Dungeon Crawl Stone Soup version 0.32-a0-1525-g6d3ed6f0af (webtiles) character file. Game seed: 6865402021018288189 37 nubinia the Conjurer (level 3, 5/19 HPs) Began as a Kobold Conjurer on June 23, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:04:06 (1567 turns). nubinia the Conjurer(Kobold Conjurer) Turns: 1567, Time: 00:04:06 Health: 5/19 AC: 2 Str: 4 XL: 3 Next: 60% Magic: 1/6 EV: 14 Int: 19 God: Gold: 77 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . j - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons c - a +0 mace j - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} e - a scroll of revelation {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of identify Potions b - a potion of magic g - 2 potions of curing i - a potion of invisibility {unknown} Skills: + Level 0.2 Fighting + Level 0.1 Maces & Flails + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.4 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Swiftness Air 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Airstrike Air 1% 2d(1-17) 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat! You kill the bat! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You see here 17 gold pieces. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! (Press . to maintain the ray.) You hear an angry hiss. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. An adder comes into view. Unknown command. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray misses the adder. You finish channelling your searing ray. Sigmund closely misses you. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the adder. The adder is moderately wounded. The adder bites you. The adder closely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###..#.##.# #..# ........##.# #..# #####.#<##.######..#.# #.#.# #..(.....# #.#.##. #.#.#..#.# ....##. #.#.#..#.# #. #.#.#..# .##.##.#.#..# ..{S@...... .........[. ########### You could see an adder. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:2) 2 endoplasms (D:1) 4 giant cockroaches (D:1) 2 goblins (D:2) 5 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) 3 frilled lizards (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nubinia the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 417 | D:1 | Found Gyvvuv's General Store. 452 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 455 | D:1 | Learned a level 2 spell: Searing Ray 966 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 1560 | D:2 | Noticed Sigmund 1567 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, serial_shops, nicolae_shop_tiny_real_fake_doors, hangedman_glass_teeth, minmay_hexomino_r4 D:2: layout_loops_ring, basic_ecumenical_altar, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 26 Mace || 17 Dagger || 1 Cast: Magic Dart || 47 Searing Ray || 1 Use: Scroll || 1 Armour: Robe || 40 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1646 | 1604 | 42 | 0 | 1431 | 2 | 823.0 | Dungeon | 1646 | 1604 | 42 | 0 | 1431 | 2 | 823.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1544 daAuts D:2: 102 daAuts