Dungeon Crawl Stone Soup version 0.14.0-17-gc0b17a5 (console) character file. 0 nooodl the Charlatan (level 1, 12/15 HPs) Began as a Formicid Artificer on Apr 18, 2014. Quit the game on Level 15 of the Dungeon. The game lasted 00:00:13 (29 turns). nooodl the Charlatan (Formicid Artificer) Turns: 29, Time: 00:00:13 HP 12/15 AC 3 Str 15 XL: 1 Next: 0% MP 1/1 EV 11 Int 11 God: Gold 0 SH 0 Dex 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Clarity . e - +0 leather armour rNeg . . . Conserve . (no shield) rPois . rCorr . (helmet unavailable) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis + (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 15 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 8 of its levels. Inventory: Hand weapons a - a +0,+0 short sword (weapon) Armour e - a +0 leather armour (worn) Magical devices b - a wand of flame (15) c - a wand of enslavement (15) d - a wand of random effects (15) Comestibles f - a bread ration Skills: + Level 1.1 Fighting + Level 1.0 Short Blades + Level 1.7 Dodging + Level 1.2 Stealth + Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple: D:4-7 Orc: D:9-12 Lair: D:8-11 Vaults: D:13-14 Depths: D:15 Altars: Annotations: D:15 nooodl's ghost, weakling FoAr Innate Abilities, Weirdness & Mutations Your are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Found a stone staircase leading up. Found a stone staircase leading up. Found three stone staircases leading down. #.....#.....## #.....#.a...#+## +...p..z.......# ##+#..D........+ #..##.....#....# ##...'......#.... #(...#.......... #.=..#......... #######....... { ##..... +.... { .#. You could see a six-headed hydra, nooodl's ghost and a tengu skeleton. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | nooodl, the Formicid Artificer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 4 | D:1 | You fall through a shaft! 7 | D:2 | You fall through a shaft! 10 | D:3 | You fall through a shaft for 3 floors! 13 | D:6 | You fall through a shaft for 2 floors! 16 | D:8 | You fall through a shaft for 3 floors! 19 | D:11 | You fall through a shaft for 3 floors! 19 | D:14 | Noticed a two-headed ogre 19 | D:14 | Noticed an unseen horror 22 | D:14 | You fall through a shaft! 22 | D:15 | Entered Level 15 of the Dungeon 22 | D:15 | Noticed a six-headed hydra 22 | D:15 | Noticed a tengu skeleton 25 | D:15 | Noticed nooodl's ghost (weakling FoAr) 29 | D:15 | Quit the game Action || total -------------------------++------- Abil: Shaft Self || 7