nodrog Level 1 of the Dungeon (0, 0, D:1) a +0 spear (13, 0, D:1) a +0 leather armour (26, -3, D:1) 11 stones (29, 9, D:1) a +0 club (33, 6, D:1) a +0 trident (41, -12, D:1) a +0 hunting sling (52, 5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (5, 23, D:2) a +0 dagger (12, 41, D:2) a +0 chain mail (15, 36, D:2) a +0 hunting sling 10 stones (21, 39, D:2) a stone (22, 39, D:2) a stone (25, 46, D:2) a +0 dagger (26, 21, D:2) a +0 dagger a +0 animal skin (29, 8, D:2) a +1 dagger of protection a +0 robe (32, 37, D:2) a +0 club (34, 9, D:2) a +0 whip Level 3 of the Dungeon (2, 11, D:3) 15 sling bullets (6, 12, D:3) 21 stones (18, 19, D:3) a +0 club (19, 19, D:3) a +0 club (24, 2, D:3) a +0 whip of pain (24, 7, D:3) 2 stones (26, 22, D:3) a +0 leather armour a +0 club (26, 27, D:3) a +0 dagger (35, -8, D:3) a +0 dagger (36, -9, D:3) a +0 club (36, 0, D:3) a cursed -1 club (37, -18, D:3) a +0 leather armour (38, -9, D:3) 12 stones (42, -6, D:3) a +0 leather armour (46, 23, D:3) a +0 leather armour a +0 short sword (53, -13, D:3) a cursed +0 robe (57, 20, D:3) a +0 robe (57, 23, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Adeecith's Distillery a potion of curing (33 gold) 2 potions of ambrosia (176 gold) a potion of brilliance (44 gold) 2 potions of lignification (66 gold) a potion of heal wounds (55 gold) 2 potions of lignification (66 gold) a potion of mutation (88 gold) a potion of haste (110 gold) a potion of haste (110 gold) (0, 0, D:4) a potion of degeneration (13, 12, D:4) 10 arrows (31, 31, D:4) 14 stones (34, 21, D:4) a +0 short sword (38, 28, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 animal skin (1, -4, D:5) 12 sling bullets (9, -8, D:5) a +0 club (30, 28, D:5) a +0 quarterstaff (34, -8, D:5) 14 stones (37, 24, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Boetiq's Weapon Emporium a +0 falchion (39 gold) a +0 club (13 gold) a +0 hand crossbow (45 gold) a +0 longbow (58 gold) a +1 long sword of flaming (172 gold) a +0 long sword (45 gold) 22 sling bullets (143 gold) the +3 falchion of Kuufraan {vamp, *Drain MP+9 Str+4 Int+3} (767 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your intelligence (+3). It affects your magic capacity (+9). It causes draining when unequipped. the +8 whip "Snakebite" {curare, rPois} (704 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 dagger (26 gold) a +0 hand crossbow (45 gold) 20 arrows (52 gold) the +9 halberd of Ickeqih {chop, *Drain +Rage rPois rC+++} (1236 gold) It inflicts extra damage upon your enemies. It renders you almost immune to cold. It protects you from poison. It lets you go berserk. It causes draining when unequipped. [Shop] Doumich's Weapon Emporium a +0 whip (27 gold) a +0 flail (38 gold) a +0 hunting sling (16 gold) a cursed -3 long sword (1 gold) the +9 scimitar "Bemmey" {flame, *Corrode +Inv Int+3} (735 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It lets you turn invisible. It may corrode you when you take damage. a +7 quarterstaff of speed (539 gold) a +1 war axe of chopping (134 gold) 23 bolts (50 gold) a +0 rapier (44 gold) a +0 whip (27 gold) a +0 trident (38 gold) 24 bolts (52 gold) [Shop] Hema's General Store a +0 pair of boots (49 gold) 19 stones (20 gold) a