ohados Level 1 of the Dungeon [Shop] Ipat's Armour Shop a +1 leather armour of fire resistance (168 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) (0, 0, D:1) 6 stones (7, -1, D:1) a +0 sling (27, 6, D:1) a +0 club (30, -11, D:1) 3 stones (30, -6, D:1) a +0 whip (35, 8, D:1) 5 stones (38, 14, D:1) 3 stones (48, -15, D:1) 5 stones a +0 short sword Level 2 of the Dungeon (6, 15, D:2) a +0 club 3 stones (17, 20, D:2) a +0 leather armour (18, -14, D:2) a +0 dagger (18, 4, D:2) a +0 dagger (22, 22, D:2) a +6 ring of dexterity (24, 23, D:2) a +0 club (35, -9, D:2) a +0 dagger (35, 21, D:2) a +0 ring mail (49, -1, D:2) a +0 hand axe (52, -5, D:2) 4 stones Level 3 of the Dungeon (6, -36, D:3) a +0 club (29, -10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 6 stones (4, 20, D:4) a +0 club a +2 leather armour of poison resistance Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 club (1, 0, D:5) a +0 dagger a +0 robe a +0 dagger (2, 0, D:5) a +0 scale mail a +2 flail of protection (8, 10, D:5) a scroll of noise (22, 34, D:5) a +0 giant club (23, 5, D:5) the +10 sling of Qazlal's Approval {flame, Int+2} Int: It affects your intelligence (+2). (34, 11, D:5) 4 stones (34, 12, D:5) a +0 hand axe Level 6 of the Dungeon (13, 9, D:6) a +0 whip a stone (32, -15, D:6) a +0 mace (32, -5, D:6) a +0 dagger (32, -4, D:6) a +0 whip (33, -37, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 club a +0 flail a +0 flail (0, 2, D:7) a +0 spear a +0 scale mail (1, -20, D:7) a +0 club (1, 3, D:7) a +2 whip of venom (2, -21, D:7) a +0 whip 7 stones a +1 halberd of venom (3, -21, D:7) a +0 spear a +0 ring mail (4, -20, D:7) a +0 spear a +0 club (12, -4, D:7) a +2 whip of freezing a +0 robe (48, -8, D:7) a +0 ring mail (53, -56, D:7) a scroll of immolation (54, -56, D:7) the staff of death "Uqegishy" {rN+ Str+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (55, -60, D:7) a +0 robe (57, -10, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Bivev's Assorted Antiques a scroll of fog (96 gold) a scroll of immolation (96 gold) a +0 quarterstaff (96 gold) a potion of resistance (240 gold) a scroll of torment (228 gold) a potion of brilliance (96 gold) a potion of attraction (72 gold) a +0 scale mail (96 gold) (6, -14, D:8) a +4 flail a +0 robe a +2 mace a +0 robe (20, -33, D:8) 9 stones (31, 7, D:8) a +0 leather armour a +0 hand axe (33, -16, D:8) a +2 flail a +0 robe (33, -15, D:8) a +0 flail a +0 leather armour (35, -30, D:8) a +0 robe (39, -10, D:8) a +0 robe a +0 dagger (42, -13, D:8) 4 stones (50, -26, D:8) a +0 leather armour (52, -8, D:8) an orb of light (54, -32, D:8) 4 stones Level 9 of the Dungeon [Shop] Adiwkysk's Book Boutique the Catalogue of the Sky and Shapeshifting (546 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Maxwell's Capacitive Coupling Air 8 a book of Unlife (468 gold) a book of Alchemy (364 gold) a book of Changes (234 gold) Elettij's Annotations on Blinking Cinders (624 gold) Spells Type Level a - Scorch Fire 2 b - Gell's Gravitas Translocation 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Flame Wave Conjuration/Fire 4 e - Dispersal Translocation 6 a book of Dreams (312 gold) the Unrestrained Analects (598 gold) a manual of Spellcasting (1040 gold) (0, 0, D:9) a +0 club (0, 2, D:9) a +0 dagger a +0 robe (0, 4, D:9) a +0 shortbow (1, 2, D:9) a +0 trident a +0 hand axe (1, 3, D:9) a +1 chain