ohyou Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-42, 13, D:1) a +0 club (-38, 15, D:1) a +0 robe (-29, 17, D:1) a +0 short sword a +0 club a +0 club (-47, 30, D:1) 15 silver sling bullets (-39, 31, D:1) 11 poisoned needles (-22, 31, D:1) 19 bolts (-7, 32, D:1) a +0 club (-29, 36, D:1) a +0 dagger a +0 buckler (-5, 41, D:1) a +0 ring mail (-13, 43, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 29 arrows (1, 6, D:2) a +0 dagger (19, 11, D:2) a +0 club (-5, 12, D:2) a +0 helmet (19, 13, D:2) a +0 dagger (-15, 14, D:2) a +0 mace (-8, 14, D:2) a +0 hunting sling (12, 16, D:2) a +0 club (14, 17, D:2) a +0 animal skin a +0 helmet (14, 18, D:2) a +3 whip a +0 flail (14, 19, D:2) a +0 club (-8, 22, D:2) a +0 short sword (25, 23, D:2) a +0 halberd (9, 29, D:2) a +0 hand axe (18, 30, D:2) a +0 halberd (-12, 31, D:2) a +0 short sword (-10, 32, D:2) a +0 leather armour (11, 32, D:2) 12 arrows (-9, 33, D:2) a +0 club (35, 33, D:2) 23 arrows (11, 40, D:2) a +0 club Level 3 of the Dungeon (0, 5, D:3) a +0 war axe (21, 13, D:3) a +0 war axe (42, 21, D:3) a +0 ring mail (17, 30, D:3) a +0 war axe (17, 35, D:3) a cursed +0 club a +0 robe (18, 35, D:3) a +1 dagger of speed (11, 38, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 28 bolts (-41, 2, D:4) a +0 ring mail (-33, 9, D:4) a +0 leather armour (-44, 10, D:4) a +0 scale mail (-10, 14, D:4) a +0 short sword (-47, 17, D:4) 25 arrows (-17, 19, D:4) a +0 pair of gloves (5, 19, D:4) a +0 halberd (5, 20, D:4) a +0 whip a +0 whip a +1 whip of freezing a +0 club a +0 leather armour (-7, 21, D:4) a +0 robe (-52, 23, D:4) a +0 mace (-54, 26, D:4) 24 bolts (-35, 27, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (37, 0, D:5) a +0 club (11, 10, D:5) a +0 leather armour (18, 13, D:5) 12 arrows of dispersal (25, 14, D:5) a +0 shield (4, 15, D:5) a +2 hunting sling of flaming (-8, 18, D:5) a +0 dagger a +0 robe (-7, 18, D:5) a +0 falchion a +1 mace of protection (-4, 18, D:5) a +0 flail a +0 leather armour (-3, 18, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 leather armour (-8, 37, D:5) a +0 club (2, 44, D:5) a cursed +0 club Level 6 of the Dungeon (0, 0, D:6) a cursed +0 animal skin (2, 0, D:6) a +0 whip (12, 0, D:6) a cursed -1 war axe a +0 ring mail (0, 1, D:6) a +0 rapier a +0 leather armour (6, 2, D:6) a +0 dagger (17, 7, D:6) a +0 giant spiked club (19, 7, D:6) a +1 whip of electrocution a cursed -1 robe (29, 11, D:6) 24 arrows (45, 19, D:6) an uncursed staff of conjuration (45, 20, D:6) a +0 club (21, 33, D:6) a +0 club (unseen) (36, 35, D:6) a +0 robe (-5, 37, D:6) a +0 whip (-3, 38, D:6) a +0 dagger a +0 hand axe a +0 leather armour (-2, 38, D:6) a cursed +0 club (14, 45, D:6) 11 sling bullets (17, 45, D:6) an arrow (18, 46, D:6) 2 arrows (18, 47, D:6) a +0 shortbow 15 arrows (30, 47, D:6) a +0 robe (33, 50, D:6) a +0 hand axe (unseen) (33, 52, D:6) a +0 war axe (unseen) Level 7 of the Dungeon (0, 0, D:7) a +0 club (-4, 13, D:7) 17 stones (-17, 15, D:7) a +0 club (-19, 16, D:7) a +2 broad axe of flaming (-12, 17, D:7) a +0 glaive (-11, 17, D:7) a +0 ring mail a +0 club (-10, 17, D:7) a +0 leather armour (0, 17, D:7) a +0 mace a +0 dagger a +0 flail a +0 dagger a +0 ring mail (28, 17, D:7) 2 poisoned needles (-14, 18, D:7) a +0 ring mail (-9, 25, D:7) 20 poisoned needles a +0 dagger (17, 25, D:7) a +0 short sword a +0 scale mail (16, 29, D:7) 3 stones (16, 31, D:7) a +0 short sword (18, 31, D:7) a +0 dagger a +0 robe (20, 34, D:7) a +0 war axe (-2, 35, D:7) a +0 whip (26, 35, D:7) 13 stones (12, 37, D:7) a +0 short sword (12, 39, D:7) a +0 whip a +0 ring mail a +0 dagger a +0 robe a +0 flail (-12, 41, D:7) the cursed +0 longbow of Slow Death {flame, *Confuse rN+ MR+ Str+4 Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It may confuse you when you take damage. It has a curse placed upon it. Level 8 of the Dungeon (0, 0, D:8) a +0 robe (17, 15, D:8) a +0 short sword (-11, 17, D:8) a +2 mace of protection a +0 ring mail (3, 17, D:8) a +0 scale mail (-7, 20, D:8) a +0 short sword (1, 24, D:8) a +0 robe a +0 dagger (11, 24, D:8) a +0 hand crossbow (1, 25, D:8) a +0 club a +0 war axe (2, 25, D:8) a +0 hand axe (-21, 32, D:8) a +2 short sword of holy wrath (0, 32, D:8) a +0 short sword (0, 33, D:8) a +2 trident of venom (32, 34, D:8) a +0 trident a +0 leather armour (31, 35, D:8) a +2 dagger of speed a +0 robe a +0 dagger (-3, 37, D:8) a +0 robe a +0 dagger (-3, 38, D:8) a +0 ring mail a +0 mace a +0 scale mail a +0 club (38, 41, D:8) 6 bolts (17, 43, D:8) 9 poisoned bolts (33, 45, D:8) a +0 demon trident (-16, 47, D:8) a +0 large shield (-12, 54, D:8) a +0 dagger a +0 robe a +0 whip a +0 whip (-9, 54, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 whip a +0 whip Level 9 of the Dungeon (0, 0, D:9) an ornate deck of war (-2, 5, D:9) the +6 shortbow "Obemanol" {venom, +Fly MP-9 Int+4 Dex+4} It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+4). It affects your magic capacity (-9). It lets you fly. (-1, 5, D:9) a +7 club (13, 8, D:9) 9 arrows (21, 11, D:9) a +0 club (16, 25, D:9) a +0 broad axe (23, 25, D:9) a +0 hunting sling (26, 26, D:9) 12 stones (-4, 32, D:9) a +0 robe (1, 40, D:9) 23 bolts (16, 46, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 18 arrows (47, 1, D:10) a +0 robe (48, 1, D:10) 12 stones (44, 3, D:10) 25 arrows a +0 shortbow (9, 5, D:10) 19 stones (46, 5, D:10) an arrow (47, 6, D:10) 2 arrows (0, 7, D:10) a +0 flail (45, 9, D:10) a cursed +1 scimitar of freezing a +0 robe a cursed -2 war axe a +0 robe (46, 11, D:10) a cursed +1 great sword a cursed +0 robe a cursed +0 falchion a +0 robe (43, 12, D:10) a cursed +0 mace a +0 robe (49, 13, D:10) a +0 arbalest (7, 25, D:10) 19 poisoned needles (36, 32, D:10) 10 poisoned sling bullets (30, 33, D:10) 2 stones a poisoned needle (29, 35, D:10) a stone (35, 37, D:10) a +0 short sword 3 stones a poisoned needle (36, 37, D:10) a +0 short sword (36, 38, D:10) a poisoned needle a +0 club (37, 38, D:10) a cursed +0 plate armour a +0 scimitar a +0 flail (36, 39, D:10) a +0 chain mail a +0 short sword a +0 scale mail a +0 leather armour a +0 club a +0 hand axe a +0 hand axe a +0 leather armour a +0 whip of pain a +0 dagger a +0 dagger (37, 39, D:10) a +0 falchion a cursed -3 hand axe (35, 40, D:10) a +2 whip of distortion a +0 blowgun 13 poisoned needles (22, 43, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 16 sling bullets (3, 3, D:11) 18 stones (-1, 11, D:11) a sheep skeleton an inedible chunk of flesh (-3, 18, D:11) a +0 shortbow 16 arrows (-2, 20, D:11) an arrow (-2, 23, D:11) a +0 club a +0 longbow 6 stones a hobgoblin corpse (skeletalised by now) (-1, 23, D:11) a cursed +0 giant club (0, 23, D:11) a stone (19, 23, D:11) a crocodile corpse (skeletalised by now) (19, 25, D:11) a +0 morningstar (10, 26, D:11) 15 stones (5, 28, D:11) a +0 chain mail (6, 30, D:11) a wand of random effects (15) (7, 34, D:11) a +0 flail