Dungeon Crawl Stone Soup version 0.31-a0-1581-g41d5ff3e7b (webtiles) character file. Game seed: 1896368476056892851 8494 nubinia the Thaumaturge (level 11, -8/61 HPs) Began as a Deep Elf Conjurer on Jan 5, 2024. Was a Follower of Ashenzari. Mangled by a polar bear (14 damage) ... on level 8 of the Dungeon. The game lasted 00:47:38 (9816 turns). nubinia the Thaumaturge (Deep Elf Conjurer) Turns: 9816, Time: 00:47:39 Health: -8/61 AC: 8 Str: 4 XL: 11 Next: 10% Magic: 13/27 EV: 15 Int: 30 God: Ashenzari [*.....] Gold: 387 SH: 0 Dex: 17 Spells: 20/31 levels left rFire . . . a - +7 sling (flame) rCold + . . (no shield) rNeg . . . u - +0 robe rPois . p - +2 helmet rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ++... q - amulet of Desmomancy {Regen+, Bglg, Range} (curse) Stlth +++ k - +6 ring of intelligence HPRegen 1.10/turn y - ring of the Eternal Moon {Will+, Bglg, Self} (curse) MPRegen 0.20/turn %: clarity @: studying Alchemy A: iridescent scales 1, clarity, cold resistance 1 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 405 gold pieces. You spent 18 gold pieces at shops. Inventory: Hand Weapons a - a +7 sling of flaming (weapon) f - a +0 sling h - the +5 falchion of the Elven Halls {spect, rF+ Str+3} (You took it off a hobgoblin on level 3 of the Dungeon) Str+3: It affects your strength (+3). rF+: It protects you from fire. Armour i - a +0 pair of gloves (worn) p - a +2 helmet (worn) u - a +0 robe (worn) x - a +0 buckler Magical Staves c - a staff of cold Jewellery k - a +6 ring of intelligence (left hand) m - a ring of flight q - the cursed amulet of Desmomancy (around neck) {Regen+, Bglg, Range} (You found it on level 1 of the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Ranged Combat: Ranged Weapons and Throwing. v - an amulet of guardian spirit y - the cursed ring of the Eternal Moon (right hand) {Will+, Bglg, Self} (You found it on level 3 of the Dungeon) [ring of willpower] Will+: It increases your willpower. It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Introspection: Fighting and Spellcasting. Wands o - a wand of mindburst (22) w - a wand of iceblast (9) D - a wand of charming (9) E - a wand of flame (20) Scrolls e - 2 scrolls of silence g - 3 scrolls of teleportation j - a scroll of brand weapon n - 2 scrolls of poison B - 2 scrolls of revelation F - a scroll of vulnerability G - a scroll of immolation J - 3 scrolls of enchant armour K - 3 scrolls of summoning Potions b - 2 potions of magic d - 2 potions of berserk rage l - 4 potions of cancellation r - a potion of mutation s - a potion of brilliance t - 5 potions of invisibility z - 2 potions of curing A - 4 potions of haste C - 5 potions of heal wounds H - a potion of might I - a potion of resistance Skills: + Level 3.3(4.0) Fighting + Level 9.2(10.0) Ranged Weapons + Level 5.4 Dodging + Level 6.1 Stealth + Level 9.9(10.7) Spellcasting + Level 9.7 Conjurations * Level 8.7(10.0) Translocations * Level 9.5 Alchemy You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 66% 2d14 1% 4 d - Sting Conj/Alch 100% 1d9 1% 1 A - Apportation Tloc 100% N/A 1% 1 B - Blink Tloc 100% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Mercury Vapours Alch/Air 88% N/A 1% 2 Hailstorm Conj/Ice 45% 3d10 1% 3 Volatile Blastmotes Fire/Tloc 92% 2d17 1% 3 Fulminant Prism Conj/Alch 32% 3d15 1% 4 Olgreb's Toxic Radiance Alch 65% N/A 1% 4 Alistair's Intoxication Alch 43% N/A 1% 5 Freeze Ice 64% 1d7 3% 1 Call Imp Summ 32% N/A 4% 2 Jinxbite Hex 32% N/A 4% 2 Confusing Touch Hex 16% N/A 10% 3 Frozen Ramparts Ice 32% 1d5 10% 3 Dispel Undead Necr 16% 3d10 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Bailey (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * D:4 * D:5 ? Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) You possess an exceptional clarity of mind. Your flesh is cold resistant. (rC+) Message History The polar bear claws you but does no damage. An ice beast comes into view. The searing ray hits the polar bear. The polar bear is severely wounded. The polar bear goes berserk! The searing ray hits the polar bear but does no damage. The polar bear is severely wounded. You finish channelling your searing ray. The polar bear barely misses you. The polar bear closely misses you. The polar bear misses you. The polar bear closely misses you. x2 The polar bear claws you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (severely wounded, berserk, 87% to hit) The searing ray hits the polar bear. The polar bear is severely wounded. (Press . to maintain the ray.) The polar bear barely misses you. The polar bear claws you but does no damage. The polar bear closely misses you. The searing ray hits the polar bear but does no damage. The polar bear is severely wounded. The polar bear bites you!! The polar bear claws you. x2 The polar bear misses you. The polar bear claws you but does no damage. The polar bear claws you. The searing ray misses the polar bear. The polar bear bites you! * * * LOW HITPOINT WARNING * * * The polar bear claws you. * * * LOW HITPOINT WARNING * * * The polar bear claws you but does no damage. The searing ray misses the polar bear. You finish channelling your searing ray. The polar bear bites you. * * * LOW HITPOINT WARNING * * * The polar bear claws you but does no damage. The polar bear closely misses you. The polar bear bites you! You die... ...#..##... ##.h....# ......###.###......# #......#...#.#..... .#...............###### #........###....#.....# .#.#...........†.####.# #.#.~..........#Y# .#.#.#.#.....#.#h# #.#.#.#.#.#.#)##@# .#.#.#.#.#.#.#.#.# ....#.#.#.#.#.##.# ...#.#.#.#.#.#...# ....#.#.....#.#.## .#.#.#'....#.#..# #.#.#.#.<...#.### .#.#.#.#'#.#.#. #. .#.# .#.#. You could see a polar bear (berserk) and an ice beast. Vanquished Creatures An orc knight (Bailey) Grinder (D:4) 6 yaks (D:8) Edmund (D:4) A water moccasin (D:5) Duvessa (D:4) 10 orc warriors (Bailey) 2 ice beasts (D:8) 2 sky beasts (D:7) A centaur (D:7) 3 ogres A wolf (D:8) A bullfrog (D:7) A gnoll sergeant (D:6) 4 scorpions 4 wights Dowan (D:4) 2 bombardier beetles 3 orc priests 10 hounds 3 jellies An iguana (D:6) Natasha (thrice) (D:4) 6 orc wizards Ijyb (D:3) A hell rat (D:7) 9 adders 6 river rats (D:7) A shadow imp (D:6) 3 white imps 4 ufetubi A dart slug (D:5) 49 orcs 4 ball pythons 8 endoplasms 4 giant cockroaches 10 goblins 11 hobgoblins 15 jackals 11 kobolds 8 quokkas 5 bats 3 frilled lizards 20 rats 243 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nubinia the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Found Tentec's General Store. 245 | D:1 | Bought a +0 sling for 18 gold pieces 292 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 295 | D:1 | Learned a level 2 spell: Searing Ray 598 | D:1 | Reached skill level 5 in Conjurations 1309 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1526 | D:2 | Reached skill level 1 in Ranged Weapons 2056 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 2262 | D:3 | Noticed Ijyb 2398 | D:3 | Killed Ijyb 2890 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3274 | D:3 | Identified the +5 falchion of the Elven Halls {spect, rF+ | Str+3} 3611 | D:4 | Reached XP level 5. HP: 28/28 MP: 6/13 3803 | D:4 | Noticed Duvessa 3803 | D:4 | Noticed Dowan 3919 | D:4 | Noticed Natasha 3923 | D:4 | Killed Natasha 3991 | D:4 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 3991 | D:4 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3991 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 4094 | D:4 | Noticed Grinder 4106 | D:4 | Killed Grinder 4107 | D:4 | Reached skill level 5 in Spellcasting 4107 | D:4 | Reached skill level 1 in Translocations 4107 | D:4 | Reached XP level 6. HP: 27/32 MP: 2/16 4246 | D:4 | Found Irhughaz's General Store. 4253 | D:4 | Learned a level 1 spell: Sting 4326 | D:4 | Found an ornate altar of the Wu Jian Council. 