oberejnoburuli Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 dagger (1, 3, D:1) a +0 dagger (6, -34, D:1) 18 stones (8, -34, D:1) a +0 chain mail (17, -25, D:1) a +0 club (27, -5, D:1) a +0 hand axe (41, -31, D:1) a +0 mace (50, -29, D:1) a +0 whip Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 dagger "Dyomout" {freeze, Str+5} (2310 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It has a curse placed upon it. the cursed +0 chain mail of the Little Devil {rN+ Str+10 Int-5} (2320 gold) It affects your strength (+10). It affects your intelligence (-5). It protects you from negative energy. It has a curse placed upon it. the cursed +0 leather armour of the Burgomaster {SInv} (1020 gold) It lets you see invisible. It has a curse placed upon it. the +0 cloak of the Sparrow {Str+4 Stlth+} (2270 gold) It affects your strength (+4). It makes you more stealthy. (0, 0, D:2) a +0 spear (3, 5, D:2) a cursed -3 dagger (22, -24, D:2) a +0 spear (25, 8, D:2) a +2 flail of venom a +0 scale mail (28, -28, D:2) a +0 ring mail (35, -1, D:2) a +0 dagger (37, -2, D:2) a +0 club (38, -3, D:2) a cursed -3 spear (42, -37, D:2) a +0 war axe a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 18, D:3) a +0 club a +0 leather armour (4, 4, D:3) a +0 spear (8, -2, D:3) a +0 club (12, 31, D:3) a +0 club (15, 8, D:3) a +0 dagger (15, 16, D:3) a +0 leather armour a +0 club (19, 23, D:3) a +0 ring mail a cursed -3 mace (19, 36, D:3) a +0 club (20, -4, D:3) a +0 leather armour (21, 21, D:3) a +0 club (23, 35, D:3) a +0 ring mail (25, 21, D:3) a +0 falchion (29, 31, D:3) a +0 robe a +0 dagger (30, 32, D:3) a +0 whip of freezing a +0 robe (39, 47, D:3) a +0 halberd (42, 6, D:3) a +0 short sword (46, 30, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (14, -5, D:4) a +0 flail (14, -3, D:4) a +0 whip (14, 14, D:4) a +0 whip (15, -2, D:4) a +0 morningstar (15, 0, D:4) a +0 ring mail a +0 short sword (16, -3, D:4) a +0 robe (18, -5, D:4) a scroll of random uselessness a potion of degeneration (23, -8, D:4) a +0 chain mail (24, -2, D:4) a +0 rapier a +0 leather armour (26, -17, D:4) a +0 giant club (29, -37, D:4) a +0 scale mail (34, 3, D:4) a +0 leather armour (38, -8, D:4) a cursed -3 mace Level 5 of the Dungeon [Shop] Jihije's Weapon Shoppe 23 stones (23 gold) a +2 spear of piercing (165 gold) a +0 dagger (20 gold) a +0 club (10 gold) a cursed +0 trident (5 gold) a +0 halberd of flaming (92 gold) the +11 plutonium sword {*Contam Stlth-} (1000 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +1 demon whip of draining (340 gold) (0, 0, D:5) a cursed +0 robe (5, 25, D:5) a cursed +0 ring mail (6, 25, D:5) a +0 arbalest (39, -7, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a cursed -1 club (5, 7, D:6) a +0 mace (6, 5, D:6) 8 gold pieces (7, 7, D:6) a +0 short sword (7, 13, D:6) 6 gold pieces (12, 7, D:6) 10 gold pieces (22, 26, D:6) a +0 chain mail (23, 21, D:6) a +0 giant club (24, 20, D:6) a +0 ring mail a +0 trident (33, -3, D:6) a +0 whip (42, 18, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a bolt (0, 2, D:7) a bolt (1, -5, D:7) a bolt (1, -1, D:7) 6 gold pieces (still there?) 6 gold pieces (still there?) (2, -1, D:7) 5 sling bullets (9, -6, D:7) a +0 leather armour (9, 19, D:7) 16 gold pieces (12, 15, D:7) a +3 short sword (14, 16, D:7) a +0 whip (15, 16, D:7) a +0 dagger (24, 17, D:7) a +0 dagger a cursed -2 dagger a +0 club (25, -8, D:7) a +0 club an uncursed amulet of the gourmand (40, -25, D:7) a +0 halberd (40, -23, D:7) a +0 whip a +0 whip a +0 robe (41, -21, D:7) a +0 halberd a +0 spear (49, -18, D:7) a +0 great sword