nupsu1234 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -17, D:1) a +0 leather armour (1, -3, D:1) a +0 dagger (3, -14, D:1) a hobgoblin skeleton (6, -11, D:1) 5 stones (8, 4, D:1) a +0 sling (8, 5, D:1) a +0 dagger (13, 6, D:1) a +0 dagger a kobold skeleton (18, -30, D:1) a bat skeleton (19, 3, D:1) 4 boomerangs (22, 6, D:1) a bat skeleton (27, -23, D:1) a +0 spear (28, -25, D:1) a +0 robe (41, -11, D:1) a +0 dagger a goblin skeleton (45, -2, D:1) a ball python skeleton (49, -27, D:1) a bat corpse (skeletalised by now) (55, -28, D:1) a +0 war axe Level 2 of the Dungeon (0, 12, D:2) a +0 mace a quokka corpse (skeletalised by now) (5, 7, D:2) an adder corpse (skeletalised by now) (6, -1, D:2) a +0 dagger a goblin skeleton (7, -4, D:2) a +0 club (10, 15, D:2) a +0 club a goblin skeleton (24, 16, D:2) a rat skeleton (25, 8, D:2) 2 stones (29, -9, D:2) 4 stones (31, -8, D:2) a +1 mace of holy wrath (35, 0, D:2) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (36, -19, D:2) a +0 whip 3 stones a kobold skeleton (37, -16, D:2) a rat skeleton (46, -20, D:2) a +1 short sword of venom a kobold corpse (skeletalised by now) (48, -19, D:2) a +0 leather armour (50, -23, D:2) a talisman of death Level 3 of the Dungeon (10, 4, D:3) a +0 ring mail (15, 13, D:3) a +0 hand axe (15, 18, D:3) a +0 sling (16, 13, D:3) a +0 scale mail a +0 club (19, -13, D:3) a +0 robe a +0 dagger a bat skeleton an orc skeleton (24, -22, D:3) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (25, -13, D:3) a +0 dagger a +0 ring mail (32, 5, D:3) a +0 dagger (40, 12, D:3) a +0 short sword of freezing a stone (41, 12, D:3) a +0 war axe a +0 leather armour (42, -5, D:3) a +0 short sword 2 poisoned darts (46, 5, D:3) the +0 robe "Fonwilok" {rElec rPois MP+6} rElec: It insulates you from electricity. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). (53, -3, D:3) a +0 club 2 stones (57, 14, D:3) a +0 dagger (58, 11, D:3) a +1 falchion of holy wrath (58, 13, D:3) a +0 mace (60, 11, D:3) a +0 hand axe (60, 13, D:3) a +0 spear (60, 17, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (9, 24, D:4) a +0 dagger a +0 robe (12, 33, D:4) a +0 dagger a +0 robe (24, 20, D:4) a +2 dagger of chaos (31, 11, D:4) the +3 dagger of the Charming Enemy {heavy, *Noise rElec Str-3 Int+8} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). (44, 14, D:4) a +0 scale mail a +0 dagger (47, -11, D:4) a +0 mace (48, 8, D:4) a +4 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (2, 1, D:5) a +0 dagger a +0 robe a +0 dagger (2, 2, D:5) a +0 falchion a +0 ring mail (6, 18, D:5) a +0 hand axe (12, 21, D:5) a +0 dagger a +0 dagger a +0 club 8 stones (13, 21, D:5) a +0 long sword (14, -18, D:5) a +0 short sword (15, 7, D:5) 3 flux baubles (19, -15, D:5) 2 stones (19, -7, D:5) a +0 giant club (24, -19, D:5) a +0 rapier (26, 15, D:5) a medusa talisman (40, 24, D:5) a +0 robe (44, -11, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a +0 sling (2, 13, D:6) a +0 spear (4, 13, D:6) a +0 spear (5, 13, D:6) a +0 whip (7, 12, D:6) a +0 flail (13, 4, D:6) a +0 robe (13, 15, D:6) a +0 dagger (27, -2, D:6) a riddle talisman (31, 8, D:6) a +0 scale mail (41, 20, D:6) 2 boomerangs (45, -10, D:6) a +0 hand axe a +0 scale mail (49, -10, D:6) a +0 club a +0 dagger a +0 robe (50, -9, D:6) a +0 mace an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar (12, -6, D:7) 3 stones (17, -23, D:7) a +0 quarterstaff (19, -26, D:7) a +0 rapier (29, 4, D:7) a +0 ring mail (35, -26, D:7) a +3 falchion (40, -29, D:7) a +0 orcbow (44, -8, D:7) an amulet of faith