nojaa Level 1 of the Dungeon [Shop] Sofuuh's Jewellery Emporium a +5 ring of evasion (360 gold) a ring of see invisible (150 gold) a ring of see invisible (150 gold) a ring of ice (250 gold) a ring of fire (250 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (5, -16, D:1) a staff of earth (9, -6, D:1) a +1 dagger of venom (20, -31, D:1) a +0 mace (23, -16, D:1) a rat skeleton (29, -3, D:1) a ball python skeleton (31, -31, D:1) a quokka skeleton (41, -12, D:1) a hobgoblin skeleton (44, -13, D:1) a +0 dagger a goblin skeleton (45, -13, D:1) a rat skeleton a rat skeleton a hobgoblin skeleton (46, -1, D:1) a +0 club (47, -2, D:1) a +0 short sword 4 stones (49, -9, D:1) a +0 spear (52, -26, D:1) a +0 dagger (54, -26, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Matilles's Weapon Emporium a +3 war axe (205 gold) a +0 trident (35 gold) a +0 short sword (30 gold) the +7 orcbow of Utzyb {heavy, ^Drain rElec rPois Dex+5} (644 gold) Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. a +0 whip (25 gold) a +0 club (10 gold) a +0 falchion (30 gold) a +0 dagger (20 gold) a +0 spear (30 gold) (0, 0, D:2) a -3 dagger (0, 2, D:2) a -1 spear (2, 0, D:2) a -2 falchion (2, 2, D:2) a -3 club (12, 3, D:2) 3 stones (13, -2, D:2) a +0 dagger 4 stones (13, 3, D:2) a +0 mace (14, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -4, D:2) 5 stones (29, 6, D:2) 6 curare-tipped darts (31, -8, D:2) a hobgoblin skeleton (32, 8, D:2) a ball python skeleton (39, 18, D:2) a +0 club (40, 10, D:2) a ball python corpse (skeletalised by now) (42, 18, D:2) a +0 leather armour (43, 17, D:2) a +2 pair of boots (44, 18, D:2) a +0 short sword (45, 17, D:2) a +0 dagger 5 stones a kobold skeleton (51, -6, D:2) a ball python skeleton (51, -5, D:2) a +0 dagger (53, 23, D:2) a bat skeleton (55, -16, D:2) a beast talisman (55, -13, D:2) a +0 short sword (57, 13, D:2) a ball python corpse (skeletalised by now) (59, -16, D:2) a ball python corpse (skeletalised by now) (59, 2, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a rat skeleton a hobgoblin skeleton a hobgoblin skeleton (4, 16, D:3) a +0 short sword (8, 25, D:3) a ball python skeleton (10, 25, D:3) a +0 sling a +0 dagger a goblin skeleton (17, 0, D:3) a ball python skeleton (30, 25, D:3) a +0 long sword (33, 4, D:3) a +0 leather armour (37, 30, D:3) a hobgoblin corpse (skeletalised by now) (38, 32, D:3) a +0 long sword Level 4 of the Dungeon (8, 17, D:4) a hound corpse (skeletalised by now) (16, -3, D:4) a +0 scale mail (17, -11, D:4) a +0 club (18, 6, D:4) 8 stones (20, -28, D:4) a +0 quarterstaff (24, -3, D:4) a +0 helmet (27, -24, D:4) a +0 whip (30, -13, D:4) a +0 orcbow (31, -24, D:4) 5 stones a +0 short sword a kobold skeleton (31, 14, D:4) a +0 plate armour (33, -10, D:4) a +0 short sword (34, -24, D:4) a throwing net (34, -11, D:4) a +0 dagger a +0 robe a hound skeleton (34, -9, D:4) a +0 club a goblin skeleton (35, -11, D:4) a +0 hand axe a +0 trident a +0 leather armour an orc skeleton (35, -9, D:4) a +0 whip a +0 dagger a +0 ring mail a kobold skeleton (36, -9, D:4) a +0 club a +0 robe Level 5 of the Dungeon [Shop] Isach's Armour Shoppe a +0 pair of gloves (54 gold) a +0 ring mail (48 gold) +2 shadow dragon scales (1104 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 scale mail (48 gold) (0, 0, D:5) a +0 leather armour a +0 hand axe an orc skeleton (3, 1, D:5) a +0 giant club (4, -12, D:5) a +0 hand axe (6, -33, D:5) an adder corpse (skeletalised by now) (6, -9, D:5) 3 stones (30, -21, D:5) 6 boomerangs (31, -17, D:5) 3 stones (31, -11, D:5) a +0 short sword an orc skeleton (31, 5, D:5) a +0 robe (35, -2, D:5) a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (36, 1, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (37, 1, D:5) a +0 whip (37, 14, D:5) a +0 leather armour (43, -31, D:5) a +0 flail a +0 chain mail a +0 flail 2 boomerangs a +0 flail an orc skeleton an orc skeleton (43, -30, D:5) a +0 flail a +0 ring mail a +2 falchion of holy wrath an orc skeleton Level 6 of the Dungeon [Shop] Wylomeagh's Book Shoppe a book of Flames (308 gold) a book of Weapons (308 gold) a book of the Spheres (704 gold) an Everburning Encyclopedia (418 gold) a book of Movement (352 gold) [Shop] Zeumaj's Distillery a potion of curing (33 gold) a potion of mutation (88 gold) a potion of attraction (33 gold) (0, 0, D:6) 6 boomerangs (4, -41, D:6) 3 stones (5, -39, D:6) a +0 spear (6, -38, D:6) a +0 spear (7, -38, D:6) a +0 spear a gnoll corpse (skeletalised by now) (12, -36, D:6) a throwing net (19, 1, D:6) 3 stones (46, -12, D:6) a +0 hand axe an orc skeleton Level 7 of the Dungeon [Shop] Piec's Assorted Antiques a +0 scale mail (112 gold) a +0 leather armour (56 gold) a potion of curing (84 gold) a +0 longbow (182 gold) a scroll of teleportation (84 gold) a +0 leather armour (56 gold) (0, 0, D:7) a +0 spear (1, -1, D:7) a +0 flail a gnoll corpse (skeletalised by now) (1, 0, D:7) a +0 