book of Summonings (770 gold) a cursed ring of attention (49 gold) a potion of degeneration (11 gold) 11 sling bullets (60 gold) a ration (55 gold) a potion of heal wounds (55 gold) a +0 robe (7 gold) a scroll of identify (22 gold) a ration (55 gold) 9 bolts (19 gold) [Shop] Ponut Bean's Antique Armour Shoppe a cursed +0 pair of boots (34 gold) a +0 chain mail (103 gold) a +1 robe of positive energy (223 gold) a +0 robe (16 gold) a +2 naga barding (805 gold) a +2 robe of cold resistance (407 gold) a +0 chain mail (103 gold) a cursed -2 shield (2 gold) a +0 chain mail (103 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) (0, 0, D:6) a +0 falchion (11, -25, D:6) a +0 ring mail a +0 flail (12, -25, D:6) a +0 leather armour a +1 mace of protection (12, 1, D:6) a +0 rapier (13, -23, D:6) a +0 robe a +0 dagger (22, -4, D:6) 15 bolts (45, 27, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Tazus's Magic Scroll Emporium a scroll of remove curse (33 gold) a scroll of identify (22 gold) 2 scrolls of random uselessness (22 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of remove curse (33 gold) a scroll of immolation (38 gold) a scroll of immolation (38 gold) a scroll of remove curse (33 gold) a scroll of fog (22 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) (0, 0, D:7) a +0 dagger a +0 robe (16, 14, D:7) a cursed -3 short sword (37, 41, D:7) a +0 long sword (39, 3, D:7) 2 scrolls of noise 2 potions of lignification (44, 37, D:7) a +0 shortbow 21 arrows (46, 36, D:7) an arrow (48, 35, D:7) an arrow (56, 17, D:7) the +1 falchion of Jamuo {drain, Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). (63, 32, D:7) a +0 dagger (63, 33, D:7) a +0 club Level 8 of the Dungeon [Shop] Koeqyrup's Antique Armour Boutique a +0 plate armour (437 gold) a +0 cloak (85 gold) a +0 scale mail (76 gold) the +1 robe of Grot {rElec rN+ MR++ Slay+3} (853 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 ring mail of poison resistance (152 gold) a +0 leather armour (38 gold) a +0 robe (13 gold) a cursed -1 buckler (1 gold) a +1 scale mail of cold resistance (304 gold) (0, 0, D:8) a potion of lignification (9, -28, D:8) a cursed staff of death (11, -27, D:8) a +0 troll leather armour (11, -22, D:8) a +0 short sword (26, -4, D:8) a +1 whip of electrocution a +0 robe a potion of degeneration (27, -4, D:8) a -1 spear of piercing a +2 animal skin (35, -3, D:8) 9 stones (35, -1, D:8) 18 stones (36, -35, D:8) a +0 giant club (40, -26, D:8) a +0 trident (47, -13, D:8) a cursed +0 flail (47, -12, D:8) 23 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -3, D:9) a +0 spear (3, 12, D:9) a +1 flail of holy wrath (4, -3, D:9) a +0 robe a +0 dagger (5, -3, D:9) a +0 hand axe a +0 giant club a +0 cloak a +0 short sword (6, -3, D:9) a +0 robe a +0 dagger (6, 8, D:9) a stone (6, 10, D:9) 3 stones (6, 17, D:9) a +0 club (6, 18, D:9) a +0 leather armour (7, -3, D:9) a +0 leather armour a +0 club (7, 10, D:9) a stone (7, 18, D:9) a +0 plate armour (18, 13, D:9) 10 bolts (19, -4, D:9) a +0 mace (20, -5, D:9) 10 arrows (21, 5, D:9) 40 stones (21, 9, D:9) a stone (21, 10, D:9) a stone (26, 2, D:9) 16 stones (29, -14, D:9) a +0 giant club a +0 giant club (31, -2, D:9) a cursed +0 chain mail a +0 