nyroko Level 1 of the Dungeon (0, 6, D:1) a +0 short sword (39, 0, D:1) a +0 club (41, 0, D:1) a +0 club (41, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (7, -2, D:2) a +0 leather armour (13, -33, D:2) a +0 robe (15, -15, D:2) a +0 dagger (33, 4, D:2) a +0 whip (40, -16, D:2) a +0 hunting sling (41, 10, D:2) a +0 club (47, 5, D:2) a +0 club (48, -30, D:2) a +0 club (49, -21, D:2) a +0 club (52, -43, D:2) a +1 whip of distortion (61, -37, D:2) a +0 hand axe (61, -5, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger a cursed -2 leather armour a +0 mace (0, 1, D:3) a +0 club a +0 dagger a +0 leather armour (0, 2, D:3) a +0 flail a +0 chain mail (5, -7, D:3) a +0 shortbow (24, 3, D:3) a +0 whip (34, -46, D:3) a +0 war axe a +0 dagger a +0 robe (34, -25, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (6, 15, D:4) a +0 falchion a +0 ring mail (8, 21, D:4) a +0 leather armour (10, 30, D:4) a +0 club (11, 30, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (12, 15, D:4) a +0 dagger (12, 30, D:4) a +0 whip a +0 leather armour (13, -10, D:4) a +0 dagger a +0 robe (16, 5, D:4) a +0 leather armour (22, -12, D:4) a +0 giant club (35, -22, D:4) a +0 long sword a +0 robe (35, -7, D:4) a +0 ring mail (46, 8, D:4) a +0 scythe (47, 6, D:4) a +0 robe (51, 18, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Hoseam's General Store a +0 lajatang of distortion (553 gold) the +11 quarterstaff of Uxzaic {freeze, +Fly rC+ rN+} (1155 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It lets you fly. a +0 leather armour (28 gold) 13 bolts (36 gold) a box of beasts (280 gold) a scroll of summoning (133 gold) [Shop] Baor Fie's Weapon Shop the +9 dagger "Tunocoiw" {vorpal, +Fly rC+ Int-3 SInv} (744 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It protects you from cold. It lets you see invisible. It lets you fly. a +0 war axe (42 gold) a +0 spear (36 gold) 11 arrows (26 gold) a +0 short sword (36 gold) a +0 hand axe (36 gold) a cursed -1 club (1 gold) a +0 flail (42 gold) 21 stones (25 gold) a +4 morningstar of flaming (350 gold) the +8 quarterstaff "Orelola" {vamp, *Rage rElec MR+} (834 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. the cursed +1 mace "Mepneuki" {vorpal, rElec MP+9 Dex+3} (548 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. a +0 longbow (54 gold) a cursed -1 hunting sling (1 gold) [Shop] Afurobb's Antique Weapon Emporium a +4 mace of protection (665 gold) a +0 giant spiked club (49 gold) a +2 great sword of electrocution (733 gold) a +0 rapier (104 gold) a +0 morningstar (104 gold) a +0 scimitar of flaming (239 gold) a +0 falchion (78 gold) a +0 dagger (52 gold) a +0 quarterstaff (104 gold) a +1 quarterstaff of protection (306 gold) the +3 hand crossbow of the End {elec, rPois Int+4} (1125 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It protects you from poison. a +0 hunting sling (39 gold) a +0 long sword (91 gold) [Shop] Wal Zies's Book Emporium a book of Flames (350 gold) a Young Poisoner's Handbook (400 gold) a book of Conjurations (300 gold) the Guide on Malediction (612 gold) Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Leda's Liquefaction Hexes/Earth 4 no c - Silence Hexes/Air 5 yes d - Discord Hexes 8 yes a book of Flames (350 gold) a book of Battle (400 gold) a book of Cantrips (200 gold) a book of Misfortune (200 gold) a book of Misfortune (200 gold) a manual of Fire Magic (1104 gold) a book of Misfortune (200 gold) a book of Necromancy (300 gold) [Shop] Dinog's Weapon Shoppe a +0 quarterstaff (52 gold) a +0 broad axe (52 gold) a +1 mace of protection (137 