spear a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (2, 0, D:7) a +0 club a +0 flail a gnoll skeleton (7, -10, D:7) a +0 scythe a +0 robe a +0 scythe a +0 robe a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (8, -10, D:7) a +0 long sword (9, -7, D:7) a +0 mace an orc skeleton (10, -26, D:7) 6 poisoned darts (11, -8, D:7) a +0 dagger (11, -7, D:7) a +0 mace an orc skeleton (11, -6, D:7) a +0 dagger (12, -12, D:7) a +0 hand axe a +0 leather armour a +0 club an orc skeleton an orc skeleton (13, -9, D:7) a +0 flail a +0 ring mail (14, -32, D:7) 2 poisoned darts (20, -4, D:7) a black bear corpse (skeletalised by now) (27, -31, D:7) a +0 robe a +0 club a gnoll skeleton (28, -31, D:7) a +1 flail of protection a gnoll skeleton (29, -31, D:7) a +0 flail a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton a gnoll skeleton (29, -27, D:7) a +0 robe (30, -32, D:7) 5 boomerangs (32, -12, D:7) a +0 scale mail (35, -32, D:7) a howler monkey corpse (skeletalised by now) (35, -31, D:7) a howler monkey corpse (skeletalised by now) (35, -29, D:7) a +0 spear (37, -18, D:7) a scroll of enchant weapon (48, -35, D:7) a +0 hand axe (50, -36, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a goblin skeleton Level 8 of the Dungeon [Shop] Utamir's General Store 7 stones (7 gold) a book of Armaments (572 gold) a +0 ring mail of positive energy (88 gold) a potion of curing (33 gold) a +0 trident (38 gold) [Shop] Zaery's Antique Armour Shoppe the +1 robe of Morality {-Cast +Blink Dex+2} (557 gold) Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. -Cast: It prevents spellcasting. a +1 leather armour of poison resistance (363 gold) a +0 scale mail (132 gold) the +1 robe of Bad Feelings {rElec Slay+5} (1343 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. a +0 ring mail (132 gold) the +0 robe "Vinud" {rPois rC+++ Int-2 Dex-5} (1062 gold) Int-2: It affects your intelligence (-2). Dex-5: It affects your dexterity (-5). rC+++: It renders you almost immune to cold. rPois: It protects you from poison. a +0 scale mail (132 gold) a +0 chain mail (148 gold) a +0 scale mail (132 gold) the +0 ring mail of Dithmenos's Regard {-Tele Dex+6} (547 gold) Dex+6: It affects your dexterity (+6). -Tele: It prevents most forms of teleportation. a +0 scale mail (132 gold) [Shop] Midenk's Assorted Antiques a +1 flail of holy wrath (438 gold) a +3 leather armour of positive energy (693 gold) a +0 leather armour (66 gold) a +0 mace (99 gold) a +0 dagger (66 gold) [Shop] Wapor's Book Boutique a book of Transmutation (480 gold) the Treatise on Firn and Ouranomancy (456 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Ozocubu's Armour Ice 3 c - Arcjolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 Togro's Compilation of Leaden Topology (504 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Teleport Other Translocation 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Malign Gateway Summoning/Translocation 7 a book of Blasting (336 gold) a Compendium of Siegecraft (624 gold) a Fen Folio (504 gold) [Shop] Zenaodas's Weapon Shop a +2 rapier of draining (268 gold) a +0 dagger (28 gold) 8 stones (11 gold) a +0 short sword (42 gold) a +0 shortbow (42 gold) a +0 war axe (49 gold) 8 stones (11 gold) 5 stones (7 gold) a +0 battleaxe (91 gold) (0, 0, D:8) a +0 dagger (0, 3, D:8) a +0 club (1, -7, D:8) a staff of alchemy (12, -14, D:8) the ring of Xom's Recklessness {Ice rElec Str-2 Int+2 Dex+8} [ring of ice] Ice: It enhances your ice magic. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (12, 16, D:8) a +0 barding (19, 10, D:8) a +0 robe (19, 11, D:8) a +1 vampiric spear (21, 11, D:8) a +0 halberd a +0 club a +0 flail a +0 spear a +0 scale mail a +4 spear of freezing a gnoll skeleton a gnoll skeleton a gnoll skeleton (22, 22, D:8) a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (22, 23, D:8) a +0 club (23, 21, D:8) a +0 plate armour a +0 hand axe a +0 ring mail a +0 mace an orc skeleton (23, 22, D:8) a +0 leather armour a +0 dagger an orc skeleton (23, 24, D:8) a +0 plate armour a +0 glaive an orc skeleton (24, 21, D:8) a +0 plate armour a +0 flail a +0 orcbow (24, 25, D:8) a +0 dagger a boomerang a +0 hand axe a +0 plate armour a +0 war axe a +0 ring mail a +0 dagger an orc skeleton an orc skeleton an orc skeleton (25, 20, D:8) a +0 hand axe of freezing a wolf corpse (skeletalised by now) (25, 25, D:8) a +1 hand axe of electrocution an orc skeleton (26, 20, D:8) a +0 chain mail a +0 trident a +0 plate armour a +0 long sword an orc skeleton (26, 26, D:8) a +0 chain mail a +0 whip (26, 27, D:8) a +3 dagger (26, 28, D:8) a +0 short sword (27, 20, D:8) a +0 chain mail a +0 halberd of flaming (27, 28, D:8) a +0 heavy flail an orc skeleton (30, 14, D:8) a bullfrog skeleton (30, 20, D:8) a +0 whip an orc corpse (skeletalised by now) (30, 21, D:8) a boomerang a +0 club (32, 3, D:8) a +0 club (32, 9, D:8) a +0 longbow (32, 20, D:8) a +0 