num3n Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 4, D:1) 5 stones (14, 3, D:1) 7 stones (16, -19, D:1) a hobgoblin corpse (skeletalised by now) (25, -6, D:1) a bat skeleton (28, 4, D:1) a +0 hand axe (37, -21, D:1) a +0 dagger a stone (40, -4, D:1) a +0 flail a gnoll corpse (skeletalised by now) (46, -16, D:1) a ring of wizardry Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 13, D:2) a hobgoblin corpse (skeletalised by now) (18, 31, D:2) a bat corpse (skeletalised by now) (24, -5, D:2) a bat skeleton (28, -2, D:2) a ball python corpse (skeletalised by now) (47, 15, D:2) a ball python corpse (skeletalised by now) (48, -10, D:2) a +0 ring mail of willpower (50, -14, D:2) a +0 dagger a goblin skeleton (55, -4, D:2) a +0 leather armour Level 3 of the Dungeon (2, 35, D:3) a +0 short sword 3 stones (4, 38, D:3) a +2 short sword of chaos a +1 rapier of chaos a kobold corpse (skeletalised by now) (40, 14, D:3) a jackal corpse (skeletalised by now) (40, 15, D:3) a jackal corpse (skeletalised by now) (44, 20, D:3) a +0 dagger (50, 24, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) Level 5 of the Dungeon (0, 0, D:5) 4 boomerangs (1, 2, D:5) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (1, 3, D:5) a +0 dagger a +0 robe a +0 club a +0 morningstar a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -6, D:5) 4 stones (43, 16, D:5) an iguana corpse (skeletalised by now) (46, 26, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (47, 26, D:5) a +0 whip (47, 27, D:5) a +0 club (47, 28, D:5) a +0 flail a gnoll corpse (skeletalised by now) (48, 44, D:5) a +1 hat Level 6 of the Dungeon (2, 15, D:6) 12 gold pieces (6, 37, D:6) a human corpse (skeletalised by now) (7, 30, D:6) a +0 dagger (8, 29, D:6) a +0 hand axe a +0 plate armour (32, -1, D:6) a +0 whip a +0 dagger (33, -2, D:6) a +0 dagger (46, 4, D:6) a +0 club (47, 5, D:6) a +0 club a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (47, 6, D:6) a +2 halberd of protection a +0 spear a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 short sword an orc corpse (skeletalised by now) (1, -16, D:7) a +0 cloak (7, 22, D:7) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (13, 13, D:7) a +0 dagger (14, 12, D:7) 5 stones (15, 12, D:7) a +0 leather armour (18, -9, D:7) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (18, -8, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (18, -7, D:7) a +0 dagger (18, 17, D:7) a hound corpse (skeletalised by now) (19, -5, D:7) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (20, -6, D:7) a +0 short sword an orc corpse (skeletalised by now) (21, -7, D:7) a +0 whip a +0 chain mail (21, 18, D:7) 5 stones (23, -5, D:7) a bullfrog corpse (skeletalised by now) (26, -7, D:7) a +0 quarterstaff (31, 13, D:7) a +0 spear (35, 14, D:7) a +0 quarterstaff (39, -19, D:7) 6 stones (41, -19, D:7) a +1 halberd of distortion (42, -18, D:7) a +0 quarterstaff (43, -19, D:7) 5 stones (47, 0, D:7) a wyvern skeleton (55, -12, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (skeletalised by now) (5, -57, D:8) a +0 tower shield (11, -47, D:8) an orb of energy a +0 robe a +4 trident of draining the barachi skeleton of Jeremiah (12, -62, D:8) 7 stones (19, -61, D:8) a +0 short sword (19, -56, D:8) a +0 club (20, -61, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Zellat's General Store 3 curare-tipped darts (43 gold) a book