: 3/5 557 | D:1 | Found a faded altar of an unknown god. 563 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 775 | D:1 | Reached skill level 1 in Fighting 1258 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_cross, nicolae_ecumenical_snake_handling, minmay_cut_off D:2: layout_loops_cross, basic_altar, chequers_decorated_corner, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Fighting | 1 | 1.1 Dodging | | 2.0 Spellcasting | | 2.4 Conjurations | | 1.6 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 44 Constrict || 10 Tentacles || 8 Cast: Sting || 24 Stab: Sleeping || 10 Armour: Skin || 22 Dodge: Dodged || 29