nojaa Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (8, -10, D:1) a +0 dagger (10, -20, D:1) a +0 club (10, -15, D:1) a +0 club (21, -23, D:1) a +0 whip (22, -14, D:1) a +0 whip (23, -8, D:1) 18 sling bullets (35, -23, D:1) a +0 leather armour (37, 19, D:1) 12 arrows (45, -18, D:1) a +0 ring mail (47, -14, D:1) a +0 club (47, 2, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger of the Coin {vorpal, Str+2} (5920 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). the +9 hand axe "Veimpiemysm" {elec, rC- Str+5 Dex+2 Stlth+} (7000 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It affects your dexterity (+2). It makes you vulnerable to cold. It makes you more stealthy. the +10 mace of Vosa {vorpal, rC- Str+5 Dex+4} (7340 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your dexterity (+4). It makes you vulnerable to cold. the amulet "Roami" {Faith rPois MR+ MP+9} (7570 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (0, 0, D:2) a +0 dagger (0, 32, D:2) a +0 hunting sling (1, 8, D:2) a +0 dagger (2, -1, D:2) a +0 dagger (3, -8, D:2) a +0 club (6, 25, D:2) 14 arrows (7, -8, D:2) a +0 leather armour (13, 8, D:2) a +0 club (15, 3, D:2) a +0 ring mail (39, 23, D:2) a +0 dagger (42, 26, D:2) a +0 hand axe (48, 22, D:2) 5 large rocks (53, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -11, D:3) a +0 short sword (2, 4, D:3) 11 bolts (5, -19, D:3) a +0 scale mail (8, 6, D:3) a +0 spear a +0 leather armour (9, -18, D:3) a +0 robe (10, 17, D:3) a +0 club (17, 2, D:3) a +0 hunting sling a +0 dagger a +0 ring mail (21, -16, D:3) 4 large rocks (24, -19, D:3) a +0 club (28, -18, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 war axe a +0 scale mail (36, 5, D:3) a +0 flail a +0 ring mail (37, 4, D:3) a +0 dagger a +0 robe (37, 5, D:3) a +0 leather armour (38, 5, D:3) a +0 club (41, 8, D:3) a +0 hunting sling a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 30, D:4) a +0 scale mail (8, 1, D:4) a +0 falchion (8, 2, D:4) a +0 dagger (9, 15, D:4) a +0 flail (32, 16, D:4) a +0 ring mail (34, 10, D:4) a +0 robe (36, 16, D:4) a +0 long sword (38, 31, D:4) a +0 flail (42, 12, D:4) a +0 hand axe (47, -5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 20 arrows (35, -31, D:5) 24 arrows (45, -14, D:5) a +0 mace (45, 8, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (2, 12, D:6) a +0 falchion a +0 leather armour (12, -20, D:6) a +0 halberd +0 swamp dragon scales (15, 19, D:6) a potion of haste (42, 15, D:6) a +0 giant spiked club a +0 giant club (47, 24, D:6) a +0 dagger (48, 1, D:6) a +0 robe a +1 whip of flaming (50, 16, D:6) a +0 plate armour (64, -25, D:6) a +0 plate armour a +0 broad axe (64, -24, D:6) a cursed -2 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, 6, D:7) a +0 dagger a +0 scale mail (3, 5, D:7) a +0 falchion a +0 leather armour (7, 1, D:7) a cursed -1 dagger a +0 robe (8, 1, D:7) a +0 falchion (14, 20, D:7) a +0 morningstar a +0 scale mail a +0 dagger a cursed +0 robe a +0 leather armour (20, 29, D:7) a +0 hand axe a +0 animal skin (26, 20, D:7) a +0 whip (40, 1, D:7) a +0 giant club (44, 12, D:7) a +0 scale mail (44, 19, D:7) a potion of haste (60, -9, D:7) a +0 club Level 8 of the Dungeon [Shop] Vemab's General Store a +0 flail (49 gold) 26 arrows (72 gold) 2 scrolls of brand weapon (560 gold) the +2 great sword of Brawling {distort, rPois rF- Str+9 Dex+3} (778 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+9). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. (0, 0, D:8) a cursed -3 hand axe (1, -1, D:8) a +0 dagger a +0 robe (2, -1, D:8) a +2 vorpal war axe (3, 2, D:8) a cursed +0 ring mail (5, -8, D:8) an arrow (6, -8, D:8) 3 arrows (6, -5, D:8) a +0 shortbow 8 arrows (6, -3, D:8) a +0 dagger a +0 robe (7, -7, D:8) 2 arrows (8, -12, D:8) 16 arrows (12, -14, D:8) a +0 chain mail (29, -19, D:8) a +0 war axe a +0 leather armour (32, -18, D:8) a cursed -3 trident a +0 shortbow 28 arrows a +0 robe (34, -27, D:8) a cursed -3 flail (35, 4, D:8) 6 arrows (38, -1, D:8) a +0 ring mail (42, -34, D:8) a +0 club (46, -25, D:8) a +2 dagger of freezing a +0 robe a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar (12, -3, D:9) a +0 flail a +0 ring mail (12, -1, D:9) a +0 trident a +0 chain mail (12, 0, D:9) a +0 flail a +0 mace (13, -3, D:9) a +0 flail (13, -2, D:9) a +0 mace a +0 trident (13, -1, D:9) a +0 short sword a +0 club (13, 1, D:9) a +0 hand axe a +0 flail a +0 plate armour (13, 2, D:9) a +0 war axe a +0 mace a +0 scale mail (13, 3, D:9) a +0 whip (14, -14, D:9) 22 sling bullets (14, -3, D:9) a +0 hand axe a +0 dagger (14, -2, D:9) a +0 hand axe (14, -1, D:9) a cursed +0 club a +0 dagger (14, 0, D:9) a +0 war axe a +0 plate armour a +0 dagger (14, 3, D:9) a +0 scimitar a +0 plate armour (15, -3, D:9) a +0 club (18, -14, D:9) a +0 spear (29, -13, D:9) a +0 whip (30, -13, D:9) a +0 mace (31, -12, D:9) a +0 dagger a +0 robe (32, -10, D:9) a +0 short sword (33, -10, D:9) a +0 flail a +0 trident a +0 ring mail (33, -8, D:9) a +0 short sword (35, -8, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a sling bullet (2, -1, D:10) a +0 scale mail (4, 2, D:10) a sling bullet (5, 2, D:10) a +0 quarterstaff a +0 hunting sling 20 sling bullets a +0 leather armour (13, 10, D:10) a +0 leather armour (14, -19, D:10) a +0 chain mail (15, -18, D:10) a +0 flail a +0 chain mail (16, -20, D:10) a +0 mace (22, 12, D:10) 10 arrows (26, 7, D:10) a +0 chain mail (33, 0, D:10) a +0 ring mail (38, 2, D:10) a +0 whip a +0 leather armour (41, 24, D:10) 12 arrows (42, 22, D:10) 23 arrows (51, -14, D:10) a +0 mace (52, -16, D:10) a +0 dagger (57, -16, D:10) a +0 giant spiked club a +0 dagger a +0 ring mail (58, -18, D:10) a +0 flail a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 robe (3, 1, D:11) the +1 scale mail of the Little Devil {+Inv rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. It lets you turn invisible. (10, 0, D:11) a +0 whip (13, 29, D:11) a +0 giant club a +0 giant club (14, -29, D:11) a +0 troll leather armour (15, 15, D:11) 21 sling bullets (23, -18, D:11) a +0 hand axe a +0 plate armour (27, -18, D:11) a +0 dagger a cursed +0 leather armour (30, -18, D:11) a +0 giant club (30, 28, D:11) a +0 dagger (36, -18, D:11) a +0 