nyroko Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, -16, D:1) a +0 club (12, 18, D:1) a +0 dagger (14, 7, D:1) a cursed -1 club (31, 28, D:1) a +0 club (35, 8, D:1) a +0 scale mail Level 2 of the Dungeon (3, -10, D:2) a +0 mace (28, -22, D:2) a +0 club (34, -28, D:2) 4 large rocks (42, 1, D:2) a +0 club (46, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (9, -23, D:3) a +0 club (9, 8, D:3) a +0 club (10, -23, D:3) a +0 club a +0 flail (11, -23, D:3) a +0 morningstar (25, -28, D:3) a +0 leather armour (29, -21, D:3) a +0 dagger (29, -14, D:3) a +0 club (30, -34, D:3) a +0 flail (45, -1, D:3) a +0 club (50, -1, D:3) a +0 spear Level 4 of the Dungeon (1, -1, D:4) an uncursed amulet of inaccuracy (6, 1, D:4) a +0 whip (12, -3, D:4) a +0 dagger (14, 26, D:4) a +0 dagger (14, 33, D:4) a +0 club (16, -3, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 dagger (16, 26, D:4) a +0 dagger (17, -2, D:4) a +1 mace of draining a +0 ring mail a +0 club a +0 leather armour (17, 1, D:4) a +0 robe a +0 dagger (20, 33, D:4) a cursed -3 giant spiked club (25, 4, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (24, 16, D:5) a +0 short sword (26, 15, D:5) a +0 hand axe a +0 leather armour (26, 17, D:5) a +2 flail of protection (27, 16, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a cursed +3 flail of freezing a +0 robe (0, 1, D:6) a cursed +2 falchion a +0 robe a +0 morningstar a +0 robe (0, 2, D:6) a cursed +5 falchion a +0 robe (2, -1, D:6) a +0 long sword (19, 40, D:6) a +0 shortbow (37, 36, D:6) a +0 mace (40, 26, D:6) a +0 rapier (46, 38, D:6) a +0 robe Level 7 of the Dungeon [Shop] Alur's Antique Weapon Shop a +0 flail (122 gold) the +6 broad axe "Manumion" {vorpal, rPois MR+ Dex+2} (1995 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. a cursed -1 rapier (3 gold) a +0 trident (122 gold) a +0 whip (87 gold) a +5 vorpal great mace (1284 gold) a +0 war axe (122 gold) a +0 dagger (70 gold) a +0 club (35 gold) the +8 arc blade {discharge, rElec} (2100 gold) It insulates you from electricity. (0, 0, D:7) a +0 flail (1, 4, D:7) a +0 robe a +0 whip (3, 0, D:7) a +0 robe (5, 1, D:7) a +0 animal skin a +0 leather armour (6, 1, D:7) a +0 scale mail a +1 short sword of freezing (6, 2, D:7) a +0 club (7, -1, D:7) a +0 robe a +0 dagger (7, 2, D:7) a +0 ring mail (8, 4, D:7) a +0 leather armour a +0 dagger (13, 1, D:7) a +0 flail a +1 vorpal spear (14, 0, D:7) a +0 spear a +0 club (14, 5, D:7) a +0 mace (14, 8, D:7) a +0 whip (16, 8, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 war axe (20, 3, D:7) a +0 robe a +2 hand axe (20, 6, D:7) a +0 mace (23, -7, D:7) a +0 dagger a +0 ring mail (24, -8, D:7) a +0 short sword (24, -6, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, -7, D:8) a +0 trident a +0 leather armour (2, -6, D:8) a +0 flail a +0 dagger a +0 robe (13, 15, D:8) 4 javelins (14, 13, D:8) a +2 ring mail of magic resistance (22, -24, D:8) a +0 long sword (27, 2, D:8) a +0 shortbow (30, 14, D:8) a +0 rapier (30, 19, D:8) a +0 falchion a +0 leather armour (39, -1, D:8) a +0 giant club a +0 giant spiked club (39, 0, D:8) a +0 scimitar (41, -3, D:8) a +0 great sword (41, 3, D:8) a +0 hunting sling a +0 quarterstaff a +0 leather armour (47, 4, D:8) a +0 robe a cursed +0 dire flail (48, 4, D:8) a +0 robe a +0 dagger a +0 robe a cursed +4 short sword (49, 4, D:8) a +0 whip of electrocution Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, -27, D:9) a +0 shortbow (5, -2, D:9) a +0 leather armour (6, -37, D:9) a +0 dagger a +0 robe (7, -42, D:9) a +0 whip a +0 scale mail (8, -36, D:9) a +0 dagger (17, -45, D:9) a +0 scale mail (24, -28, D:9) a +0 falchion (29, -13, D:9) a killer bee corpse (30, -13, D:9) a killer bee corpse (41, -20, D:9) a +0 short sword (46, -40, D:9) a +0 chain mail (57, -40, D:9) a +0 dagger the Ecumenical Temple