4331 | D:4 | Noticed Edmund 4393 | D:4 | Noticed Natasha 4399 | D:5 | Entered Level 5 of the Dungeon 4432 | D:5 | Noticed a water moccasin 4438 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/18 4625 | D:5 | Found a staircase to the Ecumenical Temple. 4634 | Temple | Entered the Ecumenical Temple 4707 | Temple | Became a worshipper of Ashenzari the Shackled 5083 | D:4 | Killed Natasha 5230 | D:4 | Found a shadowy altar of Dithmenos. 5356 | D:4 | Noticed Natasha 5375 | D:4 | Killed Natasha 5411 | D:4 | Killed Edmund 5568 | D:4 | Killed Duvessa 5571 | D:4 | Killed Dowan 5572 | D:4 | Reached XP level 8. HP: 18/41 MP: 10/20 6023 | D:5 | Reached skill level 5 in Ranged Weapons 6176 | D:5 | Learned a level 1 spell: Apportation 6398 | D:5 | Reached skill level 5 in Translocations 6773 | D:5 | Found Mokucwida's Magic Scroll Shoppe. 7463 | D:6 | Reached XP level 9. HP: 46/46 MP: 17/23 7672 | D:6 | Reached * piety under Ashenzari 7789 | D:6 | Found an opulent altar of Gozag. 7790 | D:6 | Found a shimmering blue altar of Sif Muna. 7928 | D:7 | Found a radiant altar of Vehumet. 7950 | D:7 | Found a stormy altar of Qazlal. 8191 | D:7 | Reached skill level 1 in Alchemy 8407 | D:7 | Learned a level 2 spell: Blink 8782 | D:8 | Found a flagged portal. 8788 | Bailey | Entered a bailey 8808 | Bailey | Reached skill level 1 in Fighting 9015 | Bailey | Reached skill level 5 in Dodging 9015 | Bailey | Reached XP level 10. HP: 56/56 MP: 24/26 9039 | Bailey | Noticed an orc knight 9291 | Bailey | Killed an orc knight 9513 | D:8 | Identified the Verses on Bodies 9516 | D:8 | Noticed a centaur warrior 9516 | D:8 | Noticed a gargoyle 9517 | D:8 | Noticed a deep elf pyromancer 9528 | D:8 | Noticed a purple ugly thing 9528 | D:8 | Noticed a cyclops 9528 | D:8 | Noticed a death knight 9528 | D:8 | Identified the +3 long sword "Zehaozowk" {drain, rF+} 9635 | D:8 | Reached XP level 11. HP: 60/60 MP: 19/27 9816 | D:8 | Mangled by a polar bear Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_corners, serial_shops, shop, lexackson_kobold_supper D:2: layout_loops_ring, minivault_25 D:3: corexii_shack_village, layout_basic, uniq_ijyb D:4: dreamdust_elfheim, layout_basic, mainiacjoe_overflow_24_doors, lemuel_crystal_altar, serial_shops, nicolae_shop_hallway_stairs, uniq_duvessa, uniq_natasha, uniq_grinder, uniq_edmund D:5: minmay_thinvault, layout_gridville, minmay_temple_entry_junction_2, serial_shops, nicolae_shop_back_alley_shop D:6: layout_rooms, gammafunk_temple_overflow_statue, nrook_pool_corridor, kennysheep_generic_room_16 D:7: lemuel_ratsnest, layout_rooms, overflow_temple_1_default, nicolae_qazlal_beasts_of_the_sky D:8: layout_basic, hellmonk_lair_entry_icy, enter_bailey_2, gammafunk_ghost_necromancy, minivault_12 Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 9 | 9.7 Ranged Weapons | 1 2 4 5 8 9 | 9.2 Spellcasting | 4 5 6 7 8 9 | 9.9 Stealth | 3 4 6 | 6.1 Translocations | 1 2 3 5 8 | 8.7 Dodging | 3 5 | 5.4 Alchemy | 8 9 | 9.5 Fighting | 2 3 | 3.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Fire: Sling | 20 | 11 | 60 | 43 || 134 Cast: Magic Dart | 64 | 78 | 129 | || 271 Searing Ray | 3 | 11 | 59 | 22 || 95 Iskenderun's Myst | | | 4 | 2 || 6 Sting | | | 3 | || 3 Invoke: Curse Item | | | 2 | || 2 Use: Scroll | 1 | 12 | 6 | 5 || 24 Potion | | 1 | 1 | || 2 Armour: Robe | 7 | 11 | 50 | 41 || 109 Dodge: Dodged | 11 | 20 | 56 | 30 || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9821 | 9390 | 431 | 201 | 7817 | 10 | 982.1 | Dungeon | 8970 | 8684 | 286 | 101 | 7375 | 8 | 1121.2 | Temple | 146 | 1 | 145 | 0 | 0 | 1 | 146.0 | Bailey | 703 | 703 | 0 | 100 | 442 | 1 | 703.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1657 daAuts D:4: 1463 daAuts D:3: 1376 daAuts D:1: 1310 daAuts D:2: 991 daAuts D:6: 981 daAuts D:7: 838 daAuts Bailey: 703 daAuts D:8: 352 daAuts Temple: 146 daAuts