nujazz Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (6, 12, D:1) a +0 robe (8, 19, D:1) a +0 club (10, 31, D:1) a +0 mace (12, 8, D:1) a +0 dagger (14, 5, D:1) 6 stones (24, 5, D:1) a +0 dagger (24, 26, D:1) 7 stones (25, 9, D:1) 7 stones (29, 36, D:1) a +0 short sword (35, 8, D:1) a +0 short sword (42, 16, D:1) a +0 mace (50, 12, D:1) a +0 scale mail Level 2 of the Dungeon (1, 19, D:2) a +0 ring mail of fire resistance (3, -10, D:2) a +0 mace of protection (10, -11, D:2) a +0 club (15, -14, D:2) 4 stones (20, -1, D:2) 6 stones (21, 13, D:2) a +0 dagger 3 stones (23, -20, D:2) a +0 whip (27, 12, D:2) a +0 club (33, -16, D:2) a +0 club (33, 21, D:2) a +0 mace (34, -1, D:2) a +0 club (45, 0, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (11, 16, D:3) a +0 leather armour (25, 18, D:3) a +0 mace (38, -13, D:3) the +6 spear of Generosity {elec, rN+ Str-2 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (-2). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (46, 18, D:3) a +0 flail a +0 chain mail (54, -14, D:3) a +0 dagger a +0 ring mail (55, 31, D:3) 4 javelins (60, 19, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 9 stones (11, 3, D:4) a +0 ring mail (12, 3, D:4) a +0 short sword (16, 21, D:4) a +0 club (17, -2, D:4) the Quarto of Summoning and Cold Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Simulacrum Ice/Necromancy 6 c - Summon Horrible Things Summoning 8 (19, -5, D:4) a +0 robe (39, -13, D:4) a +0 ring mail (39, 7, D:4) a +0 club (40, 10, D:4) a +0 flail 4 datura-tipped darts (41, -1, D:4) a +0 short sword a +0 animal skin a +2 helmet (42, -1, D:4) a +0 club a +0 dagger a +0 club a +0 ring mail (43, 0, D:4) a +0 club a +0 dagger (43, 12, D:4) 3 stones (44, 0, D:4) a +0 club Level 5 of the Dungeon [Shop] Laqeabefoin's Antique Armour Shop a +4 plate armour of willpower (1550 gold) a +4 ring mail of poison resistance (868 gold) the +2 leather armour of Tenacity {-Tele rElec rN+ Stlth+} (806 gold) rElec: It insulates you from electricity. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. the +0 leather armour "Biga" {Slay+2} (539 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 leather armour (62 gold) a +0 chain mail (139 gold) a +0 chain mail (139 gold) [Shop] Wahir's Jewellery Emporium a ring of poison resistance (200 gold) a ring of protection from fire (250 gold) a ring of magical power (200 gold) a ring of resist corrosion (200 gold) a ring of see invisible (150 gold) a ring of positive energy (200 gold) an amulet of faith (400 gold) (11, 6, D:5) a +0 giant spiked club (20, -2, D:5) 3 stones (31, 8, D:5) a +0 mace (39, 16, D:5) a +0 scale mail (40, 5, D:5) 5 poisoned darts (43, 43, D:5) a +0 long sword (45, 12, D:5) a +0 robe (49, 26, D:5) a +0 dagger a boomerang (51, 26, D:5) a +0 leather armour (58, 31, D:5) a +0 giant club Level 6 of the Dungeon (11, 15, D:6) an iguana corpse a black bear corpse (13, 5, D:6) a +0 club a +0 leather armour a gnoll corpse (14, 5, D:6) a +0 whip (16, 4, D:6) a +0 barding (19, 13, D:6) a +0 club (19, 25, D:6) 5 stones (28, 6, D:6) a +0 spear (28, 7, D:6) a stone (29, 6, D:6) a +0 flail a +0 spear a gnoll corpse (31, 5, D:6) a +0 halberd a gnoll corpse (31, 13, D:6) 5 stones (33, 24, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (34, 22, D:6) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (34, 23, D:6) a +0 club (35, 22, D:6) a +0 spear a gnoll corpse (skeletalised by now) (35, 24, D:6) a +0 halberd (36, 2, D:6) 6 stones (36, 24, D:6) a +0 spear a gnoll corpse (skeletalised by now) (37, 4, D:6) 8 stones (37, 13, D:6) a +0 ring mail (44, 6, D:6) a +0 dagger (49, 39, D:6) a +0 club (52, 26, D:6) a stone