mail of cold resistance (2, 7, D:9) a +0 club (19, 37, D:9) a +0 shortbow (25, 6, D:9) a +0 barding (25, 12, D:9) a +0 shortbow (45, 9, D:9) a +0 club (45, 28, D:9) a +2 sling of electrocution (50, 36, D:9) a +0 short sword (57, 26, D:9) a +0 plate armour (58, 34, D:9) a +0 dagger a +0 robe (59, 34, D:9) a +0 club (59, 35, D:9) a +0 dagger a +0 leather armour (61, 31, D:9) a +0 mace (61, 33, D:9) a +0 spear (63, 31, D:9) a +0 falchion (63, 33, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 club (0, 1, D:10) a +0 club a +0 ring mail of fire resistance (1, 1, D:10) a +0 robe (19, -41, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) 4 atropa-tipped darts (19, -22, D:11) the +3 scale mail of Xoent {Rampage} Rampage: It bestows one free step when moving towards enemies. (21, -28, D:11) the +1 leather armour of the Other Side {rF- Int+3 Dex+2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. (23, -25, D:11) a piece from Xom's chessboard (15/15) Level 12 of the Dungeon (2, -19, D:12) 2 stones a +0 dagger a +0 robe (2, -16, D:12) a +0 dagger a +0 robe (3, -19, D:12) a +0 dagger 8 poisoned darts (3, -18, D:12) a +0 dagger a +0 short sword (3, -17, D:12) a +0 dagger 5 poisoned darts (14, -9, D:12) 4 large rocks (15, -12, D:12) a +0 sling (29, -20, D:12) 5 potions of magic (30, 13, D:12) a large rock (31, 9, D:12) a +0 short sword (32, 10, D:12) a +0 robe (44, -11, D:12) 4 large rocks (45, -17, D:12) a +0 flail (45, 27, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 dagger of venom (4, 11, D:13) 8 stones (23, -14, D:13) the +0 ring mail "Alonigus" {Int+3} Int: It affects your intelligence (+3). (28, 15, D:13) a +0 ring mail a +0 short sword (32, 28, D:13) a +0 robe (33, 15, D:13) a +0 long sword (33, 26, D:13) 2 poisoned darts Level 14 of the Dungeon (0, 0, D:14) a +0 flail (0, 3, D:14) a +0 spear (22, 31, D:14) a +0 shortbow (23, 31, D:14) a +0 shortbow (24, 31, D:14) a +0 shortbow (25, 31, D:14) a +0 shortbow (26, 31, D:14) a +0 shortbow (27, 31, D:14) a +0 shortbow (28, 19, D:14) a +0 long sword a +0 leather armour (35, 7, D:14) a +0 plate armour (36, 7, D:14) a +0 dire flail (58, -5, D:14) 6 stones (58, -4, D:14) a +0 troll leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 falchion of electrocution (23, 27, D:15) a +0 ring mail a +2 dire flail (26, 28, D:15) a +0 mace (38, 10, D:15) +0 fire dragon scales (43, 27, D:15) a +0 shortbow (50, 3, D:15) a +0 longbow (51, 2, D:15) a +0 shortbow a +1 shortbow of freezing a +0 shortbow (51, 3, D:15) a +0 shortbow Level 1 of the Orcish Mines [Shop] Xuzik's Overcharged Wands a wand of light (18) (1134 gold) a wand of polymorph (18) (378 gold) a wand of charming (18) (648 gold) a wand of flame (40) (420 gold) (22, -13, Orc:1) a +0 short sword a +0 arbalest a +0 chain mail a +0 club (22, -12, Orc:1) a +0 hand axe of freezing a +0 ring mail Level 2 of the Orcish Mines [Shop] Suasauha's Antique Weapon Shoppe a +0 longbow (227 gold) a +0 quarterstaff (140 gold) a +0 battleaxe (227 gold) a +2 halberd of protection (588 gold) a +2 dagger of draining (546 gold) a +0 whip (87 gold) a +0 hand axe (105 gold) a +0 spear (105 gold) [Shop] Qevvabbiuwn's General Store a +2 spectral quarterstaff (286 gold) a +2 spectral quarterstaff (286 gold) a wand of charming (4) (124 gold) a ring of magical power (260 gold) a +0 pair of gloves (58 gold) [Shop] Juby's Weapon Boutique 5 stones (6 gold) 4 poisoned darts (31 gold) a +1 heavy great sword (243 gold) a +0 mace of venom (72 gold) 4 stones (5 gold) a +0 lajatang (195 gold) a +0 long sword (45 gold) [Shop] Jyxiepu's Weapon Boutique a +0 war axe (42 gold) a +4 short sword of venom (307 gold) 6 large rocks (108 gold) a +0 war axe (42 gold) a +2 vampiric war axe (270 gold) a +0 shortbow (36 gold) the +1 whip "Xoepet" {heavy, rF+ MP+9 Int+2 Dex-3} (483 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (-3). rF: It protects you from fire. MP: It affects your magic capacity (+9). a +0 scimitar (48 gold) a +0 dagger (24 gold) (19, -15, Orc:2) an amulet of the acrobat (23, -9, Orc:2) a +0 dagger a +0 robe (24, -9, Orc:2) a +0 dagger a +0 robe a +0 mace a +0 plate armour (25, -9, Orc:2) a +0 club a +0 falchion a +0 long sword a +0 chain mail (25, -8, Orc:2) a +0 short sword a +0 chain mail a +0 flail of protection a +0 halberd a +0 robe a +0 dagger a +0 chain mail a +0 glaive (25, -7, Orc:2) a +0 long sword a +0 plate armour a +0 plate armour a +0 scimitar (25, -6, Orc:2) a +0 scimitar a +0 plate armour a +0 great sword Level 1 of the Elven Halls [Shop] Dad Hofu's Book Emporium Ozocubu's Autobiography (336 gold) a book of Scorching (420 gold) Great Wizards, Vol. VII (420 gold) a book of the Wilderness (532 gold) a book of Rime (392 gold) a book of the Spheres (756 gold) a book of Unlife (504 gold) [Shop] Qusorol's Book Boutique the Lessons on Transmutation (680 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Ice Form Ice/Transmutation 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Blade Hands Transmutation 5 a book of Transfigurations (680 gold) the Incunable of Impulse (476 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spellforged Servitor Conjuration/Summoning 7 the Incunabulum of Gravity (646 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Silence Hexes/Air 5 c - Discord Hexes 8 a book of Dangerous Friends (680 gold) a book of Alchemy (476 gold) Maxwell's Memoranda (646 gold) a book of Dreams (408 gold) a book of Rime (476 gold) a book of Displacement (374 gold) [Shop] Elolasynt's Jewellery Shoppe a ring of magical power (300 gold) an amulet of faith (600 gold) an amulet of faith (600 gold) a ring of poison resistance (300 gold) an amulet of faith (600 gold) a ring of poison resistance (300 gold) a ring of flight (262 gold) a ring of resist corrosion (300 gold) a ring of fire (375 gold) [Shop] Taestra's Jewellery Shoppe the amulet "Soerchokh" {Harm Fly Regen+ Int+3} (681 gold) [amulet of regeneration] Int: It affects your intelligence (+3). Fly: It grants you flight. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a ring of see invisible (225 gold) a ring of willpower (375 gold) an amulet of reflection (450 gold) a +6 ring of intelligence (540 gold) a ring of protection from cold (375 gold) an amulet of faith (600 gold) (0, 0, Elf:1) 6 potions of flight (8, -27, Elf:1) a +0 spear (11, 24, Elf:1) a +0 buckler (13, -26, Elf:1) a wand of flame (11) (20, -29, Elf:1) a +0 dagger (21, -31, Elf:1) a +0 dagger (33, -33, Elf:1) a +2 ring mail of fire resistance (54, -32, Elf:1) a +0 short sword a +0 ring mail Level 2 of the Elven Halls (0, 0, Elf:2) a ring of willpower (11, 3, Elf:2) a +0 dagger (13, -2, Elf:2) 4 stones (13, 2, Elf:2) 6 stones (16, 29, Elf:2) a +0 chain mail (21, 38, Elf:2) a +0 war axe (22, 29, Elf:2) a +1 rapier of