nogo Level 1 of the Dungeon (11, -8, D:1) a +0 short sword (18, -6, D:1) a +0 dagger (25, -13, D:1) 15 bolts (31, -9, D:1) a +0 club (33, 31, D:1) a +0 club (34, 18, D:1) a scroll of identify (43, 8, D:1) a +0 leather armour (44, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 9, D:2) a +0 flail (3, 15, D:2) 2 poisoned darts (18, -2, D:2) a +0 falchion (20, 24, D:2) a +0 club (28, 38, D:2) a +0 dagger (38, -1, D:2) 18 stones (38, 25, D:2) a +0 mace (43, 0, D:2) a +0 hunting sling (47, 27, D:2) a +0 whip a +0 club (50, 21, D:2) a +0 ring mail (53, -9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, -5, D:3) a +0 trident (6, -1, D:3) 5 large rocks (6, 25, D:3) a +0 hunting sling a +0 dagger a stone (11, 33, D:3) a +0 dagger a +0 dagger 4 stones a +0 dagger a +0 dagger 8 poisoned darts (11, 34, D:3) a +1 short sword of distortion a +0 dagger a +0 short sword 6 stones (11, 35, D:3) a +0 dagger 3 stones a +0 dagger of pain (12, 34, D:3) 5 poisoned darts (15, 37, D:3) a +0 whip (32, -1, D:3) a +0 dagger (36, 24, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 flail (1, 0, D:4) a +0 spear (2, 0, D:4) a +0 halberd (6, -1, D:4) a +0 robe a +5 scythe (7, -13, D:4) a +0 club (8, -13, D:4) a +0 scale mail (9, 1, D:4) a +0 leather armour (10, 2, D:4) a +0 trident (16, 17, D:4) a +0 trident (20, 3, D:4) a +0 hand axe a +0 falchion a +0 leather armour (21, 2, D:4) a +0 dagger a +0 robe (21, 3, D:4) a +0 flail 2 boomerangs a +0 ring mail (22, 2, D:4) a +0 whip (23, 12, D:4) 19 arrows (34, 11, D:4) a +0 dagger (34, 25, D:4) a +0 club (43, -16, D:4) a +0 chain mail (45, 16, D:4) 21 stones Level 5 of the Dungeon [Shop] Gog Nos's General Store the +1 leather armour of Creativity {rElec rF- rCorr} (274 gold) rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +7 hunting sling of Animal Spirits {venom, Fly rElec Str-3 Int+4} (770 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (-3). Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Fly: It grants you flight. a +0 leather armour (28 gold) a potion of resistance (140 gold) 7 arrows (19 gold) a +0 rapier (56 gold) (0, 0, D:5) a +0 giant club (4, 17, D:5) a +0 club a +0 leather armour (10, 3, D:5) 18 bolts (11, -10, D:5) a +0 short sword (16, 26, D:5) a +0 club (22, 5, D:5) a +0 leather armour (24, 32, D:5) a +0 falchion (25, 27, D:5) a +0 shortbow 20 arrows (25, 28, D:5) a +0 spear (27, 14, D:5) a +0 robe (30, 15, D:5) a +0 plate armour (30, 37, D:5) a +0 dagger (51, -12, D:5) 26 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (14, -18, D:6) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. (14, -9, D:6) 13 gold pieces (14, -8, D:6) a scroll of amnesia (18, 8, D:6) 28 stones (23, -7, D:6) a +0 rapier (23, 26, D:6) a +0 short sword a +0 club (23, 27, D:6) a +0 shortbow 12 arrows a +0 dagger a +0 robe a +0 club (26, 27, D:6) a +0 flail (29, 25, D:6) 19 stones (38, -11, D:6) a +0 ring mail (42, -4, D:6) a +0 long sword (42, 22, D:6) 25 stones (44, -17, D:6) a +0 giant spiked club (46, 4, D:6) a +0 halberd (46, 8, D:6) a +0 whip (46, 22, D:6) 11 bolts (48, -3, D:6) a +0 dagger 5 poisoned darts (48, -2, D:6) a +0 short sword (48, -1, D:6) a +0 club 6 poisoned darts (52, 16, D:6) a +0 flail (53, -2, D:6) a +0 ring mail (53, 17, D:6) a +0 whip a +0 scale mail (53, 18, D:6) a +0 morningstar a +0 club