nojaa Level 1 of the Dungeon (0, 0, D:1) a cursed -2 whip 5 stones (0, 20, D:1) 10 stones (14, 35, D:1) a stone (15, 29, D:1) 16 stones (15, 31, D:1) a stone (18, 31, D:1) a +0 dagger (23, 1, D:1) a +0 leather armour (26, 8, D:1) 22 bolts (28, 27, D:1) 20 arrows (28, 31, D:1) a +0 club (31, 33, D:1) a +0 dagger Level 2 of the Dungeon (3, -6, D:2) 23 stones (3, 18, D:2) 24 bolts (5, -2, D:2) a +0 ring mail (11, 7, D:2) a +0 club (15, 14, D:2) a +0 ring mail (15, 25, D:2) a +0 shortbow (33, -1, D:2) a cursed -1 club (33, 33, D:2) a +0 dagger (34, 42, D:2) 10 arrows Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (2, -12, D:3) 21 arrows (5, -9, D:3) a +0 short sword (12, -15, D:3) 22 bolts (15, 4, D:3) 10 stones (16, 3, D:3) 26 stones (19, -16, D:3) a +0 mace (20, -16, D:3) a +0 club (20, -15, D:3) 5 boomerangs (28, -34, D:3) a +0 scale mail (32, -27, D:3) 23 sling bullets (36, -11, D:3) a +0 leather armour (38, -17, D:3) a cursed +0 ring mail (38, -16, D:3) a +0 mace a +0 mace (41, -22, D:3) 16 stones (43, -33, D:3) 22 stones (43, -16, D:3) a +0 club (44, -25, D:3) a cursed -3 flail a cursed +0 ring mail (46, -23, D:3) a +0 spear (47, -19, D:3) a +0 trident (48, -14, D:3) a stone (48, -9, D:3) a cursed -2 hunting sling a +0 club 19 stones (49, -12, D:3) a +0 spear (50, -8, D:3) a stone (51, -22, D:3) a +0 leather armour (55, -8, D:3) 26 stones Level 4 of the Dungeon (7, 0, D:4) a +0 scythe of flaming a +0 robe (12, 9, D:4) a +0 short sword (17, 21, D:4) a +0 robe (23, -17, D:4) a +0 dagger (24, -4, D:4) the cursed +0 plate armour of Wrong Decisions {rN+++ MR++ Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (25, -18, D:4) a +0 robe (34, -9, D:4) a +0 robe (37, 12, D:4) a +0 spear (40, 13, D:4) the cursed +1 quarterstaff of the Pyrrhic Victory {drain, +Rage Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It lets you go berserk. It has a curse placed upon it. (47, -4, D:4) 24 bolts (47, 5, D:4) 12 poisoned darts (55, 15, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 29, D:5) 15 gold pieces (4, 11, D:5) 7 gold pieces (unseen) (7, 19, D:5) 14 gold pieces (10, 11, D:5) 9 gold pieces (13, 38, D:5) 9 gold pieces (14, 28, D:5) 12 gold pieces (15, -1, D:5) 18 bolts (17, -4, D:5) 8 gold pieces (17, -3, D:5) 16 gold pieces (unseen) (17, -2, D:5) 17 gold pieces a +0 giant club (17, -1, D:5) 3 gold pieces (17, 0, D:5) a +3 short sword (17, 9, D:5) 6 gold pieces (18, 0, D:5) 14 gold pieces (19, 8, D:5) a ration (20, -5, D:5) 23 gold pieces (unseen) (23, 32, D:5) the cursed +1 short sword "Jellyslayer" {vorpal, MR+ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (24, 34, D:5) 13 gold pieces (33, 19, D:5) a scroll of identify Level 6 of the Dungeon (0, 0, D:6) 6 silver javelins (4, 13, D:6) a +0 shortbow 15 arrows (5, 36, D:6) 10 gold pieces (7, 41, D:6) 15 gold pieces (8, -1, D:6) 4 gold pieces an arrow (9, -1, D:6) an arrow (11, -1, D:6) an arrow (15, 17, D:6) a +0 cloak (31, 13, D:6) 13 arrows a +0 shortbow a +0 robe (31, 25, D:6) a +0 whip (41, 9, D:6) a +0 robe (42, 4, D:6) a +2 short sword of venom (42, 11, D:6) an arrow (42, 15, D:6) a +0 flail a +0 hand axe (43, 12, D:6) an arrow (44, 9, D:6) an arrow (46, 8, D:6) an arrow (48, 3, D:6) an uncursed staff of energy Level 7 of the Dungeon [Shop] Biysch's Assorted Antiques a +1 plate armour of poison resistance (832 gold) a potion of curing (78 gold) a scroll of remove curse (78 gold) a potion of brilliance (104 gold) [Shop] Coyraq's Assorted Antiques a scroll of amnesia (91 gold) a +2 ring mail of positive energy (468 gold) an uncursed ring of protection from magic (650 gold) a box of beasts (520 gold) a lightning rod (4/4) (1040 gold) a +0 hunting sling (39 gold) a +1 scimitar of draining (369 gold) a cursed +0 plate armour (520 gold) [Shop] Gorchal's Jewellery Boutique a cursed amulet of inaccuracy (28 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of wizardry (420 gold) a +6 ring of dexterity (819 gold) a cursed -4 ring of evasion (28 gold) an uncursed ring of flight (245 gold) an uncursed ring of protection from magic (350 gold) a cursed ring of teleportation (63 gold) a cursed ring of teleportation (63 gold) a cursed ring of teleportation (63 gold) a cursed ring of teleportation (63 gold) an uncursed ring of flight (245 gold) an uncursed ring of stealth (245 gold) the ring "Uzups" {Wiz rF+ MR+ Dex-4} (576 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (-4). It protects you from fire. It affects your resistance to hostile enchantments. (3, 31, D:7) 6 boomerangs (16, 5, D:7) 27 arrows (17, 14, D:7) a +0 ring mail of cold resistance (17, 27, D:7) a +0 club (28, 17, D:7) a +0 pair of boots (29, 29, D:7) a +0 giant club (35, 2, D:7) a +0 flail (41, 8, D:7) a +0 mace (44, 1, D:7) a +0 battleaxe a +0 chain mail (45, -19, D:7) a +0 pair of boots of stealth (45, 1, D:7) a +0 club (47, 7, D:7) a +0 dagger a +0 robe (48, 10, D:7) 28 arrows (49, -8, D:7) a scroll of enchant weapon