nojaa Level 1 of the Dungeon (0, 0, D:1) 16 stones (0, 40, D:1) a potion of might (2, 44, D:1) 17 stones (4, 38, D:1) a +0 ring mail (17, 26, D:1) a +0 club (21, 8, D:1) a +0 whip (21, 14, D:1) 21 stones (22, 20, D:1) a +0 club (22, 39, D:1) a potion of lignification (23, 26, D:1) 18 arrows (33, -4, D:1) a +0 dagger (37, 28, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (4, -15, D:2) a +0 spear of distortion (8, -11, D:2) a +0 battleaxe (8, -1, D:2) a +0 leather armour (8, 0, D:2) a +0 whip (9, 3, D:2) a potion of might (15, 8, D:2) 12 stones (19, -16, D:2) a +3 halberd a +0 spear a +0 halberd (24, -20, D:2) a +0 robe (24, 13, D:2) a potion of brilliance (25, 11, D:2) a +0 whip (26, 4, D:2) a +0 morningstar (26, 11, D:2) a +0 club (27, 8, D:2) a +0 spear (29, 10, D:2) a +0 club (32, -1, D:2) a +0 ring mail a +0 whip (32, 11, D:2) 12 bolts (33, 1, D:2) a potion of ambrosia (38, 5, D:2) a +0 club (39, -1, D:2) a +0 club (40, -21, D:2) a +0 hunting sling (45, -1, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a potion of haste (4, -8, D:3) a +0 robe (10, -6, D:3) a +0 dagger (12, 10, D:3) 10 bolts (15, 8, D:3) a +0 leather armour (16, -1, D:3) a +0 war axe (19, 1, D:3) a +0 dagger (20, 5, D:3) a +0 dagger (28, 36, D:3) 4 large rocks (34, -2, D:3) a +1 robe a +0 scythe (35, 26, D:3) a potion of ambrosia (36, 0, D:3) a +0 robe a +0 dagger (36, 1, D:3) a +0 leather armour a +0 club (37, 4, D:3) a +1 dagger of protection (38, 4, D:3) a +0 ring mail (still there?) a +0 short sword (still there?) (39, -13, D:3) a +0 short sword (39, 2, D:3) a +0 giant club (39, 15, D:3) a +0 chain mail a +0 flail (42, 16, D:3) a potion of cancellation (47, -4, D:3) 17 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 leather armour (3, -2, D:4) a +0 robe (11, -10, D:4) a +0 ring mail a +0 dagger (11, 27, D:4) a +0 trident (12, -10, D:4) a +0 hand axe (13, 28, D:4) a +0 animal skin a +0 club (13, 30, D:4) a +0 dagger (14, -11, D:4) 4 stones a +0 dagger (15, 23, D:4) 28 stones (15, 31, D:4) a +0 scale mail a +2 flail of holy wrath (20, -5, D:4) 21 stones (31, 22, D:4) a +0 club (31, 23, D:4) a +0 club (31, 24, D:4) a +0 club a +0 dagger (31, 25, D:4) a +0 club (32, 25, D:4) a +1 dagger of venom (39, 6, D:4) a +0 club (40, 13, D:4) a +0 halberd (45, -2, D:4) a +0 dagger (46, 10, D:4) a +0 halberd (unseen) (47, 12, D:4) a +0 spear a +2 halberd of venom (47, 13, D:4) a +0 whip (49, 1, D:4) a potion of curing a +0 morningstar (49, 10, D:4) a +0 halberd a potion of might (50, 9, D:4) a +0 mace (54, 1, D:4) a +0 whip (57, 10, D:4) 15 bolts (59, 0, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 22, D:5) 13 sling bullets (7, 16, D:5) a +0 flail (9, 5, D:5) a +0 great sword (12, 19, D:5) 13 stones (13, -14, D:5) 20 arrows (25, 24, D:5) a +0 scythe (40, -7, D:5) a potion of attraction (40, 4, D:5) 22 sling bullets (45, 17, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 22 stones (5, 0, D:6) a potion of heal wounds (7, -14, D:6) a +0 robe a +0 long sword (14, -35, D:6) 17 arrows a +0 shortbow (16, -34, D:6) a +0 robe a +0 hand axe (41, -14, D:6) a potion of invisibility (43, -19, D:6) a potion of heal wounds (43, -8, D:6) a +0 hunting sling a +0 robe a +3 flail Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (9, -2, D:7) 2 stones a +0 dagger a +0 short sword (9, -1, D:7) a +0 leather armour a +0 trident a +0 short sword (10, -1, D:7) a +0 club (17, 8, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (19, -34, D:7) a +0 pair of boots (20, 9, D:7) a +0 short sword a +0 chain mail a +0 flail (21, -29, D:7) a +0 chain mail (21, -11, D:7) a +0 hunting sling (26, -15, D:7) a +0 leather armour a +0 whip (26, -14, D:7) a +0 falchion a +0 robe a +0 dagger a +0 chain mail a +0 whip (27, -14, D:7) a +0 dagger (42, -35, D:7) a +0 flail (45, -13, D:7) a +0 whip a +0 dagger (45, -12, D:7) a +0 club a +0 short sword a +0 dagger a +0 short sword (46, -11, D:7) a +0 dagger 4 stones (54, -18, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) a +0 whip (5, -21, D:8) 30 stones (8, -22, D:8) a +0 short sword a +0 short sword a +0 club a +0 whip 4 stones a +0 whip a +0 whip (8, 4, D:8) a +0 club a +0 whip a +0 whip a +0 ring mail (9, -21, D:8) a stone a +0 short sword a +0 short sword (9, 3, D:8) a +0 falchion a +0 ring mail (9, 4, D:8) a +0 dagger 5 boomerangs a +0 leather armour a +0 shortbow 11 arrows (10, 7, D:8) a +0 ring mail (16, -19, D:8) a +0 pair of boots (25, 17, D:8) a +0 scale mail (27, -28, D:8) a +0 hand axe (28, -28, D:8) a +0 leather armour a +0 dagger a +0 whip a +0 dagger a +0 leather armour a +0 dagger (29, -28, D:8) a +0 club (30, 7, D:8) a potion of lignification (32, -22, D:8) a +0 quarterstaff (43, -21, D:8) 5 arrows a +0 shortbow (45, -25, D:8) a +0 robe a +0 long sword (46, -23, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 12 sling bullets (2, 13, D:9) a +0 executioner's axe (4, 12, D:9) 2 potions of berserk rage (8, 6, D:9) 21 arrows a +0 shortbow (13, 23, D:9) a +0 hunting sling a +0 quarterstaff (15, 4, D:9) 14 stones (16, 33, D:9) a +2 hand axe of electrocution (16, 34, D:9) a condenser vane (16, 35, D:9) the +1 chain mail "Niemof" {rPois rCorr} It protects you from poison. It protects you from acid and corrosion. (17, 33, D:9) a +0 scimitar (17, 34, D:9) the +2 leather armour "Vuliteu" {rCorr Str+2} It affects your strength (+2). It protects you from acid and corrosion. (17, 35, D:9) a ring of resist corrosion (18, 0, D:9) a potion of brilliance (18, 33, D:9) a book of Annihilations (18, 34, D:9) a +3 plate armour of fire resistance (19, -14, D:9) a +0 club (22, 29, D:9) a +0 robe a +4 trident (24, 9, D:9) a +0 leather armour (27, -13, D:9) a +0 short sword 5 stones a +0 dagger (28, -13, D:9) a +0 whip 3 stones a +0 whip (30, -11, D:9) a +0 club (30, 31, D:9) a +0 shortbow 15 arrows (32, 24, D:9) 15 arrows a +0 shortbow (33, 12, D:9) a +0 plate armour a +0 short sword (34, 21, D:9) a +0 robe a +4 dagger of freezing (34, 22, D:9) the +3 leather armour of Bedevilment {rElec rC+} It protects you from cold. It insulates you from electricity. a +4 flail (37, -7, D:9) a +0 robe (38, 1, D:9) a +0 dagger a +0 dagger a +2 dagger of flaming 4 stones (38, 2, D:9) a +0 club a +0 club a +0 dagger 2 