flail of crushing (32, -9, D:9) a +0 quarterstaff (34, -9, D:9) a +0 scale mail (36, 13, D:9) a cursed +0 robe (38, -2, D:9) a book of Geomancy (38, -1, D:9) an arrow (39, -2, D:9) an arrow (40, -3, D:9) a +0 shortbow 12 arrows (40, 2, D:9) 18 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (16, -35, D:10) a cursed -1 giant club (24, -39, D:10) a +0 rapier (33, -47, D:10) 8 silver javelins (46, -7, D:10) an arrow (46, -6, D:10) an arrow (46, -4, D:10) an arrow (46, -2, D:10) a +0 shortbow 25 arrows (48, -27, D:10) a +0 shortbow 11 arrows (49, -25, D:10) an arrow (49, -24, D:10) an arrow (55, -10, D:10) a +0 robe a cursed +0 flail a cursed +3 dagger a +0 robe a cursed +0 mace a +0 robe a cursed +0 halberd a +0 robe (57, -36, D:10) a +0 trident 3 silver boomerangs a +0 ring mail (57, -35, D:10) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (59, 0, D:10) 11 sling bullets (60, -26, D:10) a +0 dire flail a +0 giant club (60, -4, D:10) a +0 falchion a +0 robe Level 11 of the Dungeon (0, 0, D:11) a book of Transfigurations (5, 17, D:11) +0 acid dragon scales a +0 chain mail a +1 ring mail a +1 hand axe the +0 robe of Bad Feelings {*Corrode Regen+ Int+4 SInv} It affects your intelligence (+4). It lets you see invisible. It increases your rate of regeneration. It may corrode you when you take damage. a potion of mutation a potion of magic a potion of berserk rage a scroll of random uselessness an uncursed amulet of harm (7, -11, D:11) a +0 whip (8, -11, D:11) a cursed +0 dagger a +0 robe (9, -6, D:11) a cursed +0 short sword (14, 1, D:11) a +0 halberd a +0 chain mail (17, 24, D:11) 14 bolts (25, 32, D:11) a +2 robe of positive energy a +1 scimitar of flaming (27, 30, D:11) a +2 robe of cold resistance an uncursed staff of cold (28, 28, D:11) a +0 ring mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (28, 29, D:11) a +3 antimagic dagger (29, -17, D:11) 15 bolts (30, 29, D:11) a +0 scale mail a +0 mace a +0 ring mail a +0 short sword (32, 8, D:11) a +1 robe of positive energy a +1 dagger of draining (36, 14, D:11) a +0 chain mail (41, 14, D:11) a +0 robe a +0 dire flail (41, 16, D:11) a +0 giant club (46, -9, D:11) a +0 giant club (48, -14, D:11) a +0 hunting sling (52, 17, D:11) a cursed -1 short sword (52, 18, D:11) a +0 dagger a +0 robe (53, 18, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 2 curare-tipped darts (6, 11, D:12) a large rock (6, 12, D:12) a large rock (7, 10, D:12) a cursed -3 club (7, 23, D:12) a +0 broad axe (8, 4, D:12) a curare-tipped dart (15, -10, D:12) a +0 robe a +0 dagger (15, -6, D:12) a +0 dagger (15, 0, D:12) a +0 war axe (still there?) a +0 short sword (still there?) (16, -11, D:12) a +0 robe a +0 dagger (17, -12, D:12) a +0 plate armour a +0 glaive (17, -11, D:12) a +0 leather armour a +0 hand axe a +1 short sword of draining a +0 club (17, 1, D:12) a curare-tipped dart (18, -12, D:12) a cursed +0 robe a +0 dagger (18, -11, D:12) a +0 scale mail a +0 short sword a +0 leather armour a +0 short sword (18, -10, D:12) a cursed -2 mace a +0 dagger (18, 2, D:12) 3 curare-tipped darts (19, -9, D:12) a +1 mace of draining (20, -13, D:12) 20 stones (20, -8, D:12) a +1 short sword of venom (23, -18, D:12) 13 poisoned darts (24, -10, D:12) a +0 ring mail a +0 club (26, -3, D:12) a +0 dagger (27, -7, D:12) a +0 robe a cursed -2 dagger (28, -2, D:12) a +0 mace (29, -20, D:12) a +0 robe a +2 long sword (30, -8, D:12) a +0 robe a +0 dagger (30, 10, D:12) a +0 giant club a +0 giant club (31, -5, D:12) a +0 robe a +0 dagger (32, -7, D:12) a +2 centaur barding of flying a +3 longbow of flaming (32, -6, D:12) 6 arrows (32, -5, D:12) a +0 leather armour a +0 club a +2 falchion of pain (32, 1, D:12) a +0 scale mail (33, 5, D:12) a stone (34, 5, D:12) a stone (36, 14, D:12) a +0 fustibalus (37, 4, D:12) 18 stones a +0 trident (39, -1, D:12) a +0 spear (44, 10, D:12) a +1 great mace of venom a +0 scale mail (51, -7, D:12) a +0 quarterstaff of crushing a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 rapier (3, -7, D:13) a +0 dire flail a +0 giant club (6, -7, D:13) a +0 giant spiked club (9, 46, D:13) 8 poisoned darts (17, -2, D:13) a +0 giant spiked club a +0 giant club (17, 1, D:13) a +0 chain mail (17, 43, D:13) a cursed -2 morningstar (19, 12, D:13) 27 arrows (21, 22, D:13) a +0 longbow (21, 49, D:13) 27 stones (22, 31, D:13) a book of Conjurations (23, 8, D:13) a +1 war axe a +0 chain mail (26, -4, D:13) a +0 short sword (26, 25, D:13) an arrow (27, -4, D:13) a +3 antimagic dagger a +0 dagger a +0 club (28, -4, D:13) a +0 short sword (28, 24, D:13) a +0 longbow 24 arrows (31, 30, D:13) a +3 scimitar of flaming (35, -7, D:13) the +3 leather armour "Kushonuu" {rF- Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to fire. (38, 29, D:13) 22 arrows (43, -4, D:13) an arrow (49, -2, D:13) a cursed -2 dire flail (51, 23, D:13) a +0 hand axe (58, -9, D:13) a +0 troll leather armour Level 14 of the Dungeon (0, 5, D:14) a +0 giant spiked club (unseen) (8, -1, D:14) a large rock (9, 16, D:14) a cursed +0 robe a +0 dagger (10, 14, D:14) a +0 plate armour a +0 halberd (11, 13, D:14) a large rock (11, 14, D:14) a +0 trident (12, 12, D:14) a +0 chain mail a +0 mace (13, 10, D:14) 3 large rocks (14, 30, D:14) a +0 long sword a +0 ring mail a +0 buckler (16, -6, D:14) a +0 falchion a +0 robe (17, 36, D:14) a +1 war axe of electrocution a +0 ring mail of magic resistance a +1 shield of protection (18, 14, D:14) a +0 mace (20, -1, D:14) a +2 war axe of freezing a +0 robe a cursed +0 great sword a +0 robe (21, -1, D:14) a cursed +0 mace a +0 robe a +4 mace of freezing a +0 robe (23, 25, D:14) a +0 leather armour (31, 23, D:14) a +0 battleaxe (33, 22, D:14) a +0 short sword (37, 4, D:14) a +0 short sword 23 stones a scroll of random uselessness (37, 5, D:14) a +4 whip (38, 5, D:14) a +0 shortbow of freezing 22 arrows (38, 6, D:14) a stone (39, 7, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) a +0 ring mail (0, 15, D:15) a +0 rapier (3, 19, D:15) a +0 buckler (4, 19, D:15) a +0 spear (4, 24, D:15) 4 large rocks (9, 25, D:15) an arrow (10, 20, D:15) an arrow (10, 24, D:15) 2 arrows (10, 28, D:15) an arrow (11, -9, D:15) 15 stones (11, -8, D:15) a +0 robe a +0 dagger (11, 20, D:15) 3 arrows (11, 29, D:15) an arrow (12, 19, D:15) a +0 shortbow 8 arrows (12, 20, D:15) a +0 shortbow 21 arrows (12, 21, D:15) a +0 shortbow of flaming a +0 shortbow a +0 shortbow 62 arrows (12, 23, D:15) a +0 shortbow 9 arrows (19, 11, D:15) a +0 shortbow 11 arrows (22, -4, D:15) a +0 short sword (26, 0, D:15) the +1 helmet of the Dolphin {+Inv rPois Str+3 Int-4 Dex+5} It affects your strength (+3). It affects your intelligence (-4). It affects your dexterity (+5). It protects you from poison. It lets you turn invisible. (29, 36, D:15) a +0 chain mail (33, 36, D:15) the +3 mace of Amatel {drain, rF++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from fire. (34, -8, D:15) a +0 ring mail (34, 30, D:15) a +0 chain mail (40, -4, D:15) a +0 falchion (48, -4, D:15) a +0 leather armour (54, 24, D:15) a +0 giant club a +0 giant club 22 arrows a +0 shortbow (55, 25, D:15) a +0 dire flail a +0 dire flail (57, 27, D:15) an arrow (57, 29, D:15) a +0 robe of magic resistance a +0 dagger (57, 30, D:15) a +0 robe a +0 spear (58, 28, D:15) an arrow a +0 long sword a +0 ring mail a cursed +0 buckler Level 1 of the Orcish Mines (1, -4, Orc:1) a +0 short sword a +1 dagger of draining a +0 hand axe (1, -3, Orc:1) a +0 mace a +0 plate armour (6, -15, Orc:1) a +0 robe a +0 dagger a curare-tipped dart (6, -14, Orc:1) a +0 leather armour a +2 whip of electrocution (6, 0, Orc:1) a +0 giant spiked club (7, -14, Orc:1) a +0 leather armour a +0 whip a +0 flail (8, -15, Orc:1) 2 curare-tipped darts a +0 robe a cursed +0 dagger (8, -14, Orc:1) a +0 giant club a +0 giant club (8, -13, Orc:1) a +0 spear (8, -12, Orc:1) a +0 robe a +3 dagger of speed (9, -14, Orc:1) a +1 leather armour of fire resistance a +0 dagger a +4 antimagic glaive (9, -13, Orc:1) a +0 chain mail a +0 dire flail a cursed -3 dagger (9, -12, Orc:1) a +0 spear (10, -13, Orc:1) a +0 club a +0 mace of holy wrath a +0 scale mail (11, -13, Orc:1) a cursed +0 leather armour a +0 club (11, -12, Orc:1) a +0 plate armour a +0 halberd (33, 22, Orc:1) a +0 troll leather armour (37, -6, Orc:1) a +0 plate armour a +0 mace (37, -4, Orc:1) a +0 robe a +0 dagger (40, 11, Orc:1) a +0 giant spiked club (40, 12, Orc:1) a +0 ring mail (41, 7, Orc:1) a +0 robe a +0 dagger a +0 falchion (42, 7, Orc:1) a +0 plate armour a +0 flail (43, 8, Orc:1) a +0 chain mail a cursed +0 club (45, 11, Orc:1) a cursed +0 plate armour a +0 trident (50, -8, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Quoxtonk's General Store 19 stones (26 gold) a lamp of fire (560 gold) a wand of digging (4) (224 gold) a scroll of enchant weapon (105 gold) the +4 scimitar of Wrongful Imprisonment {pain, SInv} (576 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you see invisible. a +0 plate armour (322 gold) a +0 chain mail of cold resistance (161 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) [Shop] Fumone's Distillery 3 potions of flight (117 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) a potion of might (52 gold) a potion of invisibility (104 gold) [Shop] Zaqorac's Gadget Boutique a fan of gales (520 gold) a wand of acid (10) (364 gold) a wand of polymorph (7) (117 gold) a crystal ball of energy (260 gold) a wand of enslavement (13) (195 gold) a fan of gales (520 gold) a lamp of fire (520 gold) a phantom mirror (390 gold) a phantom mirror (390 gold) a crystal ball of energy (260 gold) a wand of iceblast (5) (117 gold) a crystal ball of energy (260 gold) [Shop] Xium's Antique Armour Shop a +0 leather armour (60 gold) a +2 robe of magic resistance (531 gold) a +0 centaur barding (690 gold) the +0 robe of Culoushu {rN++ Str-5 Dex+4 SInv} (609 gold) It affects your strength (-5). It affects your dexterity (+4). It greatly protects you from negative energy. It lets you see invisible. a +0 chain mail (135 gold) a +0 leather armour (60 gold) a cursed -1 ring mail (3 gold) the +0 ring mail of Grot {rElec MP-9 Str+4} (225 gold) It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (-9). a +0 scale mail (120 gold) a +0 leather armour (60 gold) (0, 0, Orc:2) a +0 giant club (1, 18, Orc:2) a +0 dagger a +0 robe (2, 15, Orc:2) a +0 club a +0 mace 4 boomerangs a +0 chain mail (6, 12, Orc:2) a +0 dagger a +0 robe (6, 13, Orc:2) a +0 flail a +0 leather armour (8, 23, Orc:2) a +0 troll leather armour (16, 2, Orc:2) a +0 giant spiked club (18, 1, Orc:2) a +0 flail (18, 2, Orc:2) a +0 dagger (19, 1, Orc:2) a +0 dire flail a +0 dire flail (19, 2, Orc:2) a +0 flail 5 boomerangs a +2 short sword of freezing a +0 chain mail a +0 long sword (26, 21, Orc:2) a +0 dagger a +0 club a +0 club a +0 scale mail a +0 short sword a +0 mace a +2 dire flail of holy wrath a +0 plate armour a +0 flail a +0 hand axe a cursed +0 leather armour (26, 22, Orc:2) a +0 club (26, 25, Orc:2) a +0 plate armour a +0 long sword (26, 27, Orc:2) a +0 plate armour a +0 short sword of protection (27, 20, Orc:2) a +1 antimagic demon whip (27, 21, Orc:2) a +0 chain mail a +0 battleaxe 5 boomerangs a +0 flail a cursed -1 plate armour a +0 great sword of protection a +0 plate armour a +0 mace a +0 leather armour a +0 short sword a +0 chain mail a +1 flail of crushing (27, 25, Orc:2) a +0 club (28, 20, Orc:2) a +0 leather armour a +0 dagger a +0 chain mail a +0 dire flail a +0 leather armour 2 boomerangs a +0 hand axe (28, 23, Orc:2) a +0 plate armour a +0 mace (28, 24, Orc:2) a +0 chain mail a +0 trident (29, 18, Orc:2) a +0 dagger (29, 30, Orc:2) a +0 dagger (30, 37, Orc:2) a +1 hand axe of electrocution a +0 chain mail (31, 37, Orc:2) a +0 short sword a +0 leather armour (32, 42, Orc:2) a +0 club (33, 11, Orc:2) a +0 robe a +0 dagger (34, 28, Orc:2) a +0 plate armour a +0 plate armour (35, 19, Orc:2) a +3 dagger a +0 robe (36, -2, Orc:2) 3 boomerangs a +0 club (36, -1, Orc:2) a +0 flail (37, -2, Orc:2) a +0 leather armour a +0 plate armour a +0 battleaxe (37, 7, Orc:2) a +1 plate armour of cold resistance a +0 scimitar (37, 19, Orc:2) a +0 flail a +0 plate armour (37, 20, Orc:2) a +0 dire flail a +0 plate armour a +3 halberd a +0 chain mail a +0 ring mail (37, 21, Orc:2) a +0 broad axe a +0 leather armour (37, 29, Orc:2) a +0 battleaxe a +0 dagger a +0 robe (38, -3, Orc:2) a +0 leather armour a +0 morningstar a +0 ring mail (38, 0, Orc:2) a +0 club (38, 22, Orc:2) a +0 long sword a +4 plate armour of ponderousness a +2 bardiche a +0 chain mail (38, 25, Orc:2) a cursed -3 halberd (38, 26, Orc:2) a +0 scimitar a +0 scale mail (39, -3, Orc:2) a +0 dire flail a +0 giant spiked club (39, 26, Orc:2) a +0 scimitar (39, 27, Orc:2) a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +3 antimagic demon blade a +0 chain mail a +2 dagger of speed a +1 robe of fire resistance (40, -3, Orc:2) a +0 battleaxe a +0 plate