nojaa Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, -30, D:1) a +0 short sword a stone (29, -12, D:1) 20 arrows (29, -7, D:1) a +0 club (40, 11, D:1) a +0 club (41, -1, D:1) 16 stones (48, -12, D:1) a +0 club (48, -11, D:1) 22 stones Level 2 of the Dungeon [Shop] Buaf's Antique Weapon Shop the +7 hand axe of Dockucou {venom, rCorr} (1484 gold) It poisons the flesh of those it strikes. rCorr: It protects you from acid and corrosion. a +0 whip (72 gold) a +0 mace (87 gold) a +0 hunting sling (43 gold) a +1 vorpal scimitar (377 gold) a +0 club (29 gold) the +6 mace of Arbitration {vamp, rC+ Will+} (1699 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. rC: It protects you from cold. Will: It increases your willpower. a +0 hunting sling (43 gold) a +0 flail (101 gold) a +1 lajatang of electrocution (1290 gold) (0, 0, D:2) a +0 whip (2, 2, D:2) 18 poisoned darts (6, 13, D:2) a +0 dagger (11, 24, D:2) a +0 short sword (17, 40, D:2) a +0 chain mail (23, 41, D:2) a +0 dagger (29, 7, D:2) 13 stones (36, 18, D:2) a +0 short sword (37, 43, D:2) 20 bolts (44, 21, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) 18 sling bullets (1, -25, D:3) a +0 club (24, 6, D:3) 21 sling bullets (40, -2, D:3) a +0 hand axe (47, -15, D:3) a +0 flail a +0 scale mail (51, -19, D:3) a +0 morningstar (59, -26, D:3) a +0 scythe a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 2, D:4) a +0 leather armour (39, 38, D:4) a +0 giant club (42, 37, D:4) a +0 dagger (44, 47, D:4) a +0 club (46, 26, D:4) a +0 rapier (47, 47, D:4) a +0 hand axe a +0 leather armour (51, 47, D:4) a +0 club a +0 dagger a +0 robe (57, 11, D:4) 12 arrows (65, 28, D:4) 7 sling bullets (65, 32, D:4) 15 stones (65, 53, D:4) 13 arrows (67, 46, D:4) 19 stones Level 5 of the Dungeon (0, 41, D:5) a +0 spear (3, 41, D:5) a +0 ring mail (4, 39, D:5) a +0 war axe a +0 leather armour (9, 1, D:5) a +0 giant club (19, 27, D:5) a +0 flail (20, 26, D:5) a +0 spear (20, 29, D:5) a +1 halberd of flaming (21, 22, D:5) a +0 flail a +0 leather armour (23, 28, D:5) a +0 hand axe a +0 leather armour (24, 28, D:5) a +0 club a +0 ring mail (24, 29, D:5) a +1 mace of protection (28, 26, D:5) a +0 hand axe (29, 28, D:5) a +0 dagger a +0 ring mail (30, 2, D:5) a +0 rapier (30, 16, D:5) the +6 hunting sling of Scorn {speed, rF+ rC- Will++ SInv} Attacks with this weapon are significantly faster. rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Will: It greatly increases your willpower. the +2 scale mail of the Twenty Ultimatums {rPois} rPois: It protects you from poison. (30, 26, D:5) a +5 hand axe of venom (31, 12, D:5) a +0 flail (31, 13, D:5) a +0 flail a +0 chain mail a +0 dagger (31, 15, D:5) a +0 flail the +0 chain mail of Meaneitu {rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (43, 23, D:5) a +0 mace (45, 13, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a +0 leather armour a +0 hand axe a +0 hand axe (1, 2, D:6) a +0 falchion (3, -3, D:6) 13 arrows (9, -5, D:6) a +0 dagger (11, -22, D:6) a +0 leather armour (12, 22, D:6) a +0 robe (25, 11, D:6) 22 bolts (41, 13, D:6) 5 poisoned darts (45, 10, D:6) a +0 cloak (46, 0, D:6) a +0 leather armour a +0 flail (47, -2, D:6) a +0 robe a +0 dagger (47, -1, D:6) a +0 leather armour a +0 short sword (47, 0, D:6) a +0 club (52, -27, D:6) a +0 cloak (55, 2, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, 7, D:7) a +0 robe a +0 great sword (2, 11, D:7) a +0 war axe (3, 6, D:7) 19 bolts (3, 7, D:7) a +0 robe a +3 flail (8, 9, D:7) a +5 halberd a +0 robe (10, 9, D:7) a +2 short sword a +0 robe a +0 dire flail a +0 robe (10, 28, D:7) a +3 mace (10, 30, D:7) a +0 mace of protection (11, 28, D:7) a +0 mace (11, 29, D:7) a +0 mace (11, 30, D:7) a +0 mace (12, 28, D:7) a +0 mace of protection (12, 29, D:7) a +0 mace (12, 30, D:7) a +0 mace (14, 29, D:7) a +0 mace (15, 30, D:7) a +0 mace (16, 30, D:7) a +0 mace (17, 31, D:7) a +0 mace (18, 30, D:7) a +0 mace (19, 31, D:7) a +0 mace (20, 29, D:7) a +3 quarterstaff of chaos a +2 cloak (23, 16, D:7) a +0 hand axe (32, 32, D:7) a +0 club (33, 34, D:7) a +0 dagger (34, 33, D:7) a +0 trident (38, 4, D:7) a +0 ring mail (38, 38, D:7) a +0 leather armour a +0 club (40, 41, D:7) a +0 flail (43, 48, D:7) a staff of death (44, 8, D:7) a +0 war axe (46, 18, D:7) 20 stones a +0 scale mail (50, 42, D:7) a +0 leather armour (54, 12, D:7) a +0 leather armour a +0 hand axe 5 boomerangs a +0 flail a +0 dagger (55, 1, D:7) a +0 chain mail (56, 11, D:7) a +0 dagger (57, 11, D:7) a +0 trident (57, 40, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a scarf of invisibility (1, -5, D:8) a +0 trident a +0 robe a +0 short sword a +0 robe (1, -4, D:8) a +4 trident a +0 robe a +2 trident a +0 robe (2, 23, D:8) a +0 flail a +0 club (2, 24, D:8) a +0 spear (2, 25, D:8) a +0 halberd a +6 vorpal spear a +0 ring mail (3, 27, D:8) a +0 club (7, -5, D:8) a +0 shortbow 13 arrows (10, -1, D:8) a +1 spear a +0 robe (10, 17, D:8) a +0 dagger a +0 robe a +0 short sword a +0 scale mail (11, 21, D:8) a +0 short sword (12, -4, D:8) a +4 long sword of protection (13, 20, D:8) a +4 mace a +0 chain mail (13, 23, D:8) the +10 whip of Qeasteb {vamp, SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. SInv: It lets you see invisible. (24, 11, D:8) 16 bolts (25, 10, D:8) a +0 club a +0 shortbow 19 arrows (26, 18, D:8) a +0 chain mail (28, -4, D:8) a +0 robe a +0 dagger (32, 8, D:8) a +0 mace a +0 robe (32, 11, D:8) a +0 robe (33, 7, D:8) a +0 halberd of venom a +0 robe (33, 8, D:8) a +2 spear of freezing a +0 robe (33, 9, D:8) a +2 flail a +0 ring mail (33, 29, D:8) a +2 dagger of protection a +0 hand axe (34, 21, D:8) 19 stones (34, 29, D:8) a +0 club (37, -6, D:8) 20 bolts (39, -6, D:8) a +2 short sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (7, 8, D:9) a phial of floods (8, 3, D:9) a +0 robe a +1 dagger of freezing (11, 4, D:9) a +0 longbow 21 arrows (13, -3, D:9) a +0 short sword (13, 8, D:9) a +0 mace