nojaa the Dungeon (0, 32, D) the +1 short sword "Ypsocegroff" {vorpal, rElec rPois rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It insulates you from electricity. It protects you from poison. (0, 50, D) an amulet of magic regeneration (0, 51, D) a ring of flight (1, 32, D) a +1 rapier of holy wrath (1, 34, D) a +3 morningstar of draining (1, 50, D) a scroll of brand weapon (still there?) a +6 ring of intelligence (still there?) (1, 51, D) the +11 hand axe "Ani Keu" {freeze, Str+7} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). the +6 longbow "Aricvie" {freeze, Int+4 Dex+3} (still there?) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+3). (1, 56, D) a +0 short sword (2, 14, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (2, 15, D) the ring of the Sun {Fly Str+6 SInv} [ring of see invisible] It affects your strength (+6). It lets you see invisible. It grants you flight. (2, 16, D) a staff of air (2, 32, D) the +1 glaive "Vugib" {holy, +Blink rF- rC+ rN+} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you blink. a staff of fire (still there?) (2, 35, D) a lightning rod (4/4) (still there?) a staff of conjuration (still there?) (2, 50, D) a +4 spectral lajatang (2, 52, D) a +0 falchion of holy wrath (still there?) a tin of tremorstones (2/2) (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +0 spear of venom (still there?) a +0 shortbow of freezing (still there?) a lightning rod (4/4) (still there?) (3, 15, D) the +10 flail "Hydraslayer" {freeze, rF- Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It makes you vulnerable to fire. (3, 17, D) a staff of earth (3, 33, D) a phial of floods (unseen) (3, 52, D) a book of Cantrips (3, 53, D) a +1 vampiric scythe (still there?) the ring of Enouna {rN+ Str+2 Slay+2} (still there?) [ring of positive energy] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 kite shield a +3 buckler (4, 8, D) a +0 robe a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the +6 spear "Acarinebane" {freeze, Fly rF- MP+9 Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It makes you vulnerable to fire. It affects your magic capacity (+9). It grants you flight. (4, 31, D) a +2 robe of resistance (4, 33, D) a +0 plate armour of poison resistance (still there?) a tin of tremorstones (2/2) (still there?) (4, 50, D) the +3 whip "Veidd" {flame, Will+ MP+9 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It affects your magic capacity (+9). It increases your willpower. (4, 51, D) a +1 barding of cold resistance (4, 52, D) a +0 flail of protection (still there?) a +4 ring of evasion (still there?) (5, 15, D) a +2 trident of freezing (still there?) a staff of poison (still there?) (5, 32, D) the +0 hunting sling of Impatience {speed, +Blink} Attacks with this weapon are significantly faster. It lets you blink. (5, 33, D) the +8 hand crossbow "Burekkaf" {vorpal, rElec rPois Dex-2 SInv} Any bolt fired from it inflicts extra damage. It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It lets you see invisible. (5, 34, D) a +1 scimitar of flaming (unseen) (5, 50, D) a staff of fire (5, 52, D) a +3 leather armour of poison resistance (6, 8, D) a +0 hand axe (6, 32, D) a +2 war axe of venom (6, 33, D) a condenser vane (still there?) the amulet "Esmi" {Spirit rPois rF+} (still there?) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It protects you from fire. It protects you from poison. (6, 35, D) a +0 battleaxe of freezing (6, 50, D) a +4 chain mail of fire resistance (6, 51, D) 4 scrolls of enchant armour a staff of fire (7, 14, D) a box of beasts (7, 15, D) a book of the Tempests (still there?) a +1 vorpal hand crossbow (still there?) a +0 pair of gloves of archery (still there?) a manual of Stealth (still there?) (7, 16, D) a +1 mace of holy wrath (7, 32, D) a staff of air (still there?) a ring of flight (still there?) (7, 50, D) a +4 ring of evasion (7, 51, D) a +1 battleaxe of electrocution (8, 14, D) a staff of fire (8, 34, D) a +0 vorpal trident a scroll of brand weapon (8, 50, D) a phantom mirror (8, 51, D) a box of beasts (still there?) a ring of flight (still there?) (8, 53, D) a +0 hand axe (9, 14, D) the ring "Poufrugi" {Fly rN+ MP+9 SInv} (still there?) [ring of flight] It protects you from negative energy. It affects your magic capacity (+9). It lets you see invisible. It grants you flight. a staff of cold (still there?) a staff of cold (still there?) (9, 17, D) a +0 broad axe of electrocution (9, 31, D) the +8 trident of the Octopus King {venom, rElec rPois Will+} (still there?) It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It increases your willpower. a +0 fustibalus of freezing (still there?) (9, 50, D) a +6 ring of dexterity a +1 short sword of venom (9, 51, D) a +2 short sword of venom (10, 0, D) +5 gold dragon scales the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (10, 14, D) a manual of Unarmed Combat (still there?) a phantom mirror (still there?) (10, 16, D) a +2 falchion of protection (10, 32, D) 2 scrolls of enchant armour (10, 33, D) a book of Power (still there?) a staff of death (still there?) (10, 34, D) a +1 ring mail of poison resistance (still there?) a book of Ice (still there?) (10, 36, D) the +10 battleaxe "Giuhoan" {vorpal, rF+ Int+3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. (unseen) (10, 50, D) a tin of tremorstones (2/2) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a tin of tremorstones (2/2) (11, 15, D) a staff of cold (11, 16, D) the ring "Xucitowk" {rElec Int+6 Dex+6 SInv Stlth-} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+6). It insulates you from electricity. It lets you see invisible. It makes you less stealthy. (11, 32, D) a +0 shortbow of flaming (11, 33, D) a +2 ring mail of poison resistance (11, 50, D) a book of Party Tricks (11, 52, D) a book of Necromancy (still there?) a ring of resist corrosion (still there?) (12, 14, D) a +7 vampiric long sword (12, 15, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (12, 16, D) a +2 mace of protection (12, 32, D) a tin of tremorstones (2/2) (still there?) a +2 robe of willpower (still there?) (12, 51, D) a tin of tremorstones (2/2) (12, 52, D) a +2 robe of willpower (12, 53, D) +0 ice dragon scales (unseen) (13, 32, D) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). a +2 great sword of holy wrath (still there?) (13, 34, D) a book of Callings (still there?) +0 ice dragon scales (still there?) Sif Muna's Collected Works on Venom (still there?) Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Poisonous Vapours Poison/Air 2 yes c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Olgreb's Toxic Radiance Poison 4 yes (13, 50, D) a +2 vorpal hand axe (13, 52, D) a +0 scimitar (still there?) 4 scrolls of enchant armour (still there?) a +2 dagger of speed (still there?) (14, 50, D) a book of Clouds (14, 51, D) a +2 robe of fire resistance (14, 52, D) a staff of death (17, 49, D) a +1 flail of holy wrath (18, 48, D) a scroll of brand weapon (18, 50, D) a book of Geomancy (still there?) a +2 trident of freezing (still there?) (18, 51, D) a staff of death (18, 53, D) a +0 scythe of venom (19, 0, D) a phantom mirror (19, 1, D) a +0 war axe (19, 2, D) +1 pearl dragon scales (19, 16, D) a +0 cloak of preservation (19, 17, D) a staff of cold (19, 48, D) a +0 long sword of holy wrath (still there?) a staff of earth (still there?) (20, 0, D) a lightning rod (4/4) (20, 1, D) a +0 mace (still there?) a ring of wizardry (still there?) (20, 16, D) the +7 