leather armour a +2 short sword of protection an orc skeleton (33, 3, D:8) a +0 leather armour a +0 flail an orc skeleton (34, 3, D:8) a +0 leather armour a +0 hand axe a +0 club (34, 20, D:8) a +0 ring mail a +0 hand axe a +0 leather armour a +0 club an orc skeleton (34, 21, D:8) a +0 scale mail a +0 flail a +0 scale mail a +0 dagger an orc skeleton (40, -14, D:8) a +0 morningstar an orc corpse (skeletalised by now) (40, -13, D:8) a +0 club 4 stones an orc corpse (skeletalised by now) (40, 12, D:8) a +0 cloak (41, -10, D:8) 8 stones (44, 25, D:8) a curare-tipped dart a +0 short sword (46, 12, D:8) a +0 hand axe (46, 26, D:8) 2 poisoned darts a +0 club (49, 8, D:8) a +0 morningstar a +0 leather armour a +2 halberd a +0 robe (50, 6, D:8) a polar bear corpse (skeletalised by now) (50, 9, D:8) a +5 spear a +0 robe (50, 10, D:8) a +2 dagger a +0 robe an electric eel skeleton (50, 12, D:8) a yak skeleton (51, 10, D:8) a +1 flail a +0 robe (52, 17, D:8) a +0 dagger 5 stones (55, 16, D:8) a +0 robe Level 9 of the Dungeon [Shop] Ovewkub's Distillery a potion of berserk rage (80 gold) a potion of might (64 gold) (0, 0, D:9) a +0 ring mail (2, -30, D:9) 9 stones (3, -27, D:9) 5 stones (9, -14, D:9) a yak corpse (skeletalised by now) (10, -6, D:9) a +0 dire flail (11, -13, D:9) a yak corpse (skeletalised by now) (14, -41, D:9) a +0 buckler (24, -10, D:9) a +0 spear (28, -26, D:9) a +0 club (38, -38, D:9) a +0 robe (39, -17, D:9) a black bear corpse (39, -15, D:9) a black bear corpse (39, -14, D:9) a black bear corpse (39, -13, D:9) a black bear corpse (39, -10, D:9) a black bear corpse (40, -17, D:9) a black bear corpse (40, -16, D:9) a black bear corpse (40, -15, D:9) a black bear corpse (40, -11, D:9) a black bear corpse (41, -17, D:9) a black bear corpse (41, -12, D:9) a black bear corpse (46, -34, D:9) a +0 long sword (52, -16, D:9) a +0 dagger a +0 leather armour a +0 club a +0 hand axe an orc skeleton an orc skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, 19, D:10) a +0 robe a +0 demon whip of venom the demonspawn skeleton of Amaemon (10, 14, D:10) a +0 leather armour a +0 flail (11, 13, D:10) a +0 robe a +1 battleaxe a +0 robe a +3 spear (11, 27, D:10) a +0 chain mail a +0 short sword an orc skeleton (12, 13, D:10) a human skeleton (13, 13, D:10) a +2 whip of electrocution (14, 12, D:10) a +1 hat of intelligence (15, -4, D:10) the +8 ice dragon scales of the Gate {rF- rC++ Int+3 Dex+5} Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. a +0 shortbow a centaur skeleton (18, -2, D:10) a howler monkey skeleton (19, -2, D:10) a howler monkey skeleton (19, 11, D:10) a +0 long sword (20, 25, D:10) a +0 orcbow (23, 14, D:10) a scroll of enchant weapon (29, -3, D:10) 2 stones a +0 dagger (29, -1, D:10) 2 poisoned darts a +0 dagger a kobold skeleton (30, -2, D:10) a curare-tipped dart a +0 short sword (39, 16, D:10) 7 stones (49, 14, D:10) a wyvern corpse (skeletalised by now) Level 11 of the Dungeon (5, 12, D:11) 7 stones (49, 5, D:11) a yak corpse (skeletalised by now) (50, 3, D:11) a yak corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (14, -5, D:12) an ugly thing corpse (skeletalised by now) (23, -36, D:12) a +0 dagger (33, -32, D:12) a ring of resist corrosion (34, -33, D:12) a +0 flail (35, -11, D:12) a +0 long sword (44, -42, D:12) a +0 mace (47, -43, D:12) 5 stones (50, 1, D:12) a +0 scale mail (60, -39, D:12) an amulet of faith (61, -34, D:12) 4 large rocks (62, -28, D:12) a manticore corpse (skeletalised by now) Level 13 of the Dungeon [Shop] Dapsipt's Antique Armour Emporium the +1 scale mail of Bitterness {Rampage Will+} (626 gold) Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. the +1 robe of Vines {NoPotionHeal Regen++++} (2320 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a +0 chain mail (130 gold) a +8 chain mail of ponderousness (623 gold) a +0 pair of boots (130 gold) a +1 leather armour of willpower (406 gold) a +0 chain mail (130 gold) (0, 0, D:13) a +0 orcbow (1, -1, D:13) a +0 shortbow a +0 shortbow (1, 48, D:13) a +0 shortbow (13, 48, D:13) a +0 giant spiked club a +0 giant club (30, 6, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 orcbow (2, -3, D:14) a +0 dire flail (2, -1, D:14) a +0 arbalest (3, 8, D:14) a howler monkey corpse (skeletalised by now) (4, -40, D:14) a +0 flail (4, -5, D:14) a +0 arbalest (4, -3, D:14) a +0 mace (4, -1, D:14) a +0 mace (5, -5, D:14) a +0 shortbow (5, -2, D:14) a +0 arbalest (16, -49, D:14) a shapeshifter corpse (skeletalised by now) (20, -23, D:14) 7 stones (47, -24, D:14) a +0 hand axe (52, -48, D:14) a cyclops corpse (skeletalised by now) Level 15 of the Dungeon (0, 0, D:15) 4 large rocks (2, 17, D:15) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (3, 21, D:15) a +0 chain mail of willpower (4, 19, D:15) a +0 giant spiked club (4, 21, D:15) a +0 cloak (5, 16, D:15) a +0 whip a +0 robe the +0 robe of Philately {*Slow +Inv Str+4} Str+4: It affects your strength (+4). +Inv: It lets you turn invisible. *Slow: It may slow you when you take damage. (5, 19, D:15) a +3 orcbow of flaming (5, 20, D:15) a +0 giant club a +0 giant club a two-headed ogre skeleton (10, 1, D:15) a +0 pair of gloves (13, 4, D:15) a +4 great sword of flaming the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club an orc skeleton (1, -2, Orc:1) a +0 hand axe a +0 plate armour a +0 dire flail a +0 robe a +0 dagger an orc skeleton an orc skeleton (1, -1, Orc:1) a +0 club an orc skeleton (3, -4, Orc:1) a +0 dagger an orc skeleton (5, -7, Orc:1) a +0 dagger (20, 3, Orc:1) a warg skeleton (24, 2, Orc:1) a +0 orcbow a kobold skeleton (28, 6, Orc:1) a +0 arbalest (55, -23, Orc:1) a +0 battleaxe a +0 plate armour (56, -23, Orc:1) a +0 mace a +0 hand axe a +0 leather armour (57, -26, Orc:1) a +0 club (57, -22, Orc:1) a +0 giant club (58, -25, Orc:1) a +0 club a +0 ring mail (58, -23, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Cowun's Distillery 2 potions of magic (288 gold) a potion of curing (54 gold) a potion of curing (54 gold) a potion of heal wounds (90 gold) a potion of curing (54 gold) a potion of mutation (144 gold) a potion of mutation (144 gold) [Shop] Ydduhyxt's Weapon Boutique a +0 dagger (36 gold) a +0 great sword (117 gold) a +0 scimitar (72 gold) a +0 war axe (63 gold) a +4 antimagic orcbow (585 gold) a +0 halberd (72 gold) a +0 club (18 gold) [Shop] Sygoot's Book Emporium a book of Spectacle (440 gold) the Omnibus of Hairiness (440 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Permafrost Eruption Ice/Earth 6 c - Death's Door Necromancy 9 a book of the Hunter (286 gold) a book of Winter (440 gold) a book of Necromancy (374 gold) a book of Callings (308 gold) a book of Transmutation (440 gold) a manual of Polearms (880 gold) [Shop] Qukukk's Book Shop a book of Geomancy (240 gold) a book of Wicked Creation (528 gold) a Fen Folio (504 gold) a book of Winter (480 gold) a book of Fire (384 gold) the Secrets of Left-Handed Magicks and Calling (240 gold) Spells Type Level a - Call Imp Summoning 2 b - Death Channel Necromancy 6 (16, 14, Orc:2) a +0 giant club (22, 17, Orc:2) a +0 robe a +0 dagger an orc skeleton Level 1 of the Elven Halls [Shop] Mirobb's General Store a wand of paralysis (5) (228 gold) a +0 leather armour (38 gold) a +0 rapier (76 gold) a wand of polymorph (3) (79 gold) 6 boomerangs (228 gold) (0, 0, Elf:1) the serpent talisman of Lies {rC+++} [serpent talisman] rC+++: It renders you almost immune to cold. (32, -25, Elf:1) a book of Dangerous Friends (32, -13, Elf:1) Fycored's Elucidation of Blows and Formation Spells Type Level a - Call Canine Familiar Summoning 3 b - Flame Wave Conjuration/Fire 4 c - Animate Armour Summoning/Earth 4 Level 2 of the Elven Halls (0, 0, Elf:2) a +0 helmet (8, -19, Elf:2) a +1 short sword of draining (10, 9, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour an elf skeleton (11, 1, Elf:2) a +0 short sword (11, 11, Elf:2) a +0 short sword a +0 leather armour of willpower (12, -28, Elf:2) 7 stones (13, -5, Elf:2) a +1 halberd of freezing (16, -38, Elf:2) a +0 scale mail (16, -8, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (16, 11, Elf:2) a +0 rapier a +0 leather armour a +0 scimitar (17, -38, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (17, -37, Elf:2) a +2 short sword of speed an elf skeleton (17, -10, Elf:2) a +0 buckler a +0 short sword (17, -9, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (17, 11, Elf:2) a +0 longbow a +0 short sword a +0 leather armour (18, -39, Elf:2) a +0 dagger an elf corpse (skeletalised by now) (18, 10, Elf:2) a +0 long sword (19, -26, Elf:2) a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger an elf skeleton (20, -27, Elf:2) a +0 long sword a +0 ring mail a +1 heavy long sword (20, -25, Elf:2) a +1 trident of freezing a +0 buckler a +0 chain mail (21, -27, Elf:2) a +0 ring mail a +2 rapier of electrocution (22, -27, Elf:2) a +0 scimitar an elf skeleton (22, 12, Elf:2) a +0 short sword 5 poisoned darts (22, 17, Elf:2) a +0 trident (23, -29, Elf:2) a +2 leather armour of willpower a +0 dagger a +0 shortbow (24, -10, Elf:2) a +4 dagger (25, -27, Elf:2) a +2 long sword of draining an elf skeleton (26, -28, Elf:2) 5 stones (26, -12, Elf:2) a +0 falchion (27, -24, Elf:2) a +0 leather armour a +0 long sword (28, -40, Elf:2) a +0 long sword (31, 16, Elf:2) a +0 club (32, 17, Elf:2) a +0 dagger a +0 leather armour (53, -39, Elf:2) a scroll of enchant weapon (53, -38, Elf:2) a scroll of enchant weapon (54, -28, Elf:2) a +0 short sword of freezing a +0 scale mail (62, -38, Elf:2) a +1 halberd of protection (62, -37, Elf:2) a +0 short sword an elf corpse (skeletalised by now) Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger an elf corpse (skeletalised by now) (18, 34, Elf:3) the staff "Jetimiep" {rElec Dex+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-pawed weapon. (19, 36, Elf:3) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (19, 39, Elf:3) the +3 pearl dragon scales "Utedeo Juip" {Harm rN+ Int+3 Dex-3} Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. (20, 36, Elf:3) the +1 plate armour of Lael {Rampage Int+3 Dex+2 Slay-6} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Rampage: It bestows one free step when moving towards enemies. (22, 37, Elf:3) the +0 troll leather armour of Nujy {*Corrode rPois Regen+ Str+4 Stlth+} Str+4: It affects your strength (+4). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. (32, 9, Elf:3) a +0 long sword an elf corpse (skeletalised by now) (33, 45, Elf:3) a +0 shortbow a +0 long sword (33, 46, Elf:3) a +0 chain mail (34, 43, Elf:3) a +0 rapier (35, 43, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (35, 45, Elf:3) a +0 dagger (36, 42, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (37, 9, Elf:3) a +0 short sword (38, 9, Elf:3) a +0 long sword (39, 9, Elf:3) a +0 long sword (43, 42, Elf:3) a +0 flail (46, 20, Elf:3) a +0 morningstar Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of enchant weapon (9, 27, Lair:1) a hell rat corpse (skeletalised by now) (11, 29, Lair:1) a hell rat corpse (skeletalised by now) (12, 29, Lair:1) a hell rat corpse (skeletalised by now) (12, 31, Lair:1) a hell rat corpse (skeletalised by now) (12, 34, Lair:1) 3 poisoned darts (17, 15, Lair:1) a black bear skeleton (17, 35, Lair:1) a bullfrog corpse (skeletalised by now) (26, 3, Lair:1) a +0 dagger (32, 2, Lair:1) a cane toad skeleton (37, 25, Lair:1) a basilisk skeleton (38, 27, Lair:1) 3 stones (41, -8, Lair:1) a yak skeleton (41, 34, Lair:1) a blade talisman (42, -9, Lair:1) 9 stones (42, -7, Lair:1) a yak skeleton (43, 23, Lair:1) a +0 chain mail (44, -6, Lair:1) a yak skeleton a yak skeleton (44, -4, Lair:1) a cane toad skeleton (44, 0, Lair:1) a yak skeleton (45, -1, Lair:1) a yak skeleton a yak skeleton (46, 36, Lair:1) a +0 falchion (53, 21, Lair:1) a +0 falchion (58, 31, Lair:1) a +0 flail a +2 chain mail of poison resistance the human corpse of Harold (skeletalised by now) (61, 27, Lair:1) a water moccasin corpse (skeletalised by now) (61, 29, Lair:1) 2 throwing nets Level 2 of the Lair of Beasts (7, -19, Lair:2) a +0 robe (10, 9, Lair:2) 3 poisoned darts (11, -6, Lair:2) a +0 orcbow (13, 26, Lair:2) a water moccasin corpse (skeletalised by now) (14, -9, Lair:2) a +0 club a +0 shortbow a centaur skeleton (14, -8, Lair:2) a water moccasin skeleton (14, -6, Lair:2) a +0 orcbow a centaur skeleton (15, -9, Lair:2) an elephant skeleton (16, -9, Lair:2) an elephant skeleton (19, -9, Lair:2) a scroll of brand weapon (31, -4, Lair:2) a +0 robe (33, 6, Lair:2) a water moccasin skeleton a komodo dragon skeleton (34, 2, Lair:2) an elephant skeleton (34, 9, Lair:2) 5 darts of dispersal (35, 2, Lair:2) an elephant skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) the +0 leather armour "Seilixt" {Rampage rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (4, 15, Lair:3) 2 stones (5, -20, Lair:3) 4 stones (9, -19, Lair:3) a komodo dragon corpse (skeletalised by now) (32, -4, Lair:3) a yak skeleton (41, 16, Lair:3) a blink frog skeleton a bullfrog skeleton (42, 16, Lair:3) a wolf skeleton (42, 17, Lair:3) a water moccasin skeleton (43, 15, Lair:3) a wolf skeleton (44, 15, Lair:3) 6 stones a blink frog skeleton (49, -5, Lair:3) 2 poisoned darts (52, 4, Lair:3) a rime drake skeleton (57, -33, Lair:3) 2 stones (58, 5, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (2, 4, Lair:4) a scroll of enchant armour (10, 4, Lair:4) a scroll of brand weapon (13, -28, Lair:4) 4 stones (16, -30, Lair:4) a +0 leather armour (21, -28, Lair:4) a +0 war axe (21, -17, Lair:4) a staff of air (23, -28, Lair:4) a dream sheep skeleton a hydra skeleton (23, -26, Lair:4) a black mamba skeleton (25, -35, Lair:4) a wolf skeleton (27, -18, Lair:4) a +0 dagger (37, -25, Lair:4) a basilisk skeleton (38, -31, Lair:4) a +0 mace (38, -26, Lair:4) a bullfrog skeleton (38, -25, Lair:4) a basilisk skeleton (38, -24, Lair:4) a komodo dragon skeleton (39, -25, Lair:4) a komodo dragon skeleton a yak skeleton (39, -24, Lair:4) a wyvern skeleton (39, -23, Lair:4) a yak skeleton (40, -26, Lair:4) a water moccasin skeleton (41, -27, Lair:4) a yak skeleton (41, -21, Lair:4) a yak skeleton (48, 9, Lair:4) a water moccasin skeleton (56, -35, Lair:4) a +0 arbalest Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (4, 6, Lair:5) the felid skeleton of nojaa (4, 23, Lair:5) a blade talisman (4, 24, Lair:5) a +2 glaive of venom (4, 30, Lair:5) an amulet of magic regeneration (4, 32, Lair:5) a +0 robe a +0 quarterstaff (5, 20, Lair:5) a +0 robe a +0 dagger (5, 23, Lair:5) a +1 heavy arbalest (5, 39, Lair:5) a +0 robe a +0 dagger (6, 26, Lair:5) a +0 dagger (8, -1, Lair:5) a +0 scale mail (8, 45, Lair:5) 4 stones (15, 1, Lair:5) a water moccasin skeleton (15, 2, Lair:5) a