Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 4084430474907892820 999 nojaa the Conjurer (level 8, 58/58 HPs) Began as a Demonspawn Conjurer on Mar 21, 2025. Was a Follower of Makhleb. Quit the game on level 6 of the Dungeon. The game lasted 00:33:05 (6445 turns). nojaa the Conjurer (Demonspawn Conjurer) Turns: 6445, Time: 00:33:06 Health: 58/58 AC: 5 Str: 7 XL: 8 Next: 0% Magic: 14/14 EV: 11 Int: 22 God: Makhleb [*.....] Gold: 338 SH: 0 Dex: 11 Spells: 3/15 levels left rFire . . . w - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +2 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.28/turn %: guardian spirit @: no status effects A: antennae 1, spiny 1, magic shield, magic regeneration, sharp scales 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 338 gold pieces. Inventory: Hand Weapons e - a +0 whip i - a +1 vampiric dagger w - a +0 dagger of venom (weapon) Missiles m - 14 poisoned darts n - 6 javelins H - a throwing net Armour a - a +2 robe (worn) q - the +7 chain mail "Cataede" {Will++ Int+2} (You found it on level 6 of the Dungeon) Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). s - an orb of energy t - a +1 helmet D - the +0 buckler of Precision Catastrophes {rC+} (You found it on level 6 of the Dungeon) rC+: It protects you from cold. J - a +2 helmet Jewellery x - a ring of fire Wands d - a wand of light (17) v - a wand of polymorph (11) C - a wand of flame (8) Scrolls c - a scroll of noise {unknown} g - 3 scrolls of immolation k - a scroll of fear l - a scroll of teleportation {unknown} o - 2 scrolls of fog {unknown} u - a scroll of revelation {unknown} y - a scroll of poison {unknown} E - 2 scrolls of enchant weapon {unknown} F - 2 scrolls of identify I - a scroll of silence {unknown} Potions b - 2 potions of magic f - 3 potions of might h - a potion of enlightenment j - a potion of ambrosia p - 2 potions of haste r - a potion of mutation z - 2 potions of curing A - 2 potions of attraction {unknown} B - a potion of brilliance {unknown} G - 2 potions of cancellation {unknown} Skills: + Level 3.5 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 4.0 Spellcasting * Level 7.3 Conjurations + Level 3.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Summon Small Mammal Summ 16% N/A 11% 1 d - Fulminant Prism Conj/Alch 14% 3d8 12% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Freeze Ice 16% 1d4 11% 1 Call Imp Summ 8% N/A 17% 2 Call Canine Familiar Summ 4% N/A 32% 3 Frozen Ramparts Ice 8% 1d2 32% 3 Inner Flame Hex/Fire 4% N/A 32% 3 Irradiate Conj/Alch 14% 3d16 32% 5 Eringya's Surprising Cr Summ 4% N/A 73% 4 Alistair's Walking Alem Alch/Frge 12% N/A 80% 5 Nazja's Percussive Temp Frge 2% 4d4 97% 5 Forge Phalanx Beetle Frge 2% N/A 100% 6 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Wu Jian Xom Yredelemnul Annotations: D:6 exclusion: yak Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in sharp spines. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray misses the scorpion. The searing ray hits the scorpion! The scorpion is severely wounded. You finish channelling your searing ray. The scorpion is struck by your spines. The scorpion misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. The scorpion barely misses you. The scorpion completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. The scorpion stings you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion. You kill the scorpion! Makhleb accepts your kill. You have reached level 8! You feel clever. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Your +1 helmet falls away! You start resting. Magic restored. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........#.)....####### ####.........).........# # #.######.##########.# # #.#....#'##### #.# # #.#.##.......# #.## ####.#.##.......# #..# ...#.#.##....##########.# ##.#.#.##.#'##........#.# .#.#.[..#.#.##..@.....#.# .#.###..#.#..#..####..#.# ...# #..#.#..'..# +.# .### #..#.##.'..# +.# .#####..#.####..# ### ........#.# #.....$..# ...<....#.####........# #########....