noe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) 2 stones (1, 24, D:1) a +0 scale mail (6, -5, D:1) a +0 club (6, 6, D:1) a +0 sling (7, -5, D:1) 3 atropa-tipped darts (11, -10, D:1) a +0 dagger (16, 24, D:1) a +0 mace (19, 23, D:1) a +0 short sword (21, -8, D:1) a +0 short sword (26, 9, D:1) a +0 dagger (27, -4, D:1) a +0 club a +0 short sword (33, 3, D:1) a +0 robe Level 2 of the Dungeon [Shop] Ohit Amn's Antique Weapon Shop the +5 whip "Juamaibb" {vorpal, rN+ Dex+6} (1680 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rN: It protects you from negative energy. a +0 falchion (96 gold) the +5 long sword "Murmur" {vamp, *Noise rF+ rCorr Int+2} (1785 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). rF: It protects you from fire. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. a +0 spear (96 gold) a +1 whip of freezing (368 gold) a +0 spear (96 gold) a +0 mace (96 gold) a +2 battleaxe of flaming (758 gold) (0, 0, D:2) a +0 falchion (3, 6, D:2) a ball python skeleton (10, 13, D:2) a +0 dagger (14, -2, D:2) a +0 chain mail (17, 10, D:2) 3 stones