of Fire (384 gold) a +0 ring mail (48 gold) 6 poisoned darts (43 gold) a +5 ring of evasion (432 gold) a potion of might (48 gold) a potion of might (48 gold) [Shop] Guqogan's Book Shop a book of the Earth (396 gold) the Incunabulum of Compounds (198 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Eringya's Noxious Bog Alchemy 6 a book of the Hunter (286 gold) the Precepts of the Snowflakes (352 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Ozocubu's Armour Ice 3 c - Ozocubu's Refrigeration Ice 7 a book of Decay (330 gold) a book of Battle (352 gold) a book of Transmutation (440 gold) a book of Winter (440 gold) a book of Minor Magic (176 gold) [Shop] Seug's Antique Weapon Emporium the +5 morningstar "Irchuann" {freeze, Fly rElec rPois rN+} (1757 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Fly: It grants you flight. a +0 rapier (124 gold) a +0 lajatang (465 gold) a +0 giant spiked club (58 gold) a +0 rapier (124 gold) a +0 battleaxe (201 gold) a +0 club (31 gold) a +0 long sword (108 gold) (12, -9, D:9) a yak skeleton a yak skeleton a yak skeleton (12, -8, D:9) a howler monkey skeleton (14, -4, D:9) a +0 chain mail (33, -43, D:9) a +0 dagger a +0 robe an orc skeleton (34, -43, D:9) a +0 long sword a +0 arbalest a +0 chain mail a +6 ring of strength a +0 club a +0 trident a +0 leather armour an orc skeleton an orc skeleton (35, -43, D:9) a +0 mace of protection 2 boomerangs a +1 heavy mace 4 poisoned darts a +0 chain mail an orc skeleton (40, -12, D:9) a +0 whip (40, -11, D:9) a gnoll skeleton (40, -10, D:9) a +0 spear a +0 scale mail a +0 buckler (40, -9, D:9) a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (41, -8, D:9) a +0 spear (42, -20, D:9) a +0 dagger 4 stones (43, -32, D:9) a howler monkey skeleton (43, -24, D:9) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (43, -16, D:9) a +0 robe (45, -38, D:9) a +0 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (46, -42, D:9) a wolf corpse (skeletalised by now) (49, -28, D:9) a +0 sling a +0 quarterstaff (51, -10, D:9) a +3 battleaxe (51, -9, D:9) a +0 hand axe a +0 robe a +0 falchion the +2 robe of Mutualism {MP+8 Str+5 Stlth- Archmagi} Str+5: It affects your strength (+5). MP+8: It affects your magic capacity (+8). Stlth-: It makes you less stealthy. Archmagi: It increases the power of your magical spells. (52, -10, D:9) a +0 robe an amulet of magic regeneration (52, -7, D:9) a +1 battleaxe of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow a +0 war axe (2, -19, D:10) a +1 vampiric trident (4, -21, D:10) a ring of ice (4, -20, D:10) a +0 dagger (5, -21, D:10) a +2 great sword of holy wrath (6, -3, D:10) a +0 giant club a +0 giant club (7, -21, D:10) 4 large rocks a cyclops corpse (skeletalised by now) (8, -34, D:10) 7 stones (8, -21, D:10) a +0 shortbow a ring of resist corrosion (9, -21, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (9, -7, D:10) a +0 mace (9, -4, D:10) a +0 robe a +0 dagger an orc skeleton (9, 1, D:10) a +0 ring mail (10, -21, D:10) a +3 quarterstaff of speed (11, -20, D:10) a +0 long sword a +0 robe a +0 hand axe a +0 orcbow a human corpse (skeletalised by now) a centaur corpse (skeletalised by now) (13, -5, D:10) a +0 leather armour a +0 whip an orc skeleton (16, -35, D:10) a +0 chain mail (20, -2, D:10) a +0 dagger (21, -35, D:10) a +0 long sword (21, -4, D:10) a +0 plate armour a +0 long sword an orc