venom (30, 7, Elf:2) the +6 triple sword of Adwoagy {pain, rPois rF+ MP+9 Int+3} Int: It affects your intelligence (+3). rF: It protects you from fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). (34, 34, Elf:2) 2 stones (53, -14, Elf:2) a +3 hand axe of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (17, 10, Lair:1) 3 stones (36, -8, Lair:1) a +0 sling (57, -11, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (25, -20, Lair:2) a potion of lignification (37, -30, Lair:2) a +0 whip Level 3 of the Lair of Beasts (30, -10, Lair:3) a +0 scale mail (32, -9, Lair:3) a ring of see invisible (33, -9, Lair:3) a +0 broad axe (33, -8, Lair:3) 5 stones (47, -5, Lair:3) 3 potions of brilliance (58, -6, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 gold pieces (9, 45, Lair:4) 2 scrolls of vulnerability Level 5 of the Lair of Beasts (11, -31, Lair:5) a +0 robe (12, -31, Lair:5) a staff of death (12, -23, Lair:5) 2 potions of ambrosia (13, -27, Lair:5) a +0 mace (14, -31, Lair:5) 7 stones (16, -45, Lair:5) a +0 robe (18, -35, Lair:5) a +1 battleaxe of freezing a +0 ring mail (35, -34, Lair:5) the +0 flail "Liel" {drain, Dex+6} Dex: It affects your dexterity (+6). Level 1 of the Swamp Level 2 of the Swamp (16, 1, Swamp:2) a +0 spear (17, 21, Swamp:2) 6 stones (29, 8, Swamp:2) a +0 leather armour a +0 spear (30, 7, Swamp:2) a +0 robe a +2 spectral quarterstaff (30, 9, Swamp:2) a +2 buckler a +0 robe a +0 dagger (31, -12, Swamp:2) a +0 leather armour (31, 9, Swamp:2) a +0 buckler a +0 spear (32, 11, Swamp:2) a scroll of identify (33, 21, Swamp:2) a +0 plate armour (35, -4, Swamp:2) a +0 shortbow of freezing (38, 14, Swamp:2) a +0 ring mail (46, 10, Swamp:2) a potion of ambrosia (48, 15, Swamp:2) a ring of flight Level 3 of the Swamp (0, 0, Swamp:3) 4 stones (14, -12, Swamp:3) a +0 club (36, -2, Swamp:3) 11 boomerangs (37, -4, Swamp:3) a +0 spear (47, -9, Swamp:3) a +0 robe (47, -8, Swamp:3) a +0 hand axe (61, -27, Swamp:3) a wand of flame (29) (64, -34, Swamp:3) 3 stones (64, -33, Swamp:3) 4 stones Level 4 of the Swamp (0, 0, Swamp:4) 4 stones (11, 17, Swamp:4) a +0 quarterstaff a +0 robe (49, -1, Swamp:4) 5 stones (50, -13, Swamp:4) a +0 war axe (55, -14, Swamp:4) a +0 club (56, -9, Swamp:4) a +0 quarterstaff a +0 robe (60, -11, Swamp:4) a book of Party Tricks Level 1 of the Snake Pit (0, 0, Snake:1) a +4 scimitar of flaming (2, -29, Snake:1) a +0 long sword (2, -21, Snake:1) a +0 short sword (4, -28, Snake:1) a +2 battleaxe of venom (4, 7, Snake:1) a +0 spear (5, -28, Snake:1) a scroll of identify (5, -25, Snake:1) a +4 heavy spear (5, -20, Snake:1) a +2 hat (6, -26, Snake:1) a scroll of identify (6, -2, Snake:1) a +0 halberd (7, -26, Snake:1) a +3 sling of draining (7, -25, Snake:1) 3 stones (8, -27, Snake:1) 5 stones (8, 0, Snake:1) a +0 scimitar (13, -14, Snake:1) a +0 short sword (14, 3, Snake:1) a +0 ring mail (15, 9, Snake:1) a +0 whip (17, -21, Snake:1) a +0 halberd (18, -21, Snake:1) a +0 flail (19, -21, Snake:1) a +0 trident (20, -21, Snake:1) a +1 vampiric glaive (21, -21, Snake:1) a +0 hand axe (29, -17, Snake:1) a +0 dire flail a +0 mace (29, -16, Snake:1) a +0 battleaxe a +0 quarterstaff a +0 robe (29, -15, Snake:1) a +1 war axe of electrocution a +0 robe (35, -6, Snake:1) a +0 leather armour (39, -8, Snake:1) a +0 scimitar a +0 robe a +0 whip a +0 robe (39, -7, Snake:1) a +0 glaive (51, 2, Snake:1) a +0 