nomer8 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, -7, D:1) a hobgoblin corpse (skeletalised by now) (17, -28, D:1) a +0 dagger (22, -14, D:1) a rat corpse (skeletalised by now) (24, -2, D:1) a +0 whip (25, -16, D:1) a +0 spear (28, 10, D:1) a bat corpse (skeletalised by now) (33, -7, D:1) a book of Armaments (33, 0, D:1) a hobgoblin corpse (skeletalised by now) (35, -10, D:1) a +0 animal skin (35, 1, D:1) a frilled lizard skeleton (41, -15, D:1) a +0 leather armour (54, -29, D:1) a rat corpse (skeletalised by now) (54, -28, D:1) a +0 club (56, 0, D:1) a +0 dagger (56, 1, D:1) a ball python skeleton (57, 9, D:1) a +0 short sword (58, -19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (13, 4, D:2) a +0 dagger a kobold skeleton (19, 7, D:2) a +0 leather armour (27, 40, D:2) an inkwell talisman (29, 29, D:2) a +0 robe (36, 24, D:2) a +0 leather armour (38, 17, D:2) a +0 mace a +0 animal skin a +0 helmet the hobgoblin skeleton of Robin (38, 18, D:2) a +0 dagger a goblin skeleton (38, 19, D:2) a +0 club a +0 sling a +0 club a goblin skeleton a goblin skeleton (38, 23, D:2) a ball python skeleton (38, 33, D:2) a +0 robe (39, 21, D:2) a +0 dagger (39, 22, D:2) a jackal skeleton (40, 23, D:2) a jackal skeleton (41, 8, D:2) a +0 trident (44, 32, D:2) a +0 club (50, 7, D:2) an amulet of magic regeneration (53, 7, D:2) a +0 flail (53, 42, D:2) the +9 sling of the Mouth {freeze, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. Level 3 of the Dungeon (0, 2, D:3) a +0 dagger (2, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (11, 5, D:3) a jackal skeleton (12, 4, D:3) a jackal skeleton a jackal skeleton (12, 5, D:3) a +0 dagger a goblin skeleton (13, 3, D:3) a +0 robe (25, 8, D:3) a +0 hand axe a +0 leather armour an orc corpse (25, 9, D:3) a +0 whip a boomerang (25, 10, D:3) a +0 short sword (still there?) an orc corpse (still there?) (26, 8, D:3) an adder corpse (29, 8, D:3) a +0 war axe