stones (38, 3, D:9) a +0 whip a +0 dagger (44, 10, D:9) a +0 ring mail (46, 31, D:9) a potion of flight (49, 14, D:9) a +0 short sword (49, 15, D:9) a +0 club a +0 robe (49, 16, D:9) a +0 flail a +0 flail 3 boomerangs a +0 leather armour a +0 flail a +0 leather armour (50, 15, D:9) a +0 hand axe a +0 ring mail (51, 15, D:9) a +0 whip (51, 16, D:9) a +0 club a +0 whip a +0 leather armour (53, 9, D:9) 27 stones (54, -11, D:9) a +3 hand axe of electrocution a +0 leather armour a +0 dagger a +0 robe (55, -2, D:9) a +0 whip (58, -10, D:9) a +0 dagger a +0 robe (58, -3, D:9) 19 stones (62, 11, D:9) a potion of attraction Level 10 of the Dungeon (0, 0, D:10) a potion of attraction (1, 0, D:10) a staff of cold (2, -2, D:10) a +0 robe (2, 2, D:10) 22 sling bullets (2, 5, D:10) 6 poisoned darts (2, 10, D:10) a potion of flight (2, 20, D:10) a +2 dagger of holy wrath (2, 21, D:10) a +0 whip a +0 club a +1 short sword of freezing (2, 22, D:10) a +0 club 2 stones (3, 2, D:10) an amulet of guardian spirit (3, 21, D:10) a +0 short sword a +0 club 8 stones (3, 22, D:10) a +0 short sword 2 stones (4, -2, D:10) a +0 club (5, -1, D:10) 18 stones (6, -13, D:10) 23 stones (12, -20, D:10) a +0 club a +0 club (13, -21, D:10) a +0 dagger a +0 robe (13, -20, D:10) a +0 hand axe a +0 leather armour a +0 flail (14, 12, D:10) a +1 vorpal falchion (14, 21, D:10) a +0 animal skin a -2 glaive (15, -10, D:10) a potion of resistance (21, -10, D:10) 25 arrows a +0 shortbow (23, -19, D:10) a +0 flail (25, 19, D:10) a +0 rapier (26, 2, D:10) a +0 chain mail (32, 27, D:10) 6 boomerangs (34, 5, D:10) a +0 mace (34, 7, D:10) a +0 robe a +2 flail of freezing a +0 robe a +1 vorpal flail (35, 4, D:10) a +0 club 4 boomerangs a +0 flail a +0 leather armour a +0 mace a +0 leather armour a +0 mace a +0 hand axe a +0 ring mail a +0 dagger a +0 plate armour a +0 flail (35, 6, D:10) a +0 falchion a +2 whip of freezing (36, 5, D:10) 5 boomerangs a +0 leather armour a +0 hand axe a +0 dagger a +0 scale mail a +0 flail (37, 5, D:10) 2 boomerangs a +0 trident (39, -4, D:10) a +0 mace (39, -3, D:10) a +0 robe (still there?) a +0 dagger (still there?) (39, -2, D:10) a +0 ring mail (still there?) a +0 hand axe (still there?) (39, 2, D:10) a +0 dagger (39, 3, D:10) a +0 chain mail a +0 mace (39, 4, D:10) a +0 leather armour a +0 hand axe (40, -4, D:10) a +0 giant spiked club (unseen) (40, -1, D:10) a +0 war axe a +0 plate armour a +0 mace a +0 short sword a +2 whip of electrocution a +0 short sword (40, 31, D:10) a +4 spear a +0 robe (41, -10, D:10) a potion of degeneration (41, -4, D:10) a +0 plate armour (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) (41, -2, D:10) a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger (41, 3, D:10) a +0 chain mail a +0 long sword (42, 26, D:10) a potion of resistance (43, 24, D:10) a +0 short sword a +0 robe (44, 23, D:10) a +0 spear a +0 robe (46, 8, D:10) a potion of berserk rage (47, -2, D:10) a +0 plate armour (still there?) a +0 short sword (still there?) (51, -6, D:10) a +0 quarterstaff (52, 11, D:10) a +0 scale mail a +0 mace a +0 leather armour a +0 club (52, 