armour a +0 dagger a +0 robe (40, -2, Orc:2) a +0 hand axe a +0 leather armour (40, 24, Orc:2) a +0 battleaxe a +0 plate armour a +0 halberd (41, -1, Orc:2) a +0 plate armour a +0 trident (41, 0, Orc:2) a +0 club (41, 1, Orc:2) a +0 ring mail a +0 club (41, 24, Orc:2) a +0 scimitar a +0 scale mail a +0 dagger (41, 25, Orc:2) a cursed -2 scimitar (53, 13, Orc:2) a +0 whip (53, 14, Orc:2) a cursed -2 war axe a +2 chain mail of cold resistance (54, 14, Orc:2) a +0 flail 2 boomerangs a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe of electrocution the +3 scythe "Grum" {drain, rElec rF+++ Int-3 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+4). It renders you almost immune to fire. It insulates you from electricity. the +3 fustibalus "Ishairas" {venom, rF+ Stlth+} It poisons the ammo it fires. It protects you from fire. It makes you more stealthy. a wand of enslavement (6) a wand of paralysis (23) a wand of flame (44) (1, 0, Lair:1) 2 scrolls of enchant armour 2 scrolls of enchant weapon (1, 41, Lair:1) 6 boomerangs (2, 0, Lair:1) a lightning rod (4/4) a manual of Short Blades (3, 0, Lair:1) an uncursed ring of magical power (4, 25, Lair:1) 15 stones (5, 0, Lair:1) a potion of berserk rage a potion of brilliance (5, 1, Lair:1) 30 sling bullets (6, 22, Lair:1) 21 stones (9, 0, Lair:1) an uncursed amulet of inaccuracy (12, 47, Lair:1) 20 bolts (15, 44, Lair:1) a +0 quarterstaff (21, 6, Lair:1) 14 poisoned darts (33, 9, Lair:1) 10 poisoned darts (39, 32, Lair:1) 15 arrows (41, 22, Lair:1) 14 arrows (43, 27, Lair:1) 21 stones (51, 43, Lair:1) 20 sling bullets (54, 46, Lair:1) a +0 leather armour (58, 4, Lair:1) 11 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (8, -14, Lair:2) a +0 halberd a +0 robe (11, 6, Lair:2) a +0 mace (13, 16, Lair:2) 19 arrows (16, 10, Lair:2) a cursed +0 quarterstaff (16, 11, Lair:2) an uncursed staff of summoning (18, 14, Lair:2) a +0 long sword (21, -26, Lair:2) a book of Spatial Translocations (25, -14, Lair:2) a cursed +0 short sword a +0 robe a +0 hand axe a +0 naga barding a +0 mace (26, -15, Lair:2) a +0 scimitar a +0 mace (28, -3, Lair:2) a +0 falchion (36, -16, Lair:2) a +0 leather armour (38, -4, Lair:2) a +0 robe (41, -38, Lair:2) a cursed +0 robe (44, -1, Lair:2) 26 stones (45, 14, Lair:2) 6 boomerangs (52, -22, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (3, 5, Lair:3) a wand of polymorph (12) a wand of acid (10) an uncursed ring of ice a wand of random effects (23) a wand of iceblast (11) a wand of enslavement (11) an uncursed staff of wizardry an uncursed staff of air the +1 chain mail of Monotheism {rElec rF+ Stlth+} It protects you from fire. It insulates you from electricity. It makes you more stealthy. the +6 scale mail of the Peasants {Int+3} It affects your intelligence (+3). (3, 6, Lair:3) a +2 hand axe of chopping a +1 hand axe of distortion (4, 6, Lair:3) a +2 shield (15, 48, Lair:3) a +1 falchion of slicing 22 arrows (18, 10, Lair:3) a potion of mutation (20, 45, Lair:3) the Handbook of the Traveller and Clay Spells Type Level Known a - Apportation Translocation 1 no b - Recall Summoning/Translocation 3 no c - Summon Forest Summoning/Translocation 5 no d - Iron Shot Conjuration/Earth 6 no Trog disapproves