noidea Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (1, 11, D:1) a +0 dagger (3, -2, D:1) 15 bolts (3, 0, D:1) a cursed +0 helmet (4, -25, D:1) a +0 club (7, -29, D:1) a +5 ring of strength (7, 0, D:1) a cursed -2 hand axe (9, -33, D:1) a +0 robe (9, -3, D:1) a +0 dagger (10, -12, D:1) a cursed -1 whip a +0 hunting sling 5 stones (10, -10, D:1) a +0 club (13, -21, D:1) a stone (15, -19, D:1) 2 stones (16, -26, D:1) a +0 club (17, -28, D:1) a +0 club (17, -15, D:1) a +0 dagger (25, -4, D:1) a +0 robe (29, -12, D:1) a +0 robe (30, -20, D:1) a +0 mace (37, -28, D:1) a +0 dagger (41, 2, D:1) a +0 robe (42, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 38 stones (1, 13, D:2) 16 poisoned needles (4, 0, D:2) a stone a +0 short sword a +0 dagger (4, 13, D:2) 13 bolts (6, 0, D:2) a stone (11, 0, D:2) a stone (14, 34, D:2) a +0 pair of gloves (30, 6, D:2) a +0 leather armour (30, 15, D:2) a stone (31, 15, D:2) 2 stones a +0 club (42, 17, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 37, D:3) a +0 mace 8 javelins (0, 39, D:3) a +0 club (7, 6, D:3) 14 stones (13, 30, D:3) a scroll of enchant armour (15, 23, D:3) a +4 spear (15, 32, D:3) a +0 spear (17, 8, D:3) a +0 club (17, 30, D:3) a +0 club (17, 34, D:3) 18 poisoned needles (18, -3, D:3) a cursed +0 dagger (21, 39, D:3) a +0 dagger (22, 23, D:3) a +0 club (26, 1, D:3) a stone (26, 4, D:3) 7 stones a +0 short sword a +0 flail (26, 7, D:3) a stone (26, 9, D:3) a stone (26, 10, D:3) 3 stones (28, 10, D:3) a +0 club (32, 20, D:3) a +0 leather armour a +0 flail a +0 robe a cursed -1 dagger a +0 club (33, 32, D:3) 2 tomahawks (36, 32, D:3) a tomahawk (39, -12, D:3) a +0 dagger a +0 blowgun 11 poisoned needles (39, 5, D:3) a throwing net (39, 32, D:3) a +0 dagger 2 tomahawks (40, 36, D:3) 20 arrows (42, 5, D:3) a +0 spear (43, 3, D:3) a throwing net (43, 4, D:3) a +0 dagger a +0 flail (46, 1, D:3) a +0 dagger a +0 robe (49, 10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 2 stones (0, 4, D:4) a +0 giant spiked club (0, 7, D:4) a +0 leather armour (1, 0, D:4) a +0 flail 5 tomahawks a +0 flail a +0 leather armour 15 stones (1, 40, D:4) 16 stones (5, 0, D:4) a stone (12, 13, D:4) a +0 short sword (14, -1, D:4) 19 arrows (18, 42, D:4) a cursed -2 dagger (19, -6, D:4) a +0 trident (unseen) (19, -5, D:4) a +0 flail (unseen) (20, -4, D:4) a cursed -1 dagger (unseen) (22, 32, D:4) 10 stones (24, 21, D:4) 16 arrows (24, 22, D:4) a +0 club the cursed +1 chain mail "Woczant" {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. (27, 32, D:4) a +0 hunting sling (31, 18, D:4) a +0 mace (33, 7, D:4) a +0 hunting sling (34, 29, D:4) a +0 dagger (36, -7, D:4) a -2 ring of evasion an uncursed ring of see invisible a +3 amulet of reflection (38, 11, D:4) a +0 club (54, 15, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Wasokhus's Assorted Antiques a lightning rod (4/4) (1000 gold) a +0 robe (17 gold) a +1 trident of flaming (332 gold) a potion of magic (200 gold) the +1 robe of Panecoyqo {rC+} (492 gold) It protects you from cold. a +1 robe (192 