a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, -25, D:7) 17 stones (7, -15, D:7) 31 stones (14, -19, D:7) a +0 leather armour (18, -19, D:7) a +0 dagger a +0 leather armour (19, -20, D:7) a +0 club a +0 robe (27, 3, D:7) a +0 trident (28, -27, D:7) a +0 robe (30, 8, D:7) a +0 flail a +0 flail a +0 leather armour (31, 8, D:7) a +0 robe a +0 whip a +0 leather armour a +0 club (32, -34, D:7) 18 stones (33, -33, D:7) a +0 hand axe a +0 leather armour (33, -32, D:7) a +0 mace (33, -29, D:7) a +0 leather armour (34, -33, D:7) a +0 dagger a +0 scale mail (34, -4, D:7) a +0 club (37, -12, D:7) a +0 robe (41, -37, D:7) a +0 falchion (42, -35, D:7) a +0 whip (47, 8, D:7) a +0 giant club a +0 giant spiked club (50, -21, D:7) a +0 flail (54, -36, D:7) a +0 plate armour (62, -12, D:7) a +0 flail a +0 ring mail (63, -12, D:7) a +0 short sword a +0 ring mail (64, -12, D:7) a +0 club a +0 club a +0 ring mail a +0 short sword (70, -1, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 robe (6, -11, D:8) a +0 scale mail (7, -16, D:8) a +0 robe a +0 dagger (8, -16, D:8) a +0 chain mail a +0 flail (9, -30, D:8) 27 stones (9, -16, D:8) a +1 mace of holy wrath a +0 leather armour (23, -56, D:8) a +1 rapier of draining (25, -18, D:8) a +0 robe (36, -39, D:8) a +0 war axe (59, -28, D:8) 3 poisoned darts (67, -6, D:8) a +0 shortbow 8 arrows Level 9 of the Dungeon [Shop] Ymudgh's Antique Weapon Shop a +0 arbalest (117 gold) a +0 spear (78 gold) a +0 whip (65 gold) a +0 glaive (169 gold) a +0 mace (78 gold) a +0 scimitar (104 gold) a +6 giant spiked club (881 gold) a +0 war axe (91 gold) a +1 trident of freezing (345 gold) (0, 0, D:9) 17 stones (5, 2, D:9) 19 stones (12, 41, D:9) a +0 plate armour (13, 38, D:9) a +0 ring mail (14, 30, D:9) a +0 hand axe a +0 robe (17, 12, D:9) a +0 short sword a +0 club 6 stones (17, 13, D:9) a +1 short sword of freezing 3 poisoned darts (18, 11, D:9) a +0 dagger (18, 13, D:9) a +0 whip of freezing 7 poisoned darts (19, 23, D:9) a +0 robe a +3 great sword of freezing (19, 24, D:9) a +0 robe (22, 1, D:9) a +0 leather armour (32, 43, D:9) a +0 mace (33, 35, D:9) a +0 dagger a +0 robe (34, 35, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 35, D:9) a +0 flail a +0 scale mail (37, 20, D:9) 12 arrows (37, 27, D:9) 3 javelins (42, 37, D:9) a +0 shortbow 16 arrows (49, 41, D:9) a +1 mace a +0 robe (50, 17, D:9) a +0 quarterstaff (54, 28, D:9) a +0 battleaxe a +0 robe (55, 20, D:9) a +0 mace (57, -1, D:9) 5 javelins (58, 26, D:9) a +0 robe (59, 14, D:9) 24 stones (59, 40, D:9) a +0 robe (59, 41, D:9) a +1 long sword a +0 robe (62, 26, D:9) a +0 whip (63, 26, D:9) a +1 whip of electrocution (64, 26, D:9) a +0 mace (still there?) 3 boomerangs (still there?) a +0 chain mail (still there?) a +0 ring mail (still there?) a +0 whip (still there?) Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 1, D:10) a +0 spear (0, 2, D:10) a +0 whip a +0 spear a +0 ring mail a +0 kite shield (4, 20, D:10) 3 stones a +0 dagger a +0 dagger (4, 21, D:10) 23 poisoned darts a +0 dagger a +0 dagger a +0 club a +0 robe a +0 dagger (4, 22, D:10) 4 poisoned darts a +0 dagger a +0 robe a +0 dagger (6, 20, D:10) 27 sling bullets (9, -14, D:10) a +1 whip of electrocution a +0 whip a +0 club a +0 giant club a +0 giant club (10, -15, D:10) a +0 spear a +0 ring mail (10, -14, D:10) a +0 spear a +2 shortbow of flaming 6 arrows (12, 0, D:10) a potion of attraction (26, -23, D:10) a +0 ring mail (29, -15, D:10) a +0 club (32, -27, D:10) 20 bolts (37, 20, D:10) a +0 whip (39, -23, D:10) 12 sling bullets (50, -26, D:10) a +0 whip (50, -24, D:10) a +0 halberd (52, -25, D:10) a +0 trident a +0 scale mail (54, -25, D:10) a +0 spear Level 11 of the Dungeon [Shop] Vuqonlitul's Magic Scroll Shoppe a scroll of magic mapping (63 gold) a scroll of identify (36 gold) a scroll of noise (18 gold) a scroll of identify (36 gold) a scroll of enchant weapon (135 gold) a scroll of immolation (63 gold) a scroll of identify (36 gold) a scroll of vulnerability (135 gold) a scroll of enchant weapon (135 gold) a scroll of identify (36 gold) (0, 25, D:11) a +1 flail of protection (1, 36, D:11) a +3 dagger (3, 16, D:11) 18 stones (6, 30, D:11) 22 bolts (8, 29, D:11) a +0 giant club a +0 giant spiked club (11, 4, D:11) a +0 mace (still there?) a +0 chain mail (still there?) (16, 7, D:11) +0 acid dragon scales (18, 11, D:11) 12 stones (19, 47, D:11) a +0 long sword (24, 39, D:11) a +0 robe a +0 dagger (24, 40, D:11) a +3 scale mail a +0 pair of gloves a +0 robe a +0 leather armour a +0 flail (25, 40, D:11) the +5 quarterstaff of Cuij {drain, Dex+3} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). a +3 morningstar of freezing a +3 war axe a +1 hand axe of freezing a +1 short sword of venom a +0 falchion of protection a +0 ring mail a +2 spear of flaming (26, 40, D:11) a +0 flail (still there?) a +0 leather armour (still there?) a +0 whip (still there?) (33, 21, D:11) a +0 robe (34, 28, D:11) a +0 spear (34, 30, D:11) 24 stones (38, 36, D:11) the +6 short sword of Zaasotab {vorpal, rC- Str+3 Int-4 Dex+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. (41, 9, D:11) 20 stones (49, 3, D:11) 2 stones a +0 dagger (49, 5, D:11) 3 stones a +0 short sword a curare-tipped dart a +0 whip (50, 3, D:11) 5 stones a +0 short sword (50, 4, D:11) 3 stones a +0 dagger a +0 club (50, 5, D:11) 5 poisoned darts a +0 club Level 12 of the Dungeon (0, 0, D:12) 12 stones (15, -1, D:12) a +0 robe (21, -4, D:12) 34 gold pieces (21, -1, D:12) 19 gold pieces (21, 0, D:12) 20 gold pieces (21, 1, D:12) a ring of willpower (22, 0, D:12) a +0 leather armour (22, 3, D:12) a Young Poisoner's Handbook (23, -4, D:12) 17 gold pieces (23, -1, D:12) 5 gold pieces (23, 2, D:12) 20 gold pieces (24, -3, D:12) a scroll of amnesia (24, -2, D:12) a +1 halberd of venom (24, 0, D:12) a +2 rapier of holy wrath (24, 13, D:12) 4 poisoned darts (25, -4, D:12) 5 gold pieces (25, 0, D:12) a manual of Hexes (26, -5, D:12) 25 gold pieces (26, -3, D:12) a book of Touch (26, 0, D:12) 16 gold pieces (26, 1, D:12) 19 gold pieces (26, 2, D:12) the +7 shortbow of the Crushed Quests {vorpal, Will+ rCorr} Any ammunition fired from it inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (27, -17, D:12) a +0 scimitar (29, 6, D:12) +0 acid dragon scales (32, -12, D:12) a +0 flail a +0 scale mail (32, -11, D:12) a +0 dagger a +0 robe (32, 2, D:12) a +2 hand axe of freezing a +0 leather armour (33, -12, D:12) a +0 dagger a +0 robe (33, 14, D:12) a +0 falchion (34, 6, D:12) a +0 halberd (41, 2, D:12) a +0 whip (58, 0, D:12) 12 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (8, -3, D:13) a +0 giant club a +0 giant club a two-headed ogre corpse (11, 24, D:13) a +0 ring mail (14, 0, D:13) 