of holy wrath (24, -27, D:9) a +1 dagger of protection (24, 3, D:9) a +0 leather armour (27, -21, D:9) a +0 plate armour (29, -13, D:9) a +0 war axe a +0 ring mail a +0 kite shield (32, -9, D:9) 21 arrows (38, 6, D:9) the +1 mace of Exquisite Torment {vorpal, Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). (39, 5, D:9) a staff of poison (58, -21, D:9) a +0 morningstar (58, -20, D:9) a +0 dagger (59, -22, D:9) a +0 flail a +0 leather armour a +0 flail a +0 chain mail (59, -21, D:9) a +0 hand axe a +0 scale mail a +0 battleaxe a +0 chain mail (59, -20, D:9) a +0 whip (60, -22, D:9) a +0 halberd a +0 plate armour a +0 hand axe a +0 leather armour (60, -21, D:9) a +0 whip a +0 ring mail (60, -20, D:9) a +0 dagger (61, -23, D:9) a +0 trident 4 boomerangs a +0 leather armour a +0 flail a +2 hand axe of electrocution a +0 leather armour (61, -22, D:9) a +2 vorpal mace a +0 falchion (61, -21, D:9) a +0 hand axe a +0 club a +0 dagger a +0 scimitar a +0 plate armour (61, -20, D:9) a +0 dagger (62, -21, D:9) a +0 giant club a +0 hand axe (62, -20, D:9) a +0 hand axe a +0 ring mail Level 10 of the Dungeon [Shop] Keenizoth's Gadget Gallery a wand of flame (16) (135 gold) a wand of flame (26) (210 gold) a box of beasts (600 gold) a wand of flame (4) (45 gold) a wand of mindburst (14) (270 gold) a box of beasts (600 gold) a wand of mindburst (14) (270 gold) a tin of tremorstones (2/2) (600 gold) (0, 0, D:10) 5 stones (2, -5, D:10) 5 stones (3, -5, D:10) a +0 spear (4, -5, D:10) a +0 whip (4, -4, D:10) 5 stones (6, -5, D:10) 5 stones (8, 19, D:10) a +0 falchion (8, 23, D:10) a +0 dagger (still there?) a +0 robe (still there?) (11, -4, D:10) 5 stones (11, 0, D:10) a +0 hat (11, 2, D:10) a +0 leather armour a +0 whip (12, 0, D:10) a +0 leather armour a +0 mace (13, -4, D:10) a +0 plate armour a +0 hand axe (15, 15, D:10) a +0 leather armour 6 sling bullets a +0 quarterstaff a +0 hunting sling (15, 22, D:10) 5 boomerangs a +0 club (16, -4, D:10) 5 stones (16, 19, D:10) the +1 leather armour of Undesirable Species {rN+} (still there?) rN: It protects you from negative energy. a +0 whip (still there?) (16, 23, D:10) a +0 plate armour a +0 mace (17, 1, D:10) a +0 quarterstaff a +0 chain mail (17, 2, D:10) a +0 plate armour a +1 scimitar of electrocution (17, 19, D:10) a +0 chain mail a +0 glaive (18, 20, D:10) a +0 hand axe a +0 leather armour (19, 1, D:10) a +0 spear a +0 spear (19, 2, D:10) a +2 mace of holy wrath (20, 11, D:10) a +0 scale mail a +0 club (21, -2, D:10) a +2 buckler (21, 2, D:10) a +0 spear (21, 3, D:10) a +0 hand axe (22, -6, D:10) a +0 mace (22, 2, D:10) a +0 flail (22, 13, D:10) a +0 short sword (23, 11, D:10) a +0 hand axe (24, 10, D:10) a +0 robe a +0 whip a +0 leather armour of willpower a +0 club (24, 11, D:10) a +0 club (24, 23, D:10) 28 arrows (25, 11, D:10) 18 stones a +0 plate armour a +0 scimitar (26, 0, D:10) 25 stones (27, 13, D:10) a +0 club (28, 18, D:10) a +0 ring mail a +0 trident a +0 