gold) a cursed -1 scimitar (1 gold) 10 stones (13 gold) a +0 short sword (39 gold) a +0 scythe (39 gold) a +2 vorpal mace (214 gold) a +0 dire flail (52 gold) a +3 hand axe of electrocution (318 gold) a +0 war axe (45 gold) a +0 quarterstaff (52 gold) 5 datura-tipped darts (26 gold) (8, 42, D:5) a +1 vorpal scythe a +0 falchion of freezing a cursed -2 whip a +1 great mace of venom a +2 whip of electrocution (8, 47, D:5) a +0 shortbow (20, 38, D:5) a +0 short sword (21, 38, D:5) a +0 flail a +0 trident (23, 38, D:5) a +0 short sword a +0 leather armour (29, -5, D:5) a +0 quarterstaff (29, 4, D:5) a +0 leather armour (33, 36, D:5) a +0 whip (34, 37, D:5) a cursed -3 dagger a +0 robe (35, 38, D:5) a +0 dagger a +0 robe a +0 dagger (36, 38, D:5) a +0 hand axe (36, 39, D:5) a +0 dagger a +0 robe (38, 32, D:5) a +4 spear of venom (39, 32, D:5) a +0 flail a +0 spear a +1 spear of venom a +0 ring mail (40, 1, D:5) a +0 leather armour (41, 8, D:5) a +0 club a +0 ring mail (50, 49, D:5) a +0 scythe (58, 22, D:5) a +0 dagger a +0 robe (61, 25, D:5) a +0 dagger a +0 ring mail (62, 23, D:5) a +0 dagger a +0 robe (63, 23, D:5) a +0 mace Level 6 of the Dungeon (3, -1, D:6) a +0 club a +0 ring mail (3, 17, D:6) a +0 ring mail (19, 12, D:6) a +0 leather armour (19, 16, D:6) a +0 ring mail (21, 33, D:6) a +0 club (27, 38, D:6) a +0 robe (42, 25, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) 15 bolts (6, 0, D:7) a +0 mace (19, -36, D:7) a +0 short sword (19, -32, D:7) a +0 ring mail a +0 mace a +0 scale mail (19, -31, D:7) a +0 whip (23, -40, D:7) a +0 leather armour (30, -33, D:7) a +0 giant club (32, -32, D:7) a +0 pair of gloves a +2 scale mail of positive energy a +0 pair of gloves a +0 pair of boots 56 bolts (49, -10, D:7) a +0 scimitar Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (2, 19, D:8) a +0 shortbow (7, 8, D:8) a +0 shortbow (18, 28, D:8) a +0 spear (20, 28, D:8) a +0 spear (28, 17, D:8) a +0 spear (28, 19, D:8) a +0 spear (38, 36, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 great mace (2, 6, D:9) a +0 dagger (7, 7, D:9) a +0 mace a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (20, -17, D:9) a +0 rapier of protection (21, 4, D:9) a +0 war axe a +0 dagger a +0 robe (26, 5, D:9) a +0 mace (27, 3, D:9) a +0 dagger a +0 robe (32, -5, D:9) a cursed +4 dagger a +0 robe a +0 halberd a +0 robe (32, -4, D:9) a cursed +1 short sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 hand crossbow (6, -5, D:10) a +0 trident a +0 leather armour (7, -5, D:10) a +0 chain mail a +0 dagger a +0 robe (19, -19, D:10) 19 bolts (21, -6, D:10) a +0 giant club (48, 2, D:10) a cursed -1 trident Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail a +0 short sword a +0 hand axe a +0 chain mail (1, 0, D:11) a +0 scale mail a +0 hand axe (2, 15, D:11) a +0 dagger (13, -1, D:11) a +0 giant spiked club (14, 21, D:11) a +0 scale mail (28, 1, D:11) a +0 leather armour an uncursed ring of attention (30, 25, D:11) a +0 shortbow (31, 33, D:11) a +0 giant club (38, 4, D:11) a +0 shortbow (39, 25, D:11) a +0 quarterstaff of protection (39, 26, D:11) 41 sling bullets a +1 hunting sling of flaming (41, 47, D:11) a +0 ring mail (48, 41, D:11) a +0 hand axe a +0 leather armour a +0 mace (51, 3, D:11) a +0 giant club a +0 giant club (54, 24, D:11) a cursed -1 flail a +0 chain mail (59, 29, D:11) a +0 dagger a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a potion of mutation (11, 24, D:12) a +0 lajatang Level 13 of the Dungeon (0, 0, D:13) a large rock (9, 1, D:13) a potion of degeneration (11, -12, D:13) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 