25 arrows (17, -1, D:13) a +0 troll leather armour a troll corpse (28, 29, D:13) a +0 trident (29, 22, D:13) a +0 leather armour (30, 18, D:13) 19 sling bullets (49, -4, D:13) a +0 mace (49, 0, D:13) 24 stones (55, 2, D:13) a +0 longbow 30 arrows a centaur corpse (skeletalised by now) (55, 3, D:13) a +0 shortbow 15 arrows (56, 2, D:13) a +0 shortbow 17 arrows (57, 2, D:13) a +0 shortbow 25 arrows (57, 3, D:13) 19 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident (2, -1, Orc:1) a +0 halberd a +0 plate armour a +0 dagger a +0 robe (3, -2, Orc:1) a +0 flail a +0 leather armour (25, 22, Orc:1) a +0 dagger a +0 chain mail (25, 25, Orc:1) a +0 mace a +0 chain mail (27, 22, Orc:1) a +0 mace (37, -1, Orc:1) a +0 falchion (38, -1, Orc:1) a +0 trident (39, -1, Orc:1) a +0 plate armour a +0 short sword Level 2 of the Orcish Mines [Shop] Desiprapt's Jewellery Shop a ring of see invisible (165 gold) the ring of the Hare {EV+8} (1408 gold) [ring of evasion] EV: It affects your evasion (+8). a ring of protection from fire (275 gold) a ring of positive energy (220 gold) a +4 ring of slaying (858 gold) a ring of fire (275 gold) an amulet of faith (440 gold) a +6 ring of dexterity (643 gold) an amulet of magic regeneration (330 gold) a ring of flight (192 gold) [Shop] Ufroiluug's Antique Weapon Emporium a +0 scythe (96 gold) a +0 war axe (112 gold) a +0 rapier (128 gold) a +0 short sword (96 gold) the +10 spear "Moriext" {spect, rF+} (2288 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. a +0 whip (80 gold) a +2 vorpal long sword (550 gold) [Shop] Jacyips's Antique Armour Shop the +0 robe "Roupt" {rC+ rCorr Str-3} (532 gold) Str: It affects your strength (-3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +3 plate armour of cold resistance (1710 gold) a +0 robe (26 gold) a +0 robe (26 gold) a +2 helmet (627 gold) the +0 plate armour of Sunlight {Regen+ Str+4 Stlth+} (1565 gold) Str: It affects your strength (+4). Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +0 pair of gloves (171 gold) a +0 ring mail (152 gold) a +3 leather armour of fire resistance (912 gold) a +3 ring mail (798 gold) (0, 0, Orc:2) a ring of fire the +5 ring mail of Nemelex Xobeh's Regard {*Corrode rPois rF++ Str+4} Str: It affects your strength (+4). rF: It greatly protects you from fire. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. the -1 helmet of Apathy {rC- Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. (4, -8, Orc:2) a +0 leather armour a +0 mace (7, -2, Orc:2) a +2 dagger of draining (8, -13, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 chain mail a +0 mace (8, -12, Orc:2) a +0 plate armour a +0 hand axe a +0 chain mail a +0 short sword a +0 club a +0 club a +0 leather armour a +0 falchion a +0 plate armour a +0 great sword a +0 falchion a +0 plate armour a +0 long sword a +0 club a +0 chain mail a +0 short sword (8, -3, Orc:2) a +0 war axe a +0 leather armour (9, -13, Orc:2) a +0 robe a +0 dagger (9, -2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -7, Orc:2) a +0 plate armour a +0 long sword (10, -2, Orc:2) a +2 great sword of draining a +0 plate armour a +0 flail a +0 plate armour of fire resistance a +0 dagger a +0 robe (11, -7, Orc:2) a +0 dagger a +2 robe of the Archmagi (11, -5, Orc:2) a +0 war axe a +2 great sword a +0 chain mail a +0 dagger a +0 ring mail a +0 