12, D:10) a +0 whip (53, -9, D:10) a potion of heal wounds (53, 9, D:10) a +0 plate armour a +0 halberd (53, 13, D:10) a +0 whip (53, 19, D:10) 17 stones (55, -2, D:10) a +0 robe a +1 scimitar of flaming (57, 26, D:10) a potion of mutation Level 11 of the Dungeon (0, 0, D:11) the +1 scale mail "Epragg" {Harm} It increases damage dealt and taken. (14, 35, D:11) a +0 chain mail (26, 28, D:11) a +0 ring mail (27, 40, D:11) a +3 dagger a +0 robe (29, 39, D:11) a +0 dagger of draining (29, 40, D:11) a +0 dagger a +0 flail a +0 leather armour (29, 42, D:11) 14 sling bullets (30, 45, D:11) a scroll of identify (36, 11, D:11) a +0 morningstar (40, -3, D:11) a potion of ambrosia Level 12 of the Dungeon (0, 0, D:12) a scroll of identify (1, -1, D:12) a +0 ring mail (1, 1, D:12) a +0 quarterstaff (3, 20, D:12) a +3 mace (5, 1, D:12) 5 large rocks (11, 11, D:12) 14 arrows (11, 18, D:12) a potion of curing (21, -14, D:12) 18 sling bullets (22, 17, D:12) a +0 robe a +0 dagger (22, 20, D:12) a +0 robe a +0 dagger (23, 17, D:12) 2 boomerangs a +0 short sword (23, 19, D:12) a +0 hand axe (26, 21, D:12) a +0 mace (32, -12, D:12) a +0 hand crossbow (37, -19, D:12) 8 boomerangs of dispersal (38, -19, D:12) the +1 scale mail of Benevolence {Int+3} It affects your intelligence (+3). (42, -19, D:12) a +0 robe (43, -11, D:12) 11 gold pieces (45, 2, D:12) a +0 ring mail a +0 falchion (46, -13, D:12) 7 gold pieces (46, 13, D:12) a +0 pair of gloves (49, 6, D:12) a +0 robe a +0 dagger (50, 6, D:12) a +0 kite shield a +0 ring mail a +0 broad axe a +0 ring mail a +1 great mace a +0 robe a +1 dagger of speed Level 13 of the Dungeon [Shop] Isappiv's Antique Armour Emporium the +12 chain mail "Noloh" {Int+2} (2649 gold) It affects your intelligence (+2). a +0 leather armour (70 gold) a +4 chain mail of willpower (1102 gold) a +0 cloak (157 gold) the +0 plate armour of Fyxtijo {rPois Str+5} (1564 gold) It affects your strength (+5). It protects you from poison. a +0 chain mail (157 gold) the +0 ring mail of the Maze {rPois rC+ MP-9} (140 gold) It protects you from cold. It protects you from poison. It affects your magic capacity (-9). a +0 plate armour of poison resistance (945 gold) a +0 chain mail (157 gold) a +0 leather armour (70 gold) a +0 ring mail (140 gold) a +0 ring mail (140 gold) a +3 chain mail (752 gold) a +0 robe (24 gold) (0, 0, D:13) a +0 plate armour (still there?) 3 large rocks (still there?) a +0 halberd (still there?) a +0 plate armour (still there?) a +1 battleaxe of electrocution (still there?) (0, 2, D:13) a +0 great mace (still there?) a +0 chain mail (still there?) (6, -34, D:13) a wand of mindburst (32) a wand of charming (14) a wand of paralysis (21) a ring of wizardry a +6 ring of strength +0 fire dragon scales a +0 kite shield (8, -39, D:13) a +0 whip (8, -33, D:13) 12 boomerangs (8, -32, D:13) 3 boomerangs (8, -31, D:13) 4 boomerangs (11, -19, D:13) a +2 long sword of draining (17, -2, D:13) a +0 dire flail (28, -27, D:13) 28 arrows a +0 longbow (31, -11, D:13) a potion of haste (34, -9, D:13) the +3 leather armour "Nimub" {Will++} It greatly increases your