Dungeon Sprint DCSS version 0.17-a0-1409-ge6d9485 (console) character file. 107 ohyou the Firebug (level 4, -3/27 HPs) Began as an Octopode Fire Elementalist on June 22, 2015. Slain by Sigmund ... wielding a +2 scythe of protection (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:03:28 (230 turns). ohyou the Firebug (Octopode Fire Elementalist) Turns: 230, Time: 00:03:28 Health: -3/27 AC: 1 Str: 7 XL: 4 Next: 85% Magic: 0/7 EV: 12 Int: 18 God: Gold: 54 SH: 0 Dex: 12 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 6.4 Conjurations + Level 7.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ####. 1% 1 #...... b - Conjure Flame Conj/Fire ####.... 3% 3 ###.... Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Books a - a book of Flames Comestibles b - a bread ration ############# #<.#..')....+ #..@.....'..# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### There were no monsters in sight! Message History Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (resting) The flame tongue hits the ogre. The ogre is moderately wounded. The ogre shouts! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - ogre The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (moderately wounded) The flame tongue hits the ogre. The ogre is severely wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded) The flame tongue hits the ogre. You kill the ogre! Your Conjurations skill gained 2 levels and is now at level 6! Your Fire Magic skill gained 2 levels and is now at level 7! You have reached level 4! You start resting. Magic restored. There is an open door here. You see here a giant club. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Throw Flame, consuming 2 spell levels and leaving 1? Okay, then. Unknown command. Okay, then. Memorise Throw Flame, consuming 2 spell levels and leaving 1? Okay, then. Unknown command. Okay, then. You open the door. Found 54 gold pieces. There is an open door here. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). There is an open door here. You open the door. Sigmund the Dreaded comes into view. He is wielding a scythe of protection. Sigmund shouts! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! You hear a zap. Some rock shatters into small pieces. Press: ? - help, v - describe, . - travel The floor. There is an open door here. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor The fire roars! You hear a zap. Some rock shatters into small pieces. Drink which item? (? for menu, Esc to quit) Okay, then. You aren't carrying any items that can be evoked. There is an open door, spattered with blood here. You see here a dagger. You start resting. A puff of flame appears from out of thin air! The puff of flame hits you! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line Something hits you! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You see here a dagger. You closely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You miss something. You miss something. Something hits you. You die... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | ohyou the Octopode Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached skill level 4 in Conjurations 10 | D | Reached skill level 5 in Fire Magic 10 | D | Reached XP level 2. HP: 14/17 MP: 1/5 10 | D | Reached XP level 3. HP: 17/21 MP: 1/6 47 | D | Learned a level 3 spell: Conjure Flame 126 | D | Noticed an ogre 136 | D | Killed an ogre 136 | D | Reached skill level 6 in Conjurations 136 | D | Reached skill level 7 in Fire Magic 136 | D | Reached XP level 4. HP: 27/27 MP: 0/7 213 | D | Noticed Sigmund 230 | D | Slain by Sigmund Vault maps used: D: dungeon_sprint_1 Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | 3 || 8 Cast: Flame Tongue | 4 | 3 || 7 Conjure Flame | 1 | 2 || 3 Use: Potion | 1 | || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 13.8 | 0.0 | 80.0 Dungeon | 100.0 | 100.0 | 0.0 | 13.8 | 0.0 | 80.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 153.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 153.0 +-------+-------+-------+-------+-------+----------------------