flail (53, 12, Snake:1) a +0 trident Level 2 of the Snake Pit (0, 0, Snake:2) a +0 trident (6, 19, Snake:2) a +1 flail of protection (7, 19, Snake:2) a +0 halberd (7, 20, Snake:2) a +0 dire flail of venom a +0 scimitar a +0 robe a +0 short sword a +0 robe (8, 18, Snake:2) a +0 trident (8, 51, Snake:2) a +0 whip (13, 5, Snake:2) a +0 flail (14, 5, Snake:2) a +0 hand axe (16, 5, Snake:2) a +0 robe a +0 long sword of freezing (17, 4, Snake:2) a +0 robe a +0 war axe (17, 5, Snake:2) a +0 halberd (18, 10, Snake:2) 5 large rocks (21, 38, Snake:2) a +0 spear (22, 38, Snake:2) a +0 robe a +4 dagger of draining (24, 19, Snake:2) a +0 halberd a +0 robe a +0 trident a +0 robe (25, 19, Snake:2) a +0 halberd (26, 23, Snake:2) a +0 leather armour (27, 27, Snake:2) a +2 pair of boots of flying (unseen) (28, 27, Snake:2) the Directory of Modification Spells Type Level a - Sting Transmutation/Poison 1 b - Beastly Appendage Transmutation 1 c - Blade Hands Transmutation 5 d - Necromutation Transmutation/Necromancy 8 (unseen) (29, 19, Snake:2) a +0 short sword a +0 robe (33, 21, Snake:2) a book of Ice (41, 1, Snake:2) a +0 scimitar a +0 robe (41, 2, Snake:2) a +0 club a +0 robe (49, 11, Snake:2) a ring of poison resistance (49, 20, Snake:2) a +4 trident (49, 22, Snake:2) a +0 robe a +0 antimagic battleaxe a +0 hand axe (50, 23, Snake:2) a +0 robe a +0 trident (51, 15, Snake:2) 8 stones (60, -6, Snake:2) a +0 shortbow a +0 battleaxe (60, -5, Snake:2) a +1 shortbow of freezing a +0 war axe a +0 robe (60, 6, Snake:2) the +0 quarterstaff "Hell-Harrower" {heavy, Drain rF+ MP+9} rF: It protects you from fire. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. (61, -6, Snake:2) a +1 shortbow of flaming a +0 halberd of pain a +0 robe (62, -6, Snake:2) a +0 longbow a +0 dire flail (62, 34, Snake:2) a +0 glaive (63, -6, Snake:2) a +5 mace of draining a +0 arbalest a +1 barding of flying (64, -6, Snake:2) a +0 shortbow a +1 trident of protection (66, 12, Snake:2) a +0 long sword (67, 8, Snake:2) 8 stones (69, 5, Snake:2) a +0 trident Level 3 of the Snake Pit [Shop] Yju Wobry's Antique Armour Boutique a +0 plate armour (828 gold) a +2 ring mail of fire resistance (756 gold) a +0 robe (25 gold) the +1 robe of Sif Muna's Wrath {Will+} (658 gold) Will: It increases your willpower. a +0 leather armour (72 gold) a +0 robe (25 gold) a +0 hat (144 gold) (9, 12, Snake:3) a +0 quarterstaff (32, 56, Snake:3) a +0 heavy flail Level 4 of the Snake Pit (3, 1, Snake:4) a +0 spear a +0 robe (3, 23, Snake:4) a +0 short sword (4, 2, Snake:4) a +0 spear a +0 robe (5, 2, Snake:4) a +0 war axe of electrocution Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (12, 5, Slime:5) the +3 trident of Hospitality {heavy, rF+ rC++} rF: It protects you from fire. rC: It greatly protects you from cold. (21, -3, Slime:5) the +2 hand axe of Ilikh {freeze, rN+} rN: It protects you from negative energy. (21, 4, Slime:5) the +3 helmet "Qollemen" {-Tele rElec rF+ rCorr} rF: It protects you from fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Level 1 of the Depths (10, 12, Depths:1) a +0 dagger a +0 robe (10, 15, Depths:1) a scroll of identify (48, -28, Depths:1) a potion of ambrosia (55, -27, Depths:1) the +3 ring mail of Surprise {Int+2} Int: It affects your intelligence (+2). Level 2 of the Depths (0, 0, Depths:2) a hydra corpse a hydra corpse (1, -6, Depths:2) 17 gold pieces