ocbr Level 1 of the Dungeon [Shop] Bilehuge's Antique Weapon Emporium a +0 rapier (96 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) the +5 whip of Courage {venom, ^Fragile Fly rC- Int+7} (940 gold) Int+7: It affects your intelligence (+7). rC-: It makes you vulnerable to cold. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 club (24 gold) the +1 sling "Qoaxzaph" {flame, Fly rC+ Will- Int+4 SInv} (772 gold) Int+4: It affects your intelligence (+4). rC+: It protects you from cold. Will-: It decreases your willpower. SInv: It lets you see invisible. Fly: It grants you flight. a +0 quarterstaff (96 gold) a +0 dagger (48 gold) (0, 0, D:1) a +0 dagger a goblin skeleton (0, 18, D:1) a +0 dagger a goblin skeleton (0, 26, D:1) a +0 mace (3, 33, D:1) 2 stones (6, 2, D:1) a -2 spear (7, 0, D:1) a +0 short sword 5 stones (32, 23, D:1) a +0 club (36, -6, D:1) a +0 club (41, 15, D:1) a +0 dagger a goblin skeleton (42, 6, D:1) a +0 robe (47, 18, D:1) a bat corpse (skeletalised by now) (51, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 gold pieces (0, 2, D:2) a ring of resist corrosion (1, 2, D:2) a hobgoblin corpse (2, 2, D:2) a +0 dagger (still there?) a staff of fire (still there?) (3, 7, D:2) 12 gold pieces (3, 8, D:2) a potion of might (4, 5, D:2) a +0 club (5, -3, D:2) a ribbon worm corpse (5, 9, D:2) 11 gold pieces (6, 9, D:2) 4 poisoned darts (15, -7, D:2) a +0 chain mail (20, -7, D:2) a +0 club (21, -6, D:2) a +0 pair of boots