o55k Level 1 of the Dungeon [Shop] Poxunir's Weapon Emporium a +1 heavy trident (172 gold) a +0 club (13 gold) a +0 dagger (26 gold) 7 stones (9 gold) 2 throwing nets (78 gold) a +0 spear (39 gold) a +0 short sword (39 gold) [Shop] Qereffyv's Antique Weapon Boutique the +10 halberd "Hellblazer" {flame, rPois rF+ Int+4 Stlth-} (1977 gold) Int: It affects your intelligence (+4). rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you less stealthy. a +0 dagger (48 gold) a +0 spear (72 gold) a +0 hand axe (72 gold) a +0 trident of venom (148 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) [Shop] Sese Gyk's Distillery a potion of flight (36 gold) a potion of flight (36 gold) a potion of magic (96 gold) a potion of mutation (96 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of cancellation (96 gold) a potion of haste (120 gold) [Shop] Vam Haojoj's Jewellery Emporium a ring of willpower (275 gold) a +6 ring of intelligence (396 gold) a ring of ice (275 gold) a +4 ring of protection (396 gold) a +6 ring of strength (396 gold) a ring of poison resistance (220 gold) an amulet of reflection (330 gold) a +6 ring of strength (396 gold) (0, 0, D:1) a +0 leather armour (15, -8, D:1) a +0 dagger (17, 19, D:1) a +0 robe (19, -10, D:1) a +0 pair of boots (21, -3, D:1) a staff of poison (24, -6, D:1) a +0 club (26, -7, D:1) a +0 short sword (28, -4, D:1) a +0 club (33, 2, D:1) a +0 club (37, 22, D:1) a +0 dagger (39, -2, D:1) a +0 long sword Level 3 of the Dungeon [Shop] Filer's Assorted Antiques a lightning rod (4/4) (660 gold) a +0 triple sword (220 gold) a scroll of poison (88 gold) a phial of floods (880 gold) a scroll of fog (88 gold) a +0 club (22 gold) the +0 robe of Calculation {Contam rElec Str+2 SInv} (385 gold) Str: It affects your strength (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a potion of heal wounds (110 gold) a +0 glaive (143 gold) a potion of cancellation (176 gold) (0, 0, D:3) 3 stones a +0 dagger (3, 3, D:3) a +0 club (6, 25, D:3) a +6 ring of intelligence a potion of degeneration (15, -9, D:3) a +1 robe of positive energy (15, 23, D:3) a +0 club a +0 chain mail (17, 16, D:3) a +0 whip (22, 3, D:3) a +0 club (25, 25, D:3) a +0 robe (34, -1, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 4, D:4) a +0 flail (6, -8, D:4) a stone a +0 short sword (11, -12, D:4) a +0 leather armour a +0 hand axe (13, -15, D:4) 5 stones (19, -26, D:4) a +0 club (19, -23, D:4) a +0 club (20, -23, D:4) a +0 club a +0 dagger a +0 dagger (26, -3, D:4) 2 stones a +0 dagger (30, -15, D:4) 3 stones (33, 22, D:4) a +0 hand axe (37, 9, D:4) a +0 sling (38, -6, D:4) a +0 club (41, 17, D:4) a +0 club (42, -11, D:4) a +0 leather armour a +0 club (43, -12, D:4) a +0 club (43, -10, D:4) a +0 spear (44, -8, D:4) a +0 club (50, 7, D:4) a +0 robe a +0 dagger (50, 8, D:4) a +0 flail (51, 2, D:4) a +0 hand axe (52, 7, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Xyaza's Weapon Shoppe 5 stones (7 gold) 3 stones (4 gold) a +1 spear of freezing (186 gold) a +0 short sword of holy wrath (111 gold) a +0 falchion (45 gold) a +0 flail (52 gold) 2 stones (3 gold) a +0 hand axe (45 gold) (5, -16, D:5) 4 stones (6, -17, D:5) a +0 pair of gloves (14, -44, D:5) a +0 dagger (17, 10, D:5) a +0 dagger (20, -33, D:5) a +0 giant club (26, -24, D:5) a +0 giant spiked club (29, 5, D:5) a +0 quarterstaff (35, -6, D:5) 4 stones (39, -34, D:5) 3 stones Level 6 of the Dungeon (15, -22, D:6) a +0 club (22, 2, D:6) 2 poisoned darts (25, -9, D:6) a +0 giant club a +0 dire flail (27, -12, D:6) a +0 ring mail (33, -3, D:6) a +1 whip of draining (36, 8, D:6) a +0 hand axe (37, 1, D:6) a staff of earth (38, -18, D:6) a +0 ring mail (40, -14, D:6) a +0 shortbow (45, 7, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 0, D:7) a +0 long sword (7, 55, D:7) 4 stones (10, 25, D:7) a +0 flail a +0 whip a +0 robe (14, 24, D:7) a +0 whip (17, -2, D:7) a +0 scale mail (20, 42, D:7) 5 boomerangs (23, 14, D:7) a +0 leather armour Level 8 of the Dungeon (5, 14, D:8) a +6 ring of strength a ring of wizardry a scroll of torment a ring of fire 3 potions of lignification a scroll of immolation 2 scrolls of poison (8, 23, D:8) a +0 cloak (12, 18, D:8) a +0 club (18, 26, D:8) a +0 whip (19, -1, D:8) a potion of degeneration (21, 11, D:8) 8 stones (21, 21, D:8) a +0 robe a +0 dagger (21, 28, D:8) a +0 robe a +0 club (22, 23, D:8) a +0 robe a +0 hand axe (22, 27, D:8) a +0 club a +0 short sword (28, -7, D:8) a +0 spear (29, 22, D:8) a book of Sloth (31, 14, D:8) 2 stones (32, 19, D:8) a +0 robe a +2 battleaxe (33, 18, D:8) a +0 robe a +0 war axe (34, 18, D:8) a +0 robe a +0 falchion (35, 27, D:8) 8 poisoned darts a +0 short sword (36, 29, D:8) a +0 dagger a +0 whip (37, 30, D:8) a +0 short sword (38, 31, D:8) a +0 dagger (39, 32, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 scale mail (1, -4, D:9) a +0 giant club a +0 giant spiked club a +3 whip a +0 scale mail (1, 2, D:9) a +0 shortbow (2, -3, D:9) a +0 club a +0 chain mail (2, -2, D:9) a +0 club a +0 dagger of draining (2, 0, D:9) a +0 hand axe a +1 scale mail of fire resistance (3, -5, D:9) a +0 trident a +0 plate armour (3, -4, D:9) a +3 falchion a +0 leather armour a +0 hand axe of pain a +0 chain mail (3, -3, D:9) a +0 club (5, 19, D:9) a staff of poison (8, -16, D:9) a +0 hat (8, 6, D:9) a +1 hat (17, 19, D:9) 6 stones (18, -14, D:9) a +0 short sword (18, 6, D:9) a +0 shortbow (19, -8, D:9) a +0 flail (19, -7, D:9) a +0 club a +0 club (19, 1, D:9) a +0 robe a +1 short sword (20, 3, D:9) a +0 scale mail a +0 hand axe (20, 4, D:9) a +0 robe a +0 short sword (22, -12, D:9) a +0 club (22, -11, D:9) a +0 club a +0 leather armour (22, 5, D:9) a +0 whip (22, 7, D:9) a potion of degeneration a +0 flail a +0 robe a +0 dagger (23, 5, D:9) a +0 ring mail a +0 dagger (23, 6, D:9) a +0 mace a +0 ring mail a +1 hand axe of electrocution a +0 dagger (24, 14, D:9) a +0 shortbow (24, 20, D:9) a +0 leather armour (25, 8, D:9) a +0 robe a +0 halberd a +0 falchion (25, 14, D:9) +0 steam dragon scales a +1 broad axe of pain (27, 2, D:9) a +0 plate armour a +0 long sword (33, 14, D:9) a +0 mace of protection (51, 26, D:9) 6 atropa-tipped darts Level 10 of the Dungeon (0, 0, D:10) a +1 spear a +1 animal skin (17, 42, D:10) 4 stones (31, 43, D:10) a +0 flail (33, 36, D:10) a +0 short sword (36, 37, D:10) a +0 plate armour a +2 heavy battleaxe (38, 10, D:10) a +0 spear (38, 39, D:10) a +0 ring mail a +0 whip a +0 robe a +0 dagger (42, 27, D:10) a +0 scale mail (42, 44, D:10) 2 stones (43, 40, D:10) a +0 robe (44, 39, D:10) a +0 dagger (55, 24, D:10) a +0 short