Dungeon Crawl Stone Soup version 0.27-a0-1139-g28e009f8a6 (webtiles) character file. Game seed: 666270564210389983 9 nojaa the Grave Robber (level 2, 19/19 HPs) Began as a Mummy Necromancer on May 8, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:59 (421 turns). nojaa the Grave Robber (Mummy Necromancer) Turns: 421, Time: 00:01:59 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 14 God: Gold: 5 SH: 0 Dex: 12 Spells: 4/6 levels left rFire x . . SeeInvis . b - +0 spear rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, unbreathing 1, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 b - Animate Skeleton Necr 26% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 6% 2d6 12% 3 Animate Dead Necr 6% N/A 36% 4 Agony Necr 13% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusion: door Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. You are vulnerable to heat. (rF-) You do not drink. Message History You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 83%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. x2 The jackal bites you but does no damage. Reach: b) +0 spear Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (heavily wounded, about 49% to evade your +0 spear) You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Unknown command. Reach: b) +0 spear Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (heavily wounded, about 49% to evade your +0 spear) You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. Reach: b) +0 spear Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (heavily wounded, about 49% to evade your +0 spear) You hit the jackal. You kill the jackal! You have reached level 2! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#.#.......# ... #.#........ ..# #.########. ###.## ###_.# #.# #.. ####h... .....###.## #.. #......######...##...# #.. ....................######.. .h......##...###..........# ...... #@..# #####......# #+#.. #...# #...)..# #.## #...#######......# #.# #.........'......# #.##### #..########......# #.....# #................. #####.# #.################ #.###..........# #........#####.# There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A jackal (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nojaa the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 312 | D:1 | Found a faded altar of an unknown god. 328 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 421 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, basic_ecumenical_altar Action || total -------------------------++------- Melee: Spear || 12 Cast: Pain || 13 Animate Skeleton || 1 Armor: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 422 | 419 | 3 | 197 | 170 | 1 | 422.0 | Dungeon | 422 | 419 | 3 | 197 | 170 | 1 | 422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 422 daAuts