willpower. (37, -9, D:13) a +0 flail (52, -36, D:13) 13 stones (54, -33, D:13) a potion of brilliance (56, 4, D:13) 19 sling bullets (57, -31, D:13) a +0 club (68, -17, D:13) a potion of curing Level 14 of the Dungeon (0, 0, D:14) a +0 plate armour (0, 26, D:14) a potion of mutation (1, 20, D:14) 29 arrows (2, -2, D:14) a +0 pair of boots (3, 5, D:14) a scroll of amnesia (3, 9, D:14) 22 gold pieces (3, 17, D:14) a +0 buckler a +0 buckler (4, 10, D:14) 8 gold pieces (5, 14, D:14) a scroll of identify (6, 16, D:14) a +0 long sword (9, 33, D:14) a potion of curing (13, -4, D:14) a +0 long sword (16, 22, D:14) 17 arrows (17, 1, D:14) a +0 flail (18, 6, D:14) a scarf of harm (18, 20, D:14) 6 large rocks (still there?) a scroll of fog (still there?) (23, 10, D:14) a +0 glaive a +0 plate armour a scroll of identify (25, 6, D:14) a scroll of identify (26, 2, D:14) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (29, 17, D:14) 24 arrows (32, -8, D:14) a +2 robe of fire resistance (35, 21, D:14) a +0 spear (41, 1, D:14) a +0 long sword a +0 chain mail (41, 18, D:14) a +0 shortbow 16 arrows a +0 scythe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail (still there?) a +0 flail (still there?) a +0 plate armour (still there?) a +0 war axe (still there?) (0, 1, Orc:1) a +0 hand axe a +0 hand axe (2, -16, Orc:1) a +0 flail a +0 robe a +0 club (2, 0, Orc:1) a +0 chain mail (still there?) a +0 scimitar (still there?) (3, -16, Orc:1) a +0 club (3, -15, Orc:1) a +0 whip (4, -4, Orc:1) a +0 plate armour (still there?) a +0 short sword (still there?) (4, -3, Orc:1) a +0 robe a +0 dagger a +0 giant club (6, -4, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) (6, -2, Orc:1) a +0 robe a +0 dagger (7, -5, Orc:1) a +0 plate armour a +0 halberd (8, -6, Orc:1) a +0 ring mail a +0 short sword (32, -10, Orc:1) a +0 chain mail a +0 whip (33, -10, Orc:1) a +0 plate armour a +0 scimitar (34, -10, Orc:1) a +0 hand axe (still there?) a +0 flail (still there?) a +0 morningstar (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 giant spiked club (still there?) a +0 robe (still there?) a +0 dagger (still there?) (34, -9, Orc:1) a +0 chain mail (still there?) 4 boomerangs (still there?) a +0 whip (still there?) (35, -10, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (37, -13, Orc:1) a +0 giant spiked club (40, -14, Orc:1) a +0 chain mail a +0 battleaxe (41, -12, Orc:1) a +0 scale mail (still there?) a +0 whip (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +3 long sword (still there?) (42, -13, Orc:1) a +0 hand axe (still there?) a +0 plate armour (still there?) a +0 hand axe (still there?) (44, 3, Orc:1) a +0 club a +0 club a +0 scale mail (44, 4, Orc:1) a +0 hand axe a +0 hand axe a +0 leather armour Level 2 of the Orcish Mines [Shop] Hurig's Book Emporium a Necronomicon (1545 gold) a book of Callings (420 gold) a book of Minor Magic (280 gold) a book of Party Tricks (700 gold) a book of Air (490 gold) a book of Conjurations (420 gold) a Fen Folio (1050 gold) a book of Necromancy (420 gold) Sif Muna's Catalogue of Venomous Ignition (840 