chain mail a +0 club (30, 21, D:10) a +0 plate armour a +0 halberd (31, 15, D:10) a +0 war axe a +0 ring mail 3 boomerangs (32, 17, D:10) a +0 ring mail a +0 hand axe (32, 26, D:10) 7 arrows (34, -7, D:10) a +0 leather armour (35, 22, D:10) a +0 club (36, -14, D:10) 17 stones (41, 7, D:10) a +0 trident (41, 25, D:10) 22 arrows (51, 37, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +4 dagger of chaos a +2 robe of willpower (3, 10, D:11) 23 arrows (7, 18, D:11) 14 stones (18, 18, D:11) 19 stones (22, 15, D:11) 17 stones (22, 19, D:11) a +0 short sword (23, 18, D:11) a +0 dagger a +0 cloak (25, 12, D:11) a +0 leather armour (34, 26, D:11) 20 sling bullets (41, 10, D:11) a +0 ring mail of fire resistance (45, 35, D:11) 21 bolts Level 12 of the Dungeon (0, 0, D:12) 13 bolts (21, -22, D:12) 4 large rocks (23, -19, D:12) 19 arrows (25, -13, D:12) a +0 giant club a +0 giant club (26, -47, D:12) 15 stones (26, -14, D:12) a +0 war axe (30, -22, D:12) 4 large rocks (31, -23, D:12) 5 large rocks (31, -22, D:12) a +0 giant club a +0 giant spiked club (36, -40, D:12) 27 arrows a +0 longbow (37, -22, D:12) 28 arrows a +0 shortbow (39, -6, D:12) a +0 hand axe (43, -46, D:12) 16 stones (63, -3, D:12) 20 arrows Level 13 of the Dungeon (0, 0, D:13) 15 gold pieces (12, 3, D:13) a wolf corpse (still there?) a yak corpse (still there?) (13, 3, D:13) a polar bear corpse (29, 10, D:13) a +0 buckler (31, 6, D:13) a +0 plate armour (48, 18, D:13) 25 stones the Ecumenical Temple Level 1 of the Orcish Mines (5, 4, Orc:1) a +0 club (7, -13, Orc:1) a +0 giant club (8, -8, Orc:1) a +0 flail (9, -14, Orc:1) a +0 dagger a +0 ring mail (10, 3, Orc:1) a +0 dagger (11, 4, Orc:1) a +0 war axe of flaming a +0 plate armour (11, 5, Orc:1) a +0 whip (13, -16, Orc:1) a +0 dagger a +0 robe (14, -15, Orc:1) a +0 dagger 3 boomerangs (15, -15, Orc:1) a +0 chain mail a +0 long sword (17, -17, Orc:1) a +0 ring mail 3 boomerangs a +0 war axe (17, -15, Orc:1) a +0 plate armour a +0 war axe a +0 plate armour a +0 short sword (18, -17, Orc:1) a +0 hand axe (18, -16, Orc:1) a +0 short sword (18, -15, Orc:1) a +1 trident of venom (19, -17, Orc:1) a +0 leather armour a +0 mace a +0 chain mail a +0 club (30, -5, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 short sword (30, -4, Orc:1) a +0 robe a +0 dagger a +0 flail (30, -3, Orc:1) a +0 plate armour a +1 hand axe of flaming (31, -6, Orc:1) a +0 plate armour a +0 long sword (31, -5, Orc:1) a +0 robe a +0 dagger (31, -3, Orc:1) a +0 falchion (32, -7, Orc:1) a +0 ring mail a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) 16 gold pieces (1, 3, Orc:2) a +0 giant spiked club (unseen) (1, 4, Orc:2) a +0 giant club (unseen) (1, 5, Orc:2) a +0 giant club (unseen) (2, 4, Orc:2) a +0 giant spiked club (12, -1, Orc:2) 36 gold pieces (12, 0, Orc:2) 27 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scimitar of flaming (still there?) a +0 robe of willpower (still there?) a potion of curing (still there?)