dire elephant skeleton (20, 28, Lair:5) a +0 leather armour (29, 43, Lair:5) a black mamba skeleton (30, 44, Lair:5) a black mamba skeleton (52, 3, Lair:5) an elephant skeleton (53, 6, Lair:5) a water moccasin skeleton (53, 42, Lair:5) a +0 war axe (54, 1, Lair:5) an elephant skeleton (54, 5, Lair:5) a yak skeleton a yak skeleton (55, 5, Lair:5) a hydra skeleton (56, -2, Lair:5) a yak skeleton (56, 4, Lair:5) a yak skeleton (62, 28, Lair:5) a cane toad skeleton (65, 24, Lair:5) a staff of air (68, 23, Lair:5) a +2 hand axe of electrocution (68, 47, Lair:5) a +0 morningstar Level 1 of the Shoals (0, 0, Shoals:1) a +0 sling (2, -17, Shoals:1) a wind drake corpse (skeletalised by now) (2, -5, Shoals:1) a +0 heavy quarterstaff a +2 robe of cold resistance the dwarf corpse of Jorgrun (skeletalised by now) (4, -4, Shoals:1) a wind drake corpse (skeletalised by now) (10, -3, Shoals:1) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (14, 4, Shoals:1) a snapping turtle corpse (skeletalised by now) (25, -8, Shoals:1) a +0 ring mail (30, -6, Shoals:1) a scroll of enchant armour (38, -8, Shoals:1) a +0 quarterstaff Level 2 of the Shoals (3, 2, Shoals:2) a +0 trident (4, 3, Shoals:2) a scarf of harm (10, -19, Shoals:2) a +0 robe of fire resistance a +2 spear of flaming (12, -20, Shoals:2) a +0 robe a +1 spear of flaming (12, -14, Shoals:2) a +0 trident (13, -13, Shoals:2) a +1 trident of holy wrath (14, -18, Shoals:2) a +1 buckler of fire resistance a +2 robe of fire resistance a +2 spear of flaming (16, -16, Shoals:2) a +2 robe of fire resistance a +2 spear of flaming (17, -11, Shoals:2) a +0 club a +0 sling (17, -10, Shoals:2) a +0 quarterstaff a +1 sling of electrocution a +0 spear a +0 sling (18, -11, Shoals:2) a +0 spear a +0 sling a faun skeleton (26, -18, Shoals:2) 3 stones (26, 1, Shoals:2) the blade talisman of Qitia {rN+} [blade talisman] rN+: It protects you from negative energy. (unseen) (29, -11, Shoals:2) a dream sheep skeleton a dream sheep skeleton (29, -10, Shoals:2) 2 large rocks a dream sheep skeleton (31, -11, Shoals:2) a +0 leather armour (42, 8, Shoals:2) 4 large rocks Level 3 of the Shoals Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (2, -4, Shoals:4) the staff of Nihatidgh {rElec Int+3 Stlth+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-pawed weapon. (6, -4, Shoals:4) a +0 battleaxe (6, 14, Shoals:4) a +0 trident a +0 robe (8, -7, Shoals:4) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (13, -9, Shoals:4) a sea snake corpse (skeletalised by now) (14, -1, Shoals:4) a +1 heavy hand cannon (20, -2, Shoals:4) a dream sheep skeleton a dream sheep skeleton (24, 30, Shoals:4) a +1 heavy spear 3 silver javelins a +0 leather armour (25, 31, Shoals:4) the +4 fire dragon scales "Nipsiod" {rF++ rC- Str-3 Dex+3 SInv Stlth+} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (25, 33, Shoals:4) a water nymph corpse (skeletalised by now) (26, -9, Shoals:4) a manticore corpse (skeletalised by now) (27, -10, Shoals:4) a manticore corpse (skeletalised by now) (27, -8, Shoals:4) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (29, -9, Shoals:4) a +0 leather armour of fire resistance (30, 22, Shoals:4) a +0 ring mail (37, 24, Shoals:4) a water nymph corpse (skeletalised by now) (37, 25, Shoals:4) a snapping turtle corpse (skeletalised by now) (42, 14, Shoals:4) 3 stones (43, 15, Shoals:4) a +4 antimagic trident (44, 14, Shoals:4) a +1 morningstar of protection (48, 30, Shoals:4) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (52, 39, Shoals:4) a +0 trident a +0 leather armour a merfolk corpse (skeletalised by now) (53, 28, Shoals:4) a +0 trident 3 boomerangs (53, 38, Shoals:4) a +4 demon trident of venom a +0 leather armour a +0 demon trident of venom a +0 robe (53, 39, Shoals:4) a +2 rapier of protection a +0 robe (53, 40, Shoals:4) a +0 trident a +0 rapier a +0 robe a +0 longbow a +0 quarterstaff a satyr corpse (skeletalised by now) (54, 41, Shoals:4) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (55, 28, Shoals:4) a +3 trident of pain a +0 robe (55, 30, Shoals:4) a +0 trident (56, -7, Shoals:4) 3 stones (56, 27, Shoals:4) a +4 trident (56, 41, Shoals:4) a +0 spear (57, 27, Shoals:4) a +0 trident 5 stones (57, 39, Shoals:4) a +0 trident a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a +0 leather armour (34, -26, Spider:1) a +0 morningstar Level 2 of the Spider Nest (0, 0, Spider:2) a ring of poison resistance (1, -9, Spider:2) 3 stones (2, -8, Spider:2) a +0 war axe a +0 scale mail (25, 9, Spider:2) a +0 hand axe a +0 robe (29, 9, Spider:2) a +0 hand axe a +0 robe (30, 3, Spider:2) a +0 hand axe a +0 leather armour Level 3 of the Spider Nest (0, 0, Spider:3) 6 stones (12, 4, Spider:3) a +0 kite shield a +2 robe of willpower a +1 lajatang of venom (15, 11, Spider:3) the +6 trident of the World {flame, rElec rN+ Str-3 Int+4} Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (25, 