gold) Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Inner Flame Hexes/Fire 3 no c - Bolt of Magma Conjuration/Fire/Earth 5 no a book of Spatial Translocations (910 gold) a book of Dreams (1050 gold) a book of Hexes (700 gold) a book of the Dragon (1260 gold) [Shop] Tiukhluo's Antique Armour Emporium a +0 robe (25 gold) a +3 leather armour of poison resistance (756 gold) the +5 ring mail of the Elven Halls {rElec Str-3 Stlth+} (1422 gold) It affects your strength (-3). It insulates you from electricity. It makes you more stealthy. a +0 ring mail (144 gold) a +2 chain mail of positive energy (666 gold) a +0 plate armour (828 gold) a +0 pair of gloves (162 gold) a +0 leather armour (72 gold) a +0 leather armour (72 gold) a +10 plate armour of ponderousness (1800 gold) [Shop] Viaq's General Store a +0 helmet (45 gold) a +0 rapier (40 gold) a potion of resistance (100 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) 10 sling bullets (50 gold) a +0 ring mail (40 gold) [Shop] Iriraj's Antique Weapon Shop a +0 shortbow (75 gold) a +0 rapier (100 gold) the +6 hunting sling of Mopn {freeze, Drain rF+++ rN++ rCorr Int+2} (2235 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It renders you almost immune to fire. It greatly protects you from negative energy. It protects you from acid and corrosion. It drains your maximum health when unequipped. a +0 giant spiked club (47 gold) a +2 long sword of draining (457 gold) the +7 rapier "Diupaedgh" {vorpal, Fly Str-2 Dex+3} (1305 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+3). It grants you flight. a +0 shortbow (75 gold) the +5 longbow of the Ancients {freeze, rF+ Int+5 Dex-2} (1335 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (-2). It protects you from fire. the +4 flail of Hirphitor {vorpal, Str+6} (1120 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). the +7 sceptre of Torment {pain, torment} (3000 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a +0 quarterstaff of draining (230 gold) the +4 hand axe of the Whelk {flame, Dex+5} (1072 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). a +0 dagger (50 gold) (0, 0, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 flail (0, 1, Orc:2) a +0 short sword a +0 club (1, -4, Orc:2) a +0 club (1, -3, Orc:2) a +0 robe a +0 dagger (1, -1, Orc:2) a +0 hand axe (2, -3, Orc:2) a +0 falchion (2, -2, Orc:2) a +0 ring mail a +0 hand axe (3, -2, Orc:2) a +0 plate armour a +0 trident (7, -7, Orc:2) a +0 chain mail a +0 dire flail (10, -12, Orc:2) a +0 plate armour a +0 mace (13, 18, Orc:2) a +0 plate armour a +0 halberd (13, 19, Orc:2) a +0 trident (14, -13, Orc:2) a +0 plate armour a +0 long sword (15, 26, Orc:2) a +0 plate armour a +0 war axe (17, -13, Orc:2) a +0 chain mail a +0 battleaxe (17, -12, Orc:2) a +0 chain mail a +0 morningstar (19, 19, Orc:2) a +0 robe a +0 dagger (20, 4, Orc:2) a +0 giant spiked club (22, 5, Orc:2) a +0 leather armour a +0 hand axe (24, 3, Orc:2) a +2 robe of positive energy a +0 dagger a +0 leather armour a +0 mace (24, 4, Orc:2) a +0 leather armour a +0 club (25, 2, Orc:2) a +0 robe a +0 dagger (26, 8, Orc:2) a +0 hand axe a +1 plate armour of cold resistance (28, -15, Orc:2) a +0 plate armour a +0 battleaxe (32, -18, Orc:2) a +2 robe of willpower a +0 dagger (32, 19, Orc:2) a +0 dagger a +2 robe (54, 26, Orc:2) a +0 giant spiked club (57, 30, Orc:2) a +0 club Level 1 of the Lair of Beasts (8, -4, Lair:1) a +0 scale mail (11, 27, Lair:1) 7 boomerangs (12, 1, Lair:1) the +8 mithril axe "Arga" {speed, Will+} Attacks with this weapon are significantly faster. It increases your willpower. the +2 demon whip "Umep" {freeze, *Slow rPois rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. It may slow you when you take damage. a +2 demon trident of freezing a +4 demon trident of venom a staff of conjuration a +0 helmet of intelligence the +10 halberd of Fundamental Breach {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. a +3 spear of distortion a staff of fire 12 scrolls of identify 3 scrolls of enchant weapon 2 scrolls of amnesia (12, 18, Lair:1) 15 stones (30, -4, Lair:1) 12 stones (32, -15, Lair:1) 19 stones (37, 26, Lair:1) a potion of haste (42, 4, Lair:1) a +0 chain mail (45, 35, Lair:1) 20 stones (49, 28, Lair:1) 20 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 leather armour of fire resistance (1, 1, Lair:2) a +6 ring of strength (1, 2, Lair:2) a wand of polymorph (7) (still there?) an amulet of guardian spirit (still there?) (2, 0, Lair:2) the +0 plate armour of a ziggurat {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. (6, -11, Lair:2) a scroll of identify (9, -9, Lair:2) 14 bolts (24, -16, Lair:2) a +3 ring mail of fire resistance (31, 11, Lair:2) 15 bolts (37, 19, Lair:2) a scroll of identify (48, -30, Lair:2) 22 stones (48, 1, Lair:2) 19 stones (49, -22, Lair:2) 19 bolts (50, 16, Lair:2) a +0 dagger (51, -30, Lair:2) 16 stones (52, 4, Lair:2) a potion of berserk rage (56, -10, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (3, 9, Lair:3) a +0 ring mail (4, -8, Lair:3) a potion of resistance (18, -21, Lair:3) a potion of heal wounds (20, 26, Lair:3) a scroll of identify (21, -12, Lair:3) 16 arrows (22, 19, Lair:3) a +0 battleaxe (23, 7, Lair:3) 9 stones (30, 2, Lair:3) 19 stones (32, -16, Lair:3) 19 bolts (32, 4, Lair:3) a +0 robe a +0 short sword of venom a +0 robe a +0 war axe (33, 4, Lair:3) a +0 robe a +0 mace (34, 5, Lair:3) a +0 robe (41, 3, Lair:3) 15 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (1, 4, Lair:4) 20 bolts (32, -25, Lair:4) a +0 leather armour (34, -34, Lair:4) a potion of brilliance (36, -10, Lair:4) 19 sling bullets (38, -9, Lair:4) a potion of invisibility (46, -51, Lair:4) 17 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of curing (7, -2, Lair:5) 23 stones (18, -4, Lair:5) a +0 plate armour (22, -10, Lair:5) a scroll of identify (26, 7, Lair:5) a potion of invisibility Level 1 of the Shoals (0, 0, Shoals:1) a scroll of identify (2, -4, Shoals:1) a poisoned dart Level 1 of the Snake Pit (0, 0, Snake:1) a +0 short sword (unseen) (2, 7, Snake:1) a +0 great sword (5, 8, Snake:1) a potion of curing (19, 8, Snake:1) a +0 robe a +0 battleaxe (29, 4, Snake:1) a +0 long sword (30, 14, Snake:1) a potion of curing