hunting sling of Disaster {freeze, *Corrode +Inv Str-4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It lets you see invisible. It lets you turn invisible. It may corrode you when you take damage. (20, 37, D) a +0 robe (still there?) a +0 longbow (still there?) a ring of willpower (still there?) a +0 tower shield (still there?) a +1 whip of holy wrath (still there?) a +3 scimitar of holy wrath (still there?) a +0 robe (still there?) +0 pearl dragon scales (still there?) a +0 fustibalus (still there?) a ring of willpower (still there?) (20, 47, D) a staff of fire (20, 50, D) a +1 leather armour of willpower (21, 5, D) a +3 war axe of pain (21, 16, D) the +6 dagger "Kuecw" {venom, rC- SInv Stlth+} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It lets you see invisible. It makes you more stealthy. (21, 17, D) a staff of poison (21, 19, D) a +0 trident (still there?) the +10 hunting sling "Egrusaph" {flame, Int+2} (still there?) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). (21, 32, D) a box of beasts (still there?) a box of beasts (still there?) a +0 tower shield (still there?) a +4 eudemon blade of holy wrath (still there?) the +3 short sword "Coanudgh" {venom, rN+ Str+5} (still there?) It poisons the flesh of those it strikes. It affects your strength (+5). It protects you from negative energy. a staff of cold (still there?) a +1 arbalest of freezing (still there?) a +2 flail of flaming (still there?) (21, 37, D) the ring of Nakhlebeg {Ice Str+4 Dex+4 Slay+3 SInv} (still there?) [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. 18 arrows (still there?) a +2 long sword of flaming (still there?) a +2 dagger of electrocution (still there?) a +0 tower shield (still there?) a +0 robe (still there?) (21, 48, D) a +1 lajatang of pain (21, 50, D) a +6 ring of dexterity (22, 0, D) a staff of earth (still there?) a +2 vampiric great sword (still there?) (22, 4, D) a +0 battleaxe (22, 16, D) a +2 hand crossbow of flaming (22, 17, D) the +10 mace of Virtue {protect, +Inv rF+ Dex-3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (-3). It protects you from fire. It lets you turn invisible. (22, 18, D) a +2 dire flail of protection (22, 48, D) a +2 robe (still there?) a lightning rod (4/4) (still there?) (22, 50, D) an amulet of regeneration (still there?) the Catalogue of Hexes and Envenoming (still there?) Spells Type Level Known a - Corona Hexes 1 yes b - Slow Hexes 2 yes c - Eringya's Noxious Bog Transmutation/Poison 6 yes (22, 54, D) a +0 giant club (still there?) an iron giant skeleton (still there?) (23, 0, D) a tin of tremorstones (2/2) (still there?) a +3 vorpal broad axe (still there?) (23, 1, D) a book of Air (23, 16, D) a book of Annihilations (23, 37, D) a +0 hand axe of freezing (still there?) +0 pearl dragon scales (still there?) a +1 falchion of flaming (still there?) a +0 buckler (still there?) a +3 scimitar of holy wrath (still there?) a +4 flail of flaming (still there?) a +0 fustibalus (still there?) 32 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) (23, 48, D) an amulet of guardian spirit (23, 51, D) a +1 demon trident of freezing (still there?) a +0 giant spiked club (still there?) an iron giant skeleton (still there?) (24, 1, D) a ring of positive energy (24, 16, D) a phantom mirror (24, 17, D) a +3 great mace of draining the +0 pair of gloves of Yredelemnul's Envy {rF+ Str+4 Dex-2} It affects your strength (+4). It affects your dexterity (-2). It protects you from fire. (24, 32, D) a staff of poison (still there?) a +1 flail of protection (still there?) a +5 long sword of holy wrath (still there?) a condenser vane (still there?) (24, 33, D) 18 stones (still there?) a box of beasts (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a