sling bullets (6, -10, Lair:1) a +0 hand axe (10, 1, Lair:1) a cursed -3 club (15, -1, Lair:1) 21 bolts (18, 2, Lair:1) a +0 flail (24, -27, Lair:1) a +0 chain mail (26, 24, Lair:1) a +0 club (27, 9, Lair:1) a +0 robe (29, 1, Lair:1) a +3 ring mail (30, -19, Lair:1) a +0 leather armour (49, -11, Lair:1) a +0 plate armour (49, -10, Lair:1) an uncursed ring of see invisible (49, -9, Lair:1) a scroll of teleportation (50, -9, Lair:1) 13 gold pieces (51, -11, Lair:1) a book of Conjurations (53, -13, Lair:1) a ration (54, -9, Lair:1) a ration Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (1, -14, Lair:2) a +0 hunting sling (12, -1, Lair:2) a +0 long sword (31, 5, Lair:2) a +0 flail (35, 2, Lair:2) a +0 rapier (35, 4, Lair:2) a +0 troll leather armour a +0 hunting sling (61, -6, Lair:2) a +3 dagger of protection 8 javelins Level 3 of the Lair of Beasts (5, -15, Lair:3) a +0 leather armour (8, 12, Lair:3) the +1 robe "Ublob" {+Blink} It lets you blink. (15, 0, Lair:3) a +0 spear (29, -30, Lair:3) 13 gold pieces (39, -13, Lair:3) a +0 cloak (42, -26, Lair:3) 24 stones (43, 9, Lair:3) a +0 ring mail (46, -26, Lair:3) 2 potions of brilliance (51, 13, Lair:3) a potion of degeneration (53, 11, Lair:3) 13 boomerangs Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of boots (0, 2, Lair:4) a +0 ring mail (0, 19, Lair:4) a +0 rapier (15, -11, Lair:4) a +0 leather armour (15, -10, Lair:4) a scroll of random uselessness (15, -9, Lair:4) 18 gold pieces (15, -8, Lair:4) 45 gold pieces (15, -7, Lair:4) 12 gold pieces (16, -7, Lair:4) 4 poisoned darts (still there?) 3 poisoned darts (still there?) (17, -11, Lair:4) 14 stones (17, -10, Lair:4) 11 gold pieces (17, -8, Lair:4) 5 gold pieces (17, -6, Lair:4) a poisoned dart (18, -7, Lair:4) 6 poisoned darts (18, -6, Lair:4) a poisoned dart (19, -11, Lair:4) a scroll of immolation (19, -9, Lair:4) a ration (19, -7, Lair:4) 11 gold pieces (26, 14, Lair:4) a +0 robe (26, 15, Lair:4) a scroll of fog (26, 16, Lair:4) a throwing net (27, 14, Lair:4) an uncursed staff of death (27, 16, Lair:4) a potion of stabbing Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (1, 0, Lair:5) 342 arrows (3, 4, Lair:5) 13 stones (11, 1, Lair:5) a +0 dagger (23, -7, Lair:5) a scroll of holy word (27, -27, Lair:5) 18 sling bullets (32, -5, Lair:5) a +0 hand crossbow (33, -22, Lair:5) 24 stones (36, 7, Lair:5) a +0 robe (46, -6, Lair:5) 18 sling bullets Level 6 of the Lair of Beasts (1, 14, Lair:6) a scroll of random uselessness (13, 29, Lair:6) 16 arrows (16, -1, Lair:6) a +0 vorpal quarterstaff (24, -5, Lair:6) the +8 battleaxe "Cinwos" {vorpal, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (25, -6, Lair:6) 6 gold pieces (25, -5, Lair:6) 300 gold pieces (25, -4, Lair:6) a +6 antimagic rapier (25, 8, Lair:6) a dream sheep corpse (26, -5, Lair:6) a scroll of fog (26, 6, Lair:6) a dream sheep corpse (28, -14, Lair:6) 18 stones (28, 6, Lair:6) a scroll of holy word (28, 12, Lair:6) a hydra corpse (42, 27, Lair:6) 31 gold pieces (42, 28, Lair:6) 6 gold pieces (43, 26, Lair:6) 15 gold pieces (43, 27, Lair:6) 20 gold pieces (43, 28, Lair:6) 21 gold pieces (43, 29, Lair:6) 14 gold pieces (44, 27, Lair:6) 10 gold pieces (44, 28, Lair:6) 18 gold pieces (44, 30, Lair:6) 8 gold pieces (45, 29, Lair:6) 18 gold pieces (45, 30, Lair:6) 19 gold pieces (54, -16, Lair:6) a +0 robe (57, 34, Lair:6) 2 scrolls of vulnerability (58, 34, Lair:6) a +0 cloak of stealth (59, 24, Lair:6) 3 scrolls of remove curse (61, -14, Lair:6) 8 stones (70, 33, Lair:6) a potion of curing (73, 35, Lair:6) a cursed -1 mace