Dungeon Crawl Stone Soup version 0.32-a0-1582-g76dddd7891 (webtiles) character file. Game seed: 16568679233253204856 598 nojaa the Vexing (level 7, -19/48 HPs) Began as a Coglin Hexslinger on June 28, 2024. Was a Follower of Beogh. Demolished by a wight ... wielding a +5 battleaxe (22 damage) ... on level 5 of the Dungeon. The game lasted 00:34:41 (3881 turns). nojaa the Vexing(Coglin Hexslinger) Turns: 3881, Time: 00:34:42 Health: -19/48 AC: 3 Str: 10 XL: 7 Next: 40% Magic: 12/13 EV: 11 Int: 12 God: Beogh [*.....] Gold: 22 SH: 0 Dex: 17 Spells: 1/14 levels left rFire . . . a - +1 sling {Esmond} rCold . . . d - +0 sling {Salvador} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.13/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 5 of the Dungeon. You worshipped Beogh. Beogh was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 261 gold pieces. You spent 239 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) {Esmond} d - a +0 sling (offhand) {Salvador} Missiles h - 5 poisoned darts m - 9 boomerangs Armour c - a +0 robe (worn) j - a +0 pair of gloves (worn) q - the +3 leather armour of Calculation {Harm rC+ Dex+2} (You bought it in a shop on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Harm: It increases damage dealt and taken. Scrolls b - a scroll of poison e - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} g - a scroll of enchant armour {unknown} n - a scroll of fear {unknown} o - 2 scrolls of amnesia {unknown} p - 2 scrolls of identify {unknown} y - 2 scrolls of torment {unknown} z - a scroll of revelation {unknown} Potions i - a potion of ambrosia {unknown} k - 5 potions of curing {!q} l - 3 potions of heal wounds {unknown} r - a potion of brilliance {unknown} s - a potion of berserk rage {unknown} t - a potion of haste {unknown} u - a potion of magic {unknown} v - a potion of degeneration {unknown} w - 3 potions of attraction {!q} x - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting + Level 4.2 Ranged Weapons - Level 2.0 Dodging * Level 4.2 Spellcasting + Level 4.3 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 24% N/A 5% 2 b - Slow Hex 48% N/A 3% 1 c - Sigil of Binding Hex 12% N/A 11% 3 d - Cause Fear Hex 6% N/A 36% 4 e - Inner Flame Hex/Fire 8% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 8% 1d3 22% 1 Confusing Touch Hex 12% N/A 11% 3 Swiftness Air 2% N/A 54% 3 Vampiric Draining Necr 2% 2d6 54% 3 Dimensional Bullseye Hex/Tloc 3% N/A 65% 4 Airstrike Air 1% 2d(1-17) 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Elyvilon Makhleb Yredelemnul Shops: D:2 [ D:3 ! D:4 [*!? Annotations: D:2 exclusion: 3 doors D:3 exclusion: adder D:5 exclusion: water moccasin, Edmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +1 sling {Esmond} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (covering ground quickly, 75% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The wight closely misses you. Unknown command. Fire: a) +1 sling {Esmond} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, covering ground quickly, 75% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * The wight barely misses you. Fire: a) +1 sling {Esmond} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, covering ground quickly, 75% to hit) You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The wight hits you with a +5 battleaxe! * * * LOW HITPOINT WARNING * * * The ogre barely misses you. Fire: a) +1 sling {Esmond} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, covering ground quickly, 75% to hit) You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is almost dead. The wight hits you with a +5 battleaxe!! You die... ################# ........<##.....# ###########.###.# ......z.....# #.