battleaxe a +0 plate armour a +0 dire flail a +0 chain mail a +0 dagger a +0 robe a +0 war axe a +0 dire flail a +0 chain mail (11, -4, Orc:2) a +0 club (13, -16, Orc:2) a +0 leather armour a +0 dagger (13, -15, Orc:2) a +0 giant club a +0 robe a +0 dagger a +0 whip (13, -14, Orc:2) a +0 flail (15, -16, Orc:2) a +0 chain mail a +0 dagger a +0 hand axe (15, -15, Orc:2) a +0 chain mail a +0 mace (15, -14, Orc:2) a +0 club a +0 plate armour a +0 short sword (16, -16, Orc:2) a +0 chain mail a +0 hand axe a +4 dagger (16, -14, Orc:2) a +0 whip (19, -13, Orc:2) a +0 giant club (24, -40, Orc:2) a +0 whip a +0 leather armour (24, -39, Orc:2) a +0 hand axe a +0 dagger a +0 ring mail (25, 2, Orc:2) a +0 giant spiked club (37, -37, Orc:2) a +0 giant club (37, -17, Orc:2) a +0 spear (37, -16, Orc:2) a +0 club (37, -14, Orc:2) a +0 leather armour a +0 whip (38, -17, Orc:2) a +0 halberd (39, -37, Orc:2) a +0 flail a +0 trident a +0 leather armour (39, -36, Orc:2) a +0 short sword a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (17, -19, Lair:1) a scroll of vulnerability (17, -7, Lair:1) 26 stones (19, -27, Lair:1) a +0 ring mail (22, -36, Lair:1) a +0 spear (27, -4, Lair:1) a +0 robe (31, 1, Lair:1) a +0 whip (36, -31, Lair:1) a +0 dagger (39, -18, Lair:1) a scroll of enchant armour the +12 glaive of Prune {vorpal} It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. a scroll of amnesia a staff of conjuration a scroll of brand weapon a scroll of enchant weapon a +4 dagger of venom a potion of lignification (42, -2, Lair:1) 14 sling bullets a +2 antimagic quarterstaff a +0 hunting sling (53, -26, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (27, 34, Lair:2) the +1 ring mail of Hyfrahon {+Inv Str+2} Str: It affects your strength (+2). +Inv: It lets you turn invisible. (46, 4, Lair:2) a +0 lajatang (52, 34, Lair:2) 24 arrows (58, 24, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (6, 13, Lair:3) a +0 plate armour (11, -13, Lair:3) 13 stones (12, 15, Lair:3) a +0 ring mail (18, -24, Lair:3) a +0 long sword (22, -1, Lair:3) +0 steam dragon scales (31, 6, Lair:3) a +0 robe (37, 7, Lair:3) 22 stones Level 4 of the Lair of Beasts (1, -16, Lair:4) a +2 spear of freezing (13, -9, Lair:4) a +0 long sword (23, -4, Lair:4) a +0 ring mail (27, -6, Lair:4) a +0 leather armour (31, 25, Lair:4) a +0 pair of gloves (41, 22, Lair:4) a +0 rapier (50, 34, Lair:4) a +0 dagger (56, -5, Lair:4) 14 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 poisoned darts (1, -5, Lair:5) 21 arrows (10, -26, Lair:5) a +0 ring mail (11, 16, Lair:5) an amulet of reflection a +2 dagger of venom a +2 dagger of flaming a +2 leather armour of poison resistance (25, -27, Lair:5) a +0 dagger (42, 7, Lair:5) 22 stones (57, 20, Lair:5) 16 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scimitar of flaming (3, 0, Lair:6) a +0 cloak (12, 23, Lair:6) a +0 hunting sling (27, 29, Lair:6) a +0 trident (32, 32, Lair:6) a +0 rapier (38, 30, Lair:6) a +0 long sword (47, -11, Lair:6) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. an orb of light (47, 16, Lair:6) a +0 flail (49, 35, Lair:6) 17 bolts (54, -15, Lair:6) a +0 hunting sling (58, 6, Lair:6) 19 stones (59, 12, Lair:6) a +0 helmet (60, -4, Lair:6) a +0 ring mail (60, 6, Lair:6) a +0 robe (64, 5, Lair:6) a +1 rapier of distortion (69, 13, Lair:6) 20 stones