box of beasts (still there?) (24, 38, D) a +0 tower shield (24, 48, D) a +6 ring of strength (still there?) a condenser vane (still there?) a staff of death (still there?) the +6 demon whip "Ocu Tixt" {venom, rF+} (still there?) It poisons the flesh of those it strikes. It protects you from fire. the +1 cloak of Inquiry {rElec} (still there?) It insulates you from electricity. (25, 0, D) a book of the Tempests (25, 1, D) the +0 spear of Wu Jian's Whim {elec, rC+ Str+3} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+3). It protects you from cold. (25, 5, D) a +3 short sword (25, 17, D) 4 scrolls of enchant weapon a +3 mace of protection (25, 32, D) a +2 whip of holy wrath (25, 33, D) a +2 tower shield (still there?) a staff of cold (still there?) a ring of see invisible (still there?) a +0 robe (still there?) a +5 giant spiked club (still there?) a +3 battleaxe of freezing (still there?) (25, 37, D) a +4 long sword of holy wrath (still there?) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (25, 39, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (25, 58, D) a +0 short sword (still there?) a +0 hand crossbow of flaming (still there?) (26, 1, D) a staff of cold (26, 16, D) a staff of earth (26, 17, D) a book of Cantrips (26, 19, D) a +0 glaive (26, 21, D) a +0 halberd (26, 48, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a +1 quarterstaff of speed the +2 scale mail of Udegeff {rCorr Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). It protects you from acid and corrosion. (26, 49, D) a book of Changes (27, 0, D) a +4 ring of protection (27, 1, D) a +0 great mace of protection (27, 17, D) a book of Debilitation (27, 32, D) a staff of earth (27, 34, D) a +4 trident of holy wrath (still there?) a manual of Crossbows (still there?) (27, 48, D) a tin of tremorstones (2/2) (still there?) a +2 leather armour of poison resistance (still there?) (27, 59, D) a +0 giant spiked club (still there?) an iron giant skeleton (still there?) (28, 0, D) the +0 pair of gloves of the Learner {rC+ Str+4} It affects your strength (+4). It protects you from cold. (28, 1, D) a +0 robe of resistance (28, 16, D) a +0 vorpal falchion (28, 17, D) a book of Changes (28, 20, D) a +0 scimitar (28, 33, D) a +3 whip of holy wrath a +1 vorpal hand crossbow a +0 robe a phantom mirror (28, 48, D) a staff of air (28, 49, D) an amulet of regeneration (still there?) a +2 scythe of flaming (still there?) a +5 scythe of protection (still there?) a staff of poison (still there?) (28, 50, D) a staff of poison (28, 52, D) a +0 vorpal scythe (29, 0, D) a book of Cantrips (29, 1, D) a book of Party Tricks (29, 16, D) the +1 pair of boots "Iheitatergh" {SInv} It lets you see invisible. the +2 robe of Vines {NoPotionHeal Regen+++} It increases your rate of health regeneration. (29, 17, D) a +3 ring mail of poison resistance (29, 32, D) a condenser vane (29, 48, D) a tin of tremorstones (2/2) (still there?) a +6 ring of dexterity (still there?) a Necronomicon (still there?) (30, 48, D) a ring of willpower (30, 49, D) a +1 shortbow of freezing (still there?) a staff of air (still there?) a +2 robe of positive energy (still there?) (31, 48, D) a staff of cold (32, 48, D) a ring of poison resistance (32, 49, D) a staff of poison (still there?) the +1 acid dragon scales "Zoqe" {rPois rCorr Dex-2 Stlth+} (still there?) It affects your dexterity (-2). It protects you from poison. It protects you from acid and corrosion. It makes you more stealthy. an amulet of faith (still there?) (32, 50, D) a +1 rapier of electrocution (still there?) a +2 ring mail of poison resistance (still there?) (32, 51, D) a +3 scythe of venom (still there?) a +0 giant spiked club (still there?) (32, 54, D) a +0 giant