Dungeon Crawl Stone Soup version 0.32-a0-1604-ga8b34eb901 (webtiles) character file. Game seed: 4286710912718051149 1045 nojaa the Shooter (level 8, 0/48 (54) HPs) Began as a Coglin Hexslinger on June 29, 2024. Slain by a wight ... wielding a +0 mace (1 damage) ... on level 8 of the Dungeon. The game lasted 00:20:23 (5755 turns). nojaa the Shooter(Coglin Hexslinger) Turns: 5755, Time: 00:20:24 HP: 0/48 (54) AC: 3 Str: 9 XL: 8 Next: 25% MP: 7/9 EV: 11 Int: 13 God: Gold: 261 SH: 0 Dex: 18 Spells: 1/9 levels left rFire . . . a - +1 sling {Sanghe} rCold . . . d - +0 sling {Ran} rNeg . . . c - +0 robe rPois . v - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: weak-willed, drained, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 396 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons a - a +1 sling (weapon) {Sanghe} d - a +0 sling (offhand) {Ran} n - the +3 whip "Zounk" {heavy, rN+ Will+ Int+4 Dex-4} (You found it on level 3 of the Dungeon) Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. Will+: It increases your willpower. q - the +3 sling of Xurhu {elec, rF+++ rC- MP-9 Str+5 Stlth+} (You found it on level 4 of the Dungeon) Str+5: It affects your strength (+5). rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. MP-9: It affects your magic capacity (-9). Stlth+: It makes you more stealthy. Armour c - a +0 robe (worn) h - an orb of light k - an orb of energy v - a +0 helmet (worn) z - a +3 leather armour of cold resistance Wands u - a wand of paralysis (7) Scrolls b - 2 scrolls of poison {!r} e - 4 scrolls of vulnerability {unknown} f - 3 scrolls of blinking {unknown} g - 4 scrolls of teleportation {unknown} l - 3 scrolls of amnesia {unknown} p - a scroll of identify {unknown} t - a scroll of enchant weapon {unknown} x - 2 scrolls of revelation {unknown} y - 3 scrolls of noise {unknown} A - a scroll of enchant armour {unknown} B - a scroll of silence {unknown} Potions i - 3 potions of lignification {unknown} j - 4 potions of curing {unknown} m - a potion of haste {unknown} o - 3 potions of attraction {unknown} r - a potion of brilliance {unknown} s - 2 potions of heal wounds {unknown} w - a potion of mutation {unknown} Skills: - Level 1.0 Fighting * Level 7.2 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting + Level 5.6 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 4% 2 b - Sigil of Binding Hex 15% N/A 9% 3 c - Inner Flame Hex/Fire 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 28% 1 Cause Fear Hex 7% N/A 28% 4 Passwall Erth 0% N/A 63% 3 Stone Arrow Conj/Erth 0% 3d7 63% 3 Teleport Other Tloc 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 4% N/A 65% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Uskayaw Shops: D:6 [ Annotations: D:1 exclusion: downstairs D:3 exclusion: bombardier beetle D:5 exclusion: ice beast D:6 exclusion: ogre Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a wight, wielding a +0 dagger and wearing a +0 robe (moderately damaged, chance to call a sprite on attack: 49%, chance to affect: 49%) The wight resists with some effort. The wight hits you but does no damage. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (moderately damaged, chance to call a sprite on attack: 49%, chance to affect: 49%) The wight resists with some effort. The wight closely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (moderately damaged, chance to call a sprite on attack: 49%, chance to affect: 49%) The wight resists with some effort. The wight closely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 dagger and wearing a +0 robe (moderately damaged, chance to call a sprite on attack: 49%, chance to affect: 49%) The wight suddenly stops moving! The wight barely misses you. The wight is no longer paralysed. The centaur shoots an arrow. The arrow closely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - centaur, p - wight Aim: a centaur, wielding a +0 orcbow (heavily wounded, chance to call a sprite on attack: 49%, chance to affect: 49%) The centaur resists with some effort. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is moderately damaged. A giggling sprite leaps out and smacks the wight with its own hand. The wight is heavily damaged. The jinxing sprites lose interest in you. The wight misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur unwields a +0 orcbow. The centaur completely misses you. The centaur closely misses you. The wight hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You feel drained. You die... #. #. #.# #.. #..## #...##+# . ......#..#.## .z ####. ##....# zz! .. ##.@## ...# .# #cz.## ....# . #....#...... ##zz.zz...# #........# #........# #.......... ########### You could see a centaur and 5 wights. Vanquished Creatures Grinder (D:6) An ogre (D:6) A phantom (D:5) A bullfrog (D:6) 3 scorpions 3 hounds A sleepcap (D:4) 3 iguanas Terence (D:2) 2 orc wizards A gnoll (D:1) 7 adders 2 shadow imps A dart slug (D:4) 14 orcs 3 bats (D:1) 9 endoplasms 3 giant cockroaches 18 goblins 4 hobgoblins 5 jackals (D:1) A quokka (D:1) 9 ball pythons 5 frilled lizards 3 kobolds 6 rats 108 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nojaa the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 47 | D:1 | Reached skill level 2 in Ranged Weapons 133 | D:1 | Found a faded altar of an unknown god. 135 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 138 | D:1 | Learned a level 2 spell: Jinxbite 691 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 819 | D:1 | Reached skill level 3 in Ranged Weapons 964 | D:2 | Noticed Terence 1498 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 1652 | D:2 | Killed Terence 2439 | D:3 | Learned a level 3 spell: Sigil of Binding 2442 | D:3 | Identified the +3 whip "Zounk" {heavy, rN+ Will+ Int+4 | Dex-4} 2880 | D:2 | Reached XP level 5. HP: 37/37 MP: 3/6 3072 | D:4 | Reached skill level 4 in Ranged Weapons 3271 | D:4 | Identified the +3 sling of Xurhu {elec, rF+++ rC- MP-9 | Str+5 Stlth+} 3499 | D:4 | Reached XP level 6. HP: 43/43 MP: 4/7 3654 | D:4 | Reached skill level 5 in Ranged Weapons 3791 | D:4 | Found a hide-covered altar of Uskayaw. 4245 | D:5 | Entered Level 5 of the Dungeon 4432 | D:5 | Reached XP level 7. HP: 48/48 MP: 3/8 4903 | D:6 | Reached skill level 6 in Ranged Weapons 4980 | D:6 | Reached skill level 5 in Hexes 5196 | D:6 | Found Timaliun's Antique Armour Emporium. 5202 | D:6 | Bought a runed leather armour for 135 gold pieces 5216 | D:6 | Learned a level 3 spell: Inner Flame 5321 | D:6 | Noticed Grinder 5327 | D:6 | Killed Grinder 5328 | D:6 | Reached skill level 7 in Ranged Weapons 5328 | D:6 | Reached XP level 8. HP: 47/54 MP: 6/9 5713 | D:6 | Noticed a yak 5713 | D:6 | Noticed a yak 5713 | D:6 | Noticed a yak 5713 | D:6 | Noticed a yak 5722 | D:6 | You fall into a shaft and drop 2 floors! 5755 | D:8 | HP: 1/50 [wight/+0 mace (2)] 5755 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, nicolae_ecumenical_snake_handling D:2: layout_basic, dreamdust_wishing_well, uniq_terence, uniq_robin D:3: minmay_angry_zag, layout_loops_ring D:4: layout_basic, mainiacjoe_overflow_brackets, lemuel_flame_loot_1 D:5: layout_cave_pools D:6: layout_basic, serial_shops, nicolae_shop_waterfront, minmay_ogre_servants, uniq_grinder D:8: layout_basic, zin_scriptorium, serial_shops, shop, shop, shop, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 2 3 4 5 7 | 7.2 Hexes | 3 4 5 | 5.6 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 114 | 170 | 110 || 394 Cast: Jinxbite | 18 | 26 | 16 || 60 Evoke: Wand | | | 9 || 9 Armour: Robe | 3 | 17 | 24 || 44 Dodge: Dodged | 6 | 12 | 26 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5789 | 5436 | 353 | 1330 | 3469 | 7 | 827.0 | Dungeon | 5789 | 5436 | 353 | 1330 | 3469 | 7 | 827.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1183 daAuts D:3: 1182 daAuts D:1: 983 daAuts D:2: 924 daAuts D:6: 839 daAuts D:5: 643 daAuts D:8: 33 daAuts