sword a +0 whip a +0 leather armour (56, 24, D:10) a +0 dagger a +0 scale mail (57, 24, D:10) a +0 dagger (59, 49, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (24, -1, D:11) the +1 leather armour of the Serpent {Fly rN+ Str+3} Str: It affects your strength (+3). rN: It protects you from negative energy. Fly: It grants you flight. (24, 11, D:11) a +0 whip (24, 13, D:11) a +2 dagger of venom a +0 robe (24, 14, D:11) a +0 dagger a +0 robe (24, 15, D:11) a +0 dagger a +0 robe (24, 16, D:11) a +0 dagger 4 poisoned darts (24, 20, D:11) a +0 hand axe a +0 robe (25, -6, D:11) a +1 heavy spear (30, 20, D:11) a +0 ring mail a +0 flail (40, -15, D:11) a +0 shortbow (41, 3, D:11) 6 stones (41, 14, D:11) a +0 club (42, 15, D:11) a +0 leather armour a +0 whip (43, 16, D:11) a +0 flail (45, -16, D:11) a +0 shortbow (55, 31, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 spectral quarterstaff (6, -22, D:12) 8 stones (8, -38, D:12) a scroll of immolation (8, -33, D:12) a +0 leather armour a +0 long sword (14, -11, D:12) a +2 mace of protection (31, -46, D:12) +0 steam dragon scales (32, -45, D:12) a +0 chain mail (46, -38, D:12) a +0 scimitar a +3 leather armour of poison resistance (47, -34, D:12) 4 stones (56, -39, D:12) a +4 heavy great mace a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +2 battleaxe a +0 plate armour (3, -6, D:13) 5 stones (4, -11, D:13) a +1 scimitar of flaming (5, 16, D:13) a +0 war axe a +0 plate armour (6, -2, D:13) a +0 broad axe (6, 4, D:13) a +0 chain mail (6, 8, D:13) a +1 vampiric broad axe (6, 15, D:13) a +0 great sword a +0 chain mail (7, 18, D:13) a +0 arbalest a +0 great sword a +0 plate armour (9, 21, D:13) a +0 great sword of holy wrath (12, 15, D:13) a +1 heavy great mace (14, -1, D:13) a +0 ring mail (15, 17, D:13) a +3 great mace a +3 plate armour (17, 19, D:13) a +0 giant club a +0 giant club (18, 1, D:13) a +0 shortbow (19, 18, D:13) a +0 long sword a +0 plate armour (20, 6, D:13) a +0 plate armour (20, 17, D:13) 6 stones Level 14 of the Dungeon [Shop] Arimm's Assorted Antiques a wand of charming (5) (264 gold) a scroll of identify (44 gold) a +3 ring mail of willpower (572 gold) a ring of flight (385 gold) a +0 battleaxe (143 gold) a wand of iceblast (5) (264 gold) a wand of polymorph (3) (92 gold) a +0 club (22 gold) Level 15 of the Dungeon (2, -13, D:15) a potion of lignification (8, -7, D:15) the +2 pair of gloves of Paacunka {rF- Str+2 SInv} Str: It affects your strength (+2). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (12, -14, D:15) a +0 dagger a +0 robe (13, -17, D:15) a +0 long sword a +0 robe (14, -18, D:15) a +2 whip (14, -7, D:15) a +1 buckler a +2 leather armour a +2 scimitar of distortion (49, 3, D:15) a +0 short sword Level 1 of the Orcish Mines [Shop] Wyggureu's Assorted Antiques a wand of charming (4) (278 gold) a scroll of teleportation (87 gold) a +0 chain mail (130 gold) a potion of degeneration (29 gold) a potion of cancellation (232 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) a +0 tower shield (130 gold) [Shop] Vuzia's Antique Weapon Shop a +0 sling (43 gold) the +4 great sword "Pag Pe Ujue" {heavy, +Blink rElec Str-5 Dex+2} (1345 gold) Str: It affects your strength (-5). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. a +0 battleaxe (188 gold) a +2 antimagic long sword (652 gold) the +4 great mace of Eternal Vigilance {heavy, SInv} (1244 gold) SInv: It lets you see invisible. a +0 great sword (188 gold) a +0 scimitar of protection (197 gold) a +5 trident of venom (904 gold) [Shop] Isibunir's Assorted Antiques a scroll of identify (70 gold) a +0 short sword (105 gold) a scroll of vulnerability (140 gold) the +0 robe of Neocij {rC+ Slay+2} (808 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. a scroll of identify (70 gold) a wand of flame (5) (122 gold) a potion of heal wounds (175 gold) a potion of curing (105 gold) [Shop] Lount's Firing Range a +0 longbow (71 gold) a +0 triple crossbow (110 gold) 3 javelins (99 gold) a +0 sling (16 gold) a +0 hand crossbow (38 gold) a +0 shortbow (33 gold) a +0 hand crossbow (38 gold) a manual of Ranged Weapons (880 gold) [Shop] Xuiguf's Book Shop a book of the Warp (588 gold) a book of Ice (700 gold) a book of the Senses (448 gold) the Unrestrained Analects (644 gold) a book of the Hunter (364 gold) a Young Poisoner's Handbook (280 gold) a book of Blasting (560 gold) [Shop] Yqisepall's Antique Weapon Shoppe a +0 mace (90 gold) a +0 spear (90 gold) a +0 scimitar (120 gold) the +3 giant club of Qudeucvaso {distort, rPois SInv Stlth+} (1122 gold) rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 falchion (90 gold) a +1 shortbow of flaming (372 gold) a +0 dire flail (120 gold) a +0 war axe of distortion (321 gold) a +0 whip (75 gold) a +0 shortbow (90 gold) (9, 36, Orc:1) 5 large rocks Level 2 of the Orcish Mines [Shop] Nafril's Weapon Emporium a +0 trident (52 gold) the +5 sling "Zoloe" {heavy, Dex+6} (709 gold) Dex: It affects your dexterity (+6). 4 stones (6 gold) the +4 morningstar "Pes Kyn" {flame, +Blink Int+3 Dex+3} (807 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). +Blink: It lets you blink. a +0 dagger (30 gold) a +4 dagger of venom (366 gold) a +0 glaive (97 gold) a +0 flail (52 gold) [Shop] Ycusm's Book Emporium a book of Spectacle (520 gold) Great Wizards, Vol. II (494 gold) a book of the Hunter (338 gold) a book of Vapours (338 gold) a Trismegistus Codex (338 gold) the Unrestrained Analects (598 gold) Ijougor's Grimoire of the Barrage (442 gold) Spells Type Level a - Starburst Conjuration/Fire 6 b - Fire Storm Conjuration/Fire 9 the Teachings on the Crevasse (650 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Frozen Ramparts Ice 3 c - Ice Form Ice/Transmutation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Simulacrum Ice/Necromancy 6 a book of Sloth (468 gold) [Shop] Baisioco's Book Shop a book of Storms (338 gold) Great Wizards, Vol. II (494 gold) Great Wizards, Vol. VII (390 gold) a manual of Short Blades (1040 gold) a book of Geomancy (234 gold) a book of Vapours (338 gold) a book of Air (286 gold) a book of Misfortune (468 gold) a book of Dreams (312 gold) [Shop] Bevvideu's Magic Scroll Shop a scroll of fear (56 gold) a scroll of identify (28 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of silence (133 gold) [Shop] Cumoesa's Jewellery Emporium a +4 ring of protection (504 gold) an amulet of regeneration (420 gold) a +4 ring of slaying (1092 gold) the ring "Kaadoref" {Drain Will+ Str+6 Int+5 SInv} (807 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+5). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a ring of willpower (350 gold) a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) an amulet of magic regeneration (420 gold) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 leather armour (2, -8, Elf:1) a +0 dagger (2, -6, Elf:1) a +1 morningstar of protection (2, -4, Elf:1) 2 poisoned darts (8, -16, Elf:1) a +0 short sword (18, 31, Elf:1) the +7 lajatang "Woreit" {flame, +Blink rC+ Will++} rC: It protects you from cold. +Blink: It lets you blink. Will: It greatly increases your willpower. (20, -5, Elf:1) a +0 scimitar a +0 shortbow (44, 17, Elf:1) a +1 vampiric trident (53, -7, Elf:1) a +0 long sword (53, -2, Elf:1) a +3 short sword of venom a +0 short sword (53, 10, Elf:1) a +0 dagger a +0 leather armour a +0 short sword a +0 longbow (53, 11, Elf:1) a +0 dagger (54, -4, Elf:1) a scroll of identify Level 2 of the Elven Halls (0, 0, Elf:2) a +0 robe (4, 33, Elf:2) a +2 trident of flaming (4, 34, Elf:2) a +0 lajatang of electrocution (5, 23, Elf:2) a +3 dire flail of holy wrath (7, 6, Elf:2) a +6 halberd of freezing (12, -9, Elf:2) a +0 ring mail (12, -8, Elf:2) a scroll of identify (12, -7, Elf:2) a potion of curing (13, -9, Elf:2) a wand of flame (10) (13, -8, Elf:2) a wand of charming (6) (13, -7, Elf:2) a potion of resistance (14, -9, Elf:2) a potion of flight (14, -8, Elf:2) 4 stones (14, -7, Elf:2) 7 gold pieces (33, -15, Elf:2) 8 stones (44, 7, Elf:2) a +0 dagger (52, 4, Elf:2) a +0 war axe (54, 6, Elf:2) a scroll of identify (56, 1, Elf:2) a +1 heavy war axe Level 3 of the Elven Halls [Shop] Ycrosh's Antique Weapon Emporium a +2 great sword of holy wrath (616 gold) a +0 mace (78 gold) a +0 hand axe (78 gold) the +11 dagger "Uwaisah" {holy, Drain Fly rPois Dex+3} (1887 gold) Dex: It affects your dexterity (+3). rPois: It protects you from poison. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. a +0 broad axe (104 gold) a +0 falchion (78 gold) the +3 great mace of the Beginning {venom, rF+ Dex+2} (1066 gold) Dex: It affects your dexterity (+2). rF: It protects you from fire. the +3 sling of Balance {flame, rElec} (824 gold) rElec: It insulates you from electricity. (0, 0, Elf:3) a +4 heavy sling (3, -2, Elf:3) a +0 long sword (4, 0, Elf:3) a +1 vampiric trident (5, -4, Elf:3) a +2 great sword of protection (5, -1, Elf:3) the +1 falchion of Zedaurim {flame, rC++ rCorr Str+2 Dex-2} Str: It affects your strength (+2). Dex: It affects your dexterity (-2). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (6, -1, Elf:3) a +0 scale mail (7, -4, Elf:3) a +0 shortbow (8, -37, Elf:3) a +3 short sword of venom (11, -37, Elf:3) a +0 long sword a +2 whip of venom (15, -29, Elf:3) the +10 battleaxe of Understanding {drain, Fragile rC+ Will++ rCorr} rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. (21, -2, Elf:3) the +6 war axe "Demonslayer" {flame, Str+2} Str: It affects your strength (+2). (23, -4, Elf:3) a +0 chain mail (23, -3, Elf:3) a +0 long sword (23, -2, Elf:3) a +4 ring mail of positive energy (24, -4, Elf:3) a +4 ring of slaying (24, -2, Elf:3) a +4 heavy shortbow a ring of fire an amulet of faith the ring of Ixtaw {rN+ Str+5 Slay-6} [ring of positive energy] Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rN: It protects you from negative energy. (27, -10, Elf:3) a +0 dagger (27, -2, Elf:3) a +1 vampiric dagger (27, -1, Elf:3) a +0 shortbow (29, -9, Elf:3) a +1 plate armour of cold resistance (29, -1, Elf:3) the +1 morningstar "Dyegoileigh" {freeze, Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). (29, 0, Elf:3) a +1 scale mail of cold resistance (30, 0, Elf:3) the +7 flail "Vobbaeh" {elec, Stlth+} Stlth: It makes you more stealthy. (36, -12, Elf:3) a staff of poison (37, -36, Elf:3) a scroll of identify (37, -15, Elf:3) a +1 heavy hand axe (42, -15, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (43, -16, Elf:3) a +0 short sword a +0 chain mail a +0 dagger a +0 leather armour (44, -11, Elf:3) a +0 dagger (45, -58, Elf:3) a +0 robe (49, -55, Elf:3) a +0 dagger a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 poisoned darts (3, -20, Lair:1) a +0 trident (4, -22, Lair:1) 5 stones (13, -1, Lair:1) a +0 mace (20, 20, Lair:1) 5 stones (26, -16, Lair:1) a +0 scale mail (31, -13, Lair:1) a ring of poison resistance (31, 20, Lair:1) a ring of wizardry 2 scrolls of noise a +6 ring of strength (33, -24, Lair:1) a potion of lignification (56, 17, Lair:1) 4 stones (59, -21, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 poisoned darts (12, -7, Lair:2) 4 curare-tipped darts (14, -10, Lair:2) 7 stones (15, 10, Lair:2) a +0 pair of gloves (16, -11, Lair:2) 5 stones (19, 3, Lair:2) 7 large rocks (20, -14, Lair:2) 9 stones (20, -12, Lair:2) 4 stones (20, 0, Lair:2) a stone (21, 4, Lair:2) a stone (22, -9, Lair:2) a +0 rapier (23, 0, Lair:2) a +0 quarterstaff (23, 5, Lair:2) a stone (31, 10, Lair:2) 4 javelins (32, 17, Lair:2) 9 stones (33, -12, Lair:2) a stone (37, 12, Lair:2) a piece from Xom's chessboard (15/15) (43, 21, Lair:2) a +0 mace (49, 22, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (2, -8, Lair:3) a +4 dagger (37, -5, Lair:3) a scroll of immolation (39, 0, Lair:3) a +0 battleaxe (57, -1, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe of flaming (0, 1, Lair:4) the staff of air "Declessi" {rElec rF- Str+4} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (17, -21, Lair:4) 6 stones (18, 4, Lair:4) a +0 leather armour (27, 7, Lair:4) a +1 heavy war axe (33, 18, Lair:4) a potion of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of identify (7, -26, Lair:5) a +0 scimitar (12, -13, Lair:5) a staff of cold (19, -53, Lair:5) a +0 leather armour (20, -28, Lair:5) a +0 chain mail (20, -27, Lair:5) the staff of death "Hiskel" {rN+ Dex+5} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+5). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (20, -26, Lair:5) a +6 broad axe of electrocution (21, -26, Lair:5) a phantom mirror (22, -29, Lair:5) a +0 robe (22, -26, Lair:5) a +2 rapier of speed (23, -29, Lair:5) a +0 pair of boots (33, -20, Lair:5) 4 stones (39, -9, Lair:5) a book of Spatial Translocations (41, -20, Lair:5) the +10 dagger of Blood-Lust {freeze, Fragile rF+ rN++ SInv} rF: It protects you from fire. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. 