club (33, 48, D) a +2 spear of flaming (34, 28, D) a +3 vorpal quarterstaff (35, 14, D) a +3 halberd (35, 15, D) a +1 war axe of electrocution (35, 27, D) a ring of ice (35, 28, D) a +2 pair of boots of rampaging (36, 0, D) a +1 scythe of freezing (36, 14, D) a phantom mirror (36, 27, D) a book of Annihilations (37, -1, D) a +6 ring of strength a ring of flight a +6 ring of strength a +4 ring of evasion (37, 3, D) a staff of death (37, 14, D) a scroll of brand weapon (37, 15, D) a lightning rod (4/4) (37, 29, D) quicksilver dragon scales (37, 30, D) a +0 short sword (38, 1, D) a +3 ring mail of fire resistance (38, 15, D) a +0 robe (still there?) a staff of conjuration (still there?) (38, 17, D) a +4 long sword a +3 plate armour (38, 28, D) a staff of death (38, 31, D) a +1 demon trident of flaming (38, 48, D) a book of Necromancy (38, 49, D) a +4 trident of protection (38, 50, D) a phantom mirror (39, -1, D) the +0 staff of Battle (39, 4, D) a +0 vorpal trident (39, 15, D) a scroll of brand weapon (still there?) a phial of floods (still there?) (39, 31, D) a +2 buckler of protection (39, 48, D) a +2 trident of venom (39, 49, D) a +0 pair of boots of flying (still there?) a staff of fire (still there?) (40, 0, D) a +1 great mace of holy wrath (40, 1, D) a staff of conjuration (still there?) a +4 quarterstaff of distortion (still there?) (40, 14, D) a book of Geomancy (40, 28, D) the +4 plate armour of Fabulous Fun {Will+ Dex+3} It affects your dexterity (+3). It increases your willpower. (40, 48, D) a staff of conjuration (40, 50, D) the ring "Gido" {Ice +Inv Str+5} [ring of ice] It enhances your ice magic. It affects your strength (+5). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. (40, 51, D) a +1 vorpal glaive (41, 1, D) a box of beasts (41, 14, D) a ring of resist corrosion (41, 15, D) a +0 pair of boots of rampaging (41, 28, D) the +0 scythe of Resourcefulness {drain, +Inv} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. (41, 29, D) a +6 war axe of electrocution (41, 30, D) a +2 demon trident of draining a +5 hunting sling of freezing (41, 48, D) the Volume of Battle Magic and Venom Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Poisonous Vapours Poison/Air 2 yes c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Fireball Conjuration/Fire 5 yes (41, 49, D) a scroll of fog (41, 50, D) a +0 long sword of flaming (still there?) a +0 plate armour (still there?) a +2 falchion of draining (still there?) (42, 1, D) 4 scrolls of enchant weapon 3 scrolls of enchant armour 2 scrolls of brand weapon a staff of fire (42, 14, D) a +5 great sword of flaming (42, 15, D) a +2 chain mail of cold resistance (42, 16, D) a +0 trident (42, 28, D) a +6 vampiric trident (42, 48, D) an amulet of reflection (still there?) a tin of tremorstones (2/2) (still there?) (42, 50, D) a +2 shortbow of freezing (still there?) a +1 flail of protection (still there?) (43, 14, D) the +1 hunting sling of the Spectre {vorpal, rC+ Str+4 Stlth+} Any stone fired from it inflicts extra damage. It affects your strength (+4). It protects you from cold. It makes you more stealthy. (43, 15, D) a phantom mirror (43, 18, D) a +0 robe (unseen) (43, 28, D) a +2 shortbow of flaming (43, 48, D) a +2 helmet of intelligence (43, 51, D) a +2 scythe of venom (44, 28, D) a condenser vane (44, 48, D) a +2 demon whip of venom (44, 49, D) a +1 tower shield of cold resistance (44, 50, D) a lightning rod (4/4) (44, 51, D) a +6 ring of strength (still there?) a book of Unlife (still there?) (45, 48, D) a staff of air (45, 49, D) a staff of poison (45, 50, D) a phantom mirror (45, 51, D) a +2 battleaxe of distortion (still there?) a tin of tremorstones (2/2) (still there?) (46, 48, D) a +5 vorpal long sword (46, 