Dungeon Sprint DCSS version 0.17-a0-1411-g06ff558 (console) character file. 1075 ohyou the Arsonist (level 8, -1/46 HPs) Began as an Octopode Fire Elementalist on June 22, 2015. Was a Follower of Vehumet. Slain by a centaur warrior (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:09:25 (1098 turns). ohyou the Arsonist (Octopode Fire Elementalist) Turns: 1098, Time: 00:09:25 Health: -1/46 AC: 1 Str: 7 XL: 8 Next: 29% Magic: 14/21 EV: 12 Int: 20 God: Vehumet [*.....] Gold: 405 SH: 0 Dex: 12 Spells: 4 memorised, 15 levels left rFire . . . SeeInvis . l - +0 scythe (slice) rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . NoTele + (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 9.1 Spellcasting + Level 10.5 Conjurations + Level 10.9 Fire Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Conjure Flame Conj/Fire ######.. 1% 3 None c - Sticky Flame Conj/Fire ######.. 1% 4 ###.... d - Throw Flame Conj/Fire ###### 1% 2 None Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Inventory: Hand weapons l - a +0 scythe of slicing (weapon) Magical devices i - a wand of random effects (19) Scrolls h - a scroll of blinking m - a scroll of remove curse {unknown} Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of magic g - a potion of berserk rage j - a potion of agility {unknown} k - a potion of lignification {unknown} Books a - a book of Flames ########################## #<.#..)..#..'..#__#..')..# #..[..#..'..#..)..'..#...# #..#####'#####'#__####...+ #..####..#...#.####?§##### #..#__####..##.#≈§§§§# #..#_..__##'#.(@c§§.§§ #⌠⌠#_.∩...'..._#≈≈§§.# ####_..._##_.#'##+#### #_____###+#[# .?: ####### ### '### T$ ## You could see a centaur warrior. Message History The kobold demonologist is lightly wounded. The kobold demonologist is covered in liquid flames! The kobold demonologist burns! The crimson imp disappears in a puff of smoke! The kobold demonologist is engulfed in roaring flames. The kobold demonologist casts a spell. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a dagger of speed and wearing a robe (flame, heavily wounded, covered in liquid flames) The puff of flame hits the kobold demonologist. The kobold demonologist is almost dead. The kobold demonologist burns! You kill the kobold demonologist! Vehumet accepts your kill. The rust devil disappears in a puff of smoke! The crimson imp barely misses you. The quasit disappears in a puff of smoke! The crimson imp disappears in a puff of smoke! There is an open door here. Things that are here: a dagger of speed; a robe; a kobold corpse You start resting. Magic restored. You start resting. HP restored. There is an open door here. There is an open door here. Things that are here: a dagger; a robe; a kobold corpse There is an open door here. There is an open door here. There is an open door here. Things that are here: a dagger of speed; a robe; a kobold corpse There is an open door, spattered with blood here. You open the door. 2 centaur warriors come into view. Found a scroll labeled HECSUL PUGGO and a dagger. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior (purple smoke, resting) You hear a shout! You start resting. You start resting. There is an open door, spattered with blood here. You start resting. Magic restored. You start waiting. Found a scroll labeled RADIEMPYEL. You start waiting. Found a leatherbound book. There is an open door here. A deep troll comes into view. Found 27 gold pieces. Which direction? You close the door. There is an open door here. You start waiting. You start waiting. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior (hasn't noticed you) You hear a shout! You start resting. The centaur warrior wields a shortbow. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior unwields an uncursed shortbow. The centaur warrior closely misses you. There is an open door here. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior (purple smoke, moderately wounded) The sticky flame hits the centaur warrior. The centaur warrior is moderately wounded. The centaur warrior is covered in liquid flames! The flames covering the centaur warrior go out. The centaur warrior stops burning. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior (purple smoke, moderately wounded) The puff of flame hits the centaur warrior. The centaur warrior is severely wounded. The centaur warrior hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior hits you! You die... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Jiyva Shops: D : Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | ohyou the Octopode Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 4 in Conjurations 12 | D | Reached skill level 5 in Fire Magic 12 | D | Reached XP level 2. HP: 10/17 MP: 0/5 12 | D | Reached XP level 3. HP: 12/21 MP: 0/6 17 | D | Learned a level 3 spell: Conjure Flame 143 | D | Noticed an ogre 164 | D | Killed an ogre 164 | D | Reached skill level 6 in Conjurations 164 | D | Reached skill level 7 in Fire Magic 164 | D | Reached XP level 4. HP: 27/27 MP: 0/7 248 | D | Noticed Sigmund 275 | D | Killed Sigmund 275 | D | Reached skill level 8 in Conjurations 275 | D | Reached skill level 9 in Fire Magic 275 | D | Reached XP level 5. HP: 19/31 MP: 1/8 275 | D | Reached XP level 6. HP: 22/36 MP: 1/9 286 | D | Learned a level 4 spell: Sticky Flame 407 | D | Found a deep blue altar of Sif Muna. 408 | D | Noticed a jelly 413 | D | Killed a jelly 476 | D | Found a radiant altar of Vehumet. 483 | D | Became a worshipper of Vehumet 484 | D | Found Efiriuv's Book Emporium. 484 | D | Found a white marble altar of Elyvilon. 484 | D | Found a burning altar of Makhleb. 484 | D | Found a sacrificial altar of Ru. 484 | D | Found a glowing golden altar of the Shining One. 484 | D | Found an opulent altar of Gozag. 484 | D | Found a glowing silver altar of Zin. 484 | D | Noticed a yak 486 | D | Found a stormy altar of Qazlal. 486 | D | Found a shimmering altar of Xom. 504 | D | Killed a yak 508 | D | Learned a level 2 spell: Throw Flame 586 | D | Found a basalt altar of Yredelemnul. 586 | D | Found a sparkling altar of Nemelex Xobeh. 586 | D | Found an ancient bone altar of Kikubaaqudgha. 587 | D | Found an iron altar of Okawaru. 588 | D | Found a bloodstained altar of Trog. 624 | D | Found a viscous altar of Jiyva. 624 | D | Found a blossoming altar of Fedhas. 624 | D | Noticed a slime creature 630 | D | Killed a slime creature 630 | D | Reached XP level 7. HP: 15/41 MP: 8/19 828 | D | Found a snail-covered altar of Cheibriados. 828 | D | Found a shadowy altar of Dithmenos. 889 | D | Noticed a kobold demonologist 891 | D | Noticed a kobold demonologist 892 | D | Acquired Vehumet's first power 892 | D | Offered knowledge of Shock by Vehumet. 900 | D | Killed a kobold demonologist 900 | D | Reached skill level 10 in Conjurations 900 | D | Reached skill level 10 in Fire Magic 900 | D | Reached XP level 8. HP: 41/46 MP: 5/21 916 | D | Noticed a rust devil 916 | D | Killed a kobold demonologist 1044 | D | Noticed a centaur warrior 1044 | D | Noticed a centaur warrior 1078 | D | Noticed a deep troll 1098 | D | Slain by a centaur warrior Vault maps used: D: dungeon_sprint_1 Vanquished Creatures 2 kobold demonologists (D) A slime creature (D) Sigmund (D) A yak (D) An ogre (D) A jelly (D) Ijyb (D) A giant eyeball (D) 9 creatures vanquished. Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Scythe | | 8 | 7 || 15 Cast: Flame Tongue | 7 | 15 | 5 || 27 Conjure Flame | 1 | 4 | 2 || 7 Sticky Flame | | 1 | 2 || 3 Throw Flame | | | 9 || 9 Use: Potion | | | 1 || 1 Eat: Bread ration | | | 1 || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 10.7 | 0.0 | 364.0 Dungeon | 100.0 | 100.0 | 0.0 | 10.7 | 0.0 | 364.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1537.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1537.0 +-------+-------+-------+-------+-------+----------------------