7 throwing nets the amulet of Past Mistakes {Faith +Inv} [amulet of faith] It allows you to gain divine favour quickly. +Inv: It lets you turn invisible. (49, -24, Lair:5) 3 scrolls of identify (54, -34, Lair:5) a potion of attraction (68, -29, Lair:5) 9 stones (73, -48, Lair:5) a +0 broad axe Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear (7, 36, Shoals:1) a +0 barding (36, -2, Shoals:1) a tin of tremorstones (2/2) (52, 24, Shoals:1) a scroll of immolation (57, 15, Shoals:1) a +0 trident (63, 26, Shoals:1) 3 large rocks Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (41, -24, Shoals:2) a +0 trident (41, -19, Shoals:2) a +0 glaive (44, -18, Shoals:2) a +0 trident (46, -17, Shoals:2) a +0 spear (49, -14, Shoals:2) a +0 plate armour Level 3 of the Shoals (0, 0, Shoals:3) a +0 sling a +0 club (1, 0, Shoals:3) a +0 sling a +0 spear a +0 sling a +0 quarterstaff (7, -2, Shoals:3) a +0 trident 3 silver boomerangs (10, -4, Shoals:3) a +0 trident (11, -4, Shoals:3) a +0 trident a +0 robe (54, 10, Shoals:3) a +0 spear 2 potions of lignification Level 4 of the Shoals (0, 0, Shoals:4) a +1 spear of freezing 3 silver javelins a +0 leather armour (3, 2, Shoals:4) a +0 spear (4, 2, Shoals:4) a +0 trident 3 boomerangs (4, 3, Shoals:4) a +0 trident a boomerang (8, 7, Shoals:4) a +0 morningstar (25, 5, Shoals:4) a +0 trident 3 boomerangs (25, 7, Shoals:4) a +0 spear 2 silver javelins a +0 leather armour (26, 5, Shoals:4) a +0 trident a +0 trident 2 boomerangs (27, 3, Shoals:4) a +0 trident Level 1 of the Spider Nest (8, 6, Spider:1) a +0 chain mail (8, 21, Spider:1) a +0 plate armour (30, 20, Spider:1) a +0 robe (34, 41, Spider:1) a potion of degeneration Level 2 of the Spider Nest (0, 0, Spider:2) a ring of ice (2, -1, Spider:2) a +0 leather armour Level 3 of the Spider Nest (0, 0, Spider:3) a +0 robe a +0 lajatang (2, 1, Spider:3) a +0 leather armour (2, 2, Spider:3) a +0 hand axe (3, -20, Spider:3) a +0 halberd (3, -4, Spider:3) the +3 flail "Laras" {heavy, *Noise rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. *Noise: It may make noises in combat. (3, -1, Spider:3) a +0 robe (3, 0, Spider:3) a +0 hand axe a +0 hand axe (3, 16, Spider:3) a +0 long sword (4, -9, Spider:3) a scroll of identify (4, -8, Spider:3) 2 stones (9, -4, Spider:3) a +0 ring mail of positive energy (13, -17, Spider:3) a +0 short sword (16, 9, Spider:3) a +0 ring mail (18, 4, Spider:3) a +0 kite shield of reflection a +0 chain mail a +2 demon trident of venom (19, -6, Spider:3) 5 stones (20, -22, Spider:3) a +0 rapier (34, -17, Spider:3) a +0 plate armour Level 4 of the Spider Nest (0, 0, Spider:4) a scarf of resistance (1, 3, Spider:4) a scarf of harm (2, -1, Spider:4) a +0 pair of gloves of infusion (30, 4, Spider:4) a +0 leather armour (31, 11, Spider:4) a +0 leather armour (33, 1, Spider:4) a +0 leather armour a +0 war axe (34, 1, Spider:4) a +0 war axe Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime the Vestibule of Hell Level 1 of the Realm of Zot (9, -1, Zot:1) a +0 chain mail (13, -1, Zot:1) a +0 war axe (17, 0, Zot:1) a +0 scimitar (20, -3, Zot:1) a +0 hand axe (24, 6, Zot:1) a +0 hand axe (25, 1, Zot:1) a +0 cloak a +0 whip (26, -3, Zot:1) a +0 cloak a +2 halberd of holy wrath (29, 2, Zot:1) a +0 long sword (30, 1, Zot:1) a +0 long sword (30, 2, Zot:1) a +2 heavy war axe (31, 4, Zot:1) +0 shadow dragon scales (34, -4, Zot:1) a potion of lignification (39, -1, Zot:1) a +0 scimitar (43, -4, Zot:1) a +0 plate armour (44, -6, Zot:1) a +0 long sword (45, 13, Zot:1) The Arcane Secrets of Occult Knowledge Spells Type Level a - Chain Lightning