skeleton (21, -3, D:10) a +0 dagger a +0 robe a +0 buckler an orc skeleton (25, -35, D:10) a +0 mace a +0 ring mail a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, -35, D:10) a +3 mace a +0 leather armour Level 11 of the Dungeon Level 12 of the Dungeon (0, 0, D:12) a stone (9, 0, D:12) a +0 orcbow a centaur corpse (skeletalised by now) (37, 27, D:12) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (37, 32, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) Level 13 of the Dungeon (11, -4, D:13) a dragon-blood talisman (21, -10, D:13) a basilisk skeleton (26, -25, D:13) a +0 great mace a +0 leather armour a tengu corpse (skeletalised by now) (27, -25, D:13) a +0 buckler a tengu corpse (skeletalised by now) (29, -5, D:13) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (29, -3, D:13) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (30, -2, D:13) a +0 halberd a +0 robe a +5 ring of evasion an ogre corpse (skeletalised by now) (31, 2, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a +0 war axe a +0 chain mail (4, -3, D:14) a +0 plate armour a +0 great sword an orc skeleton (8, 12, D:14) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (8, 13, D:14) 3 large rocks (8, 14, D:14) a +0 hand axe (14, -9, D:14) 5 stones (22, 4, D:14) a +0 scale mail a +0 long sword (23, 4, D:14) a +0 hand axe a +0 leather armour (33, 9, D:14) a +0 shortbow a +0 shortbow a +0 orcbow a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) a centaur corpse (skeletalised by now) (36, 10, D:14) a +0 shortbow a centaur corpse (skeletalised by now) (37, 10, D:14) a +0 orcbow (38, -14, D:14) a +0 robe a +1 dagger of holy wrath (39, -14, D:14) a +0 robe a +0 dagger (41, -14, D:14) a +0 robe a +0 dagger Level 15 of the Dungeon (0, 0, D:15) 5 large rocks a cyclops corpse (skeletalised by now) (11, -11, D:15) 5 darts of dispersal (13, -8, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 robe a +0 spear an ogre skeleton a two-headed ogre skeleton (14, -7, D:15) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (15, -5, D:15) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (19, 1, D:15) 5 stones (21, -1, D:15) a +0 long sword (22, -28, D:15) a +0 trident a +0 plate armour (22, -13, D:15) a +0 bardiche (22, 0, D:15) a +0 robe a +0 long sword (24, -17, D:15) a shapeshifter corpse (skeletalised by now) (26, -25, D:15) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (27, -25, D:15) a +0 short sword a +0 leather armour (27, -24, D:15) a +0 dire flail a +0 plate armour (33, -23, D:15) the +5 dagger "Ybimu" {freeze, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (37, -33, D:15) a catoblepas skeleton (39, -8, D:15) +0 fire dragon scales a fire dragon skeleton (49, -24, D:15) a hydra skeleton (51, -31, D:15) a +0 scale mail (54, -33, D:15) a +0 sling (59, -33, D:15) a +0 dire flail a +0 leather armour a tengu corpse (skeletalised by now) (61, -33, D:15) a +0 great sword a +0 leather armour Level 1 of the Orcish Mines [Shop] Hutu's Assorted Antiques a wand of digging (5) (567 gold) a +0 long sword (94 gold) a +0 dagger (54 gold) a ring of fire (675 gold) a +0 broad axe (108 gold) (0, 0, Orc:1) a +0 leather armour a +0 mace (1, 0, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 trident (39, 9, Orc:1) a +0 short sword a +0 chain mail an orc skeleton Level 2 of the Orcish Mines [Shop] Japt's Magic Scroll Boutique a scroll