Dungeon Sprint DCSS version 0.31-a0-37-g98a128e1d9 (webtiles) character file. Game seed: 9011868111890309641 0 norre the Insei (level 1, -14/15 HPs) Began as a Merfolk Transmuter on May 16, 2023. Shot with an arrow by a deep elf master archer (29 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:15 (44 turns). norre the Insei (Merfolk Transmuter) Turns: 44, Time: 00:00:15 Health: -14/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: on berserk cooldown A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions b - a potion of lignification c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat + Level 2.0 Spellcasting + Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, norre the Merfolk Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. HP restored. You open the huge gate. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Grid Vault (Hard) here. As you open the huge gate, it creaks loudly! You feel yourself speed up. There is a huge open gate to the Main Hall (Safe) here. There is a huge open gate to the Grid Vault (Hard) here. You open the huge gate. An ice dragon, a fire giant and a deep elf master archer come into view. The fire giant is wielding a +2 great sword of flaming. The fire giant shouts! The deep elf master archer wields a +0 longbow. The deep elf master archer shoots an arrow. The arrow hits you!! Ouch! That really hurt! You die... #..D...... ........ ....... .C.e. .... #''# #####''##### #.....@....# #..........# +..#....#..# +..........# #..........# ##########..#....#..# ........''..........# ........''..........# ######..##..#....#..# You could see a fire giant, an ice dragon (wandering) and a deep elf master archer. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | norre the Merfolk Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 44 | D | Noticed an ice dragon 44 | D | Noticed a fire giant 44 | D | Noticed a deep elf master archer 44 | D | Shot with an arrow by a deep elf master archer Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_4, final_vault] Action || total ---------------------------++------- Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 3 | 52 | 0 | 0 | 1 | 55.0 | Dungeon | 55 | 3 | 52 | 0 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 55 daAuts