nojaa Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 0, D:1) a +0 leather armour (5, -22, D:1) a +0 club (7, -12, D:1) a +0 mace (8, -23, D:1) a +0 leather armour (10, -32, D:1) a +0 dagger (10, -22, D:1) a +0 ring mail (13, -7, D:1) a +0 hunting sling (16, -7, D:1) 15 stones (20, -19, D:1) a +0 club (26, -20, D:1) a +0 scale mail (33, -31, D:1) a +0 club (34, -27, D:1) a +0 ring mail (34, -26, D:1) a +0 club (36, -10, D:1) a potion of curing (37, -6, D:1) 15 bolts 19 stones (41, -19, D:1) 2 stones a +0 whip (41, -15, D:1) 21 bolts (45, -18, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 2 stones (3, 0, D:2) a +0 quarterstaff 2 stones (4, 1, D:2) 13 stones a +0 club (5, -1, D:2) a +0 dagger (still there?) a +0 ring mail (still there?) (6, 1, D:2) a stone (9, -10, D:2) a +0 dagger (9, 22, D:2) a stone (9, 26, D:2) a +0 club a stone (11, 27, D:2) a stone (15, 13, D:2) a +0 robe (15, 17, D:2) a +0 leather armour 2 stones (15, 21, D:2) a stone (25, -14, D:2) a +0 spear (25, -10, D:2) a +0 spear (unseen) (27, 22, D:2) 16 arrows (36, 17, D:2) a +0 club (41, -8, D:2) a +0 dagger (48, 4, D:2) a +0 whip (48, 7, D:2) a +0 mace Level 3 of the Dungeon (3, 3, D:3) a +0 dagger (still there?) a +0 robe (still there?) (4, 1, D:3) a +1 whip of freezing a +0 leather armour (5, 1, D:3) a +0 ring mail a +0 club a +0 leather armour a +0 hand axe (12, 26, D:3) a +0 trident (20, 40, D:3) a +0 dagger (23, 33, D:3) a +0 quarterstaff (28, -3, D:3) a +0 short sword (30, 35, D:3) 16 bolts (31, -3, D:3) a potion of lignification (35, 16, D:3) a +0 short sword (36, 14, D:3) a potion of heal wounds (66, 40, D:3) a potion of lignification Level 4 of the Dungeon [Shop] Vynueh's Weapon Shop 19 sling bullets (104 gold) 7 stones (7 gold) a cursed -3 giant spiked club (1 gold) a +0 hunting sling (16 gold) a +0 hunting sling (16 gold) a +0 hand axe (33 gold) a +0 hunting sling (16 gold) a +2 shortbow of freezing (191 gold) (0, 0, D:4) 28 sling bullets (3, 7, D:4) a +0 ring mail (3, 19, D:4) 15 stones (4, 27, D:4) a +0 flail (5, 25, D:4) a +0 flail (9, 2, D:4) a +0 robe (9, 26, D:4) a +0 dagger a +0 robe (10, -7, D:4) 20 arrows (17, 1, D:4) 14 stones (17, 23, D:4) a +0 flail (18, 23, D:4) a +0 club (19, 30, D:4) a potion of flight (20, -7, D:4) a +0 dagger a +0 robe (20, 18, D:4) a +0 hunting sling (20, 32, D:4) 24 stones (21, -8, D:4) a +0 leather armour (21, -7, D:4) a +0 dagger a +0 robe (32, 2, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Xavufila's Antique Weapon Shoppe a +0 trident (98 gold) a +0 falchion (84 gold) a +3 war axe (574 gold) a +0 rapier of speed (392 gold) a +0 bardiche (252 gold) the +3 hand axe of Anxiety {pain, *Contam +Blink Str+9 Stlth+} (1472 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+9). It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. a +0 quarterstaff (112 gold) the cursed +1 great mace "Pej Guga" {flame, rF- MR++ SInv Stlth+} (814 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. a +0 flail (98 gold) (4, 3, D:5) a +0 chain mail (4, 5, D:5) a +0 dagger a +0 leather armour (5, 7, D:5) a +0 falchion (6, 7, D:5) a +0 leather armour (8, -2, D:5) a +0 robe a +1 dagger of holy wrath (8, 46, D:5) a +0 robe (14, 24, D:5) a +0 hunting sling (15, 41, D:5) a +0 robe a +0 falchion (16, 19, D:5) a +0 scale mail a +0 mace (24, 41, D:5) a +0 leather armour a +0 whip a +0 club a +0 leather armour a cursed -2 hand axe a +0 robe a +0 dagger (25, 10, D:5) 2 potions of stabbing (25, 33, D:5) 27 stones (25, 41, D:5) a +1 leather armour of fire resistance (28, 3, D:5) 7 stones (28, 30, D:5) 25 stones (32, 13, D:5) a scroll of identify (37, 31, D:5) a potion of lignification (40, 22, D:5) a potion of brilliance (50, 32, D:5) a +0 robe a +2 dagger of venom (52, 32, D:5) a +0 robe a +0 dagger (53, 32, D:5) a +0 ring mail a +0 whip (57, 37, D:5) the +6 rapier of the Iron City of Dis {flame, +Fly rPois rF- MR+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (65, 32, D:5) a cursed +0 robe a +0 dagger (65, 34, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 9 stones (15, -21, D:6) a cursed -3 whip (18, -24, D:6) a bullfrog skeleton (19, -13, D:6) 13 bolts (22, -23, D:6) a cursed +0 robe a +0 dagger (22, -4, D:6) a potion of brilliance (23, -14, D:6) a +0 robe (33, -23, D:6) 23 stones (33, -21, D:6) a +0 short sword a +0 ring mail a potion of stabbing the elf corpse of Duvessa (36, -23, D:6) a +0 war axe