Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 2408370962726525661 33 nomer8 the Shield-Bearer (level 3, -2/30 HPs) Began as a Demigod Fighter on May 4, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:34 (1431 turns). nomer8 the Shield-Bearer (Demigod Fighter) Turns: 1431, Time: 00:02:35 Health: -2/30 AC: 6 Str: 21 XL: 3 Next: 0% Magic: 5/5 EV: 9 Int: 10 God: Gold: 107 SH: 5 Dex: 19 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth k - +6 ring of dexterity HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -15) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles g - 4 boomerangs (quivered) i - 4 atropa-tipped darts j - 5 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery k - a +6 ring of dexterity (worn) Scrolls f - 3 scrolls of identify {unknown} l - a scroll of revelation {unknown} m - a scroll of immolation {unknown} n - a scroll of teleportation {unknown} Potions d - 2 potions of might e - 3 potions of heal wounds {unknown} h - 3 potions of curing {unknown} Skills: + Level 2.9 Fighting + Level 2.1 Axes + Level 3.0 Armour + Level 0.9 Dodging + Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 77% 1 Kinetic Grapnel Frge 0% 1d4 77% 1 Poisonous Vapours Alch/Air 0% 1d1 77% 1 Summon Small Mammal Summ 0% N/A 77% 1 Lesser Beckoning Tloc 0% N/A 88% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 98% 3 Teleport Other Tloc 0% N/A 98% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found a stone staircase leading down. No target in view! A water moccasin comes into view. Throw: 4 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (40% to hit) You throw a boomerang. The boomerang hits the water moccasin. The water moccasin is lightly wounded. You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You hit the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. x2 You slash the water moccasin! The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. x2 You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You slash the water moccasin! The water moccasin is almost dead. You die... #.........## #....##..## ##.####.## ######.####.# #.......>...# #.####.#.#### #......# #.#.#..### #.#.#.@..# #.#.##S...# #.#.##.##.# #.#.##.# ..# #.#....# # #+###### You could see a water moccasin. Vanquished Creatures 2 ribbon worms (D:2) 3 giant cockroaches 3 hobgoblins 5 quokkas 2 ball pythons (D:1) 5 bats 2 endoplasms (D:2) 4 goblins A kobold (D:2) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nomer8 the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 389 | D:1 | Reached XP level 2. HP: 24/25 MP: 4/4 1306 | D:2 | Reached XP level 3. HP: 30/30 MP: 5/5 1423 | D:3 | Noticed a water moccasin 1431 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, chequers_ecumenical_altar_simple, minmay_tromino_v4_c D:2: layout_basic, serial_bayou_pond_c, minmay_misc_feat_chi, hex_large, minmay_statues_item D:3: layout_basic, jmf_multi_god_temple, minivault_26, nicolae_elevator_lobby_asterisk, uniq_grinder, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.1 Shields | 3 | 3.0 Armour | 3 | 3.0 Fighting | | 2.9 Dodging | | 0.9 Action || total ---------------------------++------- Melee: War axe || 121 Throw: Boomerang || 1 Armour: Scale mail || 84 Dodge: Dodged || 57 Block: Buckler || 31