Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 4592658168450077312 18 nocturnal the Apothecary (level 2, -1/18 HPs) Began as an Octopode Alchemist on Sept 25, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (682 turns). nocturnal the Apothecary (Octopode Alchemist) Turns: 682, Time: 00:01:26 Health: -1/18 AC: 1 Str: 7 XL: 2 Next: 70% Magic: 3/5 EV: 12 Int: 17 God: Gold: 17 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . f - staff of conjuration rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 dagger Magical Staves f - a staff of conjuration (weapon) Scrolls b - a scroll of teleportation {unknown} d - a scroll of brand weapon {unknown} g - a scroll of identify {unknown} Potions a - a potion of magic e - a potion of brilliance {unknown} Skills: + Level 0.7 Fighting - Level 2.0 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 28% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin shouts! You hear a shout! The goblin hits you with a +0 dagger. You barely miss the goblin. Your grab misses the goblin. The goblin hits you with a +0 dagger. A gnoll comes into view. It is wielding a +0 club. A rat comes into view. You barely miss the goblin. The rat squeaks loudly. Your grab misses the goblin. Your squeeze misses the goblin. The goblin barely misses you. You hit the goblin but do no damage. Your grab misses the goblin. The goblin closely misses you. You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin hits you but does no damage. You completely miss the goblin. You squeeze the goblin. You kill the goblin! The gnoll hits you with a +0 club. The rat twitches its whiskers. The rat bites you but does no damage. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (77% to hit) You feel a surge of power! The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, poisoned, 77% to hit) You feel a surge of power! The sting hits the gnoll. The gnoll looks even sicker. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ....##.#...÷###....~≈≈≈≈'...#...# ######.##..........≈≈≈≈≈#.###.<.' ######.##.#.####...~≈≈≈≈#.###...' .......##.### #...~≈≈≈≈+...#...# #########.# #...≈≈≈#+###.##### #.# #...~≈≈+...'...... #.# #...≈≈≈+(..##'###+ #. ####...~≈≈#+#+#≈≈≈≈≈≈ # #..g@..≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##.#.###r##...≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #....)...##...~~≈~~~~≈~~~~≈~ #(.#.#.######.....)......... .....# #............... .......# ###########..##. .#.#..... ##.... .. ##.### ####. . #. ## You could see a gnoll (very poisoned) and a rat. Vanquished Creatures 3 ball pythons (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 5 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nocturnal the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 281 | D:1 | Reached XP level 2. HP: 8/18 MP: 5/5 682 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_corners, nicolae_grassy_gnolls Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | | 0.7 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 1.3 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 35 Constrict || 11 Tentacles || 8 Unarmed || 1 Staff || 5 Cast: Sting || 7 Stab: Sleeping || 1 Armour: Skin || 39 Dodge: Dodged || 26