Dungeon Crawl Stone Soup version 0.26-a0-648-g87339cca5e (webtiles) character file. Game seed: 18040119437029483717 0 nojaa the Magician (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Sept 25, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). nojaa the Magician (Gnoll Wanderer) Turns: 0, Time: 00:00:15 Health: 17/17 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 8/8 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 13/14 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +0 robe (worn) Scrolls b - a scroll of blinking Potions d - a potion of curing f - a potion of heal wounds Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 4.4 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 3.6 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 14% 1 Your spell library contained the following spells: Spells Type Power Failure Level Tukima's Dance Hex #....... 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, nojaa the Gnoll Wanderer. The bosom of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 9 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of blinking, a potion of curing, a +0 robe, a potion of heal wounds; and the following spell memorised: Corona; and the following spells available to memorise: Tukima's Dance. Okay, then. Search for what [? for help]? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ##....... #.....≈≈≈ #....≈≈≈≈ #@...≈≈$> #....≈≈≈≈ #.....≈≈≈ ##....... ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nojaa the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | nojaa set off with the following items: a +0 dagger, a | scroll of blinking, a potion of curing, a +0 robe, a potion | of heal wounds; and the following spell memorised: Corona; | and the following spells available to memorise: Tukima's | Dance 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 8/8 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, amethyst_killhole, minmay_crystal_room, chequers_jeans, glass_columns_b Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+