nubinia Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (36, -28, D:1) a +0 short sword (40, 5, D:1) 5 stones (48, 7, D:1) a +0 whip Level 2 of the Dungeon (1, -5, D:2) a +0 dagger (2, -17, D:2) a +0 heavy falchion (5, 4, D:2) a +0 whip (6, 3, D:2) a +0 hand axe (10, 7, D:2) a +0 flail (12, -18, D:2) a +0 hand axe (12, 14, D:2) a +0 leather armour (17, 17, D:2) a +0 club a +0 dagger (18, 17, D:2) a +0 helmet a +0 animal skin a +0 mace (23, 16, D:2) a +0 dagger (24, 13, D:2) a +0 club (34, 16, D:2) a +0 club a +0 sling (36, 1, D:2) a +0 plate armour (37, 16, D:2) a +0 dagger a +0 dagger (39, 13, D:2) a +0 robe (46, 0, D:2) a +0 dagger (47, -18, D:2) the +2 robe of Fanaticism {Harm rC- Slay+3 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (48, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 2, D:3) a stone (0, 6, D:3) 7 large rocks (0, 24, D:3) a +0 quarterstaff (1, 4, D:3) a stone (2, 6, D:3) a stone (3, 3, D:3) a +0 leather armour a stone (4, 5, D:3) a stone (5, 2, D:3) a stone (9, 23, D:3) a +0 club (10, 23, D:3) a stone (14, 25, D:3) a +0 hand axe (31, 34, D:3) 2 potions of attraction (32, 23, D:3) a +0 kite shield (34, 40, D:3) a +0 sling a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 hand axe (1, 2, D:4) a +0 ring mail a +0 war axe a +0 flail (2, -2, D:4) a +0 club (6, -10, D:4) a +0 club (10, -1, D:4) 4 stones (16, -26, D:4) a +0 whip (17, 4, D:4) a +0 chain mail (24, -7, D:4) a +0 spear (26, -7, D:4) a +0 halberd (30, 7, D:4) 3 poisoned darts (32, -9, D:4) a +0 whip (33, -9, D:4) a +0 flail (37, -18, D:4) a +0 dagger (39, -18, D:4) a +0 spear (41, -19, D:4) a +0 club (42, -12, D:4) a +0 ring mail (43, -21, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (8, -19, D:5) a +5 dagger (13, -11, D:5) a +0 scale mail (13, 3, D:5) a +0 dagger (13, 4, D:5) a +0 club 2 poisoned darts (14, 4, D:5) a +0 club 4 curare-tipped darts (17, 7, D:5) a +0 club (18, 6, D:5) a +0 club a +0 dagger (19, 6, D:5) a +0 club (19, 7, D:5) a +0 club a +0 club a +0 club (21, 6, D:5) a +0 club (25, 5, D:5) a +0 long sword (26, -9, D:5) a +0 mace (28, 8, D:5) a +2 scythe of flaming a +0 robe (34, -26, D:5) a +0 giant club (36, 17, D:5) a +0 mace (37, 7, D:5) 6 stones (37, 14, D:5) a +0 short sword (38, -14, D:5) a +0 whip (45, -17, D:5) a +0 flail (45, -16, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, -1, D:6) a +0 flail a +0 spear (6, 15, D:6) a +0 halberd a +0 robe (6, 18, D:6) 3 poisoned darts (12, -14, D:6) 4 stones (28, -9, D:6) a +2 heavy spear (34, -17, D:6) a +0 robe a +2 long sword (38, -13, D:6) a +0 robe a +0 falchion a +0 robe a +1 scimitar (38, 9, D:6) a +0 spear (39, -8, D:6) a +0 ring mail a +0 morningstar (39, -1, D:6) 3 stones (44, 11, D:6) 6 stones (52, 15, D:6) a +0 leather armour a +0 club (52, 20, D:6) the +1 cloak "Jaupsocu" {Harm rElec rC++ Dex-3} Dex: It affects your dexterity (-3). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (59, -15, D:6) a +0 flail a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 8 stones (16, -9, D:7) a +0 shortbow (19, 8, D:7) a +0 dagger a +0 ring mail (21, 26, D:7) 7 stones (23, 0, D:7) a +0 orcbow a +0 mace (26, 16, D:7) a +0 mace (33, 12, D:7) a +0 flail (34, 7, D:7) a +0 club (35, 8, D:7) 4 stones (36, 11, D:7) a +0 hand axe (40, 5, D:7) a +0 short sword (46, 11, D:7) a +0 leather armour a +0 short sword (48, 36, D:7) 3 boomerangs Level 8 of the Dungeon [Shop] Xureosoph's General Store a +0 chain mail (67 gold) a potion of curing (45 gold) a +3 quick blade of protection (525 gold) a +0 robe (10 gold) a potion of attraction (45 gold) a wand of flame (10) (105 gold) a +0 war axe (52 gold) 5 stones (7 gold) [Shop] Gyhih's Specific Store a wand of flame (9) (94 gold) (0, 0, D:8) a +0 club (4, -10, D:8) a +0 war axe (15, 35, D:8) 5 stones (16, 29, D:8) 8 stones (23, 29, D:8) a +4 dagger of venom a +0 cloak (30, 12, D:8) a +0 spear (44, -3, D:8) a +0 mace a +0 scale mail (46, -5, D:8) a +0 dagger a +0 robe (58, 4, D:8) a +0 mace a +0 scale mail a +0 dagger a boomerang of dispersal a +0 ring mail (59, 23, D:8) a +0 dagger of speed a +0 short sword 8 stones (60, 25, D:8) a +0 club 2 stones (61, 22, D:8) a +0 short sword a curare-tipped dart Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (4, -11, D:9) a +0 leather armour (4, 4, D:9) a +0 war axe a +3 halberd a +0 robe (5, 4, D:9) a +3 mace a +0 robe (8, -28, D:9) a +0 robe (9, -23, D:9) a +0 sling (17, 3, D:9) a +0 spear a +0 robe (33, -6, D:9) 2 boomerangs (40, -22, D:9) a +0 falchion a +0 robe a +0 dagger a +0 leather armour (42, -30, D:9) a +0 mace (42, -14, D:9) a +0 robe (42, -4, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (2, -3, D:10) a +0 shortbow (6, 24, D:10) a staff of death (15, -3, D:10) a scroll of identify (24, -13, D:10) a +0 ring mail (34, 22, D:10) a +0 dagger a +0 robe a +2 dagger of freezing a +0 robe (35, 21, D:10) a +2 great sword of freezing a +0 robe a +4 hand axe a +0 robe (37, -21, D:10) 3 stones (42, -26, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (4, 3, D:11) a book of Vapours (19, 9, D:11) a +0 short sword (20, 12, D:11) a potion of haste (28, 8, D:11) a +0 flail (29, -8, D:11) 8 stones (29, -3, D:11) a +0 ring mail (36, 12, D:11) 2 stones (38, -9, D:11) a howler monkey corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Byang's Self-Improvement Boutique (Shop contents are unknown) (16, -2, D:12) a vampire mosquito corpse (32, -1, D:12) a book of Hexes (35, 10, D:12) a potion of heal wounds the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Loczuise's Armour Shoppe (Shop contents are unknown) (0, 0, Orc:1) a +0 dagger a +0 robe an orc corpse (1, -5, Orc:1) 7 gold pieces (2, 3, Orc:1) 26 gold pieces