########## ###### There were no monsters in sight! Vanquished Creatures A phantom (D:3) 4 elf zombies (Ossuary) A scorpion (D:6) A centaur zombie (Ossuary) A jelly (D:5) 3 human zombies (Ossuary) A hound (D:6) 2 orc wizards 5 hound zombies (Ossuary) 2 mummies (Ossuary) 3 gnolls (D:2) 9 adders 9 adder zombies (Ossuary) 2 dart slugs (D:2) 2 ribbon worms 15 orcs 4 ball pythons 11 endoplasms 3 giant cockroaches 4 gnoll zombies (Ossuary) 12 goblins 7 hobgoblins 6 kobolds 4 quokkas 5 bats 4 frilled lizards 6 jackal zombies (Ossuary) 2 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 5 rats 137 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nojaa the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 166 | D:1 | Reached skill level 1 in Fighting 204 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 204 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/5 234 | D:1 | Learned a level 2 spell: Searing Ray 291 | D:1 | Learned a level 1 spell: Summon Small Mammal 715 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/6 1246 | D:2 | Identified the +8 chain mail of Noughts and Crosses {Will+} 1410 | D:2 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 1410 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/8 1577 | D:2 | Learned a level 4 spell: Fulminant Prism 2450 | D:3 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 2450 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/10 2521 | D:3 | Noticed a phantom 2528 | D:3 | Killed a phantom 2529 | D:3 | Reached skill level 5 in Conjurations 2529 | D:3 | Reached skill level 1 in Alchemy 2869 | D:4 | Found an opulent altar of Gozag. 3152 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/11 3377 | D:4 | Found a staircase to the Ecumenical Temple. 3386 | Temple | Entered the Ecumenical Temple 3404 | Temple | Became a worshipper of Makhleb the Destroyer 3427 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3729 | D:5 | Entered Level 5 of the Dungeon 4583 | D:6 | Identified the +7 chain mail "Cataede" {Will++ Int+2} 4620 | D:6 | Identified the +0 buckler of Precision Catastrophes {rC+} 4697 | D:6 | Found a blossoming altar of Fedhas. 4725 | D:6 | Found a sand-covered staircase. 4737 | Ossuary | Entered an ossuary 4988 | Ossuary | Reached skill level 6 in Conjurations 5113 | Ossuary | Reached * piety under Makhleb 5155 | Ossuary | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 5155 | Ossuary | Reached XP level 7. HP: 48/51 MP: 2/13 5617 | Ossuary | Reached skill level 7 in Conjurations 5953 | D:6 | Found a sacrificial altar of Ru. 6207 | D:6 | Found a bloodstained altar of Trog. 6311 | D:6 | Noticed a yak 6331 | D:6 | Found an ornate altar of the Wu Jian Council. 6410 | D:6 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 6410 | D:6 | Reached XP level 8. HP: 58/58 MP: 4/14 6445 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms D:2: layout_basic D:3: layout_basic, grunt_ministairs_15, minmay_misc_feat_tiny D:4: layout_loops_ring, lemuel_tele_altar, lemuel_temple_firewalk_b D:5: layout_basic, zin_scriptorium D:6: layout_basic, nzn_wu_jian_council_hall, fedhas_altar_decomposition, nicolae_ru_awakened_eye, trog_hazing_becter, lightli_ossuary_entry_decrepit_ruins, kennysheep_generic_room_6 Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.5 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 3 4 | 4.0 Conjurations | 5 6 7 | 7.3 Alchemy | 1 2 3 | 3.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 59 | 136 | 37 || 232 Searing Ray | 5 | 22 | 12 || 39 Evoke: Wand | | | 3 || 3 Use: Scroll | 1 | 10 | || 11 Armour: Robe | 4 | 53 | 24 || 81 Dodge: Dodged | 1 | 34 | 18 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6444 | 5985 | 459 | 1115 | 3815 | 8 | 805.5 | Dungeon | 5384 | 4957 | 427 | 865 | 3478 | 6 | 897.3 | Temple | 34 | 2 | 32 | 0 | 0 | 1 | 34.0 | Ossuary | 1025 | 1025 | 0 | 250 | 337 | 1 | 1025.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1135 daAuts Ossuary: 1025 daAuts D:4: 968 daAuts D:6: 847 daAuts D:5: 841 daAuts D:1: 796 daAuts D:3: 794 daAuts Temple: 34 daAuts