Dungeon Sprint DCSS version 0.17-a0-1411-g06ff558 (console) character file. 28 ohyou the Firebug (level 3, -6/19 HPs) Began as a Gargoyle Fire Elementalist on June 22, 2015. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:46 (99 turns). ohyou the Firebug (Gargoyle Fire Elementalist) Turns: 99, Time: 00:00:46 Health: -6/19 AC: 5 Str: 11 XL: 3 Next: 12% Magic: 0/6 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations + Level 5.2 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 #...... b - Conjure Flame Conj/Fire ###..... 12% 3 ###.... Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Comestibles c - a bread ration h - a chunk of flesh ########## #<.#..§..# #..'..#..+ #..#### +# #..# #..# #O.# #@⌠# #### You could see an ogre. Message History You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 15, Dex 10. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You start resting. You feel a strong urge to attack something. You start resting. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. Magic restored. You start waiting. You feel less exhausted. There is an open door, spattered with blood here. You see here the goblin corpse of Ijyb. You butcher the goblin corpse of Ijyb. h - a chunk of flesh There is an open door, spattered with blood here. Memorise Conjure Flame, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. An ogre comes into view. It is wielding a giant club. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (resting) The flame tongue hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - ogre The fire roars! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (lightly wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Strange energies run through your body. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) The flame tongue hits the ogre. The ogre appears unharmed. The ogre is lightly wounded. There is an open door, spattered with blood here. There is a fountain of clear blue water here. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) The flame tongue hits the ogre. The ogre is heavily wounded. There is a fountain of clear blue water here. You hit the ogre but do no damage. The ogre is heavily wounded. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is heavily wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The flame tongue hits the ogre. The ogre is severely wounded. The ogre misses you. Your magical contamination has completely faded away. You hit the ogre. The ogre is severely wounded. The ogre barely misses you. You hit the ogre but do no damage. The ogre is severely wounded. The ogre closely misses you. You hit the ogre but do no damage. The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | ohyou the Gargoyle Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached skill level 4 in Conjurations 9 | D | Reached skill level 5 in Fire Magic 9 | D | Reached XP level 2. HP: 15/15 MP: 0/5 9 | D | Reached XP level 3. HP: 19/19 MP: 0/6 70 | D | Learned a level 3 spell: Conjure Flame 72 | D | Noticed an ogre 99 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Vanquished Creatures Ijyb (D) 1 creature vanquished. Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Flame Tongue || 7 Conjure Flame || 1 Use: Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 11.8 | 0.0 | 51.0 Dungeon | 100.0 | 100.0 | 0.0 | 11.8 | 0.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------