oberejnoburuli Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, 49, D:1) a +0 hunting sling (38, -4, D:1) a +0 short sword (38, 2, D:1) a +0 hunting sling (45, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 31, D:2) a +0 short sword (6, 5, D:2) a +0 dagger (6, 7, D:2) a +0 club (8, -8, D:2) a +0 hand axe a +0 scale mail (16, 29, D:2) a +0 trident (21, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 dagger (7, -12, D:3) a +0 short sword (10, 7, D:3) a +0 scythe a +0 robe (12, -3, D:3) a +0 club (14, -1, D:3) a +0 whip (16, 17, D:3) a +0 spear (24, -3, D:3) a +0 chain mail (24, 12, D:3) 6 large rocks (25, 8, D:3) a +0 club (32, 3, D:3) a +0 whip (37, 16, D:3) a +0 spear (40, 30, D:3) a +0 leather armour (49, -12, D:3) a +0 flail a +0 ring mail a +0 club a +0 leather armour (50, -11, D:3) a +0 flail (51, -11, D:3) a +0 trident a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of speed a +0 robe (1, 32, D:4) a +0 short sword (4, 39, D:4) a staff of fire (16, 19, D:4) a +0 robe (35, -2, D:4) a +0 chain mail (38, 13, D:4) a +0 short sword a +0 leather armour (43, -1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -16, D:5) a +0 shortbow (6, 3, D:5) a +6 ring of strength (10, -5, D:5) 6 scrolls of noise (12, -24, D:5) a +0 short sword a +0 ring mail a +0 club (16, -26, D:5) a +0 hand axe a +0 leather armour (16, -24, D:5) a +0 war axe (22, -18, D:5) a +0 leather armour (24, -41, D:5) a +0 shortbow (26, -24, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, -24, D:5) a +0 hand axe a +0 dagger a +0 ring mail (32, -14, D:5) a +0 mace (51, -38, D:5) a +0 flail a +0 plate armour a +0 hand axe a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Zuifuf's Jewellery Emporium a ring of resist corrosion (220 gold) a ring of resist corrosion (220 gold) the amulet of Ascent {Acrobat *Corrode rF+ Int+5} (537 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+5). rF: It protects you from fire. *Corrode: It may corrode you when you take damage. a +6 ring of dexterity (643 gold) a ring of poison resistance (220 gold) a +6 ring of intelligence (643 gold) an amulet of guardian spirit (330 gold) (0, 0, D:6) a +0 giant club (1, -24, D:6) a +0 hand axe a +0 short sword (4, 0, D:6) a +0 flail a +0 whip (4, 1, D:6) a +0 halberd (5, -1, D:6) a +0 club a +0 robe (6, -5, D:6) a +0 antimagic mace (6, -3, D:6) a +0 club a +0 scale mail (10, -3, D:6) a +0 giant club (11, -16, D:6) a +0 giant spiked club a +0 scimitar a +0 plate armour (12, -26, D:6) a +0 spear (18, -19, D:6) a +0 dagger (24, 10, D:6) a staff of fire (28, 21, D:6) a +0 spear (32, -28, D:6) a +0 robe (32, -25, D:6) a +0 leather armour (33, -22, D:6) 3 javelins (38, -23, D:6) 3 boomerangs (48, -8, D:6) a +0 scale mail (50, -15, D:6) a +0 dagger 2 boomerangs a +0 dagger a +0 robe a +0 club (50, -8, D:6) a scarf of resistance (51, -15, D:6) a +0 whip a +0 dagger a +0 robe (51, -8, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (14, -2, D:7) a book of Burglary the Ecumenical Temple