14, Spider:3) a +1 leather armour of cold resistance (25, 35, Spider:3) a +0 quarterstaff Level 4 of the Spider Nest (0, 0, Spider:4) the +1 robe of Intercession {Str+3} Str+3: It affects your strength (+3). (10, -61, Spider:4) a scarf of resistance (12, -61, Spider:4) a scarf of invisibility (12, -60, Spider:4) a +0 whip a potion of ambrosia (13, -60, Spider:4) the +2 pair of boots of the Onion {Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). (15, -2, Spider:4) 2 stones (20, -27, Spider:4) a +0 mace (30, -20, Spider:4) a +0 rapier (35, 2, Spider:4) a +5 ring of evasion (38, -23, Spider:4) a +0 trident (40, 1, Spider:4) a jorogumo corpse (skeletalised by now) Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 1 of the Vaults [Shop] Jenad's Weapon Shop a +0 rapier (80 gold) 2 stones (4 gold) a +0 club (20 gold) a +0 club (20 gold) a stone (2 gold) a +0 sling of flaming (94 gold) a +0 vampiric glaive (430 gold) (8, -26, Vaults:1) a +0 ring mail a human corpse (skeletalised by now) (12, -26, Vaults:1) a +0 war axe a +0 scale mail (21, -12, Vaults:1) the Incunabulum of the Birds and the Catacomb Spells Type Level a - Plasma Beam Fire/Air 6 b - Maxwell's Capacitive Coupling Air 8 c - Infestation Necromancy 8 (unseen) (21, -6, Vaults:1) the +0 pair of boots of Anko {^Contam rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. (24, -9, Vaults:1) the amulet "Codwuu Guer" {Acrobat rF+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rF+: It protects you from fire. (unseen) (25, -51, Vaults:1) a +0 arbalest (27, -12, Vaults:1) the ring "Ovoof" {Fly Str+2} [ring of flight] Str+2: It affects your strength (+2). Fly: It grants you flight. (unseen) (27, -6, Vaults:1) the +1 ring mail "Tijuj" {Rampage rElec Str-2} Str-2: It affects your strength (-2). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (28, -3, Vaults:1) a +0 scale mail (32, 1, Vaults:1) a +0 morningstar a +0 ring mail (34, -1, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (41, -37, Vaults:1) a harpy skeleton (42, -15, Vaults:1) a +0 morningstar a +0 scale mail (57, -35, Vaults:1) a +0 dire flail a +0 animal skin (59, -27, Vaults:1) a +0 arbalest a +0 ring mail a yaktaur corpse (skeletalised by now) (60, -27, Vaults:1) a +0 scale mail a +0 great mace (62, -29, Vaults:1) a dire elephant corpse (skeletalised by now) (66, -9, Vaults:1) a +2 dire flail of protection a +0 dire flail a +0 dire flail a +0 ring mail an ettin corpse (skeletalised by now) a human corpse (skeletalised by now) (67, -6, Vaults:1) a +0 arbalest a +0 falchion a +0 ring mail (67, -4, Vaults:1) a +0 arbalest a yaktaur corpse (skeletalised by now) (68, -41, Vaults:1) a +0 war axe a +0 ring mail (68, -30, Vaults:1) a +0 ring mail a +0 dire flail (68, -9, Vaults:1) a +0 arbalest (68, -2, Vaults:1) a +0 arbalest a +0 falchion a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (0, 1, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (1, 1, Vaults:2) a +0 arbalest (1, 17, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (1, 21, Vaults:2) a +0 great sword a +0 plate armour a +1 battleaxe a +0 plate armour a human corpse (skeletalised by now) (2, 16, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (4, 17, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (5, 21, Vaults:2) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (6, 17, Vaults:2) a +0 arbalest (9, 7, Vaults:2) a +0 ring mail a +0 morningstar a human skeleton (36, 37, Vaults:2) a stone (37, 43, Vaults:2) a +2 great sword of flaming (61, 5, Vaults:2) a lindwurm skeleton (63, 0, Vaults:2) a +0 arbalest a +0 arbalest a yaktaur skeleton (68, 29, Vaults:2) a +0 morningstar a +0 ring mail Level 3 of the Vaults [Shop] Ycoir's Jewellery Emporium a ring of protection from cold (500 gold) the ring "Orphaitt" {Fly MP+9 Stlth+} (924 gold) [ring of flight] MP+9: It affects your magic capacity (+9). Fly: It grants you flight. Stlth+: It makes you more stealthy. a dragon-blood talisman (1200 gold) the ring of Lugonu's Reproof {rCorr EV+5} (972 gold) [ring of evasion] EV+5: It affects your evasion (+5). rCorr: It protects you from acid and corrosion. a maw talisman (600 gold) an amulet of reflection (600 gold) a +6 ring of dexterity (720 gold) a +6 ring of dexterity (720 gold) [Shop] Zaerpheu's Book Boutique Ugets's Omnibus of Spellbinding Intoxication (644 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Ignite Poison Fire/Alchemy 4 d - Fulsome Fusillade Conjuration/Alchemy 8 the Elucidation of Cruentate Cryomancy (588 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Death's Door Necromancy 9 a manual of Axes (1120 gold) a Grand Grimoire (476 gold) a book of Lightning (504 gold) a Necronomicon (756 gold) a book of Wicked Creation (616 gold) a book of Sloth (448 gold) [Shop] Rierchon's Assorted Antiques a potion of invisibility (392 gold) a potion of mutation (392 gold) a +2 robe of positive energy (720 gold) the amulet "Dautyus" {Spirit rElec MP-8 Int+6} (1950 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. MP-8: It affects your magic capacity (-8). a staff of earth (1225 gold) a +0 leather armour (98 gold) a wand of polymorph (1) (68 gold) a +0 pair of gloves of infusion (563 gold) a wand of roots (6) (705 gold) a scroll of identify (98 gold) a scroll of identify (98 gold) [Shop] Ufrori's Assorted Antiques a scroll of teleportation (105 gold) a scroll of immolation (140 gold) a +6 ring of dexterity (1260 gold) a +0 chain mail (157 gold) a scroll of identify (70 gold) a potion of curing (105 gold) a scroll of blinking (262 gold) a +0 spear (105 gold) a +0 ring mail (140 gold) (0, 0, Vaults:3) a dire elephant skeleton (0, 1, Vaults:3) a dire elephant skeleton (0, 2, Vaults:3) a dire elephant skeleton (0, 25, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (5, 4, Vaults:3) a +0 arbalest a yaktaur skeleton (13, -17, Vaults:3) the +1 ring mail of Henotheism {Int+3} Int+3: It affects your intelligence (+3). (19, 34, Vaults:3) a harpy corpse (skeletalised by now) (47, 22, Vaults:3) a blade talisman (52, -9, Vaults:3) a +1 robe of positive energy (52, -8, Vaults:3) a +0 flail (52, 22, Vaults:3) a +3 arbalest (53, -8, Vaults:3) 5 stones (53, -3, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (53, 0, Vaults:3) a +5 broad axe a +0 plate armour (53, 21, Vaults:3) a +0 flail a +0 leather armour (54, -1, Vaults:3) a +0 scale mail a +0 long sword a +0 ring mail a +0 demon trident a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (55, -9, Vaults:3) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (56, -2, Vaults:3) a +0 arbalest a +2 falchion of protection a +0 scale mail (58, -3, Vaults:3) a +2 glaive of flaming a +0 chain mail (61, -8, Vaults:3) a +0 plate armour (61, -7, Vaults:3) a +1 falchion of distortion (62, -9, Vaults:3) the staff of the Dungeon {rElec rCorr Dex+2 Ice Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a two-pawed weapon. (62, -7, Vaults:3) 4 stones Level 4 of the Vaults (2, 16, Vaults:4) a staff of earth (2, 18, Vaults:4) a +1 scale mail of cold resistance (4, 6, Vaults:4) a +0 mace a +0 chain mail (4, 16, Vaults:4) a +0 ring mail (10, 2, Vaults:4) a +0 scale mail (10, 4, Vaults:4) the +8 ring mail "Tyisch" {rC- Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. (10, 5, Vaults:4) a book of Iron (10, 9, Vaults:4) a book of Death (10, 10, Vaults:4) a +0 short sword (11, 1, Vaults:4) a +0 leather armour (11, 3, Vaults:4) the staff of Theory {rN+ Dex+10 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+10: It affects your dexterity (+10). rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a two-pawed weapon. (11, 4, Vaults:4) a +0 robe (11, 16, Vaults:4) a +0 leather armour (11, 17, Vaults:4) 8 stones (11, 18, Vaults:4) a +0 dagger (14, -11, Vaults:4) a +0 scale mail the +1 robe of Uheomyi {rCorr} rCorr: It protects you from acid and corrosion. Level 1 of the Crypt (0, 0, Crypt:1) 6 stones Level 1 of the Depths (0, 0, Depths:1) a +2 vampiric demon trident (2, -7, Depths:1) the +8 flail of Honour {speed, rElec rPois Str-2 SInv} Str-2: It affects your strength (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. (4, -1, Depths:1) a +2 halberd of draining a +0 chain mail a +2 demon blade of flaming a +0 chain mail a +3 great sword of flaming a +0 chain mail a human skeleton (24, -26, Depths:1) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (25, -7, Depths:1) a +0 leather armour (29, -23, Depths:1) a blade talisman (29, -5, Depths:1) a +6 scythe of freezing (34, -33, Depths:1) 4 large rocks a stone giant corpse (skeletalised by now) (34, -28, Depths:1) a ring of see invisible (36, -21, Depths:1) a +0 great mace a +0 great mace an ettin corpse (skeletalised by now) (39, 8, Depths:1) a book of Debilitation Level 2 of the Depths Level 3 of the Depths [Shop] Gozag's Antique Armour Emporium a +0 leather armour (200 gold) the +0 pair of boots "Bif Vocw" {Harm Regen+ Dex+6} (2410 gold) Dex+6: It affects your dexterity (+6). Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +0 robe (70 gold) [Shop] Gozag's Assorted Antiques a +0 arbalest (450 gold) a +5 short sword of draining (3240 gold) a scroll of teleportation (300 gold) [Shop] Gozag's Assorted Antiques a wand of roots (4) (960 gold) the +8 chain mail of Grace {Stlth+} (5430 gold) Stlth+: It makes you more stealthy. a +0 chain mail (450 gold) (7, -16, Depths:3) a +0 trident a +0 robe (17, 2, Depths:3) a +0 great sword of flaming (18, 6, Depths:3) a +0 dire flail a +0 dire flail (22, -5, Depths:3) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (26, 10, Depths:3) +0 ice dragon scales an ice dragon skeleton Level 4 of the Depths (0, 0, Depths:4) a +0 cloak a +0 dagger (0, 3, Depths:4) the felid skeleton of nojaa (1, -1, Depths:4) a +0 dire flail a +0 dire flail (12, -9, Depths:4) a +0 trident (16, -7, Depths:4) a +0 long sword a +0 cloak