# ###############z## .......O@# ########## You could see an ogre (swift) and a wight. Vanquished Creatures A sky beast (D:5) An ogre (D:5) 2 scorpions A centaur zombie (Ossuary) A hound (D:5) An iguana (D:5) 3 hound zombies (Ossuary) 3 gnolls 2 adders A shadow imp (D:4) 5 adder zombies (Ossuary) 3 dart slugs 6 orcs (D:3) 8 ball pythons 2 bats 3 endoplasms (D:1) 6 giant cockroaches 5 goblins 7 hobgoblins 7 jackals 3 quokkas A ball python zombie (D:2) 5 frilled lizards A giant cockroach zombie (D:2) 2 gnoll zombies (Ossuary) 2 goblin zombies (D:4) 3 jackal zombies (Ossuary) 4 kobolds 6 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 2 quokka skeletons (D:2) 5 rats 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nojaa the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 305 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 308 | D:1 | Learned a level 2 spell: Jinxbite 546 | D:1 | Learned a level 1 spell: Slow 555 | D:1 | Found a faded altar of an unknown god. 588 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1164 | D:2 | Found Girphipoll's Antique Armour Shop. 1170 | D:2 | Bought a shimmering leather armour for 161 gold pieces 1170 | D:2 | Identified the +3 leather armour of Calculation {Harm rC+ | Dex+2} (You bought it in a shop on level 2 of the Dungeon) 1411 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/6 1415 | D:2 | Learned a level 3 spell: Sigil of Binding 1430 | D:2 | You fall into a shaft and drop 1 floor! 1741 | D:3 | Found a burning altar of Makhleb. 1830 | D:3 | Found Qesah's Distillery. 1835 | D:3 | Bought a potion of curing for 39 gold pieces 1975 | D:3 | Became a worshipper of Beogh the Shepherd 2044 | D:4 | Found Cufefodo's Distillery. 2083 | D:4 | Found Buxzesuzi's Magic Scroll Emporium. 2290 | D:4 | Found Biprotse's Armour Emporium. 2296 | D:4 | Found a sand-covered staircase. 2311 | Ossuary | Entered an ossuary 2384 | Ossuary | Reached * piety under Beogh 2411 | Ossuary | Reached XP level 5. HP: 37/37 MP: 5/8 2641 | D:4 | Found Bidielu's General Store. 2777 | D:3 | Reached XP level 6. HP: 36/43 MP: 3/10 2956 | D:3 | Bought a potion of attraction for 39 gold pieces 3219 | D:4 | Found a white marble altar of Elyvilon. 3300 | D:4 | Found a basalt altar of Yredelemnul. 3424 | D:5 | Entered Level 5 of the Dungeon 3424 | D:5 | Noticed a water moccasin 3453 | D:5 | Noticed Edmund 3460 | D:5 | Learned a level 4 spell: Cause Fear 3468 | D:5 | Noticed a sky beast 3497 | D:5 | Killed a sky beast 3652 | D:5 | Reached XP level 7. HP: 48/48 MP: 10/12 3671 | D:5 | Learned a level 3 spell: Inner Flame 3880 | D:5 | HP: 2/48 [wight/+5 battleaxe (16)] 3881 | D:5 | Demolished by a wight Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, shapermc_ecumenical_altar_starsandcircs D:2: layout_loops_ring, serial_shops, shop, serial_undead, serial_undead_e, serial_undead_d, serial_undead_e, serial_undead_f, serial_undead_e, serial_undead_a, kennysheep_decorative_pillar, grunt_ministairs_15 D:3: layout_basic, mainiacjoe_overflow_boulevard, serial_shops, nicolae_shop_tiny_waterfront, minmay_liquid_box, nicolae_eternal_life D:4: layout_loops_ring, kennysheep_ying_yang, serial_shops, nicolae_shop_tiny_real_fake_doors, shop, shop, shop, enter_ossuary_4, nicolae_figureground_pulse D:5: layout_basic, nrook_loot_triangle, corexii_shack, kennysheep_generic_room_9, uniq_ijyb, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 2 3 4 | 4.2 Dodging | 2 | 2.0 Hexes | 3 4 | 4.3 Spellcasting | 2 3 4 | 4.2 Fighting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 200 | 318 | 28 || 546 Cast: Jinxbite | 3 | 10 | 1 || 14 Slow | | 9 | 2 || 11 Sigil of Binding | | 3 | 2 || 5 Invoke: Convert to Beogh | | 1 | || 1 Armour: Robe | 13 | 38 | 8 || 59 Dodge: Dodged | 25 | 44 | 10 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3949 | 3156 | 793 | 548 | 1760 | 6 | 658.2 | Dungeon | 3714 | 2921 | 793 | 532 | 1760 | 5 | 742.8 | Ossuary | 235 | 235 | 0 | 16 | 0 | 1 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1021 daAuts D:4: 1020 daAuts D:2: 698 daAuts D:3: 569 daAuts D:5: 405 daAuts Ossuary: 235 daAuts