nomer8 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -13, D:1) a stone (16, -13, D:1) a jackal corpse (skeletalised by now) (16, -12, D:1) a jackal corpse (skeletalised by now) (17, 27, D:1) a +0 short sword 5 stones (25, 16, D:1) a bat skeleton (26, -19, D:1) a bat skeleton (27, -20, D:1) a +0 short sword 3 stones a kobold skeleton (35, -16, D:1) a +1 short sword of venom (39, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -21, D:1) a ball python corpse (skeletalised by now) (43, 4, D:1) a bat skeleton (43, 7, D:1) 2 large rocks (55, 18, D:1) a bat corpse (skeletalised by now) (57, 19, D:1) a +0 giant spiked club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, -34, D:2) a +0 club a kobold skeleton (10, 9, D:2) a +0 club (15, -27, D:2) a +0 ring mail (24, -9, D:2) 5 stones (25, -12, D:2) a quokka skeleton (25, -9, D:2) a rat skeleton (28, 6, D:2) a +0 dagger 2 stones (33, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (33, -24, D:2) a +0 mace (40, -12, D:2) an adder skeleton (41, -28, D:2) an adder corpse (skeletalised by now) (42, -7, D:2) a +0 dagger a +0 club a goblin skeleton (43, 13, D:2) a +0 hand axe (49, 6, D:2) a +0 vampiric dagger (50, -9, D:2) a +0 leather armour (50, 4, D:2) a +0 dagger (50, 5, D:2) a +0 dagger (50, 6, D:2) a +0 dagger a +0 short sword a +0 animal skin a hobgoblin skeleton the hobgoblin skeleton of Robin (51, 2, D:2) a +0 dagger (51, 3, D:2) a +0 dagger (51, 4, D:2) a +0 club a goblin skeleton (51, 6, D:2) a +0 club a +0 sling a goblin skeleton (52, -3, D:2) a +0 dagger (55, -11, D:2) the +4 short sword of Feideet {spect, ^Contam rCorr Str+3 Dex+5} Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a rat skeleton (56, -11, D:2) a +0 dagger a goblin skeleton (58, -15, D:2) a ball python skeleton (61, -24, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 trident (38, -24, D:3) a +1 scythe of protection a +0 robe the human corpse of Sigmund (skeletalised by now) (38, -10, D:3) a +0 club (38, -4, D:3) a bat corpse (skeletalised by now) (39, -28, D:3) a +0 flail a +0 scale mail (43, 11, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (47, -33, D:3) a +0 flail (47, 10, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Sarhetu's Antique Weapon Emporium a +0 long sword (91 gold) a +0 war axe (91 gold) a +0 quarterstaff (104 gold) the +3 orcbow of Defilement {heavy, Dex+4} (954 gold) Dex+4: It affects your dexterity (+4). a +0 falchion (78 gold) a +0 trident (91 gold) the +0 sling of Painful Death {drain, rElec rN+ Will+ SInv} (798 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 club (26 gold) (0, 0, D:4) an iguana corpse (skeletalised by now) (14, -14, D:4) a +0 buckler (14, -9, D:4) a +0 spear (14, -4, D:4) a +0 dagger (18, -7, D:4) a +0 leather armour (18, -6, D:4) a +0 robe (18, 0, D:4) an adder skeleton (19, -7, D:4) a +0 club a goblin skeleton (19, -5, D:4) a +0 giant club (19, 25, D:4) an adder skeleton (33, 16, D:4) a hobgoblin skeleton (40, 23, D:4) a +0 dagger (41, 21, D:4) an adder skeleton (45, 0, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -31, D:5) a hound corpse (skeletalised by now) (10, 1, D:5) a +0 short sword (12, -23, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -35, D:5) a +0 whip a +0 halberd 9 stones a gnoll corpse (skeletalised by now) (13, -23, D:5) a +0 hand axe a +0 hand axe a +0 flail an orc skeleton an orc skeleton an orc skeleton (14, -35, D:5) a +0 whip (14, -23, D:5) a +0 dagger (15, -35, D:5) a +0 club a +0 robe (39, 11, D:5) a +0 dagger (41, -34, D:5) a hound corpse (skeletalised by now) (45, -4, D:5) 3 stones (50, 19, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a stone (3, -2, D:6) a scroll of blinking