nomer8 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -23, D:1) a hobgoblin corpse (skeletalised by now) (5, -1, D:1) a +0 robe (7, -41, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (9, -11, D:1) 7 stones (9, -7, D:1) a +0 short sword a kobold skeleton (10, -24, D:1) a bat corpse (skeletalised by now) (11, -43, D:1) a +0 short sword of flaming (12, -37, D:1) a +0 club a goblin corpse (skeletalised by now) (20, -6, D:1) a +0 whip 4 stones a kobold skeleton (31, -36, D:1) 4 stones (31, -34, D:1) 5 stones (36, -31, D:1) a +0 spear (39, -43, D:1) a +0 leather armour a rat skeleton Level 2 of the Dungeon (1, -15, D:2) a hobgoblin corpse (skeletalised by now) (6, 9, D:2) an adder corpse (skeletalised by now) (9, -19, D:2) a +0 leather armour (10, -24, D:2) a hobgoblin corpse (skeletalised by now) (11, 4, D:2) a maw talisman (15, -11, D:2) a +0 club (20, -24, D:2) a rat skeleton (20, 5, D:2) a +0 dagger a +0 sling a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (21, 4, D:2) a hobgoblin corpse (skeletalised by now) (21, 12, D:2) a bat corpse (skeletalised by now) (26, 4, D:2) a quokka skeleton (32, -21, D:2) 3 flux baubles (33, -20, D:2) a +1 short sword of electrocution (34, -13, D:2) a +0 ring mail (36, -20, D:2) a +0 short sword (37, -19, D:2) an adder skeleton (37, 2, D:2) 6 stones (40, -19, D:2) a +0 club a goblin skeleton (45, -3, D:2) a +0 dagger (48, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -34, D:3) a +0 mace a +0 club an orc corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -33, D:3) a +0 short sword a +0 leather armour a +0 trident an orc corpse (skeletalised by now) (11, -34, D:3) a rat corpse (skeletalised by now) (12, -33, D:3) a hobgoblin corpse (skeletalised by now) (23, -13, D:3) a +0 ring mail (29, -9, D:3) a +0 club a +0 leather armour (37, -15, D:3) a jackal corpse (37, -14, D:3) a +0 dagger (44, -33, D:3) a +0 club a gnoll corpse (44, -32, D:3) a +0 short sword (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (45, -33, D:3) the staff of Accord {^Contam rElec rN++ Conj Alch} (still there?) [staff of conjuration] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. an orc corpse (still there?) (45, -32, D:3) a +0 flail (still there?) a gnoll corpse (still there?) (46, -37, D:3) a +0 dagger (46, -33, D:3) a +0 mace