gold) a +0 plate armour (575 gold) (0, 0, D:5) a +1 vampiric spear (8, -7, D:5) a +0 scale mail (12, -15, D:5) 22 stones (21, -9, D:5) a tomahawk (21, -7, D:5) 2 tomahawks (21, -5, D:5) a tomahawk (22, -2, D:5) a tomahawk (23, 0, D:5) a +0 leather armour a +0 short sword (24, -1, D:5) a +2 vampiric hand axe (38, 19, D:5) a +0 dagger a +0 leather armour (41, 24, D:5) a cursed -1 dagger a +0 chain mail (42, 3, D:5) a +0 giant club (42, 24, D:5) a +0 dagger a cursed +0 robe a +0 ring mail (46, 0, D:5) a +0 rapier (51, -22, D:5) 22 arrows a +0 shortbow (52, -20, D:5) a cursed -2 war axe a cursed -1 plate armour (53, -1, D:5) a +0 flail of crushing a +0 chain mail (55, 14, D:5) a cursed -3 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, -1, D:6) a +0 hunting sling (11, 0, D:6) a +0 club (20, 19, D:6) 6 stones (22, 7, D:6) a +0 shortbow 26 arrows (23, 1, D:6) a +0 flail (24, 4, D:6) a +0 mace (25, -3, D:6) 5 potions of degeneration a cursed -2 ring of dexterity a +2 ring of dexterity a -2 ring of protection (27, 2, D:6) a +0 whip (41, 0, D:6) a +0 helmet Level 7 of the Dungeon [Shop] Beal's Jewellery Shop a +2 ring of evasion (140 gold) an uncursed ring of stealth (245 gold) a +2 amulet of reflection (105 gold) a cursed -5 ring of evasion (28 gold) an uncursed ring of protection from fire (350 gold) an uncursed amulet of the acrobat (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of fire (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of protection from cold (350 gold) (0, 0, D:7) a sling bullet (2, 20, D:7) a +0 chain mail (5, -5, D:7) a sling bullet (13, -18, D:7) a +0 large shield (19, -25, D:7) a cursed +0 robe a +0 dagger (20, -24, D:7) a +0 flail (21, -23, D:7) a +0 hand axe (22, -21, D:7) 8 curare-tipped needles (23, -24, D:7) a +0 robe a +0 dagger (28, -9, D:7) 9 gold pieces (29, -16, D:7) the +8 quarterstaff "Vinoas" {flame, MR+ Str+2 Dex+2 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you less stealthy. (29, -10, D:7) 22 gold pieces (unseen) (29, -9, D:7) 5 gold pieces (30, -20, D:7) a scroll of enchant armour (30, -10, D:7) a phial of floods (30, -9, D:7) a +5 ring of dexterity (31, -10, D:7) 25 gold pieces (31, -9, D:7) 6 gold pieces (32, -25, D:7) a +0 halberd 15 stones (32, -24, D:7) a +0 flail 2 tomahawks a +0 ring mail (32, -23, D:7) a stone (32, -20, D:7) a tomahawk a stone (32, -18, D:7) 3 stones (32, -17, D:7) a tomahawk (32, -9, D:7) 19 gold pieces (33, -25, D:7) 3 tomahawks (33, -13, D:7) a +0 rapier (36, -9, D:7) 7 gold pieces (37, -10, D:7) 23 arrows (37, -9, D:7) 12 gold pieces (38, -10, D:7) the ring of Qeetill {Wiz rElec rF+ rC+} [ring of wizardry] It improves your spell success rate. It protects you from fire. It protects you from cold. It insulates you from electricity. (38, -9, D:7) 15 gold pieces (39, -10, D:7) 12 gold pieces (39, -9, D:7) 10 gold pieces (40, -9, D:7) 10 gold pieces (41, -14, D:7) a +0 flail a +0 flail (47, -33, D:7) a +0 rapier of protection (48, -29, D:7) a cursed +0 trident (56, -3, D:7) a +0 club (56, 0, D:7) a +0 club a +3 whip a +0 halberd (57, -5, D:7) a +0 giant club (57, 25, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (2, 12, D:8) a +0 dagger a +0 robe (3, 0, D:8) a +0 giant club (10, 22, D:8) a +0 ring mail (12, 5, D:8) a stone (14, 5, D:8) a +0 club (15, 7, D:8) a +0 flail 19 stones (19, 10, D:8) 3 stones (19, 27, D:8) a cursed +4 dire flail a +0 robe a scroll of enchant armour (20, 9, D:8) a book of Misfortune (20, 23, D:8) a cursed -3 giant club (22, 26, D:8) a +0 blowgun (24, 5, D:8) a +0 dagger a +0 robe (35, 1, D:8) a +0 short sword (35, 6, D:8) a +0 robe a +3 mace (36, 2, D:8) a +0 dagger (37, 0, D:8) a +0 club (37, 12, D:8) a +0 robe a +1 short sword (41, 9, D:8) 20 stones (47, 16, D:8) a cursed +0 robe a +3 trident (52, 16, D:8) a +3 hand axe a +0 robe (55, 26, D:8) a +0 flail (56, 31, D:8) a cursed -3 spear (57, 27, D:8) a +0 whip a +0 robe (57, 29, D:8) a +0 whip (58, 29, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 11 arrows (4, 22, D:9) 28 stones (7, 14, D:9) 12 bolts (13, 15, D:9) a +0 robe a +1 dagger of speed (13, 26, D:9) a +0 shortbow 16 arrows (14, 27, D:9) an arrow (15, 15, D:9) a +0 leather armour a +0 short sword (15, 22, D:9) a scroll of immolation (15, 27, D:9) 3 arrows (23, 2, D:9) a +0 dagger a +0 robe (24, 45, D:9) a +0 hand axe (26, 44, D:9) a +0 mace (26, 45, D:9) a +1 ring mail of cold resistance a +0 short sword (27, 45, D:9) a tomahawk a +0 club a +0 ring mail (28, 2, D:9) a +0 short sword (28, 3, D:9) a +0 flail (28, 7, D:9) a +0 dagger a +0 robe (28, 35, D:9) a +0 flail (29, 45, D:9) a +0 chain mail a +0 mace (30, 45, D:9) a +0 whip (30, 46, D:9) a +0 short sword (32, 45, D:9) an uncursed staff of earth (34, 43, D:9) a +0 chain mail a +0 long sword (34, 46, D:9) 3 tomahawks (35, 56, D:9) 3 stones (35, 57, D:9) a +0 short sword a cursed -1 club 5 stones (35, 59, D:9) 2 stones a +0 short sword (40, 40, D:9) a +0 ring mail a +0 club (41, 11, D:9) the +8 hand crossbow of Makhleb {venom, +Fly} It poisons the ammo it fires. It lets you fly. (43, 4, D:9) 19 bolts (47, 19, D:9) a +0 war axe (48, 33, D:9) a +0 ring mail (49, 20, D:9) a +0 ring mail a +2 spear of venom a cursed +0 chain mail a +0 trident (49, 39, D:9) a +0 club (50, 39, D:9) a hydra corpse (57, 21, D:9) a +0 short sword (57, 23, D:9) a +0 whip (57, 36, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 15 stones (0, 22, D:10) a +0 blowgun 4 poisoned needles (1, 20, D:10) a +0 giant spiked club (1, 22, D:10) a stone (2, 34, D:10) a phantom mirror (7, -14, D:10) a scroll of noise (12, 28, D:10) a +0 dire flail a +0 giant club (14, 0, D:10) a cursed +0 leather armour (14, 28, D:10) 23 stones (22, 14, D:10) a +0 leather armour (25, 28, D:10) a +0 ring mail (28, 16, D:10) a +0 flail a +0 leather armour (36, 17, D:10) 15 arrows (42, 27, D:10) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 gold pieces (12, 10, Lair:1) a potion of lignification (13, 15, Lair:1) 2 needles of confusion (14, 0, Lair:1) a scroll of amnesia (18, 22, Lair:1) a cursed -3 rapier (20, 0, Lair:1) 12 gold pieces (24, 13, Lair:1) a +0 ring mail