notakeback Level 1 of the Dungeon (4, -2, D:1) 30 arrows (7, 0, D:1) a +0 club (9, 2, D:1) a +0 dagger (24, -1, D:1) 22 stones (46, 34, D:1) a +0 leather armour (47, 33, D:1) 24 sling bullets (47, 35, D:1) 20 stones (48, 36, D:1) 3 stones a +0 dagger (49, 29, D:1) a stone (58, 8, D:1) a +0 dagger Level 2 of the Dungeon (30, -6, D:2) a +0 robe (41, -2, D:2) 9 stones (46, 13, D:2) a +0 club a +0 flail a +0 chain mail (50, -3, D:2) a +0 mace (51, -35, D:2) 27 arrows (51, -17, D:2) a +4 quarterstaff of chaos (52, -17, D:2) a +0 tower shield (54, -18, D:2) a +0 mace (55, 9, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (7, 16, D:3) a +0 dagger a +2 leather armour of cold resistance (11, 0, D:3) a +0 hand axe (23, -4, D:3) a +0 dagger a +0 club (36, 25, D:3) a +0 animal skin (49, 32, D:3) a +0 mace a +0 chain mail (58, 1, D:3) a +0 vorpal scythe a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Laim {RegenMP rElec} (4400 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rElec: It insulates you from electricity. the +11 hunting sling "Death Rattle" {freeze, rF+ Str-5 Int+6 SInv} (7800 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). Int: It affects your intelligence (+6). rF: It protects you from fire. SInv: It lets you see invisible. the +1 whip of the Ancient Mice {spect, rC- rN++ Stlth+} (2450 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. the +11 hunting sling of Spontaneous Combustion {venom, rC+ rN+ Dex-5} (6450 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (-5). rC: It protects you from cold. rN: It protects you from negative energy. (0, 0, D:4) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 dagger (1, 0, D:4) a +0 whip (1, 1, D:4) a +0 short sword a +0 leather armour (19, -19, D:4) a +0 robe (20, -11, D:4) 21 bolts (23, -15, D:4) a +0 leather armour (33, -7, D:4) a +0 chain mail (48, 7, D:4) a +0 dagger (51, 6, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (2, -8, D:5) a quokka skeleton (3, -8, D:5) a quokka skeleton (5, -4, D:5) a quokka skeleton (5, 16, D:5) a +0 mace (6, 22, D:5) 28 stones (7, 14, D:5) 12 gold pieces (16, -3, D:5) a +0 hand axe a +0 dagger a +0 leather armour a +0 dagger a +0 mace an orc corpse an orc corpse (21, 25, D:5) a scroll of torment (22, -11, D:5) a +0 ring mail (22, 16, D:5) a potion of heal wounds (22, 24, D:5) a scroll of identify (22, 26, D:5) a +0 trident (23, -1, D:5) a +0 hand axe an orc corpse (26, 18, D:5) 10 gold pieces