nubinia Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (0, 33, D:1) a +0 leather armour (4, 20, D:1) 21 bolts (11, -13, D:1) a +0 dagger (18, -16, D:1) a +0 ring mail (24, -19, D:1) a +0 dagger (35, -20, D:1) a +0 leather armour (38, -13, D:1) a +0 dagger (44, 31, D:1) a +0 club (51, 0, D:1) a +0 club (58, 29, D:1) a +0 dagger (59, -6, D:1) a +0 scale mail Level 2 of the Dungeon (7, 12, D:2) 13 sling bullets (9, -6, D:2) a +0 dagger (18, -18, D:2) a +0 hunting sling (24, 5, D:2) 21 bolts (30, -11, D:2) a +0 club (31, -13, D:2) a +0 whip (35, 25, D:2) 22 bolts (53, 15, D:2) 6 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a cursed +0 leather armour (4, 1, D:3) a +0 war axe a +0 scale mail (13, 7, D:3) a +0 short sword a +0 scale mail (14, -6, D:3) a +0 trident (15, 2, D:3) a +0 short sword a +0 hand axe a cursed -3 dagger a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe a +0 scale mail (20, -20, D:3) a +0 club a +0 short sword a +0 mace a +0 ring mail a +0 flail (20, 16, D:3) a +0 chain mail (21, -21, D:3) a +0 dagger a +0 robe (24, -8, D:3) a +0 spear (27, -3, D:3) a +0 club (29, -15, D:3) a +0 rapier (35, -3, D:3) a +0 quarterstaff (52, -19, D:3) a +0 club (57, -21, D:3) a +0 rapier (63, -22, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Seycw's Armour Shoppe a +3 leather armour (266 gold) the +2 buckler "Igiz" {rElec rN+} (457 gold) It insulates you from electricity. It protects you from negative energy. a +0 scale mail (56 gold) a +0 pair of gloves (63 gold) a +0 scale mail (56 gold) a +0 plate armour (322 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (547 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (3, -15, D:4) a throwing net (13, -7, D:4) a +0 hand crossbow (24, -13, D:4) 2 tomahawks (24, -12, D:4) a +0 hand axe a +0 falchion a +0 leather armour (24, -11, D:4) a +2 mace of crushing (26, 5, D:4) an uncursed ring of teleportation (41, 13, D:4) a scroll of immolation (47, -27, D:4) a +0 leather armour (48, -2, D:4) a +0 hunting sling (51, -3, D:4) a +1 hand axe of electrocution a +0 flail a +0 robe a +0 halberd (51, -1, D:4) a tomahawk (52, -6, D:4) 4 tomahawks a +0 short sword Level 5 of the Dungeon [Shop] Zaosta's Jewellery Emporium a +5 ring of strength (618 gold) a cursed -3 ring of protection (30 gold) an uncursed amulet of harm (450 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of flight (262 gold) a +4 ring of intelligence (405 gold) an uncursed ring of see invisible (225 gold) the amulet of Taom {Gourm rF+} (660 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. the ring "Liedih" {Wiz rElec rC+ Str+2 Dex+2} (891 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+2). It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. an uncursed ring of poison resistance (300 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of flight (262 gold) (0, 0, D:5) a +0 trident (11, 2, D:5) a +0 leather armour (13, 24, D:5) a +0 whip (15, 10, D:5) 11 sling bullets (33, 21, D:5) a +0 dagger a +0 robe a +0 hand axe a +4 falchion (33, 22, D:5) a +0 war axe a +0 ring mail (34, 9, D:5) a +1 dagger of venom (35, 1, D:5) 19 sling bullets (35, 11, D:5) a +0 dagger a +0 robe (35, 12, D:5) a +0 falchion a +0 dagger a +0 robe (36, -1, D:5) 9 bolts (37, 10, D:5) a +0 club a +0 scale mail (38, 10, D:5) a tomahawk (40, 10, D:5) 3 tomahawks (45, -7, D:5) 10 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (0, 4, D:6) an arrow (1, 2, D:6) a +0 hand axe (unseen) (1, 3, D:6) a +0 dagger (still there?) 2 arrows (still there?) (1, 4, D:6) 2 arrows (3, 5, D:6) an arrow (4, -18, D:6) a +0 mace