nomer8 Level 1 of the Dungeon (2, -10, D:1) a quokka skeleton (5, -33, D:1) a ball python corpse (skeletalised by now) a bat corpse (skeletalised by now) (8, 3, D:1) a hobgoblin skeleton a rat skeleton (9, -28, D:1) a +0 club (12, -19, D:1) a +0 short sword a kobold skeleton (12, -3, D:1) a ball python skeleton (15, 13, D:1) a +0 ring mail (26, -9, D:1) a +0 barding (28, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -35, D:1) a +0 dagger a +0 club a +0 club a goblin skeleton (33, -37, D:1) a +0 club (36, -37, D:1) a +0 club (36, 13, D:1) a bat corpse (skeletalised by now) (37, 0, D:1) a +0 ring mail Level 2 of the Dungeon (1, 20, D:2) 2 flux baubles (15, 34, D:2) a +0 ring mail (19, 27, D:2) a +0 hand axe (20, 28, D:2) a +0 club (22, 18, D:2) a jackal corpse (skeletalised by now) (37, 21, D:2) a +0 dagger (45, 39, D:2) a bat skeleton (46, 8, D:2) the staff of Dawn {Int+3 Conj} [staff of conjuration] Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. (54, 11, D:2) a rat skeleton (57, 23, D:2) a +0 club a +0 leather armour a +0 whip an orc corpse (skeletalised by now) (57, 25, D:2) a +0 hand axe (61, -4, D:2) a rat corpse (skeletalised by now) (69, 2, D:2) a +0 hand axe (69, 13, D:2) a +0 hand axe Level 3 of the Dungeon (2, 36, D:3) a +0 short sword (2, 37, D:3) a +0 leather armour a +0 dagger an orc skeleton (3, 36, D:3) a +0 leather armour an orc skeleton (4, 3, D:3) a +0 mace of draining (5, 20, D:3) a +0 halberd (8, 7, D:3) a +0 club a goblin skeleton (10, 10, D:3) a +0 club (14, 8, D:3) a +0 club an orc skeleton (20, -9, D:3) a +0 whip a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword (20, -8, D:3) a +0 flail an orc skeleton (22, -8, D:3) an adder corpse (skeletalised by now) (23, 23, D:3) a +0 short sword a kobold skeleton (27, 34, D:3) a +0 club an orc corpse (skeletalised by now) (29, 6, D:3) a +0 dagger (38, 10, D:3) a +0 dagger (41, -4, D:3) a +0 hand axe (42, 22, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 16, D:4) an inkwell talisman (1, 20, D:4) a +0 dagger of electrocution (2, 19, D:4) a +0 scale mail a +0 club (4, -8, D:4) a +0 dagger a +0 chain mail (5, -6, D:4) the +1 sling of the Forsaken Suns {flame, rF+} rF+: It protects you from fire. (5, 1, D:4) a +0 flail (5, 31, D:4) a +0 hammer (8, 33, D:4) a +0 hammer (9, 33, D:4) a +2 quarterstaff of chaos (10, -3, D:4) a quokka skeleton (10, 9, D:4) a +0 dagger a kobold skeleton (10, 34, D:4) a +0 hammer (11, 32, D:4) a +0 hammer (12, 6, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (12, 34, D:4) a +0 hammer (16, 22, D:4) a ball python skeleton (17, 31, D:4) a +0 chain mail (31, 6, D:4) a +0 club a kobold corpse (skeletalised by now) (32, 35, D:4) a +1 dagger of freezing a goblin corpse (skeletalised by now) (33, 35, D:4) a +0 dagger (39, 34, D:4) a +0 giant club an ogre corpse (skeletalised by now) (42, 24, D:4) a +0 club (47, 9, D:4) a hobgoblin corpse (skeletalised by now) (47, 34, D:4) a +0 leather armour (48, 9, D:4) a +0 club (49, 21, D:4) a +0 whip Level 5 of the Dungeon (7, -9, D:5) a +0 ring mail (7, -2, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, 4, D:5) a +0 hand axe (16, -20, D:5) a +0 leather armour (18, -12, D:5) a water moccasin skeleton (20, -12, D:5) a quokka skeleton (21, 15, D:5) a +0 ring mail (26, -15, D:5) a +0 hand axe an orc skeleton (35, -14, D:5) an orb of wrath (44, -19, D:5) a +0 dagger (49, -8, D:5) a +0 falchion of electrocution a +0 scale mail (50, -33, D:5) a +0 mace (50, -25, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (6, -1, D:6) a +0 war axe a +1 robe of positive energy (7, 13, D:6) a +0 sling (14, 21, D:6) a +0 dagger (17, 21, D:6) a +0 leather armour (18, 28, D:6) a +0 dagger (20, 27, D:6) a +0 short sword (20, 28, D:6) a +0 whip a +0 hand axe a +0 leather armour a +0 dagger (22, -1, D:6) a +0 leather armour (33, 13, D:6) a +0 flail (36, 1, D:6) a +0 robe (37, 22, D:6) a +0 mace (41, 15, D:6) the +3 dagger of Domination {antimagic, rPois rF+ rC+ Dex-5} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). Level 7 of the Dungeon [Shop] Ycajeg's Assorted Antiques a phantom mirror (960 gold) a phantom mirror (960 gold) a phantom mirror (960 gold) a potion of might (96 gold) a +0 dagger (48 gold) a spider talisman (600 gold) (8, -10, D:7) a +0 flail (17, -10, D:7) a spider talisman (25, -16, D:7) a +0 flail (25, -15, D:7) a +0 flail a +0 short sword (25, -14, D:7) a +0 robe a +5 morningstar (25, -12, D:7) a +0 spear a +0 robe (26, -12, D:7) a +0 halberd a +0 leather armour (28, 15, D:7) a +0 club (28, 17, D:7) a +0 robe (32, 9, D:7) a +0 trident a +0 robe (34, 9, D:7) a +0 mace (39, 26, D:7) an amulet of the acrobat (50, -7, D:7) a +0 scimitar a +0 robe (54, 9, D:7) a book of Cantrips Level 8 of the Dungeon (5, 10, D:8) 2 flux baubles (13, 14, D:8) a +0 trident (14, 10, D:8) a +0 whip (28, -6, D:8) a +0 dagger a +0 robe a +0 flail (29, -6, D:8) a +0 morningstar of freezing (30, -6, D:8) a +1 dagger of venom a +0 robe (30, -4, D:8) a +2 dagger of holy wrath (31, -5, D:8) a +0 quarterstaff (31, 9, D:8) a +0 giant club a +0 giant club (40, 25, D:8) a +0 shortbow (43, 22, D:8) a +2 dagger of freezing (44, 22, D:8) a +0 short sword a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 19 gold pieces (2, -5, D:9) a wand of quicksilver (1) the Ecumenical Temple