of fog (56 gold) a scroll of amnesia (56 gold) a scroll of fog (56 gold) [Shop] Juuci Jobb's Distillery a potion of might (60 gold) a potion of curing (45 gold) a potion of attraction (45 gold) a potion of heal wounds (75 gold) a potion of curing (45 gold) 2 potions of lignification (90 gold) [Shop] Veuv's Antique Weapon Emporium a +0 spear (87 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (1026 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. the +5 long sword of Qoozingy {antimagic, rF- rCorr Str+6 Dex-3} (1374 gold) Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. a +0 hand axe (87 gold) a +0 long sword (101 gold) a +0 morningstar (116 gold) a +0 mace (87 gold) a +0 shortbow (87 gold) a +0 halberd (116 gold) a +3 shortbow (580 gold) a +0 shortbow (87 gold) [Shop] Etauffui's Jewellery Shoppe an amulet of reflection (300 gold) a storm talisman (800 gold) a beast talisman (200 gold) a ring of wizardry (300 gold) a ring of willpower (250 gold) a ring of resist corrosion (200 gold) the ring "Boimo" {rElec rF+ Int+6} (516 gold) [ring of protection from fire] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rElec: It insulates you from electricity. a ring of poison resistance (200 gold) a ring of resist corrosion (200 gold) (27, 0, Orc:2) a +0 dagger a +2 robe of cold resistance a +0 dagger a +1 robe of willpower an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 3, Orc:2) a +0 long sword an orc corpse (skeletalised by now) (34, -22, Orc:2) a +0 dagger an orc corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Modips's Jewellery Shop a +6 ring of intelligence (468 gold) the ring "Seunt" {Fly rF++ MP+9 Stlth+} (828 gold) [ring of flight] rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. Stlth+: It makes you more stealthy. a ring of wizardry (390 gold) a ring of positive energy (260 gold) a +5 ring of evasion (468 gold) an amulet of magic regeneration (390 gold) a ring of poison resistance (260 gold) (3, 6, Elf:1) a +2 short sword of electrocution (5, 26, Elf:1) 4 stones (9, 39, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (42, 5, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (43, 15, Elf:1) a +2 short sword of venom an elf skeleton (44, 7, Elf:1) a +0 long sword an elf corpse (skeletalised by now) (47, 13, Elf:1) 6 stones a +0 leather armour a +0 dagger a +0 shortbow Level 2 of the Elven Halls (1, 8, Elf:2) a +2 heavy flail (5, -15, Elf:2) a +0 battleaxe of venom (26, 43, Elf:2) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (31, -3, Elf:2) a +0 dagger an elf skeleton (33, -4, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (33, 24, Elf:2) a +0 long sword of electrocution (45, -6, Elf:2) a +0 long sword a +0 ring mail of poison resistance an elf corpse (skeletalised by now) (46, -7, Elf:2) a +0 rapier an elf corpse (skeletalised by now) (46, -6, Elf:2) a +2 dagger of venom (47, -5, Elf:2) a +0 quarterstaff (50, 25, Elf:2) a +1 broad axe of flaming (54, -13, Elf:2) a +0 long sword of holy wrath (64, -12, Elf:2) 8 stones (66, 35, Elf:2) a ring of wizardry Level 3 of the Elven Halls [Shop] Tipalewn's Jewellery Boutique (Shop contents are unknown) [Shop] Qualen's Book Shoppe (Shop contents are unknown) (0, 0, Elf:3) a wand of digging (7) (0, 1, Elf:3) a scroll of identify (0, 2, Elf:3) a +2 pair of gloves of dexterity (unseen) (1, -1, Elf:3) a +2 robe (unseen) (1, 0, Elf:3) a wand of mindburst (3) (1, 1, Elf:3) a potion of brilliance (1, 2, Elf:3) a wand of charming (3) (1, 3, Elf:3) a ring of wizardry (2, -2, Elf:3) 25 gold pieces (2, -1, Elf:3) a +2 short sword of draining (unseen) (2, 0, Elf:3) 5 curare-tipped darts (2, 1, Elf:3) a +2 long sword of flaming (unseen) (2, 2, Elf:3) a book of Annihilations (still there?) the +0 pair of boots of Ru's Inspiration {-Cast rC+ rN++} (still there?) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. -Cast: It prevents spellcasting. (2, 3, Elf:3) a +0 short sword (2, 4, Elf:3) 30 gold pieces (3, -3, Elf:3) 20 gold pieces (3, -2, Elf:3) 17 gold pieces (3, -1, Elf:3) 19 gold pieces (3, 0, Elf:3) a staff of death (unseen) (3, 1, Elf:3) a +2 great sword of electrocution (unseen) (3, 2, Elf:3) a +0 chain mail (3, 3, Elf:3) 10 gold pieces (3, 4, Elf:3) 17 gold pieces (3, 5, Elf:3) 7 gold pieces (4, -1, Elf:3) 21 gold pieces (4, 0, Elf:3) 22 gold pieces (4, 1, Elf:3) 14 gold pieces (4, 2, Elf:3) 14 gold pieces (4, 3, Elf:3) 20 gold pieces (4, 4, Elf:3) 4 gold pieces (4, 5, Elf:3) a potion of magic (4, 6, Elf:3) a wand of charming (3) (5, 2, Elf:3) 12 gold pieces (5, 3, Elf:3) a +1 war axe of freezing (unseen) (5, 4, Elf:3) a +0 pair of boots (5, 5, Elf:3) a manual of Translocations (5, 6, Elf:3) a +0 leather armour (5, 7, Elf:3) a scroll of identify (6, 3, Elf:3) 47 gold pieces (6, 4, Elf:3) the ring "Juupouf" {AC+4 Stlth+} [ring of protection] AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. (6, 5, Elf:3) a scroll of vulnerability (6, 6, Elf:3) the serpent talisman of the Tanner {Str+3} [serpent talisman] Str+3: It affects your strength (+3). (unseen) (6, 7, Elf:3) the +3 buckler of Riyliv {^Drain rPois rC- Regen+} rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. (unseen) (7, 2, Elf:3) 20 gold pieces (7, 3, Elf:3) 21 gold pieces (7, 4, Elf:3) a potion of invisibility (7, 5, Elf:3) a granite talisman (7, 6, Elf:3) 3 boomerangs (7, 7, Elf:3) 15 gold pieces (8, 1, Elf:3) a potion of heal wounds (8, 2, Elf:3) 19 gold pieces (8, 3, Elf:3) 23 gold pieces (8, 4, Elf:3) 23 gold pieces (8, 5, Elf:3) a +0 shortbow (8, 6, Elf:3) the +1 scimitar of Lust {freeze, Fly Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. (unseen) (9, 0, Elf:3) a +0 heavy arbalest (unseen) (9, 1, Elf:3) a scroll of enchant weapon (9, 2, Elf:3) a +0 long sword (9, 3, Elf:3) 17 gold pieces (9, 4, Elf:3) 27 gold pieces (9, 5, Elf:3) 16 gold pieces (10, -1, Elf:3) a +0 short sword (10, 0, Elf:3) a book of Armaments (10, 1, Elf:3) a wand of warping (2) (10, 2, Elf:3) a scroll of enchant armour (10, 3, Elf:3) a +2 rapier of venom (unseen) (10, 4, Elf:3) 28 gold pieces (11, -1, Elf:3) a +0 trident of flaming (unseen) (11, 0, Elf:3) 12 gold pieces (11, 1, Elf:3) a book of Lightning (11, 2, Elf:3) a scroll of amnesia (11, 3, Elf:3) a wand of flame (5) (12, 0, Elf:3) the +2 dire flail "Beetleslayer" {drain, rN++} rN++: It greatly protects you from negative energy. (unseen) (12, 1, Elf:3) a staff of fire (unseen) (12, 2, Elf:3) an amulet of guardian spirit (43, -47, Elf:3) a +0 dagger of electrocution a +0 scale mail (43, -46, Elf:3) a +3 trident of flaming Level 1 of the Lair of Beasts (0, 0, Lair:1) an amulet of guardian spirit (10, 1, Lair:1) a human corpse (skeletalised by now) (10, 2, Lair:1) a lindwurm corpse (skeletalised by now) a lindwurm corpse (skeletalised by