Conjuration/Air 9 (unseen) (46, 13, Zot:1) a potion of might (47, 9, Zot:1) 5 stones (47, 13, Zot:1) 7 stones (48, 12, Zot:1) the amulet of Ashenzari's Regard {Faith rF+ Str+2} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+2). rF: It protects you from fire. (unseen) (48, 13, Zot:1) a potion of haste (49, 13, Zot:1) a scroll of magic mapping (50, 13, Zot:1) an amulet of regeneration (52, 1, Zot:1) a scroll of identify (56, 14, Zot:1) 2 boomerangs (64, 4, Zot:1) a scroll of identify Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 great sword (1, -8, Zot:2) quicksilver dragon scales (3, 0, Zot:2) a +0 short sword (4, 0, Zot:2) a +0 flail a +0 cloak (7, 1, Zot:2) a +0 short sword a potion of lignification (9, -9, Zot:2) a +0 cloak a +0 rapier (23, -7, Zot:2) a +0 scimitar a +0 flail (25, -6, Zot:2) a +1 glaive of protection (unseen) (26, -4, Zot:2) a +0 long sword a +0 cloak (28, -3, Zot:2) a +0 mace Level 3 of the Realm of Zot (3, 12, Zot:3) a potion of degeneration (28, 8, Zot:3) a +0 short sword (28, 10, Zot:3) a +0 long sword (28, 12, Zot:3) 3 stones (30, 11, Zot:3) a +0 long sword a +0 cloak Level 4 of the Realm of Zot (0, 1, Zot:4) a +0 cloak (still there?) a +2 antimagic war axe (still there?) (1, 0, Zot:4) a +0 short sword a +3 flail (1, 1, Zot:4) a +0 cloak a +0 battleaxe (4, 1, Zot:4) a +0 halberd a white draconian corpse (skeletalised by now) (6, 2, Zot:4) a +0 cloak a scroll of identify a yellow draconian corpse (skeletalised by now) Level 5 of the Realm of Zot (4, 2, Zot:5) a +0 vampiric lajatang (5, 5, Zot:5) a +0 pair of gloves (5, 6, Zot:5) a +0 war axe +0 shadow dragon scales a green draconian corpse (skeletalised by now) a shadow dragon corpse (skeletalised by now) (20, 8, Zot:5) a ring of resist corrosion Level 1 of the Depths (15, 8, Depths:1) a potion of lignification (16, -16, Depths:1) a +0 dire flail a +0 dire flail a +2 dire flail of holy wrath (17, 21, Depths:1) a +0 shortbow (22, -24, Depths:1) a +0 dire flail a +0 dire flail (26, 11, Depths:1) 5 large rocks (40, 11, Depths:1) 6 stones Level 2 of the Depths (0, 0, Depths:2) a +0 robe a +0 hand axe (1, 29, Depths:2) a +0 quarterstaff a +0 animal skin (2, 29, Depths:2) a +0 war axe (7, 38, Depths:2) a +1 spear of venom a silver javelin a +0 leather armour (13, -6, Depths:2) a +0 war axe (14, -5, Depths:2) a +0 robe (14, 37, Depths:2) a +1 battleaxe of freezing (16, 41, Depths:2) a +0 dagger a +0 robe (42, 29, Depths:2) a +2 great mace of protection a +0 ring mail (46, 7, Depths:2) a +0 animal skin Level 3 of the Depths (23, -12, Depths:3) the +0 arbalest "Lisacefu" {heavy, *Corrode rF++ rC++} rF: It greatly protects you from fire. rC: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. the +9 war axe of the Old World {holy, Fly rC- Dex+5} Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. Fly: It grants you flight. (32, 0, Depths:3) the +0 scale mail "Gempebb" {Str+4} Str: It affects your strength (+4). (36, 8, Depths:3) the ring "Epnuverr" {Fly rElec rC- Will++ Dex-2} [ring of flight] Dex: It affects your dexterity (-2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fly: It grants you flight. Will: It greatly increases your willpower. (68, 2, Depths:3) a +2 ring mail of willpower Level 4 of the Depths (11, 15, Depths:4) a +0 lajatang