Dungeon Sprint DCSS version 0.22-a0-305-gd21a89c538 (webtiles) character file. 25 nurumaik the Covert (level 2, -25/19 HPs) Began as a Vampire Enchanter on Mar 30, 2018. Annihilated by an ogre ... wielding a +0 giant spiked club (26 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:53 (2389 turns). nurumaik the Covert (Vampire Enchanter) Turns: 2389, Time: 00:00:54 Health: -25/19 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++++++.... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: bloodless, non-regenerating A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were bloodless. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 8.6 Stealth - Level 2.0 Spellcasting + Level 6.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not heal naturally. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The ogre shouts! You close the door. An ogre opens the door. Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. The ogre closely misses you. You continue memorising. The ogre hits you with a giant spiked club. Your memorisation is interrupted. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant spiked club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #.)# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nurumaik the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 8 in Stealth 14 | D | Reached XP level 2. HP: 19/19 MP: 5/5 132 | D | Killed a gargoyle 2382 | D | Noticed an ogre 2389 | D | Annihilated by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Stealth | 8 | 8.6 Hexes | 6 | 6.5 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 9 Bite || 1 Use: Potion || 1 Eat: Corpse || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 2389 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 2389 +---------+---------+-------+---------+---------+-------+---------