now) (11, 0, Lair:1) a +2 whip of venom (12, 0, Lair:1) a dragon-blood talisman the +3 crown of Dyrovepreva {rElec Int+2 SInv} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (24, 7, Lair:1) a wyvern corpse (skeletalised by now) Level 2 of the Lair of Beasts (33, 22, Lair:2) a yak corpse (skeletalised by now) (33, 23, Lair:2) a yak corpse (skeletalised by now) (37, 18, Lair:2) a polar bear corpse (skeletalised by now) (38, 45, Lair:2) a blink frog corpse (skeletalised by now) (60, 39, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (50, -4, Lair:3) a wyvern corpse (skeletalised by now) Level 4 of the Lair of Beasts (7, -51, Lair:4) a yak corpse (skeletalised by now) (9, -51, Lair:4) a yak corpse (skeletalised by now) (14, -51, Lair:4) a yak corpse (skeletalised by now) (15, -23, Lair:4) the +4 scimitar of Revolt {freeze, ^Drain rC+ Will++ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. Will++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. (16, -23, Lair:4) a human skeleton (23, -24, Lair:4) a cane toad corpse (skeletalised by now) (40, -31, Lair:4) a yak corpse (skeletalised by now) (45, -19, Lair:4) a yak corpse (skeletalised by now) (45, -18, Lair:4) a yak corpse (skeletalised by now) (45, -17, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a fire dragon corpse (skeletalised by now) (2, -16, Lair:5) a +0 scale mail (2, -14, Lair:5) the +0 chain mail "Raif" {Will+ Regen+ Slay-6} Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (5, -2, Lair:5) a +0 leather armour (5, 0, Lair:5) 4 boomerangs (12, -10, Lair:5) a lindwurm skeleton (12, -3, Lair:5) a +0 shortbow (16, -3, Lair:5) 4 poisoned darts (35, 7, Lair:5) a basilisk skeleton (35, 31, Lair:5) a dire elephant corpse (skeletalised by now) (36, 5, Lair:5) a water moccasin skeleton (36, 16, Lair:5) a death yak skeleton (36, 32, Lair:5) a dream sheep skeleton (38, 32, Lair:5) a death yak skeleton (40, 15, Lair:5) a hydra skeleton (40, 19, Lair:5) a black mamba skeleton (40, 21, Lair:5) a dream sheep skeleton a dream sheep skeleton (42, 30, Lair:5) a +2 broad axe of flaming Level 1 of the Shoals [Shop] Pucror's Distillery a potion of might (48 gold) a potion of resistance (120 gold) a potion of might (48 gold) a potion of might (48 gold) a potion of attraction (36 gold) (0, 0, Shoals:1) a +0 rapier a +0 robe (1, 0, Shoals:1) a +0 trident (25, -10, Shoals:1) a +6 ring of strength (33, -2, Shoals:1) a +0 spear a merfolk corpse (skeletalised by now) (34, -2, Shoals:1) a +0 orcbow a centaur corpse (skeletalised by now) (36, 28, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 hand axe (26, -14, Shoals:2) a +0 trident a +0 halberd a +0 trident a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (26, -13, Shoals:2) a +0 trident (43, -31, Shoals:2) the granite talisman of Jiaprem {Int+4} [granite talisman] Int+4: It affects your intelligence (+4). a Gell's gravitambourine (2/2) a +0 arbalest {Surjit} a +0 cloak a +1 pair of gloves a +2 arbalest of draining {Egon} a +0 sling {Hatt} a +0 leather armour Level 3 of the Shoals (0, 0, Shoals:3) 5 stones (2, -5, Shoals:3) a +0 quarterstaff (20, -10, Shoals:3) a +0 scale mail (20, 4, Shoals:3) 20 gold pieces (22, -7, Shoals:3) a +0 short sword (37, 17, Shoals:3) a manticore corpse (skeletalised by now) (38, 12, Shoals:3) a +0 mace (38, 16, Shoals:3) a harpy corpse (skeletalised by now) (38, 17, Shoals:3) a