Dungeon Sprint DCSS version 0.17-a0-1411-g06ff558 (console) character file. 28 ohyou the Firebug (level 3, -2/19 HPs) Began as a Gargoyle Fire Elementalist on June 22, 2015. Slain by an ogre ... wielding a +0 giant club (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:59 (286 turns). ohyou the Firebug (Gargoyle Fire Elementalist) Turns: 286, Time: 00:00:59 Health: -2/19 AC: 5 Str: 11 XL: 3 Next: 12% Magic: 5/6 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . h - +1 dagger (venom) rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.6 Conjurations + Level 5.1 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 #...... Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Inventory: Hand weapons h - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Comestibles c - a bread ration ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Message History Ijyb the Twisted Goblin comes into view. He is wielding a dagger of venom. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a dagger of venom (resting) The flame tongue hits Ijyb. Ijyb is moderately wounded. Ijyb shouts! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a dagger of venom (moderately wounded) The flame tongue hits Ijyb. Ijyb appears unharmed. Ijyb is moderately wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a dagger of venom (moderately wounded) The flame tongue hits Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you with a dagger of venom. You miss Ijyb. Ijyb is heavily wounded. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a dagger of venom. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb screams, "Get away!" Ijyb hits you with a dagger of venom. You hit Ijyb. Ijyb is severely wounded. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a dagger of venom. * * * LOW HITPOINT WARNING * * * You miss Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is almost dead. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a dagger of venom. * * * LOW HITPOINT WARNING * * * You punch Ijyb! You kill Ijyb! Your Conjurations skill gained 3 levels and is now at level 4! Your Fire Magic skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 15, Dex 10. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Unknown command. You start resting. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. There is an open door, spattered with blood here. You see here a dagger of venom. h - a dagger of venom It begins to drip with poison! h - a +1 dagger of venom (weapon) You start resting. Magic restored. You start resting. You feel less exhausted. You start resting. HP restored. Okay, then. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club The flame tongue hits the ogre. The ogre is lightly wounded. You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a giant club. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | ohyou the Gargoyle Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 4 in Conjurations 14 | D | Reached skill level 5 in Fire Magic 14 | D | Reached XP level 2. HP: 2/15 MP: 0/5 14 | D | Reached XP level 3. HP: 2/19 MP: 0/6 197 | D | Killed a gargoyle 283 | D | Noticed an ogre 286 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Action || total -------------------------++------- Melee: Unarmed || 9 Dagger || 2 Cast: Flame Tongue || 4 Use: Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 21.9 | 0.0 | 32.0 Dungeon | 100.0 | 100.0 | 0.0 | 21.9 | 0.0 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------