of the use of such an item. (21, 2, Lair:3) 24 arrows (48, 8, Lair:3) 17 sling bullets (59, 28, Lair:3) an uncursed ring of poison resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) 7 bolts (16, -19, Lair:4) a +0 glaive (18, -12, Lair:4) a +0 falchion (27, -1, Lair:4) a +3 leather armour (29, -24, Lair:4) 15 arrows (32, 6, Lair:4) a +0 scale mail (38, -18, Lair:4) a potion of mutation (38, 6, Lair:4) a curare-tipped dart (38, 7, Lair:4) a curare-tipped dart (39, -26, Lair:4) a +0 hand crossbow (39, 2, Lair:4) a +0 scale mail 7 silver javelins a +3 great sword (39, 5, Lair:4) a +0 robe a curare-tipped dart a +0 short sword (39, 6, Lair:4) a curare-tipped dart (40, -15, Lair:4) a +0 trident (40, -8, Lair:4) 24 arrows (40, -6, Lair:4) a +0 leather armour (40, 7, Lair:4) a +0 ring mail (41, 3, Lair:4) a +0 hunting sling (46, -15, Lair:4) 11 poisoned darts (46, 15, Lair:4) a +0 robe a +0 dagger of venom (46, 16, Lair:4) a +0 buckler a +0 robe a +0 dagger (56, -5, Lair:4) a +0 buckler a +0 robe a +2 short sword of draining (57, 16, Lair:4) a +0 chain mail (61, -13, Lair:4) a scroll of random uselessness Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (6, -15, Lair:5) an uncursed staff of air (20, 24, Lair:5) an uncursed ring of resist corrosion (23, -22, Lair:5) a potion of mutation (24, 5, Lair:5) an uncursed staff of earth (30, 26, Lair:5) a +0 flail (32, -23, Lair:5) 23 arrows (45, 11, Lair:5) a +0 robe (51, -5, Lair:5) a +4 shortbow of freezing (53, -22, Lair:5) 22 stones (54, -20, Lair:5) 29 arrows (54, -3, Lair:5) a +0 dire flail of draining (63, 0, Lair:5) a book of Geomancy (66, 15, Lair:5) a +0 long sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 scale mail of cold resistance (0, 2, Lair:6) 6 atropa-tipped darts (1, 1, Lair:6) 26 sling bullets (11, -4, Lair:6) a +0 spear a +0 short sword a +0 robe (11, -3, Lair:6) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 buckler (32, -19, Lair:6) a +0 rapier a +0 robe (32, -18, Lair:6) a +0 rapier a +0 robe (32, -7, Lair:6) a cursed -2 rapier (34, -18, Lair:6) a +0 dagger a +0 robe a +0 buckler a +0 spear a +0 dagger a +0 robe (34, -17, Lair:6) a +0 rapier a cursed +0 robe (35, -18, Lair:6) a +0 short sword a +0 robe (41, -20, Lair:6) a +0 morningstar (48, -11, Lair:6) a +0 rapier (51, -38, Lair:6) a +0 leather armour of fire resistance (51, -14, Lair:6) a +0 robe a +3 dagger of speed (53, -30, Lair:6) a +0 long sword (55, -14, Lair:6) a +0 robe a +0 rapier (58, -42, Lair:6) 25 stones (61, -1, Lair:6) a +1 chain mail of cold resistance (62, -34, Lair:6) a +0 leather armour (62, -11, Lair:6) a +0 scale mail Level 1 of the Depths (0, 0, Depths:1) a large rock an uncursed staff of wizardry (2, 2, Depths:1) a large rock (3, 5, Depths:1) 2 large rocks (4, 5, Depths:1) 18 sling bullets (7, 26, Depths:1) a +3 antimagic rapier (8, 27, Depths:1) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (8, 28, Depths:1) a +0 troll leather armour an iron troll corpse (skeletalised by now) (16, 15, Depths:1) 5 large rocks (17, 17, Depths:1) a large rock (48, -27, Depths:1) 33 gold pieces (52, -4, Depths:1) a +0 plate armour a +1 great sword (58, -5, Depths:1) 8 curare-tipped darts (59, -20, Depths:1) a +0 robe (unseen)