harpy corpse (skeletalised by now) (42, 14, Shoals:3) a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) (46, 12, Shoals:3) a +0 trident a merfolk corpse (skeletalised by now) Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (1, -1, Shoals:4) a +0 trident a boomerang (1, 0, Shoals:4) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (2, -3, Shoals:4) a +0 spear a javelin a +0 leather armour a +6 ring of intelligence a merfolk corpse (skeletalised by now) (18, 39, Shoals:4) a +0 scale mail (19, -9, Shoals:4) a death yak skeleton a death yak skeleton (19, -4, Shoals:4) a death yak skeleton (24, -2, Shoals:4) a catoblepas skeleton (25, 9, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (26, -13, Shoals:4) 9 large rocks the cyclops corpse of Polyphemus (skeletalised by now) (26, -6, Shoals:4) an alligator snapping turtle skeleton (27, -15, Shoals:4) a snapping turtle corpse (skeletalised by now) (27, -4, Shoals:4) a wind drake skeleton (27, -1, Shoals:4) a +0 scale mail (27, 7, Shoals:4) a scroll of identify (28, -16, Shoals:4) a manticore corpse (skeletalised by now) (29, -1, Shoals:4) a phantom mirror (30, 7, Shoals:4) a scroll of fog (31, -16, Shoals:4) a sea snake corpse (skeletalised by now) (32, 1, Shoals:4) a potion of resistance (32, 2, Shoals:4) a +4 hand axe of draining (unseen) (32, 5, Shoals:4) the +6 short sword "Unexto" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (34, -9, Shoals:4) a +0 trident (39, -16, Shoals:4) a +1 trident of freezing a +0 leather armour a +0 longbow a +0 spear a satyr corpse (skeletalised by now) (42, -1, Shoals:4) a +0 spear Level 1 of the Spider Nest (1, 5, Spider:1) a +0 ring mail (3, -50, Spider:1) 6 boomerangs (3, -23, Spider:1) a +0 leather armour (6, 9, Spider:1) a +3 flail of protection a +0 scale mail the human corpse of Frances (skeletalised by now) (14, -35, Spider:1) the +1 robe of the Louse {Harm rN+ Will- Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will-: It decreases your willpower. Harm: It increases damage dealt and taken. (19, -9, Spider:1) a +0 falchion (19, -1, Spider:1) an amulet of magic regeneration (21, 3, Spider:1) a +0 flail Level 2 of the Spider Nest (1, -14, Spider:2) a +0 mace (1, -8, Spider:2) a +0 leather armour (2, 2, Spider:2) a +0 trident (8, -22, Spider:2) a ring of ice (9, -43, Spider:2) 6 stones (11, -42, Spider:2) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe (13, -41, Spider:2) a +0 broad axe a +0 leather armour Level 3 of the Spider Nest (14, -23, Spider:3) 3 stones (38, 11, Spider:3) a +0 robe Level 4 of the Spider Nest (10, -4, Spider:4) an electric eel corpse (skeletalised by now) (13, -5, Spider:4) 4 stones (41, 0, Spider:4) the +7 plate armour "Hium" {Regen+ Str-2 Int+2 Dex+5} Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Regen+: It increases your rate of health regeneration. (50, 23, Spider:4) a jorogumo corpse (skeletalised by now) Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +4 shortbow of Reapportionment {flame, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (7, 1, Slime:5) the +6 great sword of Punishment {venom, *Corrode MP+4 Str-3 Int+8} Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). MP+4: It affects your magic capacity (+4). *Corrode: It may corrode you when you take damage. (17, 1, Slime:5) the +8 morningstar "Rotwuv" {freeze, Int+2} Int+2: It affects your intelligence (+2).