nojaa Level 1 of the Dungeon (0, 0, D:1) a +0 whip (24, 1, D:1) a +0 leather armour (24, 26, D:1) a +0 club (34, 7, D:1) a +0 club (35, 1, D:1) a +0 hand axe (36, 17, D:1) a potion of ambrosia (48, 26, D:1) a potion of haste (50, 11, D:1) a +0 short sword (52, 1, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (4, -3, D:2) 16 sling bullets (5, 25, D:2) 19 arrows (7, 13, D:2) a +0 dagger 3 stones (8, -5, D:2) 2 potions of heal wounds (19, 1, D:2) a +0 chain mail (23, -6, D:2) a potion of degeneration (34, -11, D:2) a +0 dagger a +0 hunting sling 8 stones (34, 7, D:2) a +0 dagger (37, 5, D:2) a +0 club (45, -2, D:2) 18 stones Level 3 of the Dungeon [Shop] Ninkior's General Store a +0 falchion (42 gold) a +0 club (14 gold) the +6 spear of Demand {elec, rF+} (721 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from fire. the +0 pair of boots "Edghul" {rElec rPois rC- SInv} (278 gold) It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you see invisible. 22 arrows (61 gold) a +0 club (14 gold) a scroll of torment (105 gold) a +0 vampiric hand axe (154 gold) (0, 0, D:3) a +0 robe (5, -3, D:3) 27 stones Level 5 of the Dungeon (0, 0, D:5) a book of Changes (15, 13, D:5) 9 gold pieces (20, 17, D:5) a +0 robe