hand crossbow (36, -11, D:11) a +0 club (41, -11, D:11) a +0 flail (41, 0, D:11) a +0 troll leather armour (46, -14, D:11) a +0 dire flail a cursed -3 giant club (47, -27, D:11) a +0 battleaxe a +0 robe (49, -26, D:11) a +0 short sword a +0 plate armour (49, -25, D:11) a +0 flail a +0 leather armour (50, -3, D:11) a +0 dagger (51, -24, D:11) a +0 dagger a +0 robe (52, -24, D:11) the +7 rapier of Callousness {vamp, rPois MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It affects your magic capacity (+9). (53, -13, D:11) a +0 troll leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (8, -28, D:12) a +0 dagger (9, -25, D:12) a +0 hand axe (10, -24, D:12) a +0 dire flail (10, -23, D:12) a cursed -3 war axe (11, -24, D:12) a +0 halberd (15, -14, D:12) a +0 giant club a +0 giant club (18, 1, D:12) a +0 robe (21, -26, D:12) a +0 leather armour (22, -6, D:12) 23 stones (28, 17, D:12) a +0 hunting sling (37, 9, D:12) 16 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 trident the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 14 gold pieces (8, 2, Orc:1) a +0 dagger (unseen) (9, 1, Orc:1) a +0 hand axe (unseen) (10, -5, Orc:1) 17 gold pieces (12, 3, Orc:1) 24 gold pieces (13, 0, Orc:1) 17 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (12, 37, Lair:1) a +0 robe an uncursed staff of cold (15, 30, Lair:1) 8 bolts (36, 24, Lair:1) 25 arrows (51, 37, Lair:1) a +0 robe Level 2 of the Lair of Beasts (20, -44, Lair:2) a +0 ring mail (22, -32, Lair:2) a +0 war axe (22, 4, Lair:2) 24 sling bullets (26, -21, Lair:2) a +0 quarterstaff (41, 11, Lair:2) a +2 battleaxe of draining (43, -20, Lair:2) a +0 short sword (54, -20, Lair:2) a +0 robe (56, -11, Lair:2) a +0 falchion (57, -17, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 arrows (7, -9, Lair:3) 23 arrows (17, 9, Lair:3) 29 arrows (40, 30, Lair:3) the +1 flail "Lysuamar" {vamp, rC++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from cold. (44, 1, Lair:3) a +0 lajatang (57, -2, Lair:3) 13 sling bullets (57, 6, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (22, 6, Lair:4) a cursed +0 ring mail (24, 5, Lair:4) a +0 ring mail (35, 22, Lair:4) a +0 robe (42, 33, Lair:4) 11 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 long sword (1, -33, Lair:5) a +0 dagger (1, -24, Lair:5) an arrow (4, -25, Lair:5) a +0 centaur barding of flying 20 arrows a +2 longbow of flaming (9, -28, Lair:5) 13 sling bullets (12, -46, Lair:5) a +0 robe (33, 7, Lair:5) 15 arrows (33, 9, Lair:5) 29 bolts (34, 8, Lair:5) a scroll of brand weapon (35, 8, Lair:5) a +3 hunting sling of flaming (36, 6, Lair:5) 11 gold pieces (36, 8, Lair:5) 23 poisoned darts (40, -24, Lair:5) a +0 battleaxe (43, -35, Lair:5) a +0 short sword (61, -21, Lair:5) a +1 vorpal falchion (65, -22, Lair:5) a +0 robe (67, 3, Lair:5) 21 arrows Level 6 of the Lair of Beasts (8, -3, Lair:6) a chunk of flesh (10, 0, Lair:6) a spiny frog corpse (10, 1, Lair:6) a manticore corpse (10, 2, Lair:6) a death yak corpse (12, 1, Lair:6) a tin of tremorstones (3/3) (26, 11, Lair:6) 18 arrows (32, 23, Lair:6) 6 stones (57, -4, Lair:6) (unseen)