Dungeon Crawl Stone Soup version 0.30-a0-394-g3e4acdb0ae (webtiles) character file. Game seed: 8046185310581547262 2 nujazz the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Dec 6, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (218 turns). nujazz the Conjurer (Octopode Conjurer) Turns: 218, Time: 00:00:27 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 2/3 EV: 13 Int: 20 God: Gold: 4 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Potions a - a potion of magic b - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Slow Hex 8% N/A 16% 1 Dazzling Flash Conj/Hex 20% N/A 21% 3 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the quokka! No target in view! Magic restored. You see here a quokka corpse. Found a stone staircase leading down. Found a ring mail. There is a stone staircase leading down here. You see here a +0 ring mail. A rat comes into view. Found a cloak. The magic dart hits the rat. The rat is severely wounded. The magic dart hits the rat. You kill the rat! Found a helmet. You see here a rat corpse. You see here a +0 cloak. b - a yellow potion Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a book of Debilitation and begin reading... You add the spells Slow, Vampiric Draining and Confusing Touch to your library. There is a stone staircase leading down here. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Welcome back, nujazz the Octopode Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# ##.# ..# #.########### ## #.##..........#### ###.#@................ .####......########.#### .###.......# #.#... #.#####.## #.#.#. ... #..##### #.#.#. ... ##.....# #.#.#. ... #####.###..... †.. ######..##...#. ..........>.#.#. There were no monsters in sight! Vanquished Creatures A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nujazz the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 218 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, ebering_ecumenical_altar_rust, reono_crystal_passage, amcnicky_mini_corridor_feature, interstate_on_off, grunt_decor_junction, chequers_serial_rivers_micro_d Action || total -------------------------++------- Melee: Unarmed || 1 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 218 | 218 | 0 | 0 | 199 | 1 | 218.0 | Dungeon | 218 | 218 | 0 | 0 | 199 | 1 | 218.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 218 daAuts