49, D) a staff of cold (46, 50, D) an amulet of regeneration (46, 51, D) a book of Minor Magic (47, 48, D) a book of Maledictions (47, 49, D) a +2 long sword of protection (47, 50, D) a lightning rod (4/4) (47, 51, D) a lightning rod (4/4) (48, 26, D) a +1 scythe of protection (48, 48, D) a book of Changes (48, 49, D) a scroll of brand weapon (still there?) a +0 plate armour (still there?) a +0 vorpal halberd (still there?) a +0 trident of venom (still there?) (49, 12, D) the +8 hunting sling of Vettit {freeze, rPois Will- Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It protects you from poison. It decreases your willpower. (49, 41, D) a +0 battleaxe (still there?) a +0 robe (still there?) (49, 48, D) a book of Cantrips (49, 49, D) a staff of earth (49, 50, D) a +2 buckler of poison resistance (50, 0, D) the +6 dagger of Wyhuuxzaysu {vorpal, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (50, 1, D) the +0 chain mail "Pyrirgh" {rPois} It protects you from poison. (50, 12, D) a +2 antimagic broad axe (50, 13, D) a +2 halberd of freezing (50, 24, D) a +2 robe of resistance (50, 36, D) a +2 whip of flaming (50, 37, D) the +5 robe of Night {Dark Will+ SInv} It lets you see invisible. It increases your willpower. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +3 tower shield (50, 48, D) +0 fire dragon scales (50, 49, D) a +4 glaive of protection (50, 50, D) a condenser vane (51, 0, D) a +3 chain mail of fire resistance (51, 1, D) a phial of floods (51, 12, D) a staff of cold (51, 14, D) a +5 vorpal broad axe (51, 25, D) the +5 triple crossbow of Eye-covered Absolution {flame, rElec rC+ rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. It protects you from negative energy. (51, 36, D) a +2 dagger of holy wrath (51, 48, D) a book of Power (51, 49, D) a +0 hand crossbow of flaming (51, 50, D) the +2 plate armour of Old and Reckless {Will+ Str+6 SInv} It affects your strength (+6). It lets you see invisible. It increases your willpower. (51, 52, D) a +5 dagger of freezing (52, 0, D) a +2 vampiric great sword (52, 24, D) 7 large rocks the +6 broad axe of Tenacity {vamp, Fly Int+6 Dex-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your dexterity (-2). It grants you flight. an amulet of magic regeneration the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. a +5 broad axe a +0 short sword (52, 36, D) the +10 mace "Hell-Harrower" {elec, Stlth+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It makes you more stealthy. (52, 37, D) a lightning rod (4/4) (52, 48, D) a condenser vane (52, 49, D) a +4 hand axe (still there?) a +0 robe (still there?) a ring of flight (still there?) an amulet of guardian spirit (still there?) (52, 50, D) a box of beasts (53, 0, D) a phial of floods the +7 spear of the Eggplant {antimagic, rPois rN+ Str-2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-2). It protects you from poison. It protects you from negative energy. (53, 1, D) a +2 scale mail of fire resistance (53, 13, D) a condenser vane (53, 24, D) a lightning rod (4/4) (53, 25, D) a +4 short sword (53, 27, D) a +3 broad axe of freezing a +0 robe (53, 36, D) a staff of earth (53, 48, D) a staff of air (53, 49, D) a +0 trident (still there?) a +1 vorpal fustibalus (still there?) (53, 50, D) a staff of death (54, 0, D) the +7 bardiche "Ycoh" {vorpal, +Inv Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you turn invisible. (54, 25, D) a lightning rod (4/4) (54, 36, D) a +1 trident of pain (55, 1, D) a box of beasts (56, 13, D) a +1 battleaxe of freezing (59, 36, D) a +0 chain mail (59, 37, D) a +0 antimagic glaive (59, 39, D) a +2 dire flail (59, 40, D) a +0 halberd (still there?) a +2 scale mail of fire resistance (still there?) a +0 plate armour (still there?) a +0 arbalest (still there?) (59, 42, D) a +0 hand axe (60, 36, D) a staff of poison (60, 37, D) a +0 giant club a staff of fire (60, 38, D) a +0 giant spiked club (60, 52, D) a +0 giant club (61, 2, D) a +0 mace of draining a +0 robe (61, 16, D) a staff of death (61, 36, D) a staff of poison (61, 37, D) a staff of conjuration (61, 39, D) a +2 glaive a +0 plate armour 22 bolts (61, 42, D) a +0 giant club (still there?) a +0 giant spiked club (still there?) (61, 51, D) a +2 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (62, 0, D) a +2 robe of willpower (62, 1, D) a condenser vane (62, 2, D) a +0 mace (62, 3, D) a +0 dagger a +0 robe (62, 4, D) a +0 war axe (62, 9, D) a staff of death (62, 10, D) a +0 scimitar (62, 16, D) a +1 vampiric glaive (62, 27, D) 4 large rocks (still there?) a staff of conjuration (still there?) (62, 30, D) a +3 scimitar of draining 8 boomerangs (62, 37, D) a +0 dagger a +0 robe (62, 39, D) a +0 war axe a +0 plate armour (62, 42, D) a +0 great sword a +0 chain mail (63, 0, D) a +0 dagger (63, 8, D) a lightning rod (4/4) (63, 26, D) a +0 trident (63, 28, D) a +0 trident (63, 29, D) a +0 trident (63, 30, D) the +5 short sword of Ikealas {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). a +0 shortbow 31 arrows a +0 falchion of venom 5 boomerangs a +0 trident (63, 36, D) a staff of earth (63, 37, D) a staff of air (63, 47, D) a tin of tremorstones (2/2) (63, 48, D) a +0 hand axe (still there?) a +0 robe (still there?) the +7 short sword of Winter {protect, rPois rC- Will+} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). It makes you vulnerable to cold. It protects you from poison. It increases your willpower. (64, 26, D) a +0 trident (64, 29, D) 5 large rocks (unseen) (64, 47, D) a +1 chain mail of cold resistance (64, 49, D) a +3 rapier of venom (still there?) a +2 short sword of venom (still there?) the +4 shortbow "Qidurr" {vorpal, rC+ rN+ Int+4 Stlth-} (still there?) Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. It makes you less stealthy. a +0 leather armour (still there?) a lightning rod (4/4) (still there?) (65, 48, D) 28 sling bullets (still there?) a lightning rod (4/4) (still there?) (65, 49, D) a +0 hunting sling (still there?) the human corpse of Joseph (still there?) the stone giant corpse of Chuck (still there?) (65, 53, D) a potion of curing (65, 54, D) 2 large rocks of returning (66, 48, D) a +3 dagger of venom (still there?) a +5 shortbow of freezing (still there?) (67, 2, D) a +0 shortbow 10 arrows (67, 47, D) a staff of death (67, 48, D) a +7 morningstar of protection (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) a +6 ring of strength (still there?) a +0 dagger (still there?) the human corpse of Louise (still there?) (67, 49, D) a +0 robe (still there?) a +6 eveningstar (still there?) a ring of protection from fire (still there?) a phial of floods (still there?) a +6 trident of freezing (still there?) (67, 51, D) a +0 robe (still there?) a staff of conjuration (still there?) a staff of fire (still there?) a potion of magic (still there?) a +0 scale mail (still there?) a +5 vampiric lajatang (still there?) the +3 giant club "Skullcrusher" {speed, Str+7} (still there?) Attacks with this weapon are significantly faster. It affects your strength (+7). 5 javelins (still there?) a +4 quarterstaff (still there?) a +0 plate armour (still there?) a +0 great sword (still there?) (68, 2, D) a +0 shortbow 30 arrows (68, 50, D) a +2 robe (68, 52, D) the +6 shortbow "Maffih" {speed, Str+4 Int+3 Stlth+} (still there?) Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (+3). It makes you more stealthy. a potion of heal wounds (still there?) a wand of flame (13) (still there?) 4 scrolls of enchant weapon (still there?) a +2 dagger of venom (still there?) 9 curare-tipped darts (still there?) a wand of random effects (15) (still there?) the ring of Afis Liuski {Fire Fly rPois Str-4 SInv} (still there?) [ring of fire] It enhances your fire magic. It affects your strength (-4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It grants you flight. the orc corpse of Urug (still there?) the kobold corpse of Sonja (still there?) (69, 2, D) a +5 morningstar of draining a +0 shortbow 9 arrows (69, 36, D) a +2 spear of flaming (69, 37, D) a +0 giant club (69, 47, D) a +2 spear of pain (still there?) a phantom mirror (still there?) a book of Summonings (still there?) a +0 vorpal falchion (still there?) a +0 club (still there?) (69, 51, D) a +3 rapier of electrocution (still there?) a +2 cloak of poison resistance (still there?) a +0 pair of gloves (still there?) the guardian serpent corpse of Aizul (still there?) (70, 8, D) the +7 long sword of Cus Cuibi {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). (70, 36, D) a +0 giant club a +1 chain mail of cold resistance (70, 37, D) a +0 dire flail (70, 42, D) a +0 giant club (70, 49, D) Kysumm's Volume of Creation and Arcane Weapons (still there?) Spells Type Level Known a - Call Imp Summoning 2 yes b - Hailstorm Conjuration/Ice 4 yes c - Starburst Conjuration/Fire 6 yes d - Spellforged Servitor Conjuration/Summoning 7 yes a +2 broad axe of venom (still there?) a +0 animal skin (still there?) a wand of flame (20) (still there?) the amulet "Wogow" {*Corrode rElec rPois Will++ Regen+} (still there?) [amulet of regeneration] It insulates you from electricity. It protects you from poison. It increases your rate of health regeneration. It may corrode you when you take damage. It greatly increases your willpower. a potion of degeneration (still there?) a -1 spear (still there?) the gnoll corpse of Grum (still there?) (70, 50, D) a ring of magical power (still there?) the goblin corpse of Ijyb (still there?) (71, 8, D) a +4 battleaxe of venom (71, 17, D) a condenser vane (71, 26, D) the +7 shortbow "Lifebane" {vorpal, rElec rC+} Any arrow fired from it inflicts extra damage. It protects you from cold. It insulates you from electricity. (71, 27, D) a +0 shortbow 15 arrows a staff of conjuration (71, 35, D) a +4 battleaxe of venom (71, 37, D) a staff of fire (71, 39, D) a +0 troll leather armour (71, 47, D) a staff of earth (71, 49, D) a +0 leather armour (still there?) a phial of floods (still there?) (71, 53, D) a +0 dagger of distortion (still there?) the human corpse of Psyche (still there?) (72, 8, D) a +3 demon blade of electrocution (72, 9, D) a staff of cold (72, 27, D) a +0 trident (72, 30, D) 11 large rocks a +1 war axe of venom (72, 47, D) a staff of cold (72, 48, D) a staff of death (still there?) a condenser vane (still there?) (73, 16, D) the +1 mace "Baxtec" {freeze, Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). (73, 17, D) a +1 short sword of speed (73, 18, D) a +3 hand axe a +0 robe (73, 26, D) a +3 fustibalus of flaming (73, 27, D) the +2 robe of the Sailor {rN+} It protects you from negative energy. (73, 31, D) a +0 trident 5 boomerangs (73, 37, D) a +0 giant spiked club a +4 flail of holy wrath (73, 38, D) a +0 giant club (73, 47, D) a book of the Tempests (still there?) a staff of fire (still there?) (73, 48, D) a tin of tremorstones (2/2) (still there?) a book of Fire (still there?) (73, 51, D) a +1 robe (still there?) 4 potions of haste (still there?) a staff of earth (still there?) (74, 46, D) a +5 halberd of freezing (still there?) +1 ice dragon scales (still there?) a book of Necromancy